/* * Copyright (c) 2013-14 Mikko Mononen memon@inside.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/) * * Arc calculation code based on canvg (https://code.google.com/p/canvg/) * * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html * */ #include "nanosvg.h" #include #include #include #define NSVG_PI (3.14159265358979323846264338327f) #define NSVG_KAPPA90 (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs. #define NSVG_ALIGN_MIN 0 #define NSVG_ALIGN_MID 1 #define NSVG_ALIGN_MAX 2 #define NSVG_ALIGN_NONE 0 #define NSVG_ALIGN_MEET 1 #define NSVG_ALIGN_SLICE 2 #define NSVG_NOTUSED( v ) do { (void) ( 1 ? (void) 0 : ( (void) (v) ) ); } \ while( 0 ) #define NSVG_RGB( r, g, \ b ) ( ( (unsigned int) r ) | ( (unsigned int) g << 8 ) | \ ( (unsigned int) b << 16 ) ) #ifdef _MSC_VER #pragma warning (disable: 4996) // Switch off security warnings #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings #ifdef __cplusplus #define NSVG_INLINE inline #else #define NSVG_INLINE #endif #else #define NSVG_INLINE inline #endif static int nsvg__isspace( char c ) { return strchr( " \t\n\v\f\r", c ) != 0; } static int nsvg__isdigit( char c ) { return c >= '0' && c <= '9'; } static int nsvg__isnum( char c ) { return strchr( "0123456789+-.eE", c ) != 0; } static NSVG_INLINE float nsvg__minf( float a, float b ) { return a < b ? a : b; } static NSVG_INLINE float nsvg__maxf( float a, float b ) { return a > b ? a : b; } // Simple XML parser #define NSVG_XML_TAG 1 #define NSVG_XML_CONTENT 2 #define NSVG_XML_MAX_ATTRIBS 256 static void nsvg__parseContent( char* s, void (* contentCb)( void* ud, const char* s ), void* ud ) { // Trim start white spaces while( *s && nsvg__isspace( *s ) ) s++; if( !*s ) return; if( contentCb ) (*contentCb)( ud, s ); } static void nsvg__parseElement( char* s, void (* startelCb)( void* ud, const char* el, const char** attr ), void (* endelCb)( void* ud, const char* el ), void* ud ) { const char* attr[NSVG_XML_MAX_ATTRIBS]; int nattr = 0; char* e_name; int start = 0; int end = 0; char quote; // Skip white space after the '<' while( *s && nsvg__isspace( *s ) ) s++; // Check if the tag is end tag if( *s == '/' ) { s++; end = 1; } else { start = 1; } // Skip comments, data and preprocessor stuff. if( !*s || *s == '?' || *s == '!' ) return; // Get tag name e_name = s; while( *s && !nsvg__isspace( *s ) ) s++; if( *s ) { *s++ = '\0'; } // Get attribs while( !end && *s && nattr < NSVG_XML_MAX_ATTRIBS - 3 ) { char* name = NULL; char* value = NULL; // Skip white space before the attrib name while( *s && nsvg__isspace( *s ) ) s++; if( !*s ) break; if( *s == '/' ) { end = 1; break; } name = s; // Find end of the attrib name. while( *s && !nsvg__isspace( *s ) && *s != '=' ) s++; if( *s ) { *s++ = '\0'; } // Skip until the beginning of the value. while( *s && *s != '\"' && *s != '\'' ) s++; if( !*s ) break; quote = *s; s++; // Store value and find the end of it. value = s; while( *s && *s != quote ) s++; if( *s ) { *s++ = '\0'; } // Store only well formed attributes if( name && value ) { attr[nattr++] = name; attr[nattr++] = value; } } // List terminator attr[nattr++] = 0; attr[nattr++] = 0; // Call callbacks. if( start && startelCb ) (*startelCb)( ud, e_name, attr ); if( end && endelCb ) (*endelCb)( ud, e_name ); } int nsvg__parseXML( char* input, void (* startelCb)( void* ud, const char* el, const char** attr ), void (* endelCb)( void* ud, const char* el ), void (* contentCb)( void* ud, const char* s ), void* ud ) { char* s = input; char* mark = s; int state = NSVG_XML_CONTENT; while( *s ) { if( *s == '<' && state == NSVG_XML_CONTENT ) { // Start of a tag *s++ = '\0'; nsvg__parseContent( mark, contentCb, ud ); mark = s; state = NSVG_XML_TAG; } else if( *s == '>' && state == NSVG_XML_TAG ) { // Start of a content or new tag. *s++ = '\0'; nsvg__parseElement( mark, startelCb, endelCb, ud ); mark = s; state = NSVG_XML_CONTENT; } else { s++; } } return 1; } /* Simple SVG parser. */ #define NSVG_MAX_ATTR 128 enum NSVGgradientUnits { NSVG_USER_SPACE = 0, NSVG_OBJECT_SPACE = 1 }; #define NSVG_MAX_DASHES 8 enum NSVGunits { NSVG_UNITS_USER, NSVG_UNITS_PX, NSVG_UNITS_PT, NSVG_UNITS_PC, NSVG_UNITS_MM, NSVG_UNITS_CM, NSVG_UNITS_IN, NSVG_UNITS_PERCENT, NSVG_UNITS_EM, NSVG_UNITS_EX }; typedef struct NSVGcoordinate { float value; int units; } NSVGcoordinate; typedef struct NSVGlinearData { NSVGcoordinate x1, y1, x2, y2; } NSVGlinearData; typedef struct NSVGradialData { NSVGcoordinate cx, cy, r, fx, fy; } NSVGradialData; typedef struct NSVGgradientData { char id[64]; char ref[64]; char type; union { NSVGlinearData linear; NSVGradialData radial; }; char spread; char units; float xform[6]; int nstops; NSVGgradientStop* stops; struct NSVGgradientData* next; } NSVGgradientData; typedef struct NSVGattrib { char id[64]; float xform[6]; unsigned int fillColor; unsigned int strokeColor; float opacity; float fillOpacity; float strokeOpacity; char fillGradient[64]; char strokeGradient[64]; float strokeWidth; float strokeDashOffset; float strokeDashArray[NSVG_MAX_DASHES]; int strokeDashCount; char strokeLineJoin; char strokeLineCap; float miterLimit; char fillRule; float fontSize; unsigned int stopColor; float stopOpacity; float stopOffset; char hasFill; char hasStroke; char visible; } NSVGattrib; typedef struct NSVGparser { NSVGattrib attr[NSVG_MAX_ATTR]; int attrHead; float* pts; int npts; int cpts; NSVGpath* plist; NSVGimage* image; NSVGgradientData* gradients; NSVGshape* shapesTail; float viewMinx, viewMiny, viewWidth, viewHeight; int alignX, alignY, alignType; float dpi; char pathFlag; char defsFlag; } NSVGparser; static void nsvg__xformIdentity( float* t ) { t[0] = 1.0f; t[1] = 0.0f; t[2] = 0.0f; t[3] = 1.0f; t[4] = 0.0f; t[5] = 0.0f; } static void nsvg__xformSetTranslation( float* t, float tx, float ty ) { t[0] = 1.0f; t[1] = 0.0f; t[2] = 0.0f; t[3] = 1.0f; t[4] = tx; t[5] = ty; } static void nsvg__xformSetScale( float* t, float sx, float sy ) { t[0] = sx; t[1] = 0.0f; t[2] = 0.0f; t[3] = sy; t[4] = 0.0f; t[5] = 0.0f; } static void nsvg__xformSetSkewX( float* t, float a ) { t[0] = 1.0f; t[1] = 0.0f; t[2] = tanf( a ); t[3] = 1.0f; t[4] = 0.0f; t[5] = 0.0f; } static void nsvg__xformSetSkewY( float* t, float a ) { t[0] = 1.0f; t[1] = tanf( a ); t[2] = 0.0f; t[3] = 1.0f; t[4] = 0.0f; t[5] = 0.0f; } static void nsvg__xformSetRotation( float* t, float a ) { float cs = cosf( a ), sn = sinf( a ); t[0] = cs; t[1] = sn; t[2] = -sn; t[3] = cs; t[4] = 0.0f; t[5] = 0.0f; } static void nsvg__xformMultiply( float* t, float* s ) { float t0 = t[0] * s[0] + t[1] * s[2]; float t2 = t[2] * s[0] + t[3] * s[2]; float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; t[1] = t[0] * s[1] + t[1] * s[3]; t[3] = t[2] * s[1] + t[3] * s[3]; t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; t[0] = t0; t[2] = t2; t[4] = t4; } static void nsvg__xformInverse( float* inv, float* t ) { double invdet, det = (double) t[0] * t[3] - (double) t[2] * t[1]; if( det > -1e-6 && det < 1e-6 ) { nsvg__xformIdentity( t ); return; } invdet = 1.0 / det; inv[0] = (float) (t[3] * invdet); inv[2] = (float) (-t[2] * invdet); inv[4] = (float) ( ( (double) t[2] * t[5] - (double) t[3] * t[4] ) * invdet ); inv[1] = (float) (-t[1] * invdet); inv[3] = (float) (t[0] * invdet); inv[5] = (float) ( ( (double) t[1] * t[4] - (double) t[0] * t[5] ) * invdet ); } static void nsvg__xformPremultiply( float* t, float* s ) { float s2[6]; memcpy( s2, s, sizeof(float) * 6 ); nsvg__xformMultiply( s2, t ); memcpy( t, s2, sizeof(float) * 6 ); } static void nsvg__xformPoint( float* dx, float* dy, float x, float y, float* t ) { *dx = x * t[0] + y * t[2] + t[4]; *dy = x * t[1] + y * t[3] + t[5]; } static void nsvg__xformVec( float* dx, float* dy, float x, float y, float* t ) { *dx = x * t[0] + y * t[2]; *dy = x * t[1] + y * t[3]; } #define NSVG_EPSILON (1e-12) static int nsvg__ptInBounds( float* pt, float* bounds ) { return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3]; } static double nsvg__evalBezier( double t, double p0, double p1, double p2, double p3 ) { double it = 1.0 - t; return it * it * it * p0 + 3.0 * it * it * t * p1 + 3.0 * it * t * t * p2 + t * t * t * p3; } static void nsvg__curveBounds( float* bounds, float* curve ) { int i, j, count; double roots[2], a, b, c, b2ac, t, v; float* v0 = &curve[0]; float* v1 = &curve[2]; float* v2 = &curve[4]; float* v3 = &curve[6]; // Start the bounding box by end points bounds[0] = nsvg__minf( v0[0], v3[0] ); bounds[1] = nsvg__minf( v0[1], v3[1] ); bounds[2] = nsvg__maxf( v0[0], v3[0] ); bounds[3] = nsvg__maxf( v0[1], v3[1] ); // Bezier curve fits inside the convex hull of it's control points. // If control points are inside the bounds, we're done. if( nsvg__ptInBounds( v1, bounds ) && nsvg__ptInBounds( v2, bounds ) ) return; // Add bezier curve inflection points in X and Y. for( i = 0; i < 2; i++ ) { a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i]; b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i]; c = 3.0 * v1[i] - 3.0 * v0[i]; count = 0; if( fabs( a ) < NSVG_EPSILON ) { if( fabs( b ) > NSVG_EPSILON ) { t = -c / b; if( t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON ) roots[count++] = t; } } else { b2ac = b * b - 4.0 * c * a; if( b2ac > NSVG_EPSILON ) { t = ( -b + sqrt( b2ac ) ) / (2.0 * a); if( t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON ) roots[count++] = t; t = ( -b - sqrt( b2ac ) ) / (2.0 * a); if( t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON ) roots[count++] = t; } } for( j = 0; j < count; j++ ) { v = nsvg__evalBezier( roots[j], v0[i], v1[i], v2[i], v3[i] ); bounds[0 + i] = nsvg__minf( bounds[0 + i], (float) v ); bounds[2 + i] = nsvg__maxf( bounds[2 + i], (float) v ); } } } static NSVGparser* nsvg__createParser() { NSVGparser* p; p = (NSVGparser*) malloc( sizeof(NSVGparser) ); if( p == NULL ) goto error; memset( p, 0, sizeof(NSVGparser) ); p->image = (NSVGimage*) malloc( sizeof(NSVGimage) ); if( p->image == NULL ) goto error; memset( p->image, 0, sizeof(NSVGimage) ); // Init style nsvg__xformIdentity( p->attr[0].xform ); memset( p->attr[0].id, 0, sizeof p->attr[0].id ); p->attr[0].fillColor = NSVG_RGB( 0, 0, 0 ); p->attr[0].strokeColor = NSVG_RGB( 0, 0, 0 ); p->attr[0].opacity = 1; p->attr[0].fillOpacity = 1; p->attr[0].strokeOpacity = 1; p->attr[0].stopOpacity = 1; p->attr[0].strokeWidth = 1; p->attr[0].strokeLineJoin = NSVG_JOIN_MITER; p->attr[0].strokeLineCap = NSVG_CAP_BUTT; p->attr[0].miterLimit = 4; p->attr[0].fillRule = NSVG_FILLRULE_NONZERO; p->attr[0].hasFill = 1; p->attr[0].visible = 1; return p; error: if( p ) { if( p->image ) free( p->image ); free( p ); } return NULL; } static void nsvg__deletePaths( NSVGpath* path ) { while( path ) { NSVGpath* next = path->next; if( path->pts != NULL ) free( path->pts ); free( path ); path = next; } } static void nsvg__deletePaint( NSVGpaint* paint ) { if( paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT ) free( paint->gradient ); } static void nsvg__deleteGradientData( NSVGgradientData* grad ) { NSVGgradientData* next; while( grad != NULL ) { next = grad->next; free( grad->stops ); free( grad ); grad = next; } } static void nsvg__deleteParser( NSVGparser* p ) { if( p != NULL ) { nsvg__deletePaths( p->plist ); nsvg__deleteGradientData( p->gradients ); nsvgDelete( p->image ); free( p->pts ); free( p ); } } static void nsvg__resetPath( NSVGparser* p ) { p->npts = 0; } static void nsvg__addPoint( NSVGparser* p, float x, float y ) { if( p->npts + 1 > p->cpts ) { p->cpts = p->cpts ? p->cpts * 2 : 8; p->pts = (float*) realloc( p->pts, p->cpts * 2 * sizeof(float) ); if( !p->pts ) return; } p->pts[p->npts * 2 + 0] = x; p->pts[p->npts * 2 + 1] = y; p->npts++; } static void nsvg__moveTo( NSVGparser* p, float x, float y ) { if( p->npts > 0 ) { p->pts[(p->npts - 1) * 2 + 0] = x; p->pts[(p->npts - 1) * 2 + 1] = y; } else { nsvg__addPoint( p, x, y ); } } static void nsvg__lineTo( NSVGparser* p, float x, float y ) { float px, py, dx, dy; if( p->npts > 0 ) { px = p->pts[(p->npts - 1) * 2 + 0]; py = p->pts[(p->npts - 1) * 2 + 1]; dx = x - px; dy = y - py; nsvg__addPoint( p, px + dx / 3.0f, py + dy / 3.0f ); nsvg__addPoint( p, x - dx / 3.0f, y - dy / 3.0f ); nsvg__addPoint( p, x, y ); } } static void nsvg__cubicBezTo( NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y ) { nsvg__addPoint( p, cpx1, cpy1 ); nsvg__addPoint( p, cpx2, cpy2 ); nsvg__addPoint( p, x, y ); } static NSVGattrib* nsvg__getAttr( NSVGparser* p ) { return &p->attr[p->attrHead]; } static void nsvg__pushAttr( NSVGparser* p ) { if( p->attrHead < NSVG_MAX_ATTR - 1 ) { p->attrHead++; memcpy( &p->attr[p->attrHead], &p->attr[p->attrHead - 1], sizeof(NSVGattrib) ); } } static void nsvg__popAttr( NSVGparser* p ) { if( p->attrHead > 0 ) p->attrHead--; } static float nsvg__actualOrigX( NSVGparser* p ) { return p->viewMinx; } static float nsvg__actualOrigY( NSVGparser* p ) { return p->viewMiny; } static float nsvg__actualWidth( NSVGparser* p ) { return p->viewWidth; } static float nsvg__actualHeight( NSVGparser* p ) { return p->viewHeight; } static float nsvg__actualLength( NSVGparser* p ) { float w = nsvg__actualWidth( p ), h = nsvg__actualHeight( p ); return sqrtf( w * w + h * h ) / sqrtf( 2.0f ); } static float nsvg__convertToPixels( NSVGparser* p, NSVGcoordinate c, float orig, float length ) { NSVGattrib* attr = nsvg__getAttr( p ); switch( c.units ) { case NSVG_UNITS_USER: return c.value; case NSVG_UNITS_PX: return c.value; case NSVG_UNITS_PT: return c.value / 72.0f * p->dpi; case NSVG_UNITS_PC: return c.value / 6.0f * p->dpi; case NSVG_UNITS_MM: return c.value / 25.4f * p->dpi; case NSVG_UNITS_CM: return c.value / 2.54f * p->dpi; case NSVG_UNITS_IN: return c.value * p->dpi; case NSVG_UNITS_EM: return c.value * attr->fontSize; case NSVG_UNITS_EX: return c.value * attr->fontSize * 0.52f; // x-height of Helvetica. case NSVG_UNITS_PERCENT: return orig + c.value / 100.0f * length; default: return c.value; } return c.value; } static NSVGgradientData* nsvg__findGradientData( NSVGparser* p, const char* id ) { NSVGgradientData* grad = p->gradients; while( grad ) { if( strcmp( grad->id, id ) == 0 ) return grad; grad = grad->next; } return NULL; } static NSVGgradient* nsvg__createGradient( NSVGparser* p, const char* id, const float* localBounds, char* paintType ) { NSVGattrib* attr = nsvg__getAttr( p ); NSVGgradientData* data = NULL; NSVGgradientData* ref = NULL; NSVGgradientStop* stops = NULL; NSVGgradient* grad; float ox, oy, sw, sh, sl; int nstops = 0; data = nsvg__findGradientData( p, id ); if( data == NULL ) return NULL; // TODO: use ref to fill in all unset values too. ref = data; while( ref != NULL ) { if( stops == NULL && ref->stops != NULL ) { stops = ref->stops; nstops = ref->nstops; break; } ref = nsvg__findGradientData( p, ref->ref ); } if( stops == NULL ) return NULL; grad = (NSVGgradient*) malloc( sizeof(NSVGgradient) + sizeof(NSVGgradientStop) * (nstops - 1) ); if( grad == NULL ) return NULL; // The shape width and height. if( data->units == NSVG_OBJECT_SPACE ) { ox = localBounds[0]; oy = localBounds[1]; sw = localBounds[2] - localBounds[0]; sh = localBounds[3] - localBounds[1]; } else { ox = nsvg__actualOrigX( p ); oy = nsvg__actualOrigY( p ); sw = nsvg__actualWidth( p ); sh = nsvg__actualHeight( p ); } sl = sqrtf( sw * sw + sh * sh ) / sqrtf( 2.0f ); if( data->type == NSVG_PAINT_LINEAR_GRADIENT ) { float x1, y1, x2, y2, dx, dy; x1 = nsvg__convertToPixels( p, data->linear.x1, ox, sw ); y1 = nsvg__convertToPixels( p, data->linear.y1, oy, sh ); x2 = nsvg__convertToPixels( p, data->linear.x2, ox, sw ); y2 = nsvg__convertToPixels( p, data->linear.y2, oy, sh ); // Calculate transform aligned to the line dx = x2 - x1; dy = y2 - y1; grad->xform[0] = dy; grad->xform[1] = -dx; grad->xform[2] = dx; grad->xform[3] = dy; grad->xform[4] = x1; grad->xform[5] = y1; } else { float cx, cy, fx, fy, r; cx = nsvg__convertToPixels( p, data->radial.cx, ox, sw ); cy = nsvg__convertToPixels( p, data->radial.cy, oy, sh ); fx = nsvg__convertToPixels( p, data->radial.fx, ox, sw ); fy = nsvg__convertToPixels( p, data->radial.fy, oy, sh ); r = nsvg__convertToPixels( p, data->radial.r, 0, sl ); // Calculate transform aligned to the circle grad->xform[0] = r; grad->xform[1] = 0; grad->xform[2] = 0; grad->xform[3] = r; grad->xform[4] = cx; grad->xform[5] = cy; grad->fx = fx / r; grad->fy = fy / r; } nsvg__xformMultiply( grad->xform, data->xform ); nsvg__xformMultiply( grad->xform, attr->xform ); grad->spread = data->spread; memcpy( grad->stops, stops, nstops * sizeof(NSVGgradientStop) ); grad->nstops = nstops; *paintType = data->type; return grad; } static float nsvg__getAverageScale( float* t ) { float sx = sqrtf( t[0] * t[0] + t[2] * t[2] ); float sy = sqrtf( t[1] * t[1] + t[3] * t[3] ); return (sx + sy) * 0.5f; } static void nsvg__getLocalBounds( float* bounds, NSVGshape* shape, float* xform ) { NSVGpath* path; float curve[4 * 2], curveBounds[4]; int i, first = 1; for( path = shape->paths; path != NULL; path = path->next ) { nsvg__xformPoint( &curve[0], &curve[1], path->pts[0], path->pts[1], xform ); for( i = 0; i < path->npts - 1; i += 3 ) { nsvg__xformPoint( &curve[2], &curve[3], path->pts[(i + 1) * 2], path->pts[(i + 1) * 2 + 1], xform ); nsvg__xformPoint( &curve[4], &curve[5], path->pts[(i + 2) * 2], path->pts[(i + 2) * 2 + 1], xform ); nsvg__xformPoint( &curve[6], &curve[7], path->pts[(i + 3) * 2], path->pts[(i + 3) * 2 + 1], xform ); nsvg__curveBounds( curveBounds, curve ); if( first ) { bounds[0] = curveBounds[0]; bounds[1] = curveBounds[1]; bounds[2] = curveBounds[2]; bounds[3] = curveBounds[3]; first = 0; } else { bounds[0] = nsvg__minf( bounds[0], curveBounds[0] ); bounds[1] = nsvg__minf( bounds[1], curveBounds[1] ); bounds[2] = nsvg__maxf( bounds[2], curveBounds[2] ); bounds[3] = nsvg__maxf( bounds[3], curveBounds[3] ); } curve[0] = curve[6]; curve[1] = curve[7]; } } } static