/** * @file dialog_edit_module_for_Modedit.cpp * * @brief Dialog for editing a module properties in module editor (modedit) */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com * Copyright (C) 2008-2016 Wayne Stambaugh * Copyright (C) 2004-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include <3d_viewer.h> #include #include #include #include #include #include #include #include #include #include #include #include #include #include "3d_cache/dialogs/panel_prev_model.h" #include "3d_cache/dialogs/3d_cache_dialogs.h" #include "3d_cache/3d_cache.h" #include "3d_cache/3d_filename_resolver.h" size_t DIALOG_MODULE_MODULE_EDITOR::m_page = 0; // remember the last open page during session DIALOG_MODULE_MODULE_EDITOR::DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent, MODULE* aModule ) : DIALOG_MODULE_MODULE_EDITOR_BASE( aParent ) { m_parent = aParent; m_currentModule = aModule; // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) ); SetIcon( icon ); aParent->Prj().Get3DCacheManager()->GetResolver()->SetProgramBase( &Pgm() ); m_currentModuleCopy = new MODULE( *aModule ); m_PreviewPane = new PANEL_PREV_3D( m_Panel3D, aParent->Prj().Get3DCacheManager(), m_currentModuleCopy, &m_shapes3D_list ); bLowerSizer3D->Add( m_PreviewPane, 1, wxEXPAND, 5 ); m_FootprintNameCtrl->SetValidator( FILE_NAME_CHAR_VALIDATOR() ); initModeditProperties(); m_NoteBook->SetSelection( m_page ); m_sdbSizerStdButtonsOK->SetDefault(); Layout(); } DIALOG_MODULE_MODULE_EDITOR::~DIALOG_MODULE_MODULE_EDITOR() { m_shapes3D_list.clear(); // free the memory used by all models, otherwise models which were // browsed but not used would consume memory Prj().Get3DCacheManager()->FlushCache( false ); // the GL canvas has to be visible before it is destroyed m_page = m_NoteBook->GetSelection(); m_NoteBook->SetSelection( 1 ); delete m_referenceCopy; m_referenceCopy = NULL; // just in case, to avoid double-free delete m_valueCopy; m_valueCopy = NULL; delete m_PreviewPane; m_PreviewPane = NULL; // just in case, to avoid double-free // this is already deleted by the board used on preview pane so // no need to delete here // delete m_currentModuleCopy; // m_currentModuleCopy = NULL; } void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties() { SetFocus(); // Display the default path, given by environment variable KISYS3DMOD wxString default_path; wxGetEnv( KISYS3DMOD, &default_path ); #ifdef __WINDOWS__ default_path.Replace( wxT( "/" ), wxT( "\\" ) ); #endif m_lastSelected3DShapeIndex = -1; // Init 3D shape list m_3D_ShapeNameListBox->Clear(); std::list::iterator sM = m_currentModule->Models().begin(); std::list::iterator eM = m_currentModule->Models().end(); m_shapes3D_list.clear(); wxString origPath; wxString alias; wxString shortPath; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); while( sM != eM ) { m_shapes3D_list.push_back( *sM ); origPath = sM->m_Filename; if( res && res->SplitAlias( origPath, alias, shortPath ) ) { origPath = alias; origPath.append( wxT( ":" ) ); origPath.append( shortPath ); } m_3D_ShapeNameListBox->Append( origPath ); ++sM; } m_DocCtrl->SetValue( m_currentModule->GetDescription() ); m_KeywordCtrl->SetValue( m_currentModule->GetKeywords() ); m_referenceCopy = new TEXTE_MODULE( m_currentModule->Reference() ); m_referenceCopy->SetParent( m_currentModule ); m_valueCopy = new TEXTE_MODULE( m_currentModule->Value() ); m_valueCopy->SetParent( m_currentModule ); m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); m_FootprintNameCtrl->SetValue( m_currentModule->GetFPID().Format() ); m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components" ) ); m_AttributsCtrl->SetItemToolTip( 1, _( "Use this attribute for SMD components.\n" "Only components with this option are put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 2, _( "Use this attribute for \"virtual\" components drawn on board\n" "like an edge connector (old ISA PC bus for instance)" ) ); // Controls on right side of the dialog switch( m_currentModule->GetAttributes() & 255 ) { case 0: m_AttributsCtrl->SetSelection( 0 ); break; case MOD_CMS: m_AttributsCtrl->SetSelection( 1 ); break; case MOD_VIRTUAL: m_AttributsCtrl->SetSelection( 2 ); break; default: m_AttributsCtrl->SetSelection( 0 ); break; } m_AutoPlaceCtrl->SetSelection( (m_currentModule->IsLocked()) ? 