/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef SCREEN_H
#define SCREEN_H
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include // COMPONENT_INSTANCE_REFERENCE
#include
#include
#include
#include
class BUS_ALIAS;
class LIB_PART;
class LIB_PIN;
class SCH_COMPONENT;
class SCH_LINE;
class SCH_TEXT;
class PLOTTER;
class REPORTER;
class SCH_EDIT_FRAME;
class SCH_SHEET;
class SCH_SHEET_LIST;
class SCH_SEXPR_PARSER;
class SCH_SEXPR_PLUGIN;
enum SCH_LINE_TEST_T
{
ENTIRE_LENGTH_T,
END_POINTS_ONLY_T,
EXCLUDE_END_POINTS_T
};
/// Max number of sheets in a hierarchy project
#define NB_MAX_SHEET 500
struct PICKED_SYMBOL
{
LIB_ID LibId;
int Unit;
int Convert;
std::vector> Fields;
PICKED_SYMBOL() : Unit( 1 ), Convert( 1 )
{
}
};
class SCH_SCREEN : public BASE_SCREEN
{
private:
wxString m_fileName; // File used to load the screen.
int m_refCount; // Number of sheets referencing this screen.
// Delete when it goes to zero.
/**
* The list of sheet paths sharing this screen. Used in some annotation calculations to
* update alternate references.
*
* Note: a screen having a m_refCount = 1 (only one sheet path using it) can have many
* sheet paths sharing this screen if it is inside another sheet having many instances.
*/
std::vector m_clientSheetPathList;
PAGE_INFO m_paper; // The size of the paper to print or plot on
TITLE_BLOCK m_titles;
wxPoint m_aux_origin; // Origin used for drill & place files by PCBNew
EE_RTREE m_rtree;
int m_modification_sync; // inequality with PART_LIBS::GetModificationHash() will
// trigger ResolveAll().
/// List of bus aliases stored in this screen
std::unordered_set< std::shared_ptr< BUS_ALIAS > > m_aliases;
/// Library symbols required for this schematic.
std::map m_libSymbols;
/**
* The list of symbol instances loaded from the schematic file.
*
* This list is only used to as temporary storage when the schematic file is loaded.
* If the screen is the root sheet, then this information is used to update the
* #SCH_COMPONENT instance reference and unit information after the entire schematic
* is loaded and is never used again. If this screen is not the root sheet, then the
* schematic file is the root sheet of another project and this information is saved
* unchanged back to the schematic file.
*
* @warning Under no circumstances is this information to be modified or used after the
* schematic file is loaded. It is read only and it is only written to non-root
* schematic files.
*/
std::vector m_symbolInstances;
std::vector m_sheetInstances;
friend SCH_EDIT_FRAME; // Only to populate m_symbolInstances.
friend SCH_SEXPR_PARSER; // Only to load instance information from schematic file.
friend SCH_SEXPR_PLUGIN; // Only to save the loaded instance information to schematic file.
void clearLibSymbols();
public:
/**
* Constructor
*/
SCH_SCREEN( EDA_ITEM* aParent = nullptr );
~SCH_SCREEN();
SCHEMATIC* Schematic() const;
EE_RTREE& Items() { return m_rtree; }
const EE_RTREE& Items() const { return m_rtree; }
bool IsEmpty()
{
return m_rtree.empty();
}
bool HasItems( KICAD_T aItemType ) const;
bool HasSheets() const { return HasItems( SCH_SHEET_T ); }
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && SCH_SCREEN_T == aItem->Type();
}
virtual wxString GetClass() const override
{
return wxT( "SCH_SCREEN" );
}
const PAGE_INFO& GetPageSettings() const { return m_paper; }
void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_paper = aPageSettings; }
void SetFileName( const wxString& aFileName ) { m_fileName = aFileName; }
const wxString& GetFileName() const { return m_fileName; }
const wxPoint& GetAuxOrigin() const { return m_aux_origin; }
void SetAuxOrigin( const wxPoint& aPosition ) { m_aux_origin = aPosition; }
const TITLE_BLOCK& GetTitleBlock() const { return m_titles; }
void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { m_titles = aTitleBlock; }
void DecRefCount();
void IncRefCount();
int GetRefCount() const { return m_refCount; }
/**
* @return the sheet paths sharing this screen
* if 1 this screen is not in a complex hierarchy: the reference field can be
* used to store the component reference
* if > 1 this screen is in a complex hierarchy, and components must have
* a full alternate reference management
*/
std::vector& GetClientSheetPaths()
{
return m_clientSheetPathList;
}
void Append( SCH_ITEM* aItem );
/**
* Copy the contents of \a aScreen into this #SCH_SCREEN object.
