/*****************************************************/ /* Component library edit field manipulation code. */ /*****************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "class_drawpanel.h" #include "confirm.h" #include "program.h" #include "general.h" #include "protos.h" #include "libeditframe.h" #include "class_library.h" static void ShowMoveField( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ); extern int m_unit; static wxPoint StartCursor, LastTextPosition; static void ExitMoveField( WinEDA_DrawPanel* Panel, wxDC* DC ) { Panel->ManageCurseur = NULL; Panel->ForceCloseManageCurseur = NULL; WinEDA_LibeditFrame* parent = ( WinEDA_LibeditFrame* ) Panel->GetParent(); if( parent == NULL ) return; LIB_DRAW_ITEM* item = parent->GetDrawItem(); if( item == NULL ) return; wxPoint curpos = Panel->GetScreen()->m_Curseur; Panel->GetScreen()->m_Curseur = StartCursor; ShowMoveField( Panel, DC, TRUE ); Panel->GetScreen()->m_Curseur = curpos; item->m_Flags = 0; parent->SetDrawItem( NULL ); } void WinEDA_LibeditFrame::StartMoveField( wxDC* DC, LIB_FIELD* field ) { wxPoint startPos; if( ( m_component == NULL ) || ( field == NULL ) ) return; m_drawItem = field; LastTextPosition = field->m_Pos; m_drawItem->m_Flags |= IS_MOVED; startPos.x = LastTextPosition.x; startPos.y = -LastTextPosition.y; DrawPanel->CursorOff( DC ); GetScreen()->m_Curseur = startPos; DrawPanel->MouseToCursorSchema(); DrawPanel->ManageCurseur = ShowMoveField; DrawPanel->ForceCloseManageCurseur = ExitMoveField; DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); StartCursor = GetScreen()->m_Curseur; DrawPanel->CursorOn( DC ); } /* * Routine to display text 'Field' on the move. * Normally called by cursor management code. */ static void ShowMoveField( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ) { WinEDA_LibeditFrame* parent = (WinEDA_LibeditFrame*) panel->GetParent(); if( parent == NULL ) return; LIB_FIELD* Field = (LIB_FIELD*) parent->GetDrawItem(); if( Field == NULL ) return; wxString text = Field->GetFullText( parent->GetUnit() ); if( erase ) Field->Draw( panel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &text, DefaultTransformMatrix ); LastTextPosition.x = panel->GetScreen()->m_Curseur.x; LastTextPosition.y = -panel->GetScreen()->m_Curseur.y; Field->m_Pos = LastTextPosition; Field->Draw( panel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &text, DefaultTransformMatrix ); } void WinEDA_LibeditFrame::PlaceField( wxDC* DC, LIB_FIELD* Field ) { if( Field == NULL ) return; Field->m_Flags = 0; Field->m_Pos.x = GetScreen()->m_Curseur.x; Field->m_Pos.y = -GetScreen()->m_Curseur.y; DrawPanel->CursorOff( DC ); wxString fieldText = Field->GetFullText( m_unit ); Field->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, GR_DEFAULT_DRAWMODE, &fieldText, DefaultTransformMatrix ); DrawPanel->CursorOn( DC ); GetScreen()->SetModify(); DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; m_drawItem = NULL; } void WinEDA_LibeditFrame::EditField( wxDC* DC, LIB_FIELD* Field ) { wxString Text; wxString title; if( Field == NULL ) return; switch( Field->m_FieldId ) { case REFERENCE: title = wxT( "Reference:" ); break; case VALUE: title = wxT( "Component Name / Value:" ); break; default: break; } Text = Field->m_Text; /* FIXME: Use wxTextEntry dialog here and check for cancel button. */ Get_Message( title, _( "Edit field" ), Text, this ); Text.Replace( wxT( " " ), wxT( "_" ) ); wxString fieldText = Field->GetFullText( m_unit ); /* If the value field is changed, this is equivalent to creating a new * component from the old one. Check for an existing library entry of * this "new" component and change the value only if there is no existing * entry with the same name. */ if( Field->m_FieldId == VALUE && Text != Field->m_Text ) { wxString msg; /* Test for an existing name in the current components alias list. */ if( Field->GetParent()->m_AliasList.Index( Text, false ) != wxNOT_FOUND ) { msg.Printf( _( "The field name <%s> is an existing alias of the \ component <%s>.\nPlease choose another name that does not conflict with any \ names in the alias list." ), GetChars( Text ), GetChars( Field->GetParent()->GetName() ) ); DisplayError( this, msg ); return; } /* Test for an existing entry in the library to prevent duplicate * entry names. */ if( m_library && m_library->FindEntry( Text ) != NULL ) { msg.Printf( _( "The field name <%s> conflicts with an existing \ entry in the component library <%s>.\nPlease choose another name that does \ not conflict with any library entries." ), GetChars( Text ), GetChars( m_library->GetName() ) ); DisplayError( this, msg ); return; } Field->GetParent()->SetName( Text ); } Field->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &fieldText, DefaultTransformMatrix ); if( !Text.IsEmpty() ) { SaveCopyInUndoList( Field->GetParent() ); Field->m_Text = Text; } else { DisplayError( this, _( "No new text: no change" ) ); } fieldText = Field->GetFullText( m_unit ); int drawMode = g_XorMode; if( Field->m_Flags == 0 ) drawMode = GR_DEFAULT_DRAWMODE; Field->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, drawMode, &fieldText, DefaultTransformMatrix ); GetScreen()->SetModify(); UpdateAliasSelectList(); } /* * Rotate a field horizontally or vertically. * * If a field is being edited, rotate. * Otherwise rotate the field at the current cursor position. */ void WinEDA_LibeditFrame::RotateField( wxDC* DC, LIB_FIELD* Field ) { if( Field == NULL ) return; GetScreen()->SetModify(); DrawPanel->CursorOff( DC ); GRSetDrawMode( DC, g_XorMode ); wxString fieldText = Field->GetFullText( m_unit ); Field->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &fieldText, DefaultTransformMatrix ); if( Field->m_Orient ) Field->m_Orient = 0; else Field->m_Orient = 900; int drawMode = g_XorMode; if( Field->m_Flags == 0 ) drawMode = GR_DEFAULT_DRAWMODE; Field->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, drawMode, &fieldText, DefaultTransformMatrix ); DrawPanel->CursorOn( DC ); } LIB_DRAW_ITEM* WinEDA_LibeditFrame::LocateItemUsingCursor() { if( m_component == NULL ) return NULL; if( ( m_drawItem == NULL ) || ( m_drawItem->m_Flags == 0 ) ) { m_drawItem = m_component->LocateDrawItem( m_unit, m_convert, TYPE_NOT_INIT, GetScreen()->m_MousePosition ); if( m_drawItem == NULL ) m_drawItem = m_component->LocateDrawItem( m_unit, m_convert, TYPE_NOT_INIT, GetScreen()->m_Curseur ); } return m_drawItem; }