/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2016-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * Plot settings, and plotting engines (PostScript, Gerber, HPGL and DXF) * * @file plotter.h */ #ifndef PLOT_COMMON_H_ #define PLOT_COMMON_H_ #include #include #include #include #include #include #include #include #include class COLOR_SETTINGS; class SHAPE_ARC; class SHAPE_POLY_SET; class SHAPE_LINE_CHAIN; class GBR_NETLIST_METADATA; class PROJECT; using KIGFX::RENDER_SETTINGS; // Must be in the same order as the drop-down list in the plot dialog inside pcbnew // Units (inch/mm for DXF plotter enum class DXF_UNITS { INCHES = 0, MILLIMETERS = 1 }; /** * The set of supported output plot formats. * They should be kept in order of the radio buttons in the plot panel/windows. */ enum class PLOT_FORMAT { UNDEFINED = -1, FIRST_FORMAT = 0, HPGL = FIRST_FORMAT, GERBER, POST, DXF, PDF, SVG, LAST_FORMAT = SVG }; /** * Which kind of text to output with the PSLIKE plotters. * * You can: * 1) only use the internal vector font * 2) only use native postscript fonts * 3) use the internal vector font and add 'phantom' text to aid * searching * 4) keep the default for the plot driver * * This is recognized by the DXF driver too, where NATIVE emits * TEXT entities instead of stroking the text */ enum class PLOT_TEXT_MODE { STROKE, NATIVE, PHANTOM, DEFAULT }; /** * Base plotter engine class. General rule: all the interface with the caller * is done in IU, the IU size is specified with SetViewport. Internal and * output processing is usually done in decimils (or whatever unit the * effective engine class need to use) */ class PLOTTER { public: // These values are used as flag for pen or aperture selection static const int DO_NOT_SET_LINE_WIDTH = -2; // Skip selection static const int USE_DEFAULT_LINE_WIDTH = -1; // use the default pen PLOTTER(); virtual ~PLOTTER(); /** * Returns the effective plot engine in use. It's not very OO but for * now is required since some things are only done with some output devices * (like drill marks, emitted only for postscript */ virtual PLOT_FORMAT GetPlotterType() const = 0; virtual bool StartPlot() = 0; virtual bool EndPlot() = 0; virtual void SetNegative( bool aNegative ) { m_negativeMode = aNegative; } /** * Plot in B/W or color. * * @param aColorMode use true to plot in color, false to plot in black and white. */ virtual void SetColorMode( bool aColorMode ) { m_colorMode = aColorMode; } bool GetColorMode() const { return m_colorMode; } void SetRenderSettings( RENDER_SETTINGS* aSettings ) { m_renderSettings = aSettings; } RENDER_SETTINGS* RenderSettings() { return m_renderSettings; } virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_pageInfo = aPageSettings; } PAGE_INFO& PageSettings() { return m_pageInfo; } /** * Set the line width for the next drawing. * * @param width is specified in IUs. * @param aData is an auxiliary parameter, mainly used in gerber plotter. */ virtual void SetCurrentLineWidth( int width, void* aData = nullptr ) = 0; virtual int GetCurrentLineWidth() const { return m_currentPenWidth; } virtual void SetColor( const COLOR4D& color ) = 0; virtual void SetDash( int aLineWidth, PLOT_DASH_TYPE aLineStyle ) = 0; virtual void SetCreator( const wxString& aCreator ) { m_creator = aCreator; } virtual void SetTitle( const wxString& aTitle ) { m_title = aTitle; } /** * Add a line to the list of free lines to print at the beginning of the file. * * @param aExtraString is the string to print */ void AddLineToHeader( const wxString& aExtraString ) { m_headerExtraLines.Add( aExtraString ); } /** * Remove all lines from the list of free lines to print at the beginning of the file */ void ClearHeaderLinesList() { m_headerExtraLines.Clear(); } /** * Set the plot offset and scaling for the current plot * * @param aOffset is the plot offset. * @param aIusPerDecimil gives the scaling factor from IUs to device units * @param aScale is the user set plot scaling factor (either explicitly * or using 'fit to A4'). * @param aMirror flips the plot in the Y direction (useful for toner * transfers or some kind of film). */ virtual void SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil, double aScale, bool aMirror ) = 0; /** * Open or create the plot file \a aFullFilename. * * @param aFullFilename is the full file name of the file to create. * @return true if success, false if the file cannot be created/opened. * * Virtual because some plotters use ascii files, some others binary files (PDF) * The