/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016-2019 Wayne Stambaugh * Copyright (C) 2016-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #define OPT_SEP '|' ///< options separator character using namespace LIB_TABLE_T; static const wxString global_tbl_name( "sym-lib-table" ); const char* SYMBOL_LIB_TABLE::PropPowerSymsOnly = "pwr_sym_only"; const char* SYMBOL_LIB_TABLE::PropNonPowerSymsOnly = "non_pwr_sym_only"; int SYMBOL_LIB_TABLE::m_modifyHash = 1; // starts at 1 and goes up /// The global symbol library table. This is not dynamically allocated because /// in a multiple project environment we must keep its address constant (since it is /// the fallback table for multiple projects). SYMBOL_LIB_TABLE g_symbolLibraryTable; bool SYMBOL_LIB_TABLE_ROW::operator==( const SYMBOL_LIB_TABLE_ROW& aRow ) const { return LIB_TABLE_ROW::operator == ( aRow ) && type == aRow.type; } void SYMBOL_LIB_TABLE_ROW::SetType( const wxString& aType ) { type = SCH_IO_MGR::EnumFromStr( aType ); if( SCH_IO_MGR::SCH_FILE_T( -1 ) == type ) type = SCH_IO_MGR::SCH_LEGACY; } SYMBOL_LIB_TABLE::SYMBOL_LIB_TABLE( SYMBOL_LIB_TABLE* aFallBackTable ) : LIB_TABLE( aFallBackTable ) { // not copying fall back, simply search aFallBackTable separately // if "nickName not found". } SYMBOL_LIB_TABLE& SYMBOL_LIB_TABLE::GetGlobalLibTable() { return g_symbolLibraryTable; } void SYMBOL_LIB_TABLE::Parse( LIB_TABLE_LEXER* in ) { T tok; wxString errMsg; // to collect error messages // This table may be nested within a larger s-expression, or not. // Allow for parser of that optional containing s-epression to have looked ahead. if( in->CurTok() != T_sym_lib_table ) { in->NeedLEFT(); if( ( tok = in->NextTok() ) != T_sym_lib_table ) in->Expecting( T_sym_lib_table ); } while( ( tok = in->NextTok() ) != T_RIGHT ) { std::unique_ptr< SYMBOL_LIB_TABLE_ROW > row( new SYMBOL_LIB_TABLE_ROW ); if( tok == T_EOF ) in->Expecting( T_RIGHT ); if( tok != T_LEFT ) in->Expecting( T_LEFT ); // in case there is a "row integrity" error, tell where later. int lineNum = in->CurLineNumber(); if( ( tok = in->NextTok() ) != T_lib ) in->Expecting( T_lib ); // (name NICKNAME) in->NeedLEFT(); if( ( tok = in->NextTok() ) != T_name ) in->Expecting( T_name ); in->NeedSYMBOLorNUMBER(); row->SetNickName( in->FromUTF8() ); in->NeedRIGHT(); // After (name), remaining (lib) elements are order independent, and in // some cases optional. bool sawType = false; bool sawOpts = false; bool sawDesc = false; bool sawUri = false; bool sawDisabled = false; while( ( tok = in->NextTok() ) != T_RIGHT ) { if( tok == T_EOF ) in->Unexpected( T_EOF ); if( tok != T_LEFT ) in->Expecting( T_LEFT ); tok = in->NeedSYMBOLorNUMBER(); switch( tok ) { case T_uri: if( sawUri ) in->Duplicate( tok ); sawUri = true; in->NeedSYMBOLorNUMBER(); row->SetFullURI( in->FromUTF8() ); break; case T_type: if( sawType ) in->Duplicate( tok ); sawType = true; in->NeedSYMBOLorNUMBER(); row->SetType( in->FromUTF8() ); break; case T_options: if( sawOpts ) in->Duplicate( tok ); sawOpts = true; in->NeedSYMBOLorNUMBER(); row->SetOptions( in->FromUTF8() ); break; case T_descr: if( sawDesc ) in->Duplicate( tok ); sawDesc = true; in->NeedSYMBOLorNUMBER(); row->SetDescr( in->FromUTF8() ); break; case T_disabled: if( sawDisabled ) in->Duplicate( tok ); sawDisabled = true; row->SetEnabled( false ); break; default: in->Unexpected( tok ); } in->NeedRIGHT(); } if( !sawType ) in->Expecting( T_type ); if( !sawUri ) in->Expecting( T_uri ); // all nickNames within this table fragment must be unique, so we do not // use doReplace in InsertRow(). (However a fallBack table can have a // conflicting nickName and ours will supercede that one since in // FindLib() we search this table before any fall back.) wxString nickname = row->GetNickName(); // store it to be able to used it // after row deletion if an error