*
* @warning The contents of \a Screen cannot contain any duplicate sheet names or any
* hierarchy recursion issues or bad things will happen.
*
* @param aScreen is the screen to append to this one.
* @return false if there are any duplicate sheet names or any hierarchy recursion issues the
* calling this method or KiCad will crash.
*/
void Append( SCH_SCREEN* aScreen );
/**
* Delete all draw items and clears the project settings.
*/
void Clear( bool aFree = true );
/**
* Free all the items from the schematic associated with the screen.
*
* This does not delete any sub hierarchies.
*/
void FreeDrawList();
/**
* Check \a aPosition within a distance of \a aAccuracy for items of type \a aFilter.
*
* @param aPosition Position in drawing units.
* @param aAccuracy The maximum distance within \a Position to check for an item.
* @param aType The type of item to find.
* @return The item found that meets the search criteria or NULL if none found.
*/
SCH_ITEM* GetItem( const wxPoint& aPosition, int aAccuracy = 0,
KICAD_T aType = SCH_LOCATE_ANY_T );
void Place( SCH_EDIT_FRAME* frame, wxDC* DC ) { };
/**
* Initialize the #LIB_PART reference for each #SCH_COMPONENT found in this schematic
* from the project #SYMBOL_LIB_TABLE.
*
* Symbol library links are set using the symbol library table and will fall back to
* the cache only if the cache is loaded. The cache should only be loaded when opening
* legacy schematic files.
*
* @note This should only be called when the user specifically requests all library symbol
* links to be updated or when the legacy schematic is opened for the last time. All
* subsequent schematic loads with the new s-expression will contain the library
* symbols and should call #UpdateLocalLibSymbolLinks.
*
* @param aReporter Optional #REPORTER object to write status and error messages into.
*/
void UpdateSymbolLinks( REPORTER* aReporter = nullptr );
/**
* Initialize the #LIB_PART reference for each #SCH_COMPONENT found in this schematic
* with the local project library symbols
*/
void UpdateLocalLibSymbolLinks();
/**
* Print all the items in the screen to \a aDC.
*
* @note This function is useful only for schematic. The library editor and library viewer
* do not use a draw list and therefore draws nothing.
*/
void Print( const RENDER_SETTINGS* aSettings );
/**
* Plot all the schematic objects to \a aPlotter.
*
* @note This function is useful only for schematic. The library editor and library viewer
* do not use a draw list and therefore plots nothing.
*
* @param aPlotter The plotter object to plot to.
*/
void Plot( PLOTTER* aPlotter );
/**
* Remove \a aItem from the schematic associated with this screen.
*
* @note The removed item is not deleted. It is only unlinked from the item list.
* @param aItem Item to be removed from schematic.
* @return True if we successfully removed the item
*/
bool Remove( SCH_ITEM* aItem );
/**
* Updates \a aItem's bounding box in the tree
*
* @param aItem Item that needs to be updated.
*/
void Update( SCH_ITEM* aItem );
/**
* Removes \a aItem from the linked list and deletes the object.
*
* If \a aItem is a schematic sheet label, it is removed from the screen associated with
* the sheet that contains the label to be deleted.
