/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version 3.9.0 Nov 1 2020) // http://www.wxformbuilder.org/ // // PLEASE DO *NOT* EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #pragma once #include #include #include #include "dialog_shim.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class DIALOG_3D_VIEW_OPTIONS_BASE /////////////////////////////////////////////////////////////////////////////// class DIALOG_3D_VIEW_OPTIONS_BASE : public DIALOG_SHIM { private: protected: wxStaticText* m_staticText3DRenderOpts; wxStaticBitmap* m_bitmapRealisticMode; wxCheckBox* m_checkBoxRealisticMode; wxStaticBitmap* m_bitmapBoardBody; wxCheckBox* m_checkBoxBoardBody; wxStaticBitmap* m_bitmapCuThickness; wxCheckBox* m_checkBoxCuThickness; wxStaticBitmap* m_bitmapBoundingBoxes; wxCheckBox* m_checkBoxBoundingBoxes; wxStaticBitmap* m_bitmapAreas; wxCheckBox* m_checkBoxAreas; wxStaticText* m_staticText3DmodelVisibility; wxStaticBitmap* m_bitmap3DshapesTH; wxCheckBox* m_checkBox3DshapesTH; wxStaticBitmap* m_bitmap3DshapesSMD; wxCheckBox* m_checkBox3DshapesSMD; wxStaticBitmap* m_bitmap3DshapesVirtual; wxCheckBox* m_checkBox3DshapesVirtual; wxStaticLine* m_staticlineVertical; wxStaticText* m_staticTextBoardLayers; wxStaticBitmap* m_bitmapSilkscreen; wxCheckBox* m_checkBoxSilkscreen; wxStaticBitmap* m_bitmapSolderMask; wxCheckBox* m_checkBoxSolderMask; wxStaticBitmap* m_bitmapSolderPaste; wxCheckBox* m_checkBoxSolderpaste; wxStaticBitmap* m_bitmapAdhesive; wxCheckBox* m_checkBoxAdhesive; wxStaticText* m_staticTextUserLayers; wxStaticBitmap* m_bitmapComments; wxCheckBox* m_checkBoxComments; wxStaticBitmap* m_bitmapECO; wxCheckBox* m_checkBoxECO; wxStaticLine* m_staticlineH; wxStdDialogButtonSizer* m_sdbSizer; wxButton* m_sdbSizerOK; wxButton* m_sdbSizerCancel; // Virtual event handlers, overide them in your derived class virtual void OnCheckRealisticMode( wxCommandEvent& event ) { event.Skip(); } public: DIALOG_3D_VIEW_OPTIONS_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("3D Display Options"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~DIALOG_3D_VIEW_OPTIONS_BASE(); };