occurs LIB_TABLE_ROW* tmp = row.release(); if( !InsertRow( tmp ) ) { delete tmp; // The table did not take ownership of the row. wxString msg = wxString::Format( _( "Duplicate library nickname \"%s\" found in symbol library " "table file line %d" ), GetChars( nickname ), lineNum ); if( !errMsg.IsEmpty() ) errMsg << '\n'; errMsg << msg; } } if( !errMsg.IsEmpty() ) THROW_IO_ERROR( errMsg ); } void SYMBOL_LIB_TABLE::Format( OUTPUTFORMATTER* aOutput, int aIndentLevel ) const { aOutput->Print( aIndentLevel, "(sym_lib_table\n" ); for( LIB_TABLE_ROWS_CITER it = rows.begin(); it != rows.end(); ++it ) { it->Format( aOutput, aIndentLevel+1 ); } aOutput->Print( aIndentLevel, ")\n" ); } int SYMBOL_LIB_TABLE::GetModifyHash() { int hash = 0; std::vector< wxString > libNames = GetLogicalLibs(); for( const auto& libName : libNames ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( libName ); if( !row || !row->plugin ) { wxFAIL; continue; } hash += row->plugin->GetModifyHash(); } hash += m_modifyHash; return hash; } void SYMBOL_LIB_TABLE::EnumerateSymbolLib( const wxString& aNickname, wxArrayString& aAliasNames, bool aPowerSymbolsOnly ) { SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); wxString options = row->GetOptions(); if( aPowerSymbolsOnly ) row->SetOptions( row->GetOptions() + " " + PropPowerSymsOnly ); row->plugin->EnumerateSymbolLib( aAliasNames, row->GetFullURI( true ), row->GetProperties() ); if( aPowerSymbolsOnly ) row->SetOptions( options ); } SYMBOL_LIB_TABLE_ROW* SYMBOL_LIB_TABLE::FindRow( const wxString& aNickname ) { SYMBOL_LIB_TABLE_ROW* row = dynamic_cast< SYMBOL_LIB_TABLE_ROW* >( findRow( aNickname ) ); if( !row ) { wxString msg = wxString::Format( _( "sym-lib-table files contain no library with nickname \"%s\"" ), GetChars( aNickname ) ); THROW_IO_ERROR( msg ); } // We've been 'lazy' up until now, but it cannot be deferred any longer, // instantiate a PLUGIN of the proper kind if it is not already in this // SYMBOL_LIB_TABLE_ROW. if( !row->plugin ) row->setPlugin( SCH_IO_MGR::FindPlugin( row->type ) ); return row; } void SYMBOL_LIB_TABLE::LoadSymbolLib( std::vector& aAliasList, const wxString& aNickname, bool aPowerSymbolsOnly ) { SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); wxString options = row->GetOptions(); if( aPowerSymbolsOnly ) row->SetOptions( row->GetOptions() + " " + PropPowerSymsOnly ); row->plugin->EnumerateSymbolLib( aAliasList, row->GetFullURI( true ), row->GetProperties() ); if( aPowerSymbolsOnly ) row->SetOptions( options ); // The library cannot know its own name, because it might have been renamed or moved. // Therefore footprints cannot know their own library nickname when residing in // a symbol library. // Only at this API layer can we tell the symbol about its actual library nickname. for( LIB_ALIAS* alias : aAliasList ) { // remove "const"-ness, I really do want to set nickname without // having to copy the LIB_ID and its two strings, twice each. LIB_ID& id = (LIB_ID&) alias->GetPart()->GetLibId(); id.SetLibNickname( row->GetNickName() ); } } LIB_ALIAS* SYMBOL_LIB_TABLE::LoadSymbol( const wxString& aNickname, const wxString& aAliasName ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, nullptr ); LIB_ALIAS* ret = row->plugin->LoadSymbol( row->GetFullURI( true ), aAliasName, row->GetProperties() ); // The library cannot know its own name, because it might have been renamed or moved. // Therefore footprints cannot know their own library nickname when residing in // a symbol library. // Only at this API layer can we tell the symbol about its actual library nickname. if( ret ) { // remove "const"-ness, I really do want to set nickname without // having to copy the LIB_ID and its two strings, twice each. LIB_ID& id = (LIB_ID&) ret->GetPart()->GetLibId(); id.SetLibNickname( row->GetNickName() ); } return ret; } SYMBOL_LIB_TABLE::SAVE_T