#include "hotkey_grid_table.h" /* * Reads the hotkey table from its stored format into a format suitable * for a wxGrid. */ HotkeyGridTable::HotkeyGridTable( struct Ki_HotkeyInfoSectionDescriptor* origin ) : wxGridTableBase(), m_hotkeys() { Ki_HotkeyInfoSectionDescriptor* section; for( section = origin; section->m_HK_InfoList; section++ ) { hotkey_spec spec( *section->m_SectionTag, new Ki_HotkeyInfo( NULL, 0, 0 ) ); m_hotkeys.push_back( spec ); Ki_HotkeyInfo** info_ptr; for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ ) { Ki_HotkeyInfo* info = *info_ptr; hotkey_spec spec( *section->m_SectionTag, new Ki_HotkeyInfo( info ) ); m_hotkeys.push_back( spec ); } } } HotkeyGridTable::hotkey_spec_vector& HotkeyGridTable::getHotkeys() { return m_hotkeys; } int HotkeyGridTable::GetNumberRows() { return m_hotkeys.size(); } int HotkeyGridTable::GetNumberCols() { return 2; } bool HotkeyGridTable::IsEmptyCell( int row, int col ) { return col == 1 && m_hotkeys[row].second == 0; } wxString HotkeyGridTable::GetValue( int row, int col ) { if( col == 0 ) { if( m_hotkeys[row].second == 0 ) { // section header return m_hotkeys[row].first; } else { return m_hotkeys[row].second->m_InfoMsg; } } else { if( m_hotkeys[row].second == 0 ) { return wxString(); } else { return ReturnKeyNameFromKeyCode( m_hotkeys[row].second->m_KeyCode ); } } } void HotkeyGridTable::SetValue( int row, int col, const wxString& value ) { } wxString HotkeyGridTable::GetTypeName( int row, int col ) { return wxGRID_VALUE_STRING; } bool HotkeyGridTable::CanGetValueAs( int row, int col, const wxString& typeName ) { return typeName == wxGRID_VALUE_STRING && col == 2; } bool HotkeyGridTable::CanSetValueAs( int row, int col, const wxString& typeName ) { return false; } long HotkeyGridTable::GetValueAsLong( int row, int col ) { return -1L; } double HotkeyGridTable::GetValueAsDouble( int row, int col ) { return 0.0; } bool HotkeyGridTable::GetValueAsBool( int row, int col ) { return false; } void HotkeyGridTable::SetValueAsLong( int row, int col, long value ) { } void HotkeyGridTable::SetValueAsDouble( int row, int col, double value ) { } void HotkeyGridTable::SetValueAsBool( int row, int col, bool value ) { } void* HotkeyGridTable::GetValueAsCustom( int row, int col ) { return 0; } void HotkeyGridTable::SetValueAsCustom( int row, int col, void* value ) { } wxString HotkeyGridTable::GetColLabelValue( int col ) { return col == 0 ? _( "Command" ) : _( "Hotkey" ); } bool HotkeyGridTable::isHeader( int row ) { return m_hotkeys[row].second == 0; } void HotkeyGridTable::SetKeyCode( int row, long key ) { m_hotkeys[row].second->m_KeyCode = key; } void HotkeyGridTable::RestoreFrom( struct Ki_HotkeyInfoSectionDescriptor* origin ) { int row = 0; Ki_HotkeyInfoSectionDescriptor* section; for( section = origin; section->m_HK_InfoList; section++ ) { ++row; Ki_HotkeyInfo** info_ptr; for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ ) { Ki_HotkeyInfo* info = *info_ptr; m_hotkeys[row++].second->m_KeyCode = info->m_KeyCode; } } } HotkeyGridTable::~HotkeyGridTable() { hotkey_spec_vector::iterator i; for( i = m_hotkeys.begin(); i != m_hotkeys.end(); ++i ) { if( i->second ) { delete i->second; } } }