/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace KIGFX; PCB_RENDER_SETTINGS::PCB_RENDER_SETTINGS() { m_backgroundColor = COLOR4D( 0.0, 0.0, 0.0, 1.0 ); m_padNumbers = true; m_netNamesOnPads = true; m_netNamesOnTracks = true; m_displayZone = DZ_SHOW_FILLED; m_clearance = CL_NONE; // By default everything should be displayed as filled for( unsigned int i = 0; i < TOTAL_LAYER_COUNT; ++i ) { m_sketchMode[i] = false; } update(); } void PCB_RENDER_SETTINGS::ImportLegacyColors( const COLORS_DESIGN_SETTINGS* aSettings ) { for( int i = 0; i < LAYER_ID_COUNT; i++ ) m_layerColors[i] = m_legacyColorMap[aSettings->GetLayerColor( i )]; for( int i = 0; i < END_PCB_VISIBLE_LIST; i++ ) m_layerColors[ITEM_GAL_LAYER( i )] = m_legacyColorMap[aSettings->GetItemColor( i )]; m_layerColors[ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE )] = m_layerColors[F_SilkS]; m_layerColors[ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE )] = m_layerColors[B_SilkS]; // Default colors for specific layers m_layerColors[ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE )] = COLOR4D( 0.5, 0.4, 0.0, 0.8 ); m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 0.8 ); m_layerColors[ITEM_GAL_LAYER( VIA_THROUGH_VISIBLE )] = COLOR4D( 0.6, 0.6, 0.6, 0.8 ); m_layerColors[ITEM_GAL_LAYER( VIA_BBLIND_VISIBLE )] = COLOR4D( 0.6, 0.6, 0.6, 0.8 ); m_layerColors[ITEM_GAL_LAYER( VIA_MICROVIA_VISIBLE )] = COLOR4D( 0.4, 0.4, 0.8, 0.8 ); m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.6, 0.6, 0.6, 0.8 ); m_layerColors[NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[ITEM_GAL_LAYER( ANCHOR_VISIBLE )] = COLOR4D( 0.3, 0.3, 1.0, 0.9 ); m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 0.8 ); m_layerColors[ITEM_GAL_LAYER( DRC_VISIBLE )] = COLOR4D( 1.0, 0.0, 0.0, 0.8 ); // Make ratsnest lines slightly transparent m_layerColors[ITEM_GAL_LAYER( RATSNEST_VISIBLE )].a = 0.8; // Netnames for copper layers for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu ) { const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 ); const COLOR4D darkLabel = lightLabel.Inverted(); LAYER_ID layer = *cu; if( m_layerColors[layer].GetBrightness() > 0.5 ) m_layerColors[GetNetnameLayer( layer )] = darkLabel; else m_layerColors[GetNetnameLayer( layer )] = lightLabel; } update(); } void PCB_RENDER_SETTINGS::LoadDisplayOptions( const DISPLAY_OPTIONS* aOptions ) { if( aOptions == NULL ) return; m_hiContrastEnabled = aOptions->m_ContrastModeDisplay; m_padNumbers = aOptions->m_DisplayPadNum; // Whether to draw tracks, vias & pads filled or as outlines m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] = !aOptions->m_DisplayPadFill; m_sketchMode[ITEM_GAL_LAYER( VIA_THROUGH_VISIBLE )] = !aOptions->m_DisplayViaFill; m_sketchMode[ITEM_GAL_LAYER( VIA_BBLIND_VISIBLE )] = !aOptions->m_DisplayViaFill; m_sketchMode[ITEM_GAL_LAYER( VIA_MICROVIA_VISIBLE )] = !aOptions->m_DisplayViaFill; m_sketchMode[ITEM_GAL_LAYER( TRACKS_VISIBLE )] = !aOptions->m_DisplayPcbTrackFill; // Net names display settings switch( aOptions->m_DisplayNetNamesMode ) { case 0: m_netNamesOnPads = false; m_netNamesOnTracks = false; break; case 1: m_netNamesOnPads = true; m_netNamesOnTracks = false; break; case 2: m_netNamesOnPads = false; m_netNamesOnTracks = true; break; case 3: m_netNamesOnPads = true; m_netNamesOnTracks = true; break; } // Zone display settings switch( aOptions->m_DisplayZonesMode ) { case 0: m_displayZone = DZ_SHOW_FILLED; break; case 1: m_displayZone = DZ_HIDE_FILLED; break; case 2: m_displayZone = DZ_SHOW_OUTLINED; break; } // Clearance