1 : 0 ); m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) ); m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) ); m_CostRot90Ctrl->SetValue( m_currentModule->GetPlacementCost90() ); m_CostRot180Ctrl->SetValue( m_currentModule->GetPlacementCost180() ); // Initialize dialog relative to masks clearances m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); wxString msg; PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() ); PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() ); // These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0 PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() ); if( m_currentModule->GetLocalSolderPasteMargin() == 0 ) m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) + m_SolderPasteMarginCtrl->GetValue() ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 ) msg.Printf( wxT( "-%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); else msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); m_SolderPasteMarginRatioCtrl->SetValue( msg ); // Add solder paste margin ration in per cent // for the usual default value 0.0, display -0.0 (or -0,0 in some countries) msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 && msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0) m_SolderPasteMarginRatioCtrl->SetValue( wxT( "-" ) + msg ); else m_SolderPasteMarginRatioCtrl->SetValue( msg ); // if m_3D_ShapeNameListBox is not empty, preselect first 3D shape if( m_3D_ShapeNameListBox->GetCount() > 0 ) { m_lastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); if( m_PreviewPane ) m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true ); } else { if( m_PreviewPane ) m_PreviewPane->ResetModelData( true ); } // We have modified the UI, so call Fit() for m_Panel3D // to be sure the m_Panel3D sizers are initialized before opening the dialog m_Panel3D->GetSizer()->Fit( m_Panel3D ); } void DIALOG_MODULE_MODULE_EDITOR::On3DShapeNameSelected(wxCommandEvent& event) { m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection(); if( m_lastSelected3DShapeIndex < 0 ) // happens under wxGTK when deleting an item in m_3D_ShapeNameListBox wxListBox { if( m_PreviewPane ) m_PreviewPane->ResetModelData(); return; } if( m_lastSelected3DShapeIndex >= (int)m_shapes3D_list.size() ) { wxMessageBox( wxT( "On3DShapeNameSelected() error" ) ); m_lastSelected3DShapeIndex = -1; if( m_PreviewPane ) m_PreviewPane->ResetModelData(); return; } m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex ); } void DIALOG_MODULE_MODULE_EDITOR::Remove3DShape(wxCommandEvent& event) { int ii = m_3D_ShapeNameListBox->GetSelection(); if( ii < 0 ) { if( m_PreviewPane ) m_PreviewPane->ResetModelData( true ); return; } m_shapes3D_list.erase( m_shapes3D_list.begin() + ii ); m_3D_ShapeNameListBox->Delete( ii ); if( m_3D_ShapeNameListBox->GetCount() > 0 ) { if( ii > 0 ) m_lastSelected3DShapeIndex = ii - 1; else m_lastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); if( m_PreviewPane ) m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true ); } else { if( m_PreviewPane ) m_PreviewPane->ResetModelData( true ); } return; } void DIALOG_MODULE_MODULE_EDITOR::Edit3DShapeFileName() { int idx = m_3D_ShapeNameListBox->GetSelection(); if( idx < 0 ) return; // Edit filename wxString filename = m_3D_ShapeNameListBox->GetStringSelection(); wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename ); bool hasAlias; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); if( dlg.ShowModal() != wxID_OK ) return; filename = dlg.GetValue(); if( filename.empty() ) return; if( !res->ValidateFileName( filename, hasAlias ) ) { wxString msg = _( "Invalid filename: " ); msg.append( filename ); wxMessageBox( msg, _( "Edit 3D file name" ) ); return; } m_3D_ShapeNameListBox->SetString( idx, filename ); // if the user has specified an alias in the name then prepend ':' if( hasAlias ) filename.insert( 0, wxT( ":" ) ); #ifdef __WINDOWS__ // In Kicad files, filenames and paths are stored using Unix notation filename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif m_shapes3D_list[idx].m_Filename = filename; // This assumes that the index didn't change and will just update the filename if( m_PreviewPane ) m_PreviewPane->UpdateModelName( filename ); return; } void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DShapeFile() { PROJECT& prj = Prj(); S3D_INFO model; wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH ); wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX ); int filter = 