*
* @param aItem The schematic object to be deleted from the screen.
*/
void DeleteItem( SCH_ITEM* aItem );
bool CheckIfOnDrawList( SCH_ITEM* st );
/**
* Test all of the connectable objects in the schematic for unused connection points.
* @param aPath is a sheet path to pass to UpdateDanglingState if desired
* @param aChangedHandler an optional callback to make on each changed item
*/
void TestDanglingEnds( const SCH_SHEET_PATH* aPath = nullptr,
std::function* aChangedHandler = nullptr );
/**
* Return all wires and junctions connected to \a aSegment which are not connected any
* component pin
*
* @param aSegment The segment to test for connections.
*/
std::set MarkConnections( SCH_LINE* aSegment );
/**
* Clear the state flags of all the items in the screen.
*/
void ClearDrawingState();
size_t CountConnectedItems( const wxPoint& aPos, bool aTestJunctions );
/**
* Test if a junction is required for the items at \a aPosition on the screen.
*
* A junction is required at \a aPosition if one of the following criteria is satisfied:
*
* - one wire midpoint and one or more wire endpoints;
* - three or more wire endpoints;
* - one wire midpoint and a component pin;
* - two or more wire endpoints and a component pin.
*
*
* @param aPosition The position to test.
* @param aNew Checks if a _new_ junction is needed, i.e. there isn't one already
* @return True if a junction is required at \a aPosition.
*/
bool IsJunctionNeeded( const wxPoint& aPosition, bool aNew = false );
/**
* Test if \a aPosition is a connection point on \a aLayer.
*
* @param aPosition Position to test.
* @param aLayer The layer type to test against. Valid layer types are #LAYER_NOTES,
* #LAYER_BUS, and #LAYER_WIRE.
* @return True if \a Position is a connection point on \a aLayer.
*/
bool IsTerminalPoint( const wxPoint& aPosition, int aLayer );
/**
* Test the screen for a component pin item at \a aPosition.
*
* @param aPosition Position to test.
* @param aSymbol The component if a pin was found, otherwise NULL.
* @param aEndPointOnly Set to true to test if \a aPosition is the connection
* point of the pin.
* @return The pin item if found, otherwise NULL.
*/
LIB_PIN* GetPin( const wxPoint& aPosition, SCH_COMPONENT** aSymbol = NULL,
bool aEndPointOnly = false );
/**
* Test the screen if \a aPosition is a sheet label object.
*
* @param aPosition The position to test.
* @return The sheet label object if found otherwise NULL.
*/
SCH_SHEET_PIN* GetSheetLabel( const wxPoint& aPosition );
/**
* Clear the annotation for the components in \a aSheetPath on the screen.
*
* @param aSheetPath The sheet path of the component annotation to clear. If NULL then
* the entire hierarchy is cleared.
*/
void ClearAnnotation( SCH_SHEET_PATH* aSheetPath );
/**
* For screens shared by many sheetpaths (complex hierarchies):
* to be able to clear or modify any reference related sharing this screen
* (i.e. thie list of components), an entry for each screen path must exist.
* This function creates missing entries, using as default reference the current
* reference field and unit number
* Note: m_clientSheetPathList must be up to date
* ( built by SCH_SCREENS::BuildClientSheetPathList() )
*/
void EnsureAlternateReferencesExist();
/**
* Add all schematic sheet and component objects in the screen to \a aItems.
*
* @param aItems Hierarchical item list to fill.
*/
void GetHierarchicalItems( std::vector* aItems );
/**
* Similar to Items().OfType( SCH_SHEET_T ), but return the sheets in a
* deterministic order (L-R, T-B) for sheet numbering.
* @param aItems
*/
void GetSheets( std::vector* aItems );
/**
* Return a line item located at \a aPosition.
*
* @param aPosition The wxPoint to test for a line item.
* @param aAccuracy Amount to inflate the item hit test bounding box.