settings switch( aOptions->m_ShowTrackClearanceMode ) { case DO_NOT_SHOW_CLEARANCE: m_clearance = CL_NONE; break; case SHOW_CLEARANCE_NEW_TRACKS: m_clearance = CL_NEW | CL_TRACKS; break; case SHOW_CLEARANCE_NEW_TRACKS_AND_VIA_AREAS: m_clearance = CL_NEW | CL_TRACKS | CL_VIAS; break; case SHOW_CLEARANCE_NEW_AND_EDITED_TRACKS_AND_VIA_AREAS: m_clearance = CL_NEW | CL_EDITED | CL_TRACKS | CL_VIAS; break; case SHOW_CLEARANCE_ALWAYS: m_clearance = CL_NEW | CL_EDITED | CL_EXISTING | CL_TRACKS | CL_VIAS; break; } if( aOptions->m_DisplayPadIsol ) m_clearance |= CL_PADS; } const COLOR4D& PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const { int netCode = -1; const EDA_ITEM* item = static_cast( aItem ); if( item ) { if( item->IsSelected() ) { return m_layerColorsSel[aLayer]; } // Try to obtain the netcode for the item if( const BOARD_CONNECTED_ITEM* conItem = dyn_cast ( item ) ) netCode = conItem->GetNetCode(); } // Single net highlight mode if( m_highlightEnabled && netCode == m_highlightNetcode ) return m_layerColorsHi[aLayer]; // Return grayish color for non-highlighted layers in the high contrast mode if( m_hiContrastEnabled && m_activeLayers.count( aLayer ) == 0 ) return m_hiContrastColor; // Catch the case when highlight and high-contraste modes are enabled // and we are drawing a not highlighted track if( m_highlightEnabled ) return m_layerColorsDark[aLayer]; // No special modificators enabled return m_layerColors[aLayer]; } void PCB_RENDER_SETTINGS::update() { RENDER_SETTINGS::update(); // Calculate darkened/highlighted variants of layer colors for( int i = 0; i < TOTAL_LAYER_COUNT; i++ ) { m_layerColorsHi[i] = m_layerColors[i].Brightened( m_highlightFactor ); m_layerColorsDark[i] = m_layerColors[i].Darkened( 1.0 - m_highlightFactor ); m_layerColorsSel[i] = m_layerColors[i].Brightened( m_selectFactor ); } } PCB_PAINTER::PCB_PAINTER( GAL* aGal ) : PAINTER( aGal ) { } int PCB_PAINTER::getLineThickness( int aActualThickness ) const { // if items have 0 thickness, draw them with the outline // width, otherwise respect the set value (which, no matter // how small will produce something) if( aActualThickness == 0 ) return m_pcbSettings.m_outlineWidth; return aActualThickness; } bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer ) { const EDA_ITEM* item = static_cast( aItem ); // the "cast" applied in here clarifies which overloaded draw() is called switch( item->Type() ) { case PCB_ZONE_T: case PCB_TRACE_T: draw( static_cast( item ), aLayer ); break; case PCB_VIA_T: draw( static_cast( item ), aLayer ); break; case PCB_PAD_T: draw( static_cast( item ), aLayer ); break; case PCB_LINE_T: case PCB_MODULE_EDGE_T: draw( static_cast( item ), aLayer ); break; case PCB_TEXT_T: draw( static_cast( item ), aLayer ); break; case PCB_MODULE_TEXT_T: draw( static_cast( item ), aLayer ); break; case PCB_MODULE_T: draw( static_cast( item ), aLayer ); break; case PCB_ZONE_AREA_T: draw( static_cast( item ) ); break; case PCB_DIMENSION_T: draw( static_cast( item ), aLayer ); break; case PCB_TARGET_T: draw( static_cast( item ) ); break; case PCB_MARKER_T: draw( static_cast( item ) ); break; default: // Painter does not know how to draw the object return false; } return true; } void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) { VECTOR2D start( aTrack->GetStart() ); VECTOR2D end( aTrack->GetEnd() ); int width = aTrack->GetWidth(); if( m_pcbSettings.m_netNamesOnTracks && IsNetnameLayer( aLayer ) ) { // If there is a net name - display it on the track