/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 Wayne Stambaugh * Copyright (C) 2013-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _REPORTER_H_ #define _REPORTER_H_ #include #include #include /** * @file reporter.h * @author Wayne Stambaugh * @note A special thanks to Dick Hollenbeck who came up with the idea that inspired * me to write this. */ class wxStatusBar; class wxTextCtrl; class WX_HTML_REPORT_PANEL; class WX_INFOBAR; /** * A pure virtual class used to derive REPORTER objects from. * * The purpose of the REPORTER object is to offer a way for a procedural function * to report multiple errors without having to: *
    *
  • know too much about the caller's UI, i.e. wx.
  • *
  • stop after the first error
  • *
* the reporter has 4 severity levels (flags) tagging the messages: * - information * - warning * - error * - action (i.e. indication of changes - add component, change footprint, etc. ) * * They are indicators for the message formatting and displaying code, * filtering is not made here. */ class REPORTER { public: /** * Location where the message is to be reported. * LOC_HEAD messages are printed before all others (typically intro messages) * LOC_BODY messages are printed in the middle * LOC_TAIL messages are printed after all others (typically status messages) */ enum LOCATION { LOC_HEAD = 0, LOC_BODY, LOC_TAIL }; /** * Report a string with a given severity. * * @param aText is the string to report. * @param aSeverity is an indicator ( RPT_UNDEFINED, RPT_INFO, RPT_WARNING, RPT_ERROR, * RPT_ACTION ) used to filter and format messages */ virtual REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) = 0; /** * Places the report at the end of the list, for objects that support report ordering */ virtual REPORTER& ReportTail( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) { return Report( aText, aSeverity ); } /** * Places the report at the beginning of the list for objects that support ordering. */ virtual REPORTER& ReportHead( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) { return Report( aText, aSeverity ); } REPORTER& Report( const char* aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ); REPORTER& operator <<( const wxString& aText ) { return Report( aText ); } REPORTER& operator <<( const wxChar* aText ) { return Report( wxString( aText ) ); } REPORTER& operator <<( wxChar aChar ) { return Report( wxString( aChar ) ); } REPORTER& operator <<( const char* aText ) { return Report( aText ); } /** * Returns true if the reporter client is non-empty. */ virtual bool HasMessage() const = 0; virtual EDA_UNITS GetUnits() const { return EDA_UNITS::MILLIMETRES; } virtual ~REPORTER() { } }; /** * A wrapper for reporting to a wxTextCtrl object. */ class WX_TEXT_CTRL_REPORTER : public REPORTER { wxTextCtrl* m_textCtrl; public: WX_TEXT_CTRL_REPORTER( wxTextCtrl* aTextCtrl ) : REPORTER(), m_textCtrl( aTextCtrl ) { } virtual ~WX_TEXT_CTRL_REPORTER() { } REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override; }; /** * A wrapper for reporting to a wxString object. */ class WX_STRING_REPORTER : public REPORTER { wxString* m_string; public: WX_STRING_REPORTER( wxString* aString ) : REPORTER(), m_string( aString ) { } virtual ~WX_STRING_REPORTER() { } REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override; }; /** * A wrapper for reporting to a wx HTML window. */ class WX_HTML_PANEL_REPORTER : public REPORTER { WX_HTML_REPORT_PANEL* m_panel; public: WX_HTML_PANEL_REPORTER( WX_HTML_REPORT_PANEL* aPanel ) : REPORTER(), m_panel( aPanel ) { } virtual ~WX_HTML_PANEL_REPORTER() { } REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; REPORTER& ReportTail( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; REPORTER& ReportHead( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override; }; /** * A singleton reporter that reports to nowhere. * * Used as to simplify code by avoiding the reportee to check for a non-NULL reporter object. */ class NULL_REPORTER : public REPORTER { public: NULL_REPORTER() { } virtual ~NULL_REPORTER() { } static REPORTER& GetInstance(); REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override { return false; } }; /** * Debug type reporter, forwarding messages to std::cout. */ class STDOUT_REPORTER : public REPORTER { public: STDOUT_REPORTER() { } virtual ~STDOUT_REPORTER() { } static REPORTER& GetInstance(); REPORTER& Report( const wxString& aMsg, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override { return false; } }; class WXLOG_REPORTER : public REPORTER { public: WXLOG_REPORTER() { } virtual ~WXLOG_REPORTER() { } static REPORTER& GetInstance(); REPORTER& Report( const wxString& aMsg, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override { return false; } }; /** * A wrapper for reporting to a specific text location in a statusbar. */ class STATUSBAR_REPORTER : public REPORTER { public: STATUSBAR_REPORTER( wxStatusBar* aStatusBar, int aPosition = 0 ) : REPORTER(), m_statusBar( aStatusBar ), m_position( aPosition ) { } REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override; private: wxStatusBar* m_statusBar; int m_position; }; /** * A wrapper for reporting to a #WX_INFOBAR UI element. * * The infobar is not updated until the @c Finalize() method is called. That method will * queue either a show message or a dismiss event for the infobar - so this reporter is * safe to use inside a paint event without causing an infinite paint event loop. * * No action is taken if no message is given to the reporter. */ class INFOBAR_REPORTER : public REPORTER { public: INFOBAR_REPORTER( WX_INFOBAR* aInfoBar ) : REPORTER(), m_messageSet( false ), m_infoBar( aInfoBar ), m_message( wxEmptyString ), m_severity( RPT_SEVERITY_UNDEFINED ) { } REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override; bool HasMessage() const override; /** * Update the infobar with the reported text. */ void Finalize(); private: bool m_messageSet; WX_INFOBAR* m_infoBar; wxString m_message; SEVERITY m_severity; }; #endif // _REPORTER_H_