/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2020 Ian McInerney * Copyright (C) 2020-2021 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include BITMAP_BUTTON::BITMAP_BUTTON( wxWindow* aParent, wxWindowID aId, const wxPoint& aPos, const wxSize& aSize, int aStyles ) : wxPanel( aParent, aId, aPos, aSize, aStyles ), m_buttonState( 0 ), m_padding( 0 ), m_acceptDraggedInClicks( false ) { if( aSize == wxDefaultSize ) SetMinSize( wxButton::GetDefaultSize() ); Bind( wxEVT_PAINT, &BITMAP_BUTTON::OnPaint, this ); Bind( wxEVT_LEFT_UP, &BITMAP_BUTTON::OnLeftButtonUp, this ); Bind( wxEVT_LEFT_DOWN, &BITMAP_BUTTON::OnLeftButtonDown, this ); Bind( wxEVT_LEAVE_WINDOW, &BITMAP_BUTTON::OnMouseLeave, this ); Bind( wxEVT_ENTER_WINDOW, &BITMAP_BUTTON::OnMouseEnter, this ); Bind( wxEVT_KILL_FOCUS, &BITMAP_BUTTON::OnKillFocus, this ); Bind( wxEVT_SET_FOCUS, &BITMAP_BUTTON::OnSetFocus, this ); } BITMAP_BUTTON::~BITMAP_BUTTON() { } void BITMAP_BUTTON::SetPadding( int aPadding ) { m_padding = aPadding; SetMinSize( m_unadjustedMinSize + wxSize( aPadding * 2, aPadding * 2) ); } void BITMAP_BUTTON::SetBitmap( const wxBitmap& aBmp ) { m_normalBitmap = aBmp; m_unadjustedMinSize = aBmp.GetSize(); SetMinSize( wxSize( aBmp.GetWidth() + ( m_padding * 2 ), aBmp.GetHeight() + ( m_padding * 2 ) ) ); } void BITMAP_BUTTON::SetDisabledBitmap( const wxBitmap& aBmp ) { m_disabledBitmap = aBmp; } void BITMAP_BUTTON::AcceptDragInAsClick( bool aAcceptDragIn ) { m_acceptDraggedInClicks = aAcceptDragIn; } void BITMAP_BUTTON::OnMouseLeave( wxEvent& aEvent ) { clearFlag( wxCONTROL_CURRENT | wxCONTROL_PRESSED ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnMouseEnter( wxEvent& aEvent ) { setFlag( wxCONTROL_CURRENT ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnKillFocus( wxEvent& aEvent ) { clearFlag( wxCONTROL_FOCUSED ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnSetFocus( wxEvent& aEvent ) { setFlag( wxCONTROL_FOCUSED ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnLeftButtonUp( wxMouseEvent& aEvent ) { // Only create a button event when the control is enabled // and only accept clicks that came without prior mouse-down if configured if( !hasFlag( wxCONTROL_DISABLED ) && ( m_acceptDraggedInClicks || hasFlag( wxCONTROL_PRESSED | wxCONTROL_FOCUSED ) ) ) { wxEvtHandler* pEventHandler = GetEventHandler(); wxASSERT( pEventHandler ); pEventHandler->CallAfter( [=]() { wxCommandEvent evt( wxEVT_BUTTON, GetId() ); evt.SetEventObject( this ); GetEventHandler()->ProcessEvent( evt ); } ); } clearFlag( wxCONTROL_PRESSED ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnLeftButtonDown( wxMouseEvent& aEvent ) { setFlag( wxCONTROL_PRESSED ); Refresh(); aEvent.Skip(); } void BITMAP_BUTTON::OnPaint( wxPaintEvent& aEvent ) { bool darkMode = KIPLATFORM::UI::IsDarkTheme(); wxColor highlightColor = wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ); // The drawing rectangle wxRect rect( wxPoint( 0, 0 ), GetSize() ); wxPaintDC dc( this ); // This drawing is done so the button looks the same as an AUI toolbar button if( !hasFlag( wxCONTROL_DISABLED ) ) { if( hasFlag( wxCONTROL_PRESSED ) ) { dc.SetPen( wxPen( highlightColor ) ); dc.SetBrush( wxBrush( highlightColor.ChangeLightness( darkMode ? 20 : 150 ) ) ); dc.DrawRectangle( rect ); } else if( hasFlag( wxCONTROL_CURRENT | wxCONTROL_FOCUSED ) ) { dc.SetPen( wxPen( highlightColor ) ); dc.SetBrush( wxBrush( highlightColor.ChangeLightness( darkMode ? 40 : 170 ) ) ); // Checked items need a lighter hover rectangle if( hasFlag( wxCONTROL_CHECKED ) ) dc.SetBrush( wxBrush( highlightColor.ChangeLightness( darkMode ? 50 : 180 ) ) ); dc.DrawRectangle( rect ); } else if( hasFlag( wxCONTROL_CHECKED ) ) { dc.SetPen( wxPen( highlightColor ) ); dc.SetBrush( wxBrush( highlightColor.ChangeLightness( darkMode ? 40 : 170 ) ) ); dc.DrawRectangle( rect ); } } const wxBitmap& bmp = hasFlag( wxCONTROL_DISABLED ) ? m_disabledBitmap : m_normalBitmap; // Draw the bitmap with the upper-left corner offset by the padding if( bmp.IsOk() ) dc.DrawBitmap( bmp, m_padding, m_padding, true ); } bool BITMAP_BUTTON::Enable( bool aEnable ) { // If the requested state is already the current state, don't do anything if( aEnable != hasFlag( wxCONTROL_DISABLED ) ) return false; wxPanel::Enable( aEnable ); if( aEnable ) clearFlag( wxCONTROL_DISABLED ); else setFlag( wxCONTROL_DISABLED ); Refresh(); return true; } void BITMAP_BUTTON::Check( bool aCheck ) { if( aCheck ) setFlag( wxCONTROL_CHECKED ); else clearFlag( wxCONTROL_CHECKED ); Refresh(); }