0; if( !sidx.empty() ) { long tmp; sidx.ToLong( &tmp ); if( tmp > 0 && tmp <= 0x7FFFFFFF ) filter = (int) tmp; } if( !S3D::Select3DModel( m_PreviewPane, Prj().Get3DCacheManager(), initialpath, filter, &model ) || model.m_Filename.empty() ) { return; } prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath ); sidx = wxString::Format( wxT( "%i" ), filter ); prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx ); wxString origPath = model.m_Filename; wxString alias; wxString shortPath; S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver(); if( res && res->SplitAlias( origPath, alias, shortPath ) ) { origPath = alias; origPath.append( wxT( ":" ) ); origPath.append( shortPath ); } m_3D_ShapeNameListBox->Append( origPath ); #ifdef __WINDOWS__ // In Kicad files, filenames and paths are stored using Unix notation model.m_Filename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif m_shapes3D_list.push_back( model ); m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); if( m_PreviewPane ) m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true ); return; } void DIALOG_MODULE_MODULE_EDITOR::OnCancelClick( wxCommandEvent& event ) { EndModal( -1 ); } void DIALOG_MODULE_MODULE_EDITOR::OnOkClick( wxCommandEvent& event ) { BOARD_COMMIT commit( m_parent ); wxString msg; // First, test for invalid chars in module name wxString footprintName = m_FootprintNameCtrl->GetValue(); if( ! footprintName.IsEmpty() ) { if( ! MODULE::IsLibNameValid( footprintName ) ) { msg.Printf( _( "Error:\none of invalid chars <%s> found\nin <%s>" ), MODULE::StringLibNameInvalidChars( true ), GetChars( footprintName ) ); DisplayError( NULL, msg ); return; } } if( !m_PreviewPane->ValidateWithMessage( msg ) ) { DisplayError( NULL, msg ); return; } commit.Modify( m_currentModule ); m_currentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 1 ); switch( m_AttributsCtrl->GetSelection() ) { case 0: m_currentModule->SetAttributes( 0 ); break; case 1: m_currentModule->SetAttributes( MOD_CMS ); break; case 2: m_currentModule->SetAttributes( MOD_VIRTUAL ); break; } m_currentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() ); m_currentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() ); m_currentModule->SetDescription( m_DocCtrl->GetValue() ); m_currentModule->SetKeywords( m_KeywordCtrl->GetValue() ); // Init footprint name in library if( ! footprintName.IsEmpty() ) m_currentModule->SetFPID( LIB_ID( footprintName ) ); // Init Fields: TEXTE_MODULE& reference = m_currentModule->Reference(); reference = *m_referenceCopy; TEXTE_MODULE& value = m_currentModule->Value(); value = *m_valueCopy; // Initialize masks clearances m_currentModule->SetLocalClearance( ValueFromTextCtrl( *m_NetClearanceValueCtrl ) ); m_currentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) ); m_currentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) ); double dtmp; msg = m_SolderPasteMarginRatioCtrl->GetValue(); msg.ToDouble( &dtmp ); // A -50% margin ratio means no paste on a pad, the ratio must be >= -50 % if( dtmp < -50.0 ) dtmp = -50.0; // A margin ratio is always <= 0 if( dtmp > 0.0 ) dtmp = 0.0; m_currentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 ); std::list* draw3D = &m_currentModule->Models(); draw3D->clear(); draw3D->insert( draw3D->end(), m_shapes3D_list.begin(), m_shapes3D_list.end() ); m_currentModule->CalculateBoundingBox(); commit.Push( _( "Modify module properties" ) ); EndModal( 1 ); } void DIALOG_MODULE_MODULE_EDITOR::OnEditReference(wxCommandEvent& event) { wxPoint tmp = m_parent->GetCrossHairPosition(); m_parent->SetCrossHairPosition( m_referenceCopy->GetTextPos() ); m_parent->InstallTextModOptionsFrame( m_referenceCopy, NULL ); m_parent->SetCrossHairPosition( tmp ); m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() ); } void DIALOG_MODULE_MODULE_EDITOR::OnEditValue(wxCommandEvent& event) { wxPoint tmp = m_parent->GetCrossHairPosition(); m_parent->SetCrossHairPosition( m_valueCopy->GetTextPos() ); m_parent->InstallTextModOptionsFrame( m_valueCopy, NULL ); m_parent->SetCrossHairPosition( tmp ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); } void DIALOG_MODULE_MODULE_EDITOR::Cfg3DPath( wxCommandEvent& event ) { if( S3D::Configure3DPaths( this, Prj().Get3DCacheManager()->GetResolver() ) ) if( m_lastSelected3DShapeIndex >= 0 ) if( m_PreviewPane ) m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true ); }