void nsvg__addShape( NSVGparser* p ) { NSVGattrib* attr = nsvg__getAttr( p ); float scale = 1.0f; NSVGshape* shape; NSVGpath* path; int i; if( p->plist == NULL ) return; shape = (NSVGshape*) malloc( sizeof(NSVGshape) ); if( shape == NULL ) goto error; memset( shape, 0, sizeof(NSVGshape) ); memcpy( shape->id, attr->id, sizeof shape->id ); scale = nsvg__getAverageScale( attr->xform ); shape->strokeWidth = attr->strokeWidth * scale; shape->strokeDashOffset = attr->strokeDashOffset * scale; shape->strokeDashCount = (char) attr->strokeDashCount; for( i = 0; i < attr->strokeDashCount; i++ ) shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale; shape->strokeLineJoin = attr->strokeLineJoin; shape->strokeLineCap = attr->strokeLineCap; shape->miterLimit = attr->miterLimit; shape->fillRule = attr->fillRule; shape->opacity = attr->opacity; shape->paths = p->plist; p->plist = NULL; // Calculate shape bounds shape->bounds[0] = shape->paths->bounds[0]; shape->bounds[1] = shape->paths->bounds[1]; shape->bounds[2] = shape->paths->bounds[2]; shape->bounds[3] = shape->paths->bounds[3]; for( path = shape->paths->next; path != NULL; path = path->next ) { shape->bounds[0] = nsvg__minf( shape->bounds[0], path->bounds[0] ); shape->bounds[1] = nsvg__minf( shape->bounds[1], path->bounds[1] ); shape->bounds[2] = nsvg__maxf( shape->bounds[2], path->bounds[2] ); shape->bounds[3] = nsvg__maxf( shape->bounds[3], path->bounds[3] ); } // Set fill if( attr->hasFill == 0 ) { shape->fill.type = NSVG_PAINT_NONE; } else if( attr->hasFill == 1 ) { shape->fill.type = NSVG_PAINT_COLOR; shape->fill.color = attr->fillColor; shape->fill.color |= (unsigned int) (attr->fillOpacity * 255) << 24; } else if( attr->hasFill == 2 ) { float inv[6], localBounds[4]; nsvg__xformInverse( inv, attr->xform ); nsvg__getLocalBounds( localBounds, shape, inv ); shape->fill.gradient = nsvg__createGradient( p, attr->fillGradient, localBounds, &shape->fill.type ); if( shape->fill.gradient == NULL ) { shape->fill.type = NSVG_PAINT_NONE; } } // Set stroke if( attr->hasStroke == 0 ) { shape->stroke.type = NSVG_PAINT_NONE; } else if( attr->hasStroke == 1 ) { shape->stroke.type = NSVG_PAINT_COLOR; shape->stroke.color = attr->strokeColor; shape->stroke.color |= (unsigned int) (attr->strokeOpacity * 255) << 24; } else if( attr->hasStroke == 2 ) { float inv[6], localBounds[4]; nsvg__xformInverse( inv, attr->xform ); nsvg__getLocalBounds( localBounds, shape, inv ); shape->stroke.gradient = nsvg__createGradient( p, attr->strokeGradient, localBounds, &shape->stroke.type ); if( shape->stroke.gradient == NULL ) shape->stroke.type = NSVG_PAINT_NONE; } // Set flags shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00); // Add to tail if( p->image->shapes == NULL ) p->image->shapes = shape; else p->shapesTail->next = shape; p->shapesTail = shape; return; error: if( shape ) free( shape ); } static void nsvg__addPath( NSVGparser* p, char closed ) { NSVGattrib* attr = nsvg__getAttr( p ); NSVGpath* path = NULL; float bounds[4]; float* curve; int i; if( p->npts < 4 ) return; if( closed ) nsvg__lineTo( p, p->pts[0], p->pts[1] ); path = (NSVGpath*) malloc( sizeof(NSVGpath) ); if( path == NULL ) goto error; memset( path, 0, sizeof(NSVGpath) ); path->pts = (float*) malloc( p->npts * 2 * sizeof(float) ); if( path->pts == NULL ) goto error; path->closed = closed; path->npts = p->npts; // Transform path. for( i = 0; i < p->npts; ++i ) nsvg__xformPoint( &path->pts[i * 2], &path->pts[i * 2 + 1], p->pts[i * 2], p->pts[i * 2 + 1], attr->xform ); // Find bounds for( i = 0; i < path->npts - 1; i += 3 ) { curve = &path->pts[i * 2]; nsvg__curveBounds( bounds, curve ); if( i == 0 ) { path->bounds[0] = bounds[0]; path->bounds[1] = bounds[1]; path->bounds[2] = bounds[2]; path->bounds[3] = bounds[3]; } else { path->bounds[0] = nsvg__minf( path->bounds[0], bounds[0] ); path->bounds[1] = nsvg__minf( path->bounds[1], bounds[1] ); path->bounds[2] = nsvg__maxf( path->bounds[2], bounds[2] ); path->bounds[3] = nsvg__maxf( path->bounds[3], bounds[3] ); } } path->next = p->plist; p->plist = path; return; error: if( path != NULL ) { if( path->pts != NULL ) free( path->pts ); free( path ); } } // We roll our own string to float because the std library one uses locale and messes things up. static double nsvg__atof( const char* s ) { char* cur = (char*) s; char* end = NULL; double res = 0.0, sign = 1.0; long long intPart = 0, fracPart = 0; char hasIntPart = 0, hasFracPart = 0; // Parse optional sign if( *cur == '+' ) { cur++; } else if( *cur == '-' ) { sign = -1; cur++; } // Parse integer part if( nsvg__isdigit( *cur ) ) { // Parse digit sequence intPart = (double) strtoll( cur, &end, 10 ); if( cur != end ) { res = (double) intPart; hasIntPart = 1; cur = end; } } // Parse fractional part. if( *cur == '.' ) { cur++; // Skip '.' if( nsvg__isdigit( *cur ) ) { // Parse digit sequence fracPart = strtoll( cur, &end, 10 ); if( cur != end ) { res += (double) fracPart / pow( 10.0, (double) (end - cur) ); hasFracPart = 1; cur = end; } } } // A valid number should have integer or fractional part. if( !hasIntPart && !hasFracPart ) return 0.0; // Parse optional exponent if( *cur == 'e' || *cur == 'E' ) { int expPart = 0; cur++; // skip 'E' expPart = strtol( cur, &end, 10 ); // Parse digit sequence with sign if( cur != end ) { res *= pow( 10.0, (double) expPart ); } } return res * sign; } static const char* nsvg__parseNumber( const char* s, char* it, const int size ) { const int last = size - 1; int i = 0; // sign if( *s == '-' || *s == '+' ) { if( i < last ) it[i++] = *s; s++; } // integer part while( *s && nsvg__isdigit( *s ) ) { if( i < last ) it[i++] = *s; s++; } if( *s == '.' ) { // decimal point if( i < last ) it[i++] = *s; s++; // fraction part while( *s && nsvg__isdigit( *s ) ) { if( i < last ) it[i++] = *s; s++; } } // exponent if( *s == 'e' || *s == 'E' ) { if( i < last ) it[i++] = *s; s++; if( *s == '-' || *s == '+' ) { if( i < last ) it[i++] = *s; s++; } while( *s && nsvg__isdigit( *s ) ) { if( i < last ) it[i++] = *s; s++; } } it[i] = '\0'; return s; } static const char* nsvg__getNextPathItem( const char* s, char* it ) { it[0] = '\0'; // Skip white spaces and commas while( *s && (nsvg__isspace( *s ) || *s == ',') ) s++; if( !*s ) return s; if( *s == '-' || *s == '+' || *s == '.' || nsvg__isdigit( *s ) ) { s = nsvg__parseNumber( s, it, 64 ); } else { // Parse command it[0] = *s++; it[1] = '\0'; return s; } return s; } static unsigned int nsvg__parseColorHex( const char* str ) { unsigned int c = 0, r = 0, g = 0, b = 0; int n = 0; str++; // skip # // Calculate number of characters. while( str[n] && !nsvg__isspace( str[n] ) ) n++; if( n == 6 ) { sscanf( str, "%x", &c ); } else if( n == 3 ) { sscanf( str, "%x", &c ); c = (c & 0xf) | ( (c & 0xf0) << 4 ) | ( (c & 0xf00) << 8 ); c |= c << 4; } r = (c >> 16) & 0xff; g = (c >> 8) & 0xff; b = c & 0xff; return NSVG_RGB( r, g, b ); } static unsigned int nsvg__parseColorRGB( const char* str ) { int r = -1, g = -1, b = -1; char s1[32] = "", s2[32] = ""; sscanf( str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b ); if( strchr( s1, '%' ) ) { return NSVG_RGB( (r * 255) / 100, (g * 255) / 100, (b * 255) / 100 ); } else { return NSVG_RGB( r, g, b ); } } typedef struct NSVGNamedColor { const char* name; unsigned int color; } NSVGNamedColor; NSVGNamedColor nsvg__colors[] = { { "red", NSVG_RGB( 255, 0, 0 ) }, { "green", NSVG_RGB( 0, 128, 0 ) }, { "blue", NSVG_RGB( 0, 0, 255 ) }, { "yellow", NSVG_RGB( 255, 255, 0 ) }, { "cyan", NSVG_RGB( 0, 255, 255 ) }, { "magenta", NSVG_RGB( 255, 0, 255 ) }, { "black", NSVG_RGB( 0, 0, 0 ) }, { "grey", NSVG_RGB( 128, 128, 128 ) }, { "gray", NSVG_RGB( 128, 128, 128 ) }, { "white", NSVG_RGB( 255, 255, 255 ) }, #ifdef NANOSVG_ALL_COLOR_KEYWORDS { "aliceblue", NSVG_RGB( 240, 248, 255 ) }, { "antiquewhite", NSVG_RGB( 250, 235, 215 ) }, { "aqua", NSVG_RGB( 0, 255, 255 ) }, { "aquamarine", NSVG_RGB( 127, 255, 212 ) }, { "azure", NSVG_RGB( 240, 255, 255 ) }, { "beige", NSVG_RGB( 245, 245, 220 ) }, { "bisque", NSVG_RGB( 255, 228, 196 ) }, { "blanchedalmond", NSVG_RGB( 255, 235, 205 ) }, { "blueviolet", NSVG_RGB( 138, 43, 226 ) }, { "brown", NSVG_RGB( 165, 42, 42 ) }, { "burlywood", NSVG_RGB( 222, 184, 135 ) }, { "cadetblue", NSVG_RGB( 95, 158, 160 ) }, { "chartreuse", NSVG_RGB( 127, 255, 0 ) }, { "chocolate", NSVG_RGB( 210, 105, 30 ) }, { "coral", NSVG_RGB( 255, 127, 80 ) }, { "cornflowerblue", NSVG_RGB( 100, 149, 237 ) }, { "cornsilk", NSVG_RGB( 255, 248, 220 ) }, { "crimson", NSVG_RGB( 220, 20, 60 ) }, { "darkblue", NSVG_RGB( 0, 0, 139 ) }, { "darkcyan", NSVG_RGB( 0, 139, 139 ) }, { "darkgoldenrod", NSVG_RGB( 184, 134, 11 ) }, { "darkgray", NSVG_RGB( 169, 169, 169 ) }, { "darkgreen", NSVG_RGB( 0, 100, 0 ) }, { "darkgrey", NSVG_RGB( 169, 169, 169 ) }, { "darkkhaki", NSVG_RGB( 189, 183, 107 ) }, { "darkmagenta", NSVG_RGB( 139, 0, 139 ) }, { "darkolivegreen", NSVG_RGB( 85, 107, 47 ) }, { "darkorange", NSVG_RGB( 255, 140, 0 ) }, { "darkorchid", NSVG_RGB( 153, 50, 204 ) }, { "darkred", NSVG_RGB( 139, 0, 0 ) }, { "darksalmon", NSVG_RGB( 233, 150, 122 ) }, { "darkseagreen", NSVG_RGB( 143, 188, 143 ) }, { "darkslateblue", NSVG_RGB( 72, 61, 139 ) }, { "darkslategray", NSVG_RGB( 47, 79, 79 ) }, { "darkslategrey", NSVG_RGB( 47, 79, 79 ) }, { "darkturquoise", NSVG_RGB( 0, 206, 209 ) }, { "darkviolet", NSVG_RGB( 148, 0, 211 ) }, { "deeppink", NSVG_RGB( 255, 20, 147 ) }, { "deepskyblue", NSVG_RGB( 0, 191, 255 ) }, { "dimgray", NSVG_RGB( 105, 105, 105 ) }, { "dimgrey", NSVG_RGB( 105, 105, 105 ) }, { "dodgerblue", NSVG_RGB( 30, 144, 255 ) }, { "firebrick", NSVG_RGB( 178, 34, 34 ) }, { "floralwhite", NSVG_RGB( 255, 250, 240 ) }, { "forestgreen", NSVG_RGB( 34, 139, 34 ) }, { "fuchsia", NSVG_RGB( 255, 0, 255 ) }, { "gainsboro", NSVG_RGB( 220, 220, 220 ) }, { "ghostwhite", NSVG_RGB( 248, 248, 255 ) }, { "gold", NSVG_RGB( 255, 215, 0 ) }, { "goldenrod", NSVG_RGB( 218, 165, 32 ) }, { "greenyellow", NSVG_RGB( 173, 255, 47 ) }, { "honeydew", NSVG_RGB( 240, 255, 240 ) }, { "hotpink", NSVG_RGB( 255, 105, 180 ) }, { "indianred", NSVG_RGB( 205, 92, 92 ) }, { "indigo", NSVG_RGB( 75, 0, 130 ) }, { "ivory", NSVG_RGB( 255, 255, 240 ) }, { "khaki", NSVG_RGB( 240, 230, 140 ) }, { "lavender", NSVG_RGB( 230, 230, 250 ) }, { "lavenderblush", NSVG_RGB( 255, 240, 245 ) }, { "lawngreen", NSVG_RGB( 124, 252, 0 ) }, { "lemonchiffon", NSVG_RGB( 255, 250, 205 ) }, { "lightblue", NSVG_RGB( 173, 216, 230 ) }, { "lightcoral", NSVG_RGB( 240, 128, 128 ) }, { "lightcyan", NSVG_RGB( 224, 255, 255 ) }, { "lightgoldenrodyellow", NSVG_RGB( 250, 250, 210 ) }, { "lightgray", NSVG_RGB( 211, 211, 211 ) }, { "lightgreen", NSVG_RGB( 144, 238, 144 ) }, { "lightgrey", NSVG_RGB( 211, 211, 211 ) }, { "lightpink", NSVG_RGB( 255, 182, 193 ) }, { "lightsalmon", NSVG_RGB( 255, 160, 122 ) }, { "lightseagreen", NSVG_RGB( 32, 178, 170 ) }, { "lightskyblue", NSVG_RGB( 135, 206, 250 ) }, { "lightslategray", NSVG_RGB( 119, 136, 153 ) }, { "lightslategrey", NSVG_RGB( 119, 136, 153 ) }, { "lightsteelblue", NSVG_RGB( 176, 196, 222 ) }, { "lightyellow", NSVG_RGB( 255, 255, 224 ) }, { "lime", NSVG_RGB( 0, 255, 0 ) }, { "limegreen", NSVG_RGB( 50, 205, 50 ) }, { "linen", NSVG_RGB( 250, 240, 230 ) }, { "maroon", NSVG_RGB( 128, 0, 0 ) }, { "mediumaquamarine", NSVG_RGB( 102, 205, 170 ) }, { "mediumblue", NSVG_RGB( 0, 0, 205 ) }, { "mediumorchid", NSVG_RGB( 186, 85, 211 ) }, { "mediumpurple", NSVG_RGB( 147, 112, 219 ) }, { "mediumseagreen", NSVG_RGB( 60, 179, 113 ) }, { "mediumslateblue", NSVG_RGB( 123, 104, 238 ) }, { "mediumspringgreen", NSVG_RGB( 0, 250, 154 ) }, { "mediumturquoise", NSVG_RGB( 72, 209, 204 ) }, { "mediumvioletred", NSVG_RGB( 199, 21, 133 ) }, { "midnightblue", NSVG_RGB( 25, 25, 112 ) }, { "mintcream", NSVG_RGB( 245, 255, 250 ) }, { "mistyrose", NSVG_RGB( 255, 228, 225 ) }, { "moccasin", NSVG_RGB( 255, 228, 181 ) }, { "navajowhite", NSVG_RGB( 255, 222, 173 ) }, { "navy", NSVG_RGB( 0, 0, 128 ) }, { "oldlace", NSVG_RGB( 253, 245, 230 ) }, { "olive", NSVG_RGB( 128, 128, 0 ) }, { "olivedrab", NSVG_RGB( 107, 142, 35 ) }, { "orange", NSVG_RGB( 255, 165, 0 ) }, { "orangered", NSVG_RGB( 255, 69, 0 ) }, { "orchid", NSVG_RGB( 218, 112, 214 ) }, { "palegoldenrod", NSVG_RGB( 238, 232, 170 ) }, { "palegreen", NSVG_RGB( 152, 251, 152 ) }, { "paleturquoise", NSVG_RGB( 175, 238, 238 ) }, { "palevioletred", NSVG_RGB( 219, 112, 147 ) }, { "papayawhip", NSVG_RGB( 255, 239, 213 ) }, { "peachpuff", NSVG_RGB( 255, 218, 185 ) }, { "peru", NSVG_RGB( 205, 133, 63 ) }, { "pink", NSVG_RGB( 255, 192, 203 ) }, { "plum", NSVG_RGB( 221, 160, 221 ) }, { "powderblue", NSVG_RGB( 176, 224, 230 ) }, { "purple", NSVG_RGB( 128, 0, 128 ) }, { "rosybrown", NSVG_RGB( 188, 143, 143 ) }, { "royalblue", NSVG_RGB( 65, 105, 225 ) }, { "saddlebrown", NSVG_RGB( 139, 69, 19 ) }, { "salmon", NSVG_RGB( 250, 128, 114 ) }, { "sandybrown", NSVG_RGB( 244, 164, 96 ) }, { "seagreen", NSVG_RGB( 46, 139, 87 ) }, { "seashell", NSVG_RGB( 255, 245, 238 ) }, { "sienna", NSVG_RGB( 160, 82, 45 ) }, { "silver", NSVG_RGB( 192, 192, 192 ) }, { "skyblue", NSVG_RGB( 135, 206, 235 ) }, { "slateblue", NSVG_RGB( 106, 90, 205 ) }, { "slategray", NSVG_RGB( 112, 128, 144 ) }, { "slategrey", NSVG_RGB( 112, 128, 144 ) }, { "snow", NSVG_RGB( 255, 250, 250 ) }, { "springgreen", NSVG_RGB( 0, 255, 127 ) }, { "steelblue", NSVG_RGB( 70, 130, 180 ) }, { "tan", NSVG_RGB( 210, 180, 140 ) }, { "teal", NSVG_RGB( 0, 128, 128 ) }, { "thistle", NSVG_RGB( 216, 191, 216 ) }, { "tomato", NSVG_RGB( 255, 99, 71 ) }, { "turquoise", NSVG_RGB( 64, 224, 208 ) }, { "violet", NSVG_RGB( 238, 130, 238 ) }, { "wheat", NSVG_RGB( 245, 222, 179 ) }, { "whitesmoke", NSVG_RGB( 245, 245, 245 ) }, { "yellowgreen", NSVG_RGB( 154, 205, 50 ) }, #endif }; static unsigned int nsvg__parseColorName( const char* str ) { int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor); for( i = 0; i < ncolors; i++ ) { if( strcmp( nsvg__colors[i].name, str ) == 0 ) { return nsvg__colors[i].color; } } return NSVG_RGB( 128, 128, 128 ); } static unsigned int nsvg__parseColor( const char* str ) { size_t len = 0; while( *str == ' ' ) ++str; len = strlen( str ); if( len >= 1 && *str == '#' ) return nsvg__parseColorHex( str ); else if( len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(' ) return nsvg__parseColorRGB( str ); return nsvg__parseColorName( str ); } static float nsvg__parseOpacity( const char* str ) { float val = 0; sscanf( str, "%f", &val ); if( val < 0.0f ) val = 0.0f; if( val > 1.0f ) val = 1.0f; return val; } static float nsvg__parseMiterLimit( const char* str ) { float val = 0; sscanf( str, "%f", &val ); if( val < 0.0f ) val = 0.0f; return val; } static int nsvg__parseUnits( const char* units ) { if( units[0] == 'p' && units[1] == 'x' ) return NSVG_UNITS_PX; else if( units[0] == 'p' && units[1] == 't' ) return NSVG_UNITS_PT; else if( units[0] == 'p' && units[1] == 'c' ) return NSVG_UNITS_PC; else if( units[0] == 'm' && units[1] == 'm' ) return NSVG_UNITS_MM; else if( units[0] == 'c' && units[1] == 'm' ) return NSVG_UNITS_CM; else if( units[0] == 'i' && units[1] == 'n' ) return NSVG_UNITS_IN; else if( units[0] == '%' ) return NSVG_UNITS_PERCENT; else if( units[0] == 'e' && units[1] == 'm' ) return NSVG_UNITS_EM; else if( units[0] == 'e' && units[1] == 'x' ) return NSVG_UNITS_EX; return NSVG_UNITS_USER; } static NSVGcoordinate nsvg__parseCoordinateRaw( const char* str ) { NSVGcoordinate coord = { 0, NSVG_UNITS_USER }; char units[32] = ""; sscanf( str, "%f%31s", &coord.value, units ); coord.units = nsvg__parseUnits( units ); return coord; } static NSVGcoordinate nsvg__coord( float v, int units ) { NSVGcoordinate coord = { v, units }; return coord; } static float nsvg__parseCoordinate( NSVGparser* p, const char* str, float orig, float length ) { NSVGcoordinate coord = nsvg__parseCoordinateRaw( str ); return nsvg__convertToPixels( p, coord, orig, length ); } static int nsvg__parseTransformArgs( const char* str, float* args, int maxNa, int* na ) { const char* end; const char* ptr; char it[64]; *na = 0; ptr = str; while( *ptr && *ptr != '(' ) ++ptr; if( *ptr == 0 ) return 1; end = ptr; while( *end && *end != ')' ) ++end; if( *end == 0 ) return 1; while( ptr < end ) { if( *ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit( *ptr ) ) { if( *na >= maxNa ) return 0; ptr = nsvg__parseNumber( ptr, it, 64 ); args[(*na)++] = (float) nsvg__atof( it ); } else { ++ptr; } } return (int) (end - str); } static int nsvg__parseMatrix( float* xform, const char* str ) { float t[6]; int na = 0; int len = nsvg__parseTransformArgs( str, t, 6, &na ); if( na != 6 ) return len; memcpy( xform, t, sizeof(float) * 6 ); return len; } static int nsvg__parseTranslate( float* xform, const char* str ) { float args[2]; float t[6]; int na = 0; int len = nsvg__parseTransformArgs( str, args, 2, &na ); if( na == 1 ) args[1] = 0.0; nsvg__xformSetTranslation( t, args[0], args[1] ); memcpy( xform, t, sizeof(float) * 6 ); return len; } static int nsvg__parseScale( float* xform, const char* str ) { float args[2]; int na = 0; float t[6]; int len = nsvg__parseTransformArgs( str, args, 2, &na ); if( na == 1 ) args[1] = args[0]; nsvg__xformSetScale( t, args[0], args[1] ); memcpy( xform, t, sizeof(float) * 6 ); return len; } static int nsvg__parseSkewX( float* xform, const char* str ) { float args[1]; int na = 0; float t[6]; int len = nsvg__parseTransformArgs( str, args, 1, &na ); nsvg__xformSetSkewX( t, args[0] / 180.0f * NSVG_PI ); memcpy( xform, t, sizeof(float) * 6 ); return len; } static int nsvg__parseSkewY( float* xform, const char* str ) { float args[1]; int na = 0; float t[6]; int len = nsvg__parseTransformArgs( str, args, 1, &na ); nsvg__xformSetSkewY( t, args[0] / 180.0f * NSVG_PI ); memcpy( xform, t, sizeof(float) * 6 ); return len; } static int nsvg__parseRotate( float* xform, const