* @param aLayer The layer the line is drawn upon.
* @param aSearchType Additional line test criteria.
* @return The SCH_LINE* of the wire item found at \a aPosition or NULL if item not
* found.
*/
SCH_LINE* GetLine( const wxPoint& aPosition, int aAccuracy = 0, int aLayer = LAYER_NOTES,
SCH_LINE_TEST_T aSearchType = ENTIRE_LENGTH_T );
SCH_LINE* GetWire( const wxPoint& aPosition, int aAccuracy = 0,
SCH_LINE_TEST_T aSearchType = ENTIRE_LENGTH_T )
{
return GetLine( aPosition, aAccuracy, LAYER_WIRE, aSearchType );
}
SCH_LINE* GetBus( const wxPoint& aPosition, int aAccuracy = 0,
SCH_LINE_TEST_T aSearchType = ENTIRE_LENGTH_T )
{
return GetLine( aPosition, aAccuracy, LAYER_BUS, aSearchType );
}
/**
* Return a label item located at \a aPosition.
*
* @param aPosition The wxPoint to test for label items.
* @param aAccuracy Amount to inflate the item hit test bounding box.
* @return The SCH_TEXT* of the label item found at \a aPosition or NULL if item not
* found.
*/
SCH_TEXT* GetLabel( const wxPoint& aPosition, int aAccuracy = 0 );
/**
* Fetch a list of unique #LIB_PART object pointers required to properly render each
* #SCH_COMPONENT in this schematic.
*
* @return The list of unique #LIB_PART object pointers.
*/
std::map& GetLibSymbols() { return m_libSymbols; }
/**
* Add \a aLibSymbol to the the library symbol map.
*
* The symbol is mapped to the result of #LIB_ID::Format(). If a symbol is already
* mapped, the existing symbol is replaced with \a aLibSymbol. The screen object takes
* ownership of the pointer.
*
* @param aLibSymbol A pointer the #LIB_PART to be added to the symbol map.
*/
void AddLibSymbol( LIB_PART* aLibSymbol );
/**
* Adds a bus alias definition (and transfers ownership of the pointer)
*/
void AddBusAlias( std::shared_ptr aAlias );
/**
* Removes all bus alias definitions
*/
void ClearBusAliases()
{
m_aliases.clear();
}
/**
* Returns a list of bus aliases defined in this screen
*/
std::unordered_set< std::shared_ptr > GetBusAliases()
{
return m_aliases;
}
const std::vector& GetSymbolInstances() const
{
return m_symbolInstances;
}
const std::vector& GetSheetInstances() const
{
return m_sheetInstances;
}
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override;
#endif
/**
* last value for the zoom level, usefull in Eeschema when changing the current displayed
* sheet to reuse the same zoom level when back to the sheet using this screen
*/
double m_LastZoomLevel;
};
/**
* Container class that holds multiple #SCH_SCREEN objects in a hierarchy.
*
* Individual #SCH_SCREEN objects are unique and correspond to .sch files.
*
* NOTE: It may be desirable to fold the functionality of SCH_SCREENS into
* the new SCHEMATIC class at some point, since SCHEMATIC can also be thought
* of as owning the collection of all the SCH_SCREEN objects.
*/
class SCH_SCREENS
{
private:
std::vector< SCH_SCREEN* > m_screens;
std::vector< SCH_SHEET* > m_sheets;
unsigned int m_index;
public:
SCH_SCREENS( SCH_SHEET* aSheet );
SCH_SCREENS( SCH_SHEET& aSheet ) : SCH_SCREENS( &aSheet ) {}
~SCH_SCREENS();
size_t GetCount() const { return m_screens.size(); }
SCH_SCREEN* GetFirst();
SCH_SCREEN* GetNext();
SCH_SCREEN* GetScreen( unsigned int aIndex ) const;
SCH_SHEET* GetSheet( unsigned int aIndex ) const;
/**
* Clear the annotation for the components inside new sheetpaths
* when a complex hierarchy is modified and new sheetpaths added
* when a screen shares more than one sheet path, missing alternate references are added
* and alternate references of new sheet paths are cleared
*
* @param aInitialSheetPathList is the initial sheet paths list of hierarchy before changes.
