/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include "vrml2_base.h" #include "vrml2_material.h" #include "plugins/3dapi/ifsg_all.h" WRL2MATERIAL::WRL2MATERIAL() : WRL2NODE() { setDefaults(); m_Type = WRL2_MATERIAL; return; } WRL2MATERIAL::WRL2MATERIAL( WRL2NODE* aParent ) : WRL2NODE() { setDefaults(); m_Type = WRL2_MATERIAL; m_Parent = aParent; if( NULL != m_Parent ) m_Parent->AddChildNode( this ); return; } WRL2MATERIAL::~WRL2MATERIAL() { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 ) std::cerr << " * [INFO] Destroying Material node\n"; #endif return; } void WRL2MATERIAL::setDefaults( void ) { // default material values as per VRML2 spec diffuseColor.x = 0.8; diffuseColor.y = 0.8; diffuseColor.z = 0.8; emissiveColor.x = 0.0; emissiveColor.y = 0.0; emissiveColor.z = 0.0; specularColor = emissiveColor; ambientIntensity = 0.2; shininess = 0.2; transparency = 0.0; return; } bool WRL2MATERIAL::isDangling( void ) { // this node is dangling unless it has a parent of type WRL2_APPEARANCE if( NULL == m_Parent || m_Parent->GetNodeType() != WRL2_APPEARANCE ) return true; return false; } bool WRL2MATERIAL::AddRefNode( WRL2NODE* aNode ) { // this node may not own or reference any other node #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] AddRefNode is not applicable\n"; #endif return false; } bool WRL2MATERIAL::AddChildNode( WRL2NODE* aNode ) { // this node may not own or reference any other node #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] AddChildNode is not applicable\n"; #endif return false; } bool WRL2MATERIAL::Read( WRLPROC& proc, WRL2BASE* aTopNode ) { if( NULL == aTopNode ) { #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] aTopNode is NULL\n"; #endif return false; } size_t line, column; proc.GetFilePosData( line, column ); char tok = proc.Peek(); if( proc.eof() ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] bad file format; unexpected eof at line "; std::cerr << line << ", column " << column << "\n"; #endif return false; } if( '{' != tok ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << proc.GetError() << "\n"; std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] bad file format; expecting '{' but got '" << tok; std::cerr << "' at line " << line << ", column " << column << "\n"; #endif return false; } proc.Pop(); std::string glob; while( true ) { if( proc.Peek() == '}' ) { proc.Pop(); break; } if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif return false; } // expecting one of: // ambientIntensity // diffuseColor // emissiveColor // shininess // specularColor // transparency proc.GetFilePosData( line, column ); if( !glob.compare( "specularColor" ) ) { if( !proc.ReadSFVec3f( specularColor ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid specularColor at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else if( !glob.compare( "diffuseColor" ) ) { if( !proc.ReadSFVec3f( diffuseColor ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid diffuseColor at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else if( !glob.compare( "emissiveColor" ) ) { if( !proc.ReadSFVec3f( emissiveColor ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid emissiveColor at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else if( !glob.compare( "shininess" ) ) { if( !proc.ReadSFFloat( shininess ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid shininess at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else if( !glob.compare( "transparency" ) ) { if( !proc.ReadSFFloat( transparency ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid transparency at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else if( !glob.compare( "ambientIntensity" ) ) { if( !proc.ReadSFFloat( ambientIntensity ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid ambientIntensity at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; std::cerr << " * [INFO] message: '" << proc.GetError() << "'\n"; #endif return false; } } else { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] bad Material at line " << line << ", column "; std::cerr << column << "\n"; std::cerr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; #endif return false; } } // while( true ) -- reading contents of Material{} return true; } SGNODE* WRL2MATERIAL::TranslateToSG( SGNODE* aParent ) { S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent ); if( NULL != aParent && ptype != S3D::SGTYPE_SHAPE ) { #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] Material does not have a Shape parent (parent ID: "; std::cerr << ptype << ")\n"; #endif return NULL; } #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 ) std::cerr << " * [INFO] Translating Material with " << m_Children.size(); std::cerr << " children, " << m_Refs.size() << " references and "; std::cerr << m_BackPointers.size() << " backpointers\n"; #endif if( m_sgNode ) { if( NULL != aParent ) { if( NULL == S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeChild( aParent, m_sgNode ) ) { return NULL; } else if( aParent != S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeRef( aParent, m_sgNode ) ) { return NULL; } } return m_sgNode; } IFSG_APPEARANCE matNode( aParent ); matNode.SetEmissive( emissiveColor.x, emissiveColor.y, emissiveColor.z ); matNode.SetSpecular( specularColor.x, specularColor.y, specularColor.z ); matNode.SetDiffuse( diffuseColor.x, diffuseColor.y, diffuseColor.z ); matNode.SetAmbient( ambientIntensity ); matNode.SetShininess( shininess ); matNode.SetTransparency( transparency ); m_sgNode = matNode.GetRawPtr(); return m_sgNode; }