char* str ) { float args[3]; int na = 0; float m[6]; float t[6]; int len = nsvg__parseTransformArgs( str, args, 3, &na ); if( na == 1 ) args[1] = args[2] = 0.0f; nsvg__xformIdentity( m ); if( na > 1 ) { nsvg__xformSetTranslation( t, -args[1], -args[2] ); nsvg__xformMultiply( m, t ); } nsvg__xformSetRotation( t, args[0] / 180.0f * NSVG_PI ); nsvg__xformMultiply( m, t ); if( na > 1 ) { nsvg__xformSetTranslation( t, args[1], args[2] ); nsvg__xformMultiply( m, t ); } memcpy( xform, m, sizeof(float) * 6 ); return len; } static void nsvg__parseTransform( float* xform, const char* str ) { float t[6]; nsvg__xformIdentity( xform ); while( *str ) { if( strncmp( str, "matrix", 6 ) == 0 ) str += nsvg__parseMatrix( t, str ); else if( strncmp( str, "translate", 9 ) == 0 ) str += nsvg__parseTranslate( t, str ); else if( strncmp( str, "scale", 5 ) == 0 ) str += nsvg__parseScale( t, str ); else if( strncmp( str, "rotate", 6 ) == 0 ) str += nsvg__parseRotate( t, str ); else if( strncmp( str, "skewX", 5 ) == 0 ) str += nsvg__parseSkewX( t, str ); else if( strncmp( str, "skewY", 5 ) == 0 ) str += nsvg__parseSkewY( t, str ); else { ++str; continue; } nsvg__xformPremultiply( xform, t ); } } static void nsvg__parseUrl( char* id, const char* str ) { int i = 0; str += 4; // "url("; if( *str == '#' ) str++; while( i < 63 && *str != ')' ) { id[i] = *str++; i++; } id[i] = '\0'; } static char nsvg__parseLineCap( const char* str ) { if( strcmp( str, "butt" ) == 0 ) return NSVG_CAP_BUTT; else if( strcmp( str, "round" ) == 0 ) return NSVG_CAP_ROUND; else if( strcmp( str, "square" ) == 0 ) return NSVG_CAP_SQUARE; // TODO: handle inherit. return NSVG_CAP_BUTT; } static char nsvg__parseLineJoin( const char* str ) { if( strcmp( str, "miter" ) == 0 ) return NSVG_JOIN_MITER; else if( strcmp( str, "round" ) == 0 ) return NSVG_JOIN_ROUND; else if( strcmp( str, "bevel" ) == 0 ) return NSVG_JOIN_BEVEL; // TODO: handle inherit. return NSVG_JOIN_MITER; } static char nsvg__parseFillRule( const char* str ) { if( strcmp( str, "nonzero" ) == 0 ) return NSVG_FILLRULE_NONZERO; else if( strcmp( str, "evenodd" ) == 0 ) return NSVG_FILLRULE_EVENODD; // TODO: handle inherit. return NSVG_FILLRULE_NONZERO; } static const char* nsvg__getNextDashItem( const char* s, char* it ) { int n = 0; it[0] = '\0'; // Skip white spaces and commas while( *s && (nsvg__isspace( *s ) || *s == ',') ) s++; // Advance until whitespace, comma or end. while( *s && (!nsvg__isspace( *s ) && *s != ',') ) { if( n < 63 ) it[n++] = *s; s++; } it[n++] = '\0'; return s; } static int nsvg__parseStrokeDashArray( NSVGparser* p, const char* str, float* strokeDashArray ) { char item[64]; int count = 0, i; float sum = 0.0f; // Handle "none" if( str[0] == 'n' ) return 0; // Parse dashes while( *str ) { str = nsvg__getNextDashItem( str, item ); if( !*item ) break; if( count < NSVG_MAX_DASHES ) strokeDashArray[count++] = fabsf( nsvg__parseCoordinate( p, item, 0.0f, nsvg__actualLength( p ) ) ); } for( i = 0; i < count; i++ ) sum += strokeDashArray[i]; if( sum <= 1e-6f ) count = 0; return count; } static void nsvg__parseStyle( NSVGparser* p, const char* str ); static int nsvg__parseAttr( NSVGparser* p, const char* name, const char* value ) { float xform[6]; NSVGattrib* attr = nsvg__getAttr( p ); if( !attr ) return 0; if( strcmp( name, "style" ) == 0 ) { nsvg__parseStyle( p, value ); } else if( strcmp( name, "display" ) == 0 ) { if( strcmp( value, "none" ) == 0 ) attr->visible = 0; // Don't reset ->visible on display:inline, one display:none hides the whole subtree } else if( strcmp( name, "fill" ) == 0 ) { if( strcmp( value, "none" ) == 0 ) { attr->hasFill = 0; } else if( strncmp( value, "url(", 4 ) == 0 ) { attr->hasFill = 2; nsvg__parseUrl( attr->fillGradient, value ); } else { attr->hasFill = 1; attr->fillColor = nsvg__parseColor( value ); } } else if( strcmp( name, "opacity" ) == 0 ) { attr->opacity = nsvg__parseOpacity( value ); } else if( strcmp( name, "fill-opacity" ) == 0 ) { attr->fillOpacity = nsvg__parseOpacity( value ); } else if( strcmp( name, "stroke" ) == 0 ) { if( strcmp( value, "none" ) == 0 ) { attr->hasStroke = 0; } else if( strncmp( value, "url(", 4 ) == 0 ) { attr->hasStroke = 2; nsvg__parseUrl( attr->strokeGradient, value ); } else { attr->hasStroke = 1; attr->strokeColor = nsvg__parseColor( value ); } } else if( strcmp( name, "stroke-width" ) == 0 ) { attr->strokeWidth = nsvg__parseCoordinate( p, value, 0.0f, nsvg__actualLength( p ) ); } else if( strcmp( name, "stroke-dasharray" ) == 0 ) { attr->strokeDashCount = nsvg__parseStrokeDashArray( p, value, attr->strokeDashArray ); } else if( strcmp( name, "stroke-dashoffset" ) == 0 ) { attr->strokeDashOffset = nsvg__parseCoordinate( p, value, 0.0f, nsvg__actualLength( p ) ); } else if( strcmp( name, "stroke-opacity" ) == 0 ) { attr->strokeOpacity = nsvg__parseOpacity( value ); } else if( strcmp( name, "stroke-linecap" ) == 0 ) { attr->strokeLineCap = nsvg__parseLineCap( value ); } else if( strcmp( name, "stroke-linejoin" ) == 0 ) { attr->strokeLineJoin = nsvg__parseLineJoin( value ); } else if( strcmp( name, "stroke-miterlimit" ) == 0 ) { attr->miterLimit = nsvg__parseMiterLimit( value ); } else if( strcmp( name, "fill-rule" ) == 0 ) { attr->fillRule = nsvg__parseFillRule( value ); } else if( strcmp( name, "font-size" ) == 0 ) { attr->fontSize = nsvg__parseCoordinate( p, value, 0.0f, nsvg__actualLength( p ) ); } else if( strcmp( name, "transform" ) == 0 ) { nsvg__parseTransform( xform, value ); nsvg__xformPremultiply( attr->xform, xform ); } else if( strcmp( name, "stop-color" ) == 0 ) { attr->stopColor = nsvg__parseColor( value ); } else if( strcmp( name, "stop-opacity" ) == 0 ) { attr->stopOpacity = nsvg__parseOpacity( value ); } else if( strcmp( name, "offset" ) == 0 ) { attr->stopOffset = nsvg__parseCoordinate( p, value, 0.0f, 1.0f ); } else if( strcmp( name, "id" ) == 0 ) { strncpy( attr->id, value, 63 ); attr->id[63] = '\0'; } else { return 0; } return 1; } static int nsvg__parseNameValue( NSVGparser* p, const char* start, const char* end ) { const char* str; const char* val; char name[512]; char value[512]; int n; str = start; while( str < end && *str != ':' ) ++str; val = str; // Right Trim while( str > start && ( *str == ':' || nsvg__isspace( *str ) ) ) --str; ++str; n = (int) (str - start); if( n > 511 ) n = 511; if( n ) memcpy( name, start, n ); name[n] = 0; while( val < end && ( *val == ':' || nsvg__isspace( *val ) ) ) ++val; n = (int) (end - val); if( n > 511 ) n = 511; if( n ) memcpy( value, val, n ); value[n] = 0; return nsvg__parseAttr( p, name, value ); } static void nsvg__parseStyle( NSVGparser* p, const char* str ) { const char* start; const char* end; while( *str ) { // Left Trim while( *str && nsvg__isspace( *str ) ) ++str; start = str; while( *str && *str != ';' ) ++str; end = str; // Right Trim while( end > start && ( *end == ';' || nsvg__isspace( *end ) ) ) --end; ++end; nsvg__parseNameValue( p, start, end ); if( *str ) ++str; } } static void nsvg__parseAttribs( NSVGparser* p, const char** attr ) { int i; for( i = 0; attr[i]; i += 2 ) { if( strcmp( attr[i], "style" ) == 0 ) nsvg__parseStyle( p, attr[i + 1] ); else nsvg__parseAttr( p, attr[i], attr[i + 1] ); } } static int nsvg__getArgsPerElement( char cmd ) { switch( cmd ) { case 'v': case 'V': case 'h': case 'H': return 1; case 'm': case 'M': case 'l': case 'L': case 't': case 'T': return 2; case 'q': case 'Q': case 's': case 'S': return 4; case 'c': case 'C': return 6; case 'a': case 'A': return 7; } return 0; } static void nsvg__pathMoveTo( NSVGparser* p, float* cpx, float* cpy, float* args, int rel ) { if( rel ) { *cpx += args[0]; *cpy += args[1]; } else { *cpx = args[0]; *cpy = args[1]; } nsvg__moveTo( p, *cpx, *cpy ); } static void nsvg__pathLineTo( NSVGparser* p, float* cpx, float* cpy, float* args, int rel ) { if( rel ) { *cpx += args[0]; *cpy += args[1]; } else { *cpx = args[0]; *cpy = args[1]; } nsvg__lineTo( p, *cpx, *cpy ); } static void nsvg__pathHLineTo( NSVGparser* p, float* cpx, float* cpy, float* args, int rel ) { if( rel ) *cpx += args[0]; else *cpx = args[0]; nsvg__lineTo( p, *cpx, *cpy ); } static void nsvg__pathVLineTo( NSVGparser* p, float* cpx, float* cpy, float* args, int rel ) { if( rel ) *cpy += args[0]; else *cpy = args[0]; nsvg__lineTo( p, *cpx, *cpy ); } static void nsvg__pathCubicBezTo( NSVGparser* p, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel ) { float x2, y2, cx1, cy1, cx2, cy2; if( rel ) { cx1 = *cpx + args[0]; cy1 = *cpy + args[1]; cx2 = *cpx + args[2]; cy2 = *cpy + args[3]; x2 = *cpx + args[4]; y2 = *cpy + args[5]; } else { cx1 = args[0]; cy1 = args[1]; cx2 = args[2]; cy2 = args[3]; x2 = args[4]; y2 = args[5]; } nsvg__cubicBezTo( p, cx1, cy1, cx2, cy2, x2, y2 ); *cpx2 = cx2; *cpy2 = cy2; *cpx = x2; *cpy = y2; } static void nsvg__pathCubicBezShortTo( NSVGparser* p, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel ) { float