base class open the file in text mode */ virtual bool OpenFile( const wxString& aFullFilename ); /** * The IUs per decimil are an essential scaling factor when * plotting; they are set and saved when establishing the viewport. * Here they can be get back again */ double GetIUsPerDecimil() const { return m_IUsPerDecimil; } int GetPlotterArcLowDef() const { return m_IUsPerDecimil * 8; } int GetPlotterArcHighDef() const { return m_IUsPerDecimil * 2; } // Low level primitives virtual void Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int width = USE_DEFAULT_LINE_WIDTH ) = 0; virtual void Circle( const VECTOR2I& pos, int diametre, FILL_T fill, int width = USE_DEFAULT_LINE_WIDTH ) = 0; /** * Generic fallback: arc rendered as a polyline. */ virtual void Arc( const VECTOR2I& aCenter, const VECTOR2I& aStart, const VECTOR2I& aEnd, FILL_T aFill, int aWidth, int aMaxError ); /** * Generic fallback: arc rendered as a polyline. */ virtual void Arc( const VECTOR2I& aCentre, const EDA_ANGLE& aStartAngle, const EDA_ANGLE& aEndAngle, int aRadius, FILL_T aFill, int aWidth = USE_DEFAULT_LINE_WIDTH ); /** * Generic fallback: Cubic Bezier curve rendered as a polyline * In KiCad the bezier curves have 4 control points: * start ctrl1 ctrl2 end */ virtual void BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1, const VECTOR2I& aControl2, const VECTOR2I& aEnd, int aTolerance, int aLineThickness = USE_DEFAULT_LINE_WIDTH ); /** * Moveto/lineto primitive, moves the 'pen' to the specified direction. * * @param pos is the target position. * @param plume specifies the kind of motion: 'U' only moves the pen, * 'D' draw a line from the current position and 'Z' finish * the drawing and returns the 'pen' to rest (flushes the trace). */ virtual void PenTo( const VECTOR2I& pos, char plume ) = 0; // Convenience functions for PenTo void MoveTo( const VECTOR2I& pos ) { PenTo( pos, 'U' ); } void LineTo( const VECTOR2I& pos ) { PenTo( pos, 'D' ); } void FinishTo( const VECTOR2I& pos ) { PenTo( pos, 'D' ); PenTo( pos, 'Z' ); } void PenFinish() { // The point is not important with Z motion PenTo( VECTOR2I( 0, 0 ), 'Z' ); } /** * Draw a polygon ( filled or not ). * * @param aCornerList is the corners list (a std::vector< VECTOR2I >). * @param aFill is the type of fill. * @param aWidth is the line width. * @param aData is an auxiliary info (mainly for gerber format). */ virtual void PlotPoly( const std::vector& aCornerList, FILL_T aFill, int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr ) = 0; /** * Draw a polygon ( filled or not ). * @param aCornerList is the corners list (a SHAPE_LINE_CHAIN). * must be closed (IsClosed() == true) for a polygon. Otherwise this is a polyline. * @param aFill is the type of fill. * @param aWidth is the line width. * @param aData is an auxiliary info (mainly for gerber format). */ virtual void PlotPoly( const SHAPE_LINE_CHAIN& aCornerList, FILL_T aFill, int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr ); /** * Only PostScript plotters can plot bitmaps. * * A rectangle is plotted for plotters that cannot plot a bitmap. * * @param aImage is the bitmap. * @param aPos is position of the center of the bitmap. * @param aScaleFactor is the scale factor to apply to the bitmap size * (this is not the plot scale factor). */ virtual void PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double aScaleFactor ); // Higher level primitives -- can be drawn as line, sketch or 'filled' virtual void ThickSegment( const VECTOR2I& start, const VECTOR2I& end, int width, OUTLINE_MODE tracemode, void* aData ); virtual void ThickArc( const VECTOR2I& aCentre, const EDA_ANGLE& StAngle, const EDA_ANGLE& EndAngle, int aRadius, int aWidth, OUTLINE_MODE aTraceMode, void* aData ); virtual void ThickArc( const VECTOR2I& aCentre, const VECTOR2I& aStart, const VECTOR2I& aEnd, int aWidth, OUTLINE_MODE aTraceMode, void* aData ); virtual void ThickArc( const EDA_SHAPE& aArcShape, OUTLINE_MODE aTraceMode, void* aData ); virtual void ThickRect( const VECTOR2I& p1, const VECTOR2I& p2, int width, OUTLINE_MODE tracemode, void* aData ); virtual void ThickCircle( const VECTOR2I& pos, int diametre, int width, OUTLINE_MODE tracemode, void* aData ); virtual void FilledCircle( const VECTOR2I& pos, int diametre, OUTLINE_MODE tracemode, void* aData ); // Flash primitives /** * @param aPadPos Position of the shape (center of the rectangle. * @param aDiameter is the diameter of round pad. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData is an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadCircle( const VECTOR2I& aPadPos, int aDiameter, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * @param aPadPos Position of the shape (center of the rectangle. * @param aSize is the size of oblong shape. * @param aPadOrient The rotation of the shape. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadOval( const VECTOR2I& aPadPos, const VECTOR2I& aSize, const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * @param aPadPos Position of the shape (center of the rectangle). * @param aSize is the size of rounded rect. * @param aPadOrient The rotation of the shape. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize, const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * @param aPadPos Position of the shape (center of the rectangle. * @param aSize is the size of rounded rect. * @param aCornerRadius Radius of the rounded corners. * @param aOrient The rotation of the shape. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadRoundRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize, int aCornerRadius, const EDA_ANGLE& aOrient, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * @param aPadPos Position of the shape. * @param aSize is the size of round reference pad. * @param aPadOrient is the pad rotation, used only with aperture macros (Gerber plotter). * @param aPolygons the shape as polygon set. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadCustom( const VECTOR2I& aPadPos, const VECTOR2I& aSize, const EDA_ANGLE& aPadOrient, SHAPE_POLY_SET* aPolygons, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * Flash a trapezoidal pad. * * @param aPadPos is the the position of the shape. * @param aCorners is the list of 4 corners positions, relative to the shape position, * pad orientation 0. * @param aPadOrient is the rotation of the shape. * @param aTraceMode is the drawing mode, FILLED or SKETCH. * @param aData an auxiliary info (mainly for gerber format attributes). */ virtual void FlashPadTrapez( const VECTOR2I& aPadPos, const VECTOR2I* aCorners, const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * Flash a regular polygon. Useful only in Gerber files to flash a regular polygon. * * @param aShapePos is the center of the circle containing the polygon. * @param aRadius is the radius of the circle containing the polygon. * @param aCornerCount is the number of vertices. * @param aOrient is the polygon rotation. * @param aData is a auxiliary parameter used (if needed) to handle extra info * specific to the plotter. */ virtual void FlashRegularPolygon( const VECTOR2I& aShapePos, int aDiameter, int aCornerCount, const EDA_ANGLE& aOrient, OUTLINE_MODE aTraceMode, void* aData ) = 0; /** * Draw text with the plotter. * * For convenience it accept the color to use for specific plotters (GERBER) aData is used * to pass extra parameters. */ virtual void Text( const VECTOR2I& aPos, const COLOR4D& aColor, const wxString& aText, const EDA_ANGLE& aOrient, const VECTOR2I& aSize, enum GR_TEXT_H_ALIGN_T aH_justify, enum GR_TEXT_V_ALIGN_T aV_justify, int aPenWidth, bool aItalic, bool aBold, bool aMultilineAllowed, KIFONT::FONT* aFont, void* aData = nullptr ); /** * Draw a marker (used for the drill map). */ static const unsigned MARKER_COUNT = 58; /** * Draw a pattern shape number aShapeId, to coord position. * * @param aPosition is the position of the marker. * @param aDiameter is the diameter of the marker. * @param aShapeId is the index (used to generate forms characters). */ void Marker( const VECTOR2I& position, int diametre, unsigned aShapeId ); /** * Set the current Gerber layer polarity to positive or negative * by writing \%LPD*\% or \%LPC*\% to the Gerber file, respectively. * (obviously starts a new Gerber layer, too) * * @param aPositive is the layer polarity and true for positive. * It's not useful with most other plotter since they can't 'scratch' * the film like photoplotter imagers do */ virtual void SetLayerPolarity( bool aPositive ) { // NOP for most plotters } /** * Change the current text mode. See the PlotTextMode * explanation at the beginning of the file. */ virtual void SetTextMode( PLOT_TEXT_MODE mode ) { // NOP for most plotters. } virtual void SetGerberCoordinatesFormat( int aResolution, bool aUseInches = false ) { // NOP for most plotters. Only for Gerber plotter } /// Set the number of digits for mantissa in coordinates in mm for SVG plotter virtual void SetSvgCoordinatesFormat( unsigned aPrecision ) { // NOP for most plotters. Only for SVG