*/
void ClearAnnotationOfNewSheetPaths( SCH_SHEET_LIST& aInitialSheetPathList );
/**
* Test all sheet and component objects in the schematic for duplicate time stamps
* and replaces them as necessary.
* Time stamps must be unique in order for complex hierarchies know which components go
* to which sheets.
* @return The number of duplicate time stamps replaced.
*/
int ReplaceDuplicateTimeStamps();
/**
* Delete all electronic rules check markers of \a aMarkerType from all the screens in
* the list.
* @param aMarkerType Type of markers to be deleted.
*/
void DeleteAllMarkers( enum MARKER_BASE::TYPEMARKER aMarkerType, bool aIncludeExclusions );
/**
* Delete all markers of a particular type and error code.
*/
void DeleteMarkers( enum MARKER_BASE::TYPEMARKER aMarkerTyp, int aErrorCode,
bool aIncludeExclusions = true );
/**
* Delete a specific marker.
*/
void DeleteMarker( SCH_MARKER* aMarker );
/**
* Initialize the #LIB_PART reference for each #SCH_COMPONENT found in the full schematic.
*
* @note This should only be called when the user specifically requests all library symbol
* links to be update or when the legacy schematic is opened for the last time. All
* subsequent schematic loads with the new s-expression will contain the library
* symbols.
*
* @param aReporter An optional #REPORTER object pointer to write warning and error
* messages into.
*/
void UpdateSymbolLinks( REPORTER* aReporter = nullptr );
/**
* Test all of the schematic symbols to see if all #LIB_ID objects library nickname is not
* set.
*
* If none of the #LIB_ID object library nicknames are not set, this indicates that the
* project was created before the symbol library implementation.
*
* @return true in there are any symbols and if all of the #LIB_ID object library nicknames
* are empty, otherwise false.
*/
bool HasNoFullyDefinedLibIds();
/**
* Fetch all of the symbol library nickames into \a aLibNicknames.
*
* @param aLibNicknames is the array to populate with all of the unique library nicknames.
* @return the number of symbol library nicknames found.
*/
size_t GetLibNicknames( wxArrayString& aLibNicknames );
/**
* Change all of the symbol library nicknames.
*
* @param aFrom the current symbol library name to change.
* @param aTo the new symbol library name.
* @return the number of symbol library nicknames that were changed.
*/
int ChangeSymbolLibNickname( const wxString& aFrom, const wxString& aTo );
/**
* Check if one of the schematics in the list of screens is \a aSchematicFileName.
*
* Schematic file names in SCH_SCREEN object are stored with the absolute path to
* the schematic file.
*
* @param aSchematicFileName is the schematic file name to search.
* @return true if the a schematic matching the file name has been found.
*/
bool HasSchematic( const wxString& aSchematicFileName );
/**
* built the list of sheet paths sharing a screen for each screen in use
*/
void BuildClientSheetPathList();
/**
* Check \a aSchematicFileName for a potential file name case sensitivity issue.
*
* On platforms where file names are case sensitive, it is possible to schematic sheet
* file names that would cause issues on platforms where file name are case insensitive.
* File names foo.sch and Foo.sch are unique files on Linux and MacOS but on Windows
* this would result in a broken schematic.
*
* @param aSchematicFileName is the absolute path and file name of the file to test.
* @return true if \a aSchematicFileName would cause an issue.
*/
bool CanCauseCaseSensitivityIssue( const wxString& aSchematicFileName ) const;
private:
void addScreenToList( SCH_SCREEN* aScreen, SCH_SHEET* aSheet );
void buildScreenList( SCH_SHEET* aSheet);
};
#endif /* SCREEN_H */