x1, y1, x2, y2, cx1, cy1, cx2, cy2; x1 = *cpx; y1 = *cpy; if( rel ) { cx2 = *cpx + args[0]; cy2 = *cpy + args[1]; x2 = *cpx + args[2]; y2 = *cpy + args[3]; } else { cx2 = args[0]; cy2 = args[1]; x2 = args[2]; y2 = args[3]; } cx1 = 2 * x1 - *cpx2; cy1 = 2 * y1 - *cpy2; nsvg__cubicBezTo( p, cx1, cy1, cx2, cy2, x2, y2 ); *cpx2 = cx2; *cpy2 = cy2; *cpx = x2; *cpy = y2; } static void nsvg__pathQuadBezTo( NSVGparser* p, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel ) { float x1, y1, x2, y2, cx, cy; float cx1, cy1, cx2, cy2; x1 = *cpx; y1 = *cpy; if( rel ) { cx = *cpx + args[0]; cy = *cpy + args[1]; x2 = *cpx + args[2]; y2 = *cpy + args[3]; } else { cx = args[0]; cy = args[1]; x2 = args[2]; y2 = args[3]; } // Convert to cubic bezier cx1 = x1 + 2.0f / 3.0f * (cx - x1); cy1 = y1 + 2.0f / 3.0f * (cy - y1); cx2 = x2 + 2.0f / 3.0f * (cx - x2); cy2 = y2 + 2.0f / 3.0f * (cy - y2); nsvg__cubicBezTo( p, cx1, cy1, cx2, cy2, x2, y2 ); *cpx2 = cx; *cpy2 = cy; *cpx = x2; *cpy = y2; } static void nsvg__pathQuadBezShortTo( NSVGparser* p, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel ) { float x1, y1, x2, y2, cx, cy; float cx1, cy1, cx2, cy2; x1 = *cpx; y1 = *cpy; if( rel ) { x2 = *cpx + args[0]; y2 = *cpy + args[1]; } else { x2 = args[0]; y2 = args[1]; } cx = 2 * x1 - *cpx2; cy = 2 * y1 - *cpy2; // Convert to cubix bezier cx1 = x1 + 2.0f / 3.0f * (cx - x1); cy1 = y1 + 2.0f / 3.0f * (cy - y1); cx2 = x2 + 2.0f / 3.0f * (cx - x2); cy2 = y2 + 2.0f / 3.0f * (cy - y2); nsvg__cubicBezTo( p, cx1, cy1, cx2, cy2, x2, y2 ); *cpx2 = cx; *cpy2 = cy; *cpx = x2; *cpy = y2; } static float nsvg__sqr( float x ) { return x * x; } static float nsvg__vmag( float x, float y ) { return sqrtf( x * x + y * y ); } static float nsvg__vecrat( float ux, float uy, float vx, float vy ) { return (ux * vx + uy * vy) / ( nsvg__vmag( ux, uy ) * nsvg__vmag( vx, vy ) ); } static float nsvg__vecang( float ux, float uy, float vx, float vy ) { float r = nsvg__vecrat( ux, uy, vx, vy ); if( r < -1.0f ) r = -1.0f; if( r > 1.0f ) r = 1.0f; return ( (ux * vy < uy * vx) ? -1.0f : 1.0f ) * acosf( r ); } static void nsvg__pathArcTo( NSVGparser* p, float* cpx, float* cpy, float* args, int rel ) { // Ported from canvg (https://code.google.com/p/canvg/) float rx, ry, rotx; float x1, y1, x2, y2, cx, cy, dx, dy, d; float x1p, y1p, cxp, cyp, s, sa, sb; float ux, uy, vx, vy, a1, da; float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6]; float sinrx, cosrx; int fa, fs; int i, ndivs; float hda, kappa; rx = fabsf( args[0] ); // y radius ry = fabsf( args[1] ); // x radius rotx = args[2] / 180.0f * NSVG_PI; // x rotation angle fa = fabsf( args[3] ) > 1e-6 ? 1 : 0; // Large arc fs = fabsf( args[4] ) > 1e-6 ? 1 : 0; // Sweep direction x1 = *cpx; // start point y1 = *cpy; if( rel ) // end point { x2 = *cpx + args[5]; y2 = *cpy + args[6]; } else { x2 = args[5]; y2 = args[6]; } dx = x1 - x2; dy = y1 - y2; d = sqrtf( dx * dx + dy * dy ); if( d < 1e-6f || rx < 1e-6f || ry < 1e-6f ) { // The arc degenerates to a line nsvg__lineTo( p, x2, y2 ); *cpx = x2; *cpy = y2; return; } sinrx = sinf( rotx ); cosrx = cosf( rotx ); // Convert to center point parameterization. // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes // 1) Compute x1', y1' x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f; y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f; d = nsvg__sqr( x1p ) / nsvg__sqr( rx ) + nsvg__sqr( y1p ) / nsvg__sqr( ry ); if( d > 1 ) { d = sqrtf( d ); rx *= d; ry *= d; } // 2) Compute cx', cy' s = 0.0f; sa = nsvg__sqr( rx ) * nsvg__sqr( ry ) - nsvg__sqr( rx ) * nsvg__sqr( y1p ) - nsvg__sqr( ry ) * nsvg__sqr( x1p ); sb = nsvg__sqr( rx ) * nsvg__sqr( y1p ) + nsvg__sqr( ry ) * nsvg__sqr( x1p ); if( sa < 0.0f ) sa = 0.0f; if( sb > 0.0f ) s = sqrtf( sa / sb ); if( fa == fs ) s = -s; cxp = s * rx * y1p / ry; cyp = s * -ry * x1p / rx; // 3) Compute cx,cy from cx',cy' cx = (x1 + x2) / 2.0f + cosrx * cxp - sinrx * cyp; cy = (y1 + y2) / 2.0f + sinrx * cxp + cosrx * cyp; // 4) Calculate theta1, and delta theta. ux = (x1p - cxp) / rx; uy = (y1p - cyp) / ry; vx = (-x1p - cxp) / rx; vy = (-y1p - cyp) / ry; a1 = nsvg__vecang( 1.0f, 0.0f, ux, uy ); // Initial angle da = nsvg__vecang( ux, uy, vx, vy ); // Delta angle // if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI; // if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0; if( fs == 0 && da > 0 ) da -= 2 * NSVG_PI; else if( fs == 1 && da < 0 ) da += 2 * NSVG_PI; // Approximate the arc using cubic spline segments. t[0] = cosrx; t[1] = sinrx; t[2] = -sinrx; t[3] = cosrx; t[4] = cx; t[5] = cy; // Split arc into max 90 degree segments. // The loop assumes an iteration per end point (including start and end), this +1. ndivs = (int) (fabsf( da ) / (NSVG_PI * 0.5f) + 1.0f); hda = (da / (float) ndivs) / 2.0f; kappa = fabsf( 4.0f / 3.0f * ( 1.0f - cosf( hda ) ) / sinf( hda ) ); if( da < 0.0f ) kappa = -kappa; for( i = 0; i <= ndivs; i++ ) { a = a1 + da * ( (float) i / (float) ndivs ); dx = cosf( a ); dy = sinf( a ); nsvg__xformPoint( &x, &y, dx * rx, dy * ry, t ); // position nsvg__xformVec( &tanx, &tany, -dy * rx * kappa, dx * ry * kappa, t ); // tangent if( i > 0 ) nsvg__cubicBezTo( p, px + ptanx, py + ptany, x - tanx, y - tany, x, y ); px = x; py = y; ptanx = tanx; ptany = tany; } *cpx = x2; *cpy = y2; } static void nsvg__parsePath( NSVGparser* p, const char** attr ) { const char* s = NULL; char cmd = '\0'; float args[10]; int nargs; int rargs = 0; float cpx, cpy, cpx2, cpy2; const char* tmp[4]; char closedFlag; int i; char item[64]; for( i = 0; attr[i]; i += 2 ) { if( strcmp( attr[i], "d" ) == 0 ) { s = attr[i + 1]; } else { tmp[0] = attr[i]; tmp[1] = attr[i + 1]; tmp[2] = 0; tmp[3] = 0; nsvg__parseAttribs( p, tmp ); } } if( s ) { nsvg__resetPath( p ); cpx = 0; cpy = 0; cpx2 = 0; cpy2 = 0; closedFlag = 0; nargs = 0; while( *s ) { s = nsvg__getNextPathItem( s, item ); if( !*item ) break; if( nsvg__isnum( item[0] ) ) { if( nargs < 10 ) args[nargs++] = (float) nsvg__atof( item ); if( nargs >= rargs ) { switch( cmd ) { case 'm': case 'M': nsvg__pathMoveTo( p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0 ); // Moveto can be followed by multiple coordinate pairs, // which should be treated as linetos. cmd = (cmd == 'm') ? 'l' : 'L'; rargs = nsvg__getArgsPerElement( cmd ); cpx2 = cpx; cpy2 = cpy; break; case 'l': case 'L': nsvg__pathLineTo( p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0 ); cpx2 = cpx; cpy2 = cpy; break; case 'H': case 'h': nsvg__pathHLineTo( p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0 ); cpx2 = cpx; cpy2 = cpy; break; case 'V': case 'v': nsvg__pathVLineTo( p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0 ); cpx2 = cpx; cpy2 = cpy; break; case 'C': case 'c': nsvg__pathCubicBezTo( p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0 ); break; case 'S': case 's': nsvg__pathCubicBezShortTo( p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0 ); break; case 'Q': case 'q': nsvg__pathQuadBezTo( p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0 ); break; case 'T': case 't': nsvg__pathQuadBezShortTo( p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0 ); break; case 'A': case 'a': nsvg__pathArcTo( p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0 ); cpx2 = cpx; cpy2 = cpy; break; default: if( nargs >= 2 ) { cpx = args[nargs - 2]; cpy = args[nargs - 1]; cpx2 = cpx; cpy2 = cpy; } break; } nargs = 0; } } else { cmd = item[0]; rargs = nsvg__getArgsPerElement( cmd ); if( cmd == 'M' || cmd == 'm' ) { // Commit path. if( p->npts > 0 ) nsvg__addPath( p, closedFlag ); // Start new subpath. nsvg__resetPath( p ); closedFlag = 0; nargs = 0; } else if( cmd == 'Z' || cmd == 'z' ) { closedFlag = 1; // Commit path. if( p->npts > 0 ) { // Move current point to first point cpx = p->pts[0]; cpy = p->pts[1]; cpx2 = cpx; cpy2 = cpy; nsvg__addPath( p, closedFlag ); } // Start new subpath. nsvg__resetPath( p ); nsvg__moveTo( p, cpx, cpy ); closedFlag = 0; nargs = 0; } } } // Commit path. if( p->npts ) nsvg__addPath( p, closedFlag ); } nsvg__addShape( p ); } static void nsvg__parseRect( NSVGparser* p, const char** attr ) { float x = 0.0f; float y = 0.0f; float w = 0.0f; float h = 0.0f; float rx = -1.0f; // marks not set float ry = -1.0f; int i; for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "x" ) == 0 ) x = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigX( p ), nsvg__actualWidth( p ) ); if( strcmp( attr[i], "y" ) == 0 ) y = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigY( p ), nsvg__actualHeight( p ) ); if( strcmp( attr[i], "width" ) == 0 ) w = nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualWidth( p ) ); if( strcmp( attr[i], "height" ) == 0 ) h = nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualHeight( p ) ); if( strcmp( attr[i], "rx" ) == 0 ) rx = fabsf( nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualWidth( p ) ) ); if( strcmp( attr[i], "ry" ) == 0 ) ry = fabsf( nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualHeight( p ) ) ); } } if( rx < 0.0f && ry > 0.0f ) rx = ry; if( ry < 0.0f && rx > 0.0f ) ry = rx; if( rx < 0.0f ) rx = 0.0f; if( ry < 0.0f ) ry = 0.0f; if( rx > w / 2.0f ) rx = w / 2.0f; if( ry > h / 2.0f ) ry = h / 2.0f; if( w != 0.0f && h != 0.0f ) { nsvg__resetPath( p ); if( rx < 0.00001f || ry < 0.0001f ) { nsvg__moveTo( p, x, y ); nsvg__lineTo( p, x + w, y ); nsvg__lineTo( p, x + w, y + h ); nsvg__lineTo( p, x, y + h ); } else { // Rounded rectangle nsvg__moveTo( p, x + rx, y ); nsvg__lineTo( p, x + w - rx, y ); nsvg__cubicBezTo( p, x + w - rx * (1 - NSVG_KAPPA90), y, x + w, y + ry * (1 - NSVG_KAPPA90), x + w, y + ry ); nsvg__lineTo( p, x + w, y + h - ry ); nsvg__cubicBezTo( p, x + w, y + h - ry * (1 - NSVG_KAPPA90), x + w - rx * (1 - NSVG_KAPPA90), y + h, x + w - rx, y + h ); nsvg__lineTo( p, x + rx, y + h ); nsvg__cubicBezTo( p, x + rx * (1 - NSVG_KAPPA90), y + h, x, y + h - ry * (1 - NSVG_KAPPA90), x, y + h - ry ); nsvg__lineTo( p, x, y + ry ); nsvg__cubicBezTo( p, x, y + ry * (1 - NSVG_KAPPA90), x + rx * (1 - NSVG_KAPPA90), y, x + rx, y ); } nsvg__addPath( p, 1 ); nsvg__addShape( p ); } } static void nsvg__parseCircle( NSVGparser* p, const char** attr ) { float cx = 0.0f; float cy = 0.0f; float r = 0.0f; int i; for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "cx" ) == 0 ) cx = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigX( p ), nsvg__actualWidth( p ) ); if( strcmp( attr[i], "cy" ) == 0 ) cy = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigY( p ), nsvg__actualHeight( p ) ); if( strcmp( attr[i], "r" ) == 0 ) r = fabsf( nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualLength( p ) ) ); } } if( r > 0.0f ) { nsvg__resetPath( p ); nsvg__moveTo( p, cx + r, cy ); nsvg__cubicBezTo( p, cx + r, cy + r * NSVG_KAPPA90, cx + r * NSVG_KAPPA90, cy + r, cx, cy + r ); nsvg__cubicBezTo( p, cx - r * NSVG_KAPPA90, cy + r, cx - r, cy + r * NSVG_KAPPA90, cx - r, cy ); nsvg__cubicBezTo( p, cx - r, cy - r * NSVG_KAPPA90, cx - r * NSVG_KAPPA90, cy - r, cx, cy - r ); nsvg__cubicBezTo( p, cx + r * NSVG_KAPPA90, cy - r, cx + r, cy - r * NSVG_KAPPA90, cx + r, cy ); nsvg__addPath( p, 1 ); nsvg__addShape( p ); } } static void nsvg__parseEllipse( NSVGparser* p, const char** attr ) { float cx = 0.0f; float cy = 0.0f; float rx = 0.0f; float ry = 0.0f; int i; for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "cx" ) == 0 ) cx = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigX( p ), nsvg__actualWidth( p ) ); if( strcmp( attr[i], "cy" ) == 0 ) cy = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigY( p ), nsvg__actualHeight( p ) ); if( strcmp( attr[i], "rx" ) == 0 ) rx = fabsf( nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualWidth( p ) ) ); if( strcmp( attr[i], "ry" ) == 0 ) ry = fabsf( nsvg__parseCoordinate( p, attr[i + 1], 0.0f, nsvg__actualHeight( p ) ) ); } } if( rx > 0.0f && ry > 0.0f ) { nsvg__resetPath( p ); nsvg__moveTo( p, cx + rx, cy ); nsvg__cubicBezTo( p, cx + rx, cy + ry * NSVG_KAPPA90, cx + rx * NSVG_KAPPA90, cy + ry, cx, cy + ry ); nsvg__cubicBezTo( p, cx - rx * NSVG_KAPPA90, cy + ry, cx - rx, cy + ry * NSVG_KAPPA90, cx - rx, cy ); nsvg__cubicBezTo( p, cx - rx, cy - ry * NSVG_KAPPA90, cx - rx * NSVG_KAPPA90, cy - ry, cx, cy - ry ); nsvg__cubicBezTo( p, cx + rx * NSVG_KAPPA90, cy - ry, cx + rx, cy - ry * NSVG_KAPPA90, cx + rx, cy ); nsvg__addPath( p, 1 ); nsvg__addShape( p ); } } static void nsvg__parseLine( NSVGparser* p, const char** attr ) { float x1 = 0.0; float y1 = 0.0; float x2 = 0.0; float y2 = 0.0; int i; for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "x1" ) == 0 ) x1 = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigX( p ), nsvg__actualWidth( p ) ); if( strcmp( attr[i], "y1" ) == 0 ) y1 = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigY( p ), nsvg__actualHeight( p ) ); if( strcmp( attr[i], "x2" ) == 0 ) x2 = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigX( p ), nsvg__actualWidth( p ) ); if( strcmp( attr[i], "y2" ) == 0 ) y2 = nsvg__parseCoordinate( p, attr[i + 1], nsvg__actualOrigY( p ), nsvg__actualHeight( p ) ); } } nsvg__resetPath( p ); nsvg__moveTo( p, x1, y1 ); nsvg__lineTo( p, x2, y2 ); nsvg__addPath( p, 0 ); nsvg__addShape( p ); } static void nsvg__parsePoly( NSVGparser* p, const char** attr, int closeFlag ) { int i; const char* s; float args[2]; int nargs, npts = 0; char item[64]; nsvg__resetPath( p ); for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "points" ) == 0 ) { s = attr[i + 1]; nargs = 0; while( *s ) { s = nsvg__getNextPathItem( s, item ); args[nargs++] = (float) nsvg__atof( item ); if( nargs >= 2 ) { if( npts == 0 ) nsvg__moveTo( p, args[0], args[1] ); else nsvg__lineTo( p, args[0], args[1] ); nargs = 0; npts++; } } } } } nsvg__addPath( p, (char) closeFlag ); nsvg__addShape( p ); } static void nsvg__parseSVG( NSVGparser* p, const char** attr ) { int i; for( i = 0; attr[i]; i += 2 ) { if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "width" ) == 0 ) { p->image->width = nsvg__parseCoordinate( p, attr[i + 1], 0.0f, 0.0f ); } else if( strcmp( attr[i], "height" ) == 0 ) { p->image->height = nsvg__parseCoordinate( p, attr[i + 1], 0.0f, 0.0f ); } else if( strcmp( attr[i], "viewBox" ) == 0 ) { sscanf( attr[i + 1], "%f%*[%%, \t]%f%*[%%, \t]%f%*[%%, \t]%f", &p->viewMinx, &p->viewMiny, &p->viewWidth, &p->viewHeight ); } else if( strcmp( attr[i], "preserveAspectRatio" ) == 0 ) { if( strstr( attr[i + 1], "none" ) != 0 ) { // No uniform scaling p->alignType = NSVG_ALIGN_NONE; } else { // Parse X align if( strstr( attr[i + 1], "xMin" ) != 0 ) p->alignX = NSVG_ALIGN_MIN; else if( strstr( attr[i + 1], "xMid" ) != 0 ) p->alignX = NSVG_ALIGN_MID; else if( strstr( attr[i + 1], "xMax" ) != 0 ) p->alignX = NSVG_ALIGN_MAX; // Parse X align if( strstr( attr[i + 1], "yMin" ) != 0 ) p->alignY = NSVG_ALIGN_MIN; else if( strstr( attr[i + 1], "yMid" ) != 0 ) p->alignY = NSVG_ALIGN_MID; else if( strstr( attr[i + 1], "yMax" ) != 0 ) p->alignY = NSVG_ALIGN_MAX; // Parse meet/slice p->alignType = NSVG_ALIGN_MEET; if( strstr( attr[i + 1], "slice" ) != 0 ) p->alignType = NSVG_ALIGN_SLICE; } } } } } static void nsvg__parseGradient( NSVGparser* p, const char** attr, char type ) { int i; NSVGgradientData* grad = (NSVGgradientData*) malloc( sizeof(NSVGgradientData) ); if( grad == NULL ) return; memset( grad, 0, sizeof(NSVGgradientData) ); grad->units = NSVG_OBJECT_SPACE; grad->type = type; if( grad->type == NSVG_PAINT_LINEAR_GRADIENT ) { grad->linear.x1 = nsvg__coord( 0.0f, NSVG_UNITS_PERCENT ); grad->linear.y1 = nsvg__coord( 0.0f, NSVG_UNITS_PERCENT ); grad->linear.x2 = nsvg__coord( 100.0f, NSVG_UNITS_PERCENT ); grad->linear.y2 = nsvg__coord( 0.0f, NSVG_UNITS_PERCENT ); } else if( grad->type == NSVG_PAINT_RADIAL_GRADIENT ) { grad->radial.cx = nsvg__coord( 50.0f, NSVG_UNITS_PERCENT ); grad->radial.cy = nsvg__coord( 50.0f, NSVG_UNITS_PERCENT ); grad->radial.r = nsvg__coord( 50.0f, NSVG_UNITS_PERCENT ); } nsvg__xformIdentity( grad->xform ); for( i = 0; attr[i]; i += 2 ) { if( strcmp( attr[i], "id" ) == 0 ) { strncpy( grad->id, attr[i + 1], 63 ); grad->id[63] = '\0'; } else if( !nsvg__parseAttr( p, attr[i], attr[i + 1] ) ) { if( strcmp( attr[i], "gradientUnits" ) == 0 ) { if( strcmp( attr[i + 1], "objectBoundingBox" ) == 0 ) grad->units = NSVG_OBJECT_SPACE; else grad->units = NSVG_USER_SPACE; } else if( strcmp( attr[i], "gradientTransform" ) == 0 ) { nsvg__parseTransform( grad->xform, attr[i + 1] ); } else if( strcmp( attr[i], "cx" ) == 0 ) { grad->radial.cx = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "cy" ) == 0 ) { grad->radial.cy = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "r" ) == 0 ) { grad->radial.r = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "fx" ) == 0 ) { grad->radial.fx = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "fy" ) == 0 ) { grad->radial.fy = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "x1" ) == 0 ) { grad->linear.x1 = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "y1" ) == 0 ) { grad->linear.y1 = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "x2" ) == 0 ) { grad->linear.x2 = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "y2" ) == 0 ) { grad->linear.y2 = nsvg__parseCoordinateRaw( attr[i + 1] ); } else if( strcmp( attr[i], "spreadMethod" ) == 0 ) { if( strcmp( attr[i + 1], "pad" ) == 0 ) grad->spread = NSVG_SPREAD_PAD; else if( strcmp( attr[i + 1], "reflect" ) == 0 ) grad->spread = NSVG_SPREAD_REFLECT; else if( strcmp( attr[i + 1], "repeat" ) == 0 ) grad->spread = NSVG_SPREAD_REPEAT; } else if( strcmp( attr[i], "xlink:href" ) == 0 ) { const char* href = attr[i + 1]; strncpy( grad->ref, href + 1, 62 ); grad->ref[62] = '\0'; } } } grad->next = p->gradients; p->gradients = grad; } static void nsvg__parseGradientStop( NSVGparser* p, const char** attr ) { NSVGattrib* curAttr = nsvg__getAttr( p ); NSVGgradientData* grad; NSVGgradientStop* stop; int