plotter } /** * calling this function allows one to define the beginning of a group * of drawing items, for instance in SVG or Gerber format. * (example: group all segments of a letter or a text) * @param aData can define any parameter * for most of plotters: do nothing */ virtual void StartBlock( void* aData ) {} /** * calling this function allows one to define the end of a group of drawing * items for instance in SVG or Gerber format. * the group is started by StartBlock() * @param aData can define any parameter * for most of plotters: do nothing */ virtual void EndBlock( void* aData ) {} protected: // These are marker subcomponents /** * Plot a circle centered on the position. Building block for markers */ void markerCircle( const VECTOR2I& pos, int radius ); /** * Plot a - bar centered on the position. Building block for markers */ void markerHBar( const VECTOR2I& pos, int radius ); /** * Plot a / bar centered on the position. Building block for markers */ void markerSlash( const VECTOR2I& pos, int radius ); /** * Plot a \ bar centered on the position. Building block for markers */ void markerBackSlash( const VECTOR2I& pos, int radius ); /** * Plot a | bar centered on the position. Building block for markers */ void markerVBar( const VECTOR2I& pos, int radius ); /** * Plot a square centered on the position. Building block for markers */ void markerSquare( const VECTOR2I& position, int radius ); /** * Plot a lozenge centered on the position. Building block for markers */ void markerLozenge( const VECTOR2I& position, int radius ); // Helper function for sketched filler segment /** * Convert a thick segment and plot it as an oval */ void segmentAsOval( const VECTOR2I& start, const VECTOR2I& end, int width, OUTLINE_MODE tracemode ); void sketchOval( const VECTOR2I& aPos, const VECTOR2I& aSize, const EDA_ANGLE& aOrient, int aWidth ); // Coordinate and scaling conversion functions /** * Modify coordinates according to the orientation, scale factor, and offsets trace. Also * convert from a VECTOR2I to VECTOR2D, since some output engines needs floating point * coordinates. */ virtual VECTOR2D userToDeviceCoordinates( const VECTOR2I& aCoordinate ); /** * Modify size according to the plotter scale factors (VECTOR2I version, returns a VECTOR2D). */ virtual VECTOR2D userToDeviceSize( const VECTOR2I& size ); /** * Modify size according to the plotter scale factors (simple double version). */ virtual double userToDeviceSize( double size ) const; double GetDotMarkLenIU( int aLineWidth ) const; double GetDashMarkLenIU( int aLineWidth ) const; double GetDashGapLenIU( int aLineWidth ) const; protected: // variables used in most of plotters: /// Plot scale - chosen by the user (even implicitly with 'fit in a4') double m_plotScale; /* Caller scale (how many IUs in a decimil - always); it's a double * because in Eeschema there are 0.1 IUs in a decimil (Eeschema * always works in mils internally) while PcbNew can work in decimil * or nanometers, so this value would be >= 1 */ double m_IUsPerDecimil; double m_iuPerDeviceUnit; // Device scale (from IUs to plotter device units; // usually decimils) VECTOR2I m_plotOffset; // Plot offset (in IUs) bool m_plotMirror; // X axis orientation (SVG) // and plot mirrored (only for PS, PDF HPGL and SVG) bool m_mirrorIsHorizontal; // true to mirror horizontally (else vertically) bool m_yaxisReversed; // true if the Y axis is top to bottom (SVG) /// Output file FILE* m_outputFile; // Pen handling bool m_colorMode; // true to plot in color, otherwise black & white bool m_negativeMode; // true to generate a negative image (PS mode mainly) int m_currentPenWidth; char m_penState; // current pen state: 'U', 'D' or 'Z' (see PenTo) VECTOR2I m_penLastpos; // last pen position; -1,-1 when pen is at rest wxString m_creator; wxString m_filename; wxString m_title; PAGE_INFO m_pageInfo; VECTOR2I m_paperSize; // Paper size in IU - not in mils wxArrayString m_headerExtraLines; // a set of string to print in header file RENDER_SETTINGS* m_renderSettings; }; class TITLE_BLOCK; void PlotDrawingSheet( PLOTTER* plotter, const PROJECT* aProject, const TITLE_BLOCK& aTitleBlock, const PAGE_INFO& aPageInfo, const wxString& aSheetNumber, int aSheetCount, const wxString& aSheetName, const wxString& aSheetPath, const wxString& aFilename, COLOR4D aColor = COLOR4D::UNSPECIFIED, bool aIsFirstPage = true ); /** Returns the default plot extension for a format */ wxString GetDefaultPlotExtension( PLOT_FORMAT aFormat ); #endif // PLOT_COMMON_H_