/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include using namespace KIGFX::PREVIEW; struct SELECTION_COLORS { COLOR4D normal; COLOR4D additive; COLOR4D subtract; COLOR4D exclusiveOr; COLOR4D outline_l2r; COLOR4D outline_r2l; }; static const SELECTION_COLORS selectionColorScheme[2] = { { // dark background COLOR4D( 0.3, 0.3, 0.7, 0.3 ), // Slight blue COLOR4D( 0.3, 0.7, 0.3, 0.3 ), // Slight green COLOR4D( 0.7, 0.3, 0.3, 0.3 ), // Slight red COLOR4D( 0.7, 0.3, 0.3, 0.3 ), // Slight red COLOR4D( 1.0, 1.0, 0.4, 1.0 ), // yellow COLOR4D( 0.4, 0.4, 1.0, 1.0 ) // blue }, { // bright background COLOR4D( 0.5, 0.3, 1.0, 0.5 ), // Slight blue COLOR4D( 0.5, 1.0, 0.5, 0.5 ), // Slight green COLOR4D( 1.0, 0.5, 0.5, 0.5 ), // Slight red COLOR4D( 1.0, 0.5, 0.5, 0.5 ), // Slight red COLOR4D( 0.7, 0.7, 0.0, 1.0 ), // yellow COLOR4D( 0.1, 0.1, 1.0, 1.0 ) // blue } }; SELECTION_AREA::SELECTION_AREA() : m_additive( false ), m_subtractive( false ), m_exclusiveOr( false ) { } const BOX2I SELECTION_AREA::ViewBBox() const { BOX2I tmp; tmp.SetOrigin( m_origin ); tmp.SetEnd( m_end ); tmp.Normalize(); return tmp; } void SELECTION_AREA::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const { auto& gal = *aView->GetGAL(); auto rs = aView->GetPainter()->GetSettings(); const auto& scheme = rs->IsBackgroundDark() ? selectionColorScheme[0] : selectionColorScheme[1]; // Set the fill of the selection rectangle // based on the selection mode if( m_additive ) gal.SetFillColor( scheme.additive ); else if( m_subtractive ) gal.SetFillColor( scheme.subtract ); else if( m_exclusiveOr ) gal.SetFillColor( scheme.exclusiveOr ); else gal.SetFillColor( scheme.normal ); gal.SetIsStroke( true ); gal.SetIsFill( true ); // force 1-pixel-wide line gal.SetLineWidth( 0.0 ); // Set the stroke color to indicate window or crossing selection bool windowSelection = ( m_origin.x <= m_end.x ) ? true : false; if( aView->IsMirroredX() ) windowSelection = !windowSelection; gal.SetStrokeColor( windowSelection ? scheme.outline_l2r : scheme.outline_r2l ); gal.SetIsFill( false ); gal.DrawRectangle( m_origin, m_end ); gal.SetIsFill( true ); // draw the fill as the second object so that Z test will not clamp // the single-pixel-wide rectangle sides gal.DrawRectangle( m_origin, m_end ); }