i, idx; curAttr->stopOffset = 0; curAttr->stopColor = 0; curAttr->stopOpacity = 1.0f; for( i = 0; attr[i]; i += 2 ) { nsvg__parseAttr( p, attr[i], attr[i + 1] ); } // Add stop to the last gradient. grad = p->gradients; if( grad == NULL ) return; grad->nstops++; grad->stops = (NSVGgradientStop*) realloc( grad->stops, sizeof(NSVGgradientStop) * grad->nstops ); if( grad->stops == NULL ) return; // Insert idx = grad->nstops - 1; for( i = 0; i < grad->nstops - 1; i++ ) { if( curAttr->stopOffset < grad->stops[i].offset ) { idx = i; break; } } if( idx != grad->nstops - 1 ) { for( i = grad->nstops - 1; i > idx; i-- ) grad->stops[i] = grad->stops[i - 1]; } stop = &grad->stops[idx]; stop->color = curAttr->stopColor; stop->color |= (unsigned int) (curAttr->stopOpacity * 255) << 24; stop->offset = curAttr->stopOffset; } static void nsvg__startElement( void* ud, const char* el, const char** attr ) { NSVGparser* p = (NSVGparser*) ud; if( p->defsFlag ) { // Skip everything but gradients in defs if( strcmp( el, "linearGradient" ) == 0 ) { nsvg__parseGradient( p, attr, NSVG_PAINT_LINEAR_GRADIENT ); } else if( strcmp( el, "radialGradient" ) == 0 ) { nsvg__parseGradient( p, attr, NSVG_PAINT_RADIAL_GRADIENT ); } else if( strcmp( el, "stop" ) == 0 ) { nsvg__parseGradientStop( p, attr ); } return; } if( strcmp( el, "g" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parseAttribs( p, attr ); } else if( strcmp( el, "path" ) == 0 ) { if( p->pathFlag ) // Do not allow nested paths. return; nsvg__pushAttr( p ); nsvg__parsePath( p, attr ); nsvg__popAttr( p ); } else if( strcmp( el, "rect" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parseRect( p, attr ); nsvg__popAttr( p ); } else if( strcmp( el, "circle" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parseCircle( p, attr ); nsvg__popAttr( p ); } else if( strcmp( el, "ellipse" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parseEllipse( p, attr ); nsvg__popAttr( p ); } else if( strcmp( el, "line" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parseLine( p, attr ); nsvg__popAttr( p ); } else if( strcmp( el, "polyline" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parsePoly( p, attr, 0 ); nsvg__popAttr( p ); } else if( strcmp( el, "polygon" ) == 0 ) { nsvg__pushAttr( p ); nsvg__parsePoly( p, attr, 1 ); nsvg__popAttr( p ); } else if( strcmp( el, "linearGradient" ) == 0 ) { nsvg__parseGradient( p, attr, NSVG_PAINT_LINEAR_GRADIENT ); } else if( strcmp( el, "radialGradient" ) == 0 ) { nsvg__parseGradient( p, attr, NSVG_PAINT_RADIAL_GRADIENT ); } else if( strcmp( el, "stop" ) == 0 ) { nsvg__parseGradientStop( p, attr ); } else if( strcmp( el, "defs" ) == 0 ) { p->defsFlag = 1; } else if( strcmp( el, "svg" ) == 0 ) { nsvg__parseSVG( p, attr ); } } static void nsvg__endElement( void* ud, const char* el ) { NSVGparser* p = (NSVGparser*) ud; if( strcmp( el, "g" ) == 0 ) { nsvg__popAttr( p ); } else if( strcmp( el, "path" ) == 0 ) { p->pathFlag = 0; } else if( strcmp( el, "defs" ) == 0 ) { p->defsFlag = 0; } } static void nsvg__content( void* ud, const char* s ) { NSVG_NOTUSED( ud ); NSVG_NOTUSED( s ); // empty } static void nsvg__imageBounds( NSVGparser* p, float* bounds ) { NSVGshape* shape; shape = p->image->shapes; if( shape == NULL ) { bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0; return; } bounds[0] = shape->bounds[0]; bounds[1] = shape->bounds[1]; bounds[2] = shape->bounds[2]; bounds[3] = shape->bounds[3]; for( shape = shape->next; shape != NULL; shape = shape->next ) { bounds[0] = nsvg__minf( bounds[0], shape->bounds[0] ); bounds[1] = nsvg__minf( bounds[1], shape->bounds[1] ); bounds[2] = nsvg__maxf( bounds[2], shape->bounds[2] ); bounds[3] = nsvg__maxf( bounds[3], shape->bounds[3] ); } } static float nsvg__viewAlign( float content, float container, int type ) { if( type == NSVG_ALIGN_MIN ) return 0; else if( type == NSVG_ALIGN_MAX ) return container - content; // mid return (container - content) * 0.5f; } static void nsvg__scaleGradient( NSVGgradient* grad, float tx, float ty, float sx, float sy ) { float t[6]; nsvg__xformSetTranslation( t, tx, ty ); nsvg__xformMultiply( grad->xform, t ); nsvg__xformSetScale( t, sx, sy ); nsvg__xformMultiply( grad->xform, t ); } static void nsvg__scaleToViewbox( NSVGparser* p, const char* units ) { NSVGshape* shape; NSVGpath* path; float tx, ty, sx, sy, us, bounds[4], t[6], avgs; int i; float* pt; // Guess image size if not set completely. nsvg__imageBounds( p, bounds ); if( p->viewWidth == 0 ) { if( p->image->width > 0 ) { p->viewWidth = p->image->width; } else { p->viewMinx = bounds[0]; p->viewWidth = bounds[2] - bounds[0]; } } if( p->viewHeight == 0 ) { if( p->image->height > 0 ) { p->viewHeight = p->image->height; } else { p->viewMiny = bounds[1]; p->viewHeight = bounds[3] - bounds[1]; } } if( p->image->width == 0 ) p->image->width = p->viewWidth; if( p->image->height == 0 ) p->image->height = p->viewHeight; tx = -p->viewMinx; ty = -p->viewMiny; sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0; sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0; // Unit scaling us = 1.0f / nsvg__convertToPixels( p, nsvg__coord( 1.0f, nsvg__parseUnits( units ) ), 0.0f, 1.0f ); // Fix aspect ratio if( p->alignType == NSVG_ALIGN_MEET ) { // fit whole image into viewbox sx = sy = nsvg__minf( sx, sy ); tx += nsvg__viewAlign( p->viewWidth * sx, p->image->width, p->alignX ) / sx; ty += nsvg__viewAlign( p->viewHeight * sy, p->image->height, p->alignY ) / sy; } else if( p->alignType == NSVG_ALIGN_SLICE ) { // fill whole viewbox with image sx = sy = nsvg__maxf( sx, sy ); tx += nsvg__viewAlign( p->viewWidth * sx, p->image->width, p->alignX ) / sx; ty += nsvg__viewAlign( p->viewHeight * sy, p->image->height, p->alignY ) / sy; } // Transform sx *= us; sy *= us; avgs = (sx + sy) / 2.0f; for( shape = p->image->shapes; shape != NULL; shape = shape->next ) { shape->bounds[0] = (shape->bounds[0] + tx) * sx; shape->bounds[1] = (shape->bounds[1] + ty) * sy; shape->bounds[2] = (shape->bounds[2] + tx) * sx; shape->bounds[3] = (shape->bounds[3] + ty) * sy; for( path = shape->paths; path != NULL; path = path->next ) { path->bounds[0] = (path->bounds[0] + tx) * sx; path->bounds[1] = (path->bounds[1] + ty) * sy; path->bounds[2] = (path->bounds[2] + tx) * sx; path->bounds[3] = (path->bounds[3] + ty) * sy; for( i = 0; i < path->npts; i++ ) { pt = &path->pts[i * 2]; pt[0] = (pt[0] + tx) * sx; pt[1] = (pt[1] + ty) * sy; } } if( shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT ) { nsvg__scaleGradient( shape->fill.gradient, tx, ty, sx, sy ); memcpy( t, shape->fill.gradient->xform, sizeof(float) * 6 ); nsvg__xformInverse( shape->fill.gradient->xform, t ); } if( shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT ) { nsvg__scaleGradient( shape->stroke.gradient, tx, ty, sx, sy ); memcpy( t, shape->stroke.gradient->xform, sizeof(float) * 6 ); nsvg__xformInverse( shape->stroke.gradient->xform, t ); } shape->strokeWidth *= avgs; shape->strokeDashOffset *= avgs; for( i = 0; i < shape->strokeDashCount; i++ ) shape->strokeDashArray[i] *= avgs; } } NSVGimage* nsvgParse( char* input, const char* units, float dpi ) { NSVGparser* p; NSVGimage* ret = 0; p = nsvg__createParser(); if( p == NULL ) { return NULL; } p->dpi = dpi; nsvg__parseXML( input, nsvg__startElement, nsvg__endElement, nsvg__content, p ); // Scale to viewBox nsvg__scaleToViewbox( p, units ); ret = p->image; p->image = NULL; nsvg__deleteParser( p ); return ret; } NSVGimage* nsvgParseFromFile( FILE *fp, const char* units, float dpi ) { long size; char* data = NULL; NSVGimage* image = NULL; if( !fp ) return NULL; fseek( fp, 0, SEEK_END ); size = ftell( fp ); if( size < 0 ) goto error; fseek( fp, 0, SEEK_SET ); data = (char*) malloc( size + 1 ); if( data == NULL ) goto error; if( fread( data, 1, size, fp ) != size ) goto error; data[size] = '\0'; // Must be null terminated. fclose( fp ); image = nsvgParse( data, units, dpi ); free( data ); return image; error: if( fp ) fclose( fp ); if( data ) free( data ); if( image ) nsvgDelete( image ); return NULL; } NSVGpath* nsvgDuplicatePath( NSVGpath* p ) { NSVGpath* res = NULL; if( p == NULL ) return NULL; res = (NSVGpath*) malloc( sizeof(NSVGpath) ); if( res == NULL ) goto error; memset( res, 0, sizeof(NSVGpath) ); res->pts = (float*) malloc( p->npts * 2 * sizeof(float) ); if( res->pts == NULL ) goto error; memcpy( res->pts, p->pts, p->npts * sizeof(float) * 2 ); res->npts = p->npts; memcpy( res->bounds, p->bounds, sizeof(p->bounds) ); res->closed = p->closed; return res; error: if( res != NULL ) { free( res->pts ); free( res ); } return NULL; } void nsvgDelete( NSVGimage* image ) { NSVGshape* snext, * shape; if( image == NULL ) return; shape = image->shapes; while( shape != NULL ) { snext = shape->next; nsvg__deletePaths( shape->paths ); nsvg__deletePaint( &shape->fill ); nsvg__deletePaint( &shape->stroke ); free( shape ); shape = snext; } free( image ); }