SYMBOL_LIB_TABLE::SaveSymbol( const wxString& aNickname, const LIB_PART* aSymbol, bool aOverwrite ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, SAVE_SKIPPED ); if( !aOverwrite ) { // Try loading the footprint to see if it already exists, caller wants overwrite // protection, which is atypical, not the default. wxString name = aSymbol->GetLibId().GetLibItemName(); std::unique_ptr< LIB_ALIAS > symbol( row->plugin->LoadSymbol( row->GetFullURI( true ), name, row->GetProperties() ) ); if( symbol.get() ) return SAVE_SKIPPED; } row->plugin->SaveSymbol( row->GetFullURI( true ), aSymbol, row->GetProperties() ); return SAVE_OK; } void SYMBOL_LIB_TABLE::DeleteSymbol( const wxString& aNickname, const wxString& aSymbolName ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); return row->plugin->DeleteSymbol( row->GetFullURI( true ), aSymbolName, row->GetProperties() ); } void SYMBOL_LIB_TABLE::DeleteAlias( const wxString& aNickname, const wxString& aAliasName ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); return row->plugin->DeleteAlias( row->GetFullURI( true ), aAliasName, row->GetProperties() ); } bool SYMBOL_LIB_TABLE::IsSymbolLibWritable( const wxString& aNickname ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, false ); return row->plugin->IsSymbolLibWritable( row->GetFullURI( true ) ); } void SYMBOL_LIB_TABLE::DeleteSymbolLib( const wxString& aNickname ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); row->plugin->DeleteSymbolLib( row->GetFullURI( true ), row->GetProperties() ); } void SYMBOL_LIB_TABLE::CreateSymbolLib( const wxString& aNickname ) { const SYMBOL_LIB_TABLE_ROW* row = FindRow( aNickname ); wxCHECK( row && row->plugin, /* void */ ); row->plugin->CreateSymbolLib( row->GetFullURI( true ), row->GetProperties() ); } LIB_ALIAS* SYMBOL_LIB_TABLE::LoadSymbolWithOptionalNickname( const LIB_ID& aLibId ) { wxString nickname = aLibId.GetLibNickname(); wxString name = aLibId.GetLibItemName(); if( nickname.size() ) { return LoadSymbol( nickname, name ); } // nickname is empty, sequentially search (alphabetically) all libs/nicks for first match: else { std::vector nicks = GetLogicalLibs(); // Search each library going through libraries alphabetically. for( unsigned i = 0; i < nicks.size(); ++i ) { // FootprintLoad() returns NULL on not found, does not throw exception // unless there's an IO_ERROR. LIB_ALIAS* ret = LoadSymbol( nicks[i], name ); if( ret ) return ret; } return NULL; } } const wxString SYMBOL_LIB_TABLE::GlobalPathEnvVariableName() { return "KICAD_SYMBOL_DIR"; } bool SYMBOL_LIB_TABLE::LoadGlobalTable( SYMBOL_LIB_TABLE& aTable ) { bool tableExists = true; wxFileName fn = GetGlobalTableFileName(); if( !fn.FileExists() ) { tableExists = false; if( !fn.DirExists() && !fn.Mkdir( 0x777, wxPATH_MKDIR_FULL ) ) { THROW_IO_ERROR( wxString::Format( _( "Cannot create global library table path \"%s\"." ), GetChars( fn.GetPath() ) ) ); } // Attempt to copy the default global file table from the KiCad // template folder to the user's home configuration path. SEARCH_STACK ss; SystemDirsAppend( &ss ); wxString templatePath = Pgm().GetLocalEnvVariables().at( wxT( "KICAD_TEMPLATE_DIR" ) ).GetValue(); if( !templatePath.IsEmpty() ) ss.AddPaths( templatePath, 0 ); wxString fileName = ss.FindValidPath( global_tbl_name ); // The fallback is to create an empty global symbol table for the user to populate. if( fileName.IsEmpty() || !::wxCopyFile( fileName, fn.GetFullPath(), false ) ) { SYMBOL_LIB_TABLE emptyTable; emptyTable.Save( fn.GetFullPath() ); } } aTable.Load( fn.GetFullPath() ); return tableExists; } wxString SYMBOL_LIB_TABLE::GetGlobalTableFileName() { wxFileName fn; fn.SetPath( GetKicadConfigPath() ); fn.SetName( global_tbl_name ); return fn.GetFullPath(); } const wxString& SYMBOL_LIB_TABLE::GetSymbolLibTableFileName() { return global_tbl_name; }