if( aTrack->GetNetCode() > NETINFO_LIST::UNCONNECTED ) { VECTOR2D line = ( end - start ); double length = line.EuclideanNorm(); // Check if the track is long enough to have a netname displayed if( length < 10 * width ) return; const wxString& netName = aTrack->GetShortNetname(); VECTOR2D textPosition = start + line / 2.0; // center of the track double textOrientation = -atan( line.y / line.x ); double textSize = width; m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetStrokeColor( m_pcbSettings.GetColor( NULL, aLayer ) ); m_gal->SetLineWidth( width / 10.0 ); m_gal->SetFontBold( false ); m_gal->SetFontItalic( false ); m_gal->SetTextMirrored( false ); m_gal->SetGlyphSize( VECTOR2D( textSize * 0.7, textSize * 0.7 ) ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->BitmapText( netName, textPosition, textOrientation ); } } else if( IsCopperLayer( aLayer ) ) { // Draw a regular track const COLOR4D& color = m_pcbSettings.GetColor( aTrack, aLayer ); m_gal->SetStrokeColor( color ); m_gal->SetIsStroke( true ); if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( TRACKS_VISIBLE )] ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsFill( false ); } else { // Filled mode m_gal->SetFillColor( color ); m_gal->SetIsFill( true ); } m_gal->DrawSegment( start, end, width ); // Clearance lines constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING | PCB_RENDER_SETTINGS::CL_TRACKS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->DrawSegment( start, end, width + aTrack->GetClearance() * 2 ); } } } void PCB_PAINTER::draw( const VIA* aVia, int aLayer ) { VECTOR2D center( aVia->GetStart() ); double radius = 0.0; // Only draw the via if at least one of the layers it crosses is being displayed BOARD* brd = aVia->GetBoard( ); if( !( brd->GetVisibleLayers() & aVia->GetLayerSet() ).any() ) return; // Choose drawing settings depending on if we are drawing via's pad or hole if( aLayer == ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ) ) radius = aVia->GetDrillValue() / 2.0; else radius = aVia->GetWidth() / 2.0; bool sketchMode = false; const COLOR4D& color = m_pcbSettings.GetColor( aVia, aLayer ); switch( aVia->GetViaType() ) { case VIA_THROUGH: sketchMode = m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( VIA_THROUGH_VISIBLE )]; break; case VIA_BLIND_BURIED: sketchMode = m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( VIA_BBLIND_VISIBLE )]; break; case VIA_MICROVIA: sketchMode = m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( VIA_MICROVIA_VISIBLE )]; break; default: assert( false ); break; } if( aVia->GetViaType() == VIA_BLIND_BURIED ) { // Buried vias are drawn in a special way to indicate the top and bottom layers LAYER_ID layerTop, layerBottom; aVia->LayerPair( &layerTop, &layerBottom ); if( aLayer == ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ) ) { // TODO outline mode m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); m_gal->DrawCircle( center, radius ); } else { double width = ( aVia->GetWidth() - aVia->GetDrillValue() ) / 2.0; m_gal->SetLineWidth( width ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); if( aLayer == layerTop ) { m_gal->DrawArc( center, radius, 0.0, M_PI / 2.0 ); } else if( aLayer == layerBottom ) { m_gal->DrawArc( center, radius, M_PI, 3.0 * M_PI / 2.0 ); } else if( aLayer == ITEM_GAL_LAYER( VIA_BBLIND_VISIBLE ) ) { m_gal->DrawArc( center, radius, M_PI / 2.0, M_PI ); m_gal->DrawArc( center, radius, 3.0 * M_PI / 2.0, 2.0 * M_PI ); } } } else { // Regular vias m_gal->SetIsFill( !sketchMode ); m_gal->SetIsStroke( sketchMode ); if( sketchMode ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( color ); } else { // Filled mode m_gal->SetFillColor( color ); } m_gal->DrawCircle( center, radius ); } // Clearance lines constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING | PCB_RENDER_SETTINGS::CL_VIAS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags && aLayer != ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ) ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->DrawCircle( center, radius + aVia->GetClearance() ); } } void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) { PAD_SHAPE_T shape; double m, n; double orientation = aPad->GetOrientation(); wxString buffer; // Draw description layer if( IsNetnameLayer( aLayer ) ) { VECTOR2D position( aPad->ShapePos() ); // Is anything that we can display enabled? if( m_pcbSettings.m_netNamesOnPads || m_pcbSettings.m_padNumbers ) { bool displayNetname = ( m_pcbSettings.m_netNamesOnPads && !aPad->GetNetname().empty() ); VECTOR2D padsize = VECTOR2D( aPad->GetSize() ); double maxSize = PCB_RENDER_SETTINGS::MAX_FONT_SIZE; double size = padsize.y; // Keep the size ratio for the font, but make it smaller if( padsize.x < padsize.y ) { orientation += 900.0; size = padsize.x; std::swap( padsize.x, padsize.y ); } else if( padsize.x == padsize.y ) { // If the text is displayed on a symmetrical pad, do not rotate it orientation = 0.0; } // Font size limits if( size > maxSize ) size = maxSize; m_gal->Save(); m_gal->Translate( position ); // do not display descriptions upside down NORMALIZE_ANGLE_90( orientation ); m_gal->Rotate( -orientation * M_PI / 1800.0 ); // Default font settings m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetFontBold( false ); m_gal->SetFontItalic( false ); m_gal->SetTextMirrored( false ); m_gal->SetStrokeColor( m_pcbSettings.GetColor( NULL, aLayer ) ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); // Set the text position to the pad shape position (the pad position is not the best place) VECTOR2D textpos( 0.0, 0.0 ); // Divide the space, to display both pad numbers and netnames // and set the Y text position to display 2 lines if( displayNetname && m_pcbSettings.m_padNumbers ) { size = size / 2.0; textpos.y = size / 2.0; } if( displayNetname ) { // calculate the size of net name text: double tsize = 1.5 * padsize.x / aPad->GetShortNetname().Length(); tsize = std::min( tsize, size ); // Use a smaller text size to handle interline, pen size.. tsize *= 0.7; VECTOR2D namesize( tsize, tsize ); m_gal->SetGlyphSize( namesize ); m_gal->SetLineWidth( namesize.x / 12.0 ); m_gal->BitmapText( aPad->GetShortNetname(), textpos, 0.0 ); } if( m_pcbSettings.m_padNumbers ) { textpos.y = -textpos.y; aPad->StringPadName( buffer ); int len = buffer.Length(); double tsize = 1.5 * padsize.x / len; tsize = std::min( tsize, size ); // Use a smaller text size to handle interline, pen size.. tsize *= 0.7; tsize = std::min( tsize, size ); VECTOR2D numsize( tsize, tsize ); m_gal->SetGlyphSize( numsize ); m_gal->SetLineWidth( numsize.x / 12.0 ); m_gal->BitmapText( aPad->GetPadName(), textpos, 0.0 ); } m_gal->Restore(); } return; } // Pad drawing const COLOR4D& color = m_pcbSettings.GetColor( aPad, aLayer ); VECTOR2D size; if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] ) { // Outline mode m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( color ); } else { // Filled mode m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); } m_gal->Save(); m_gal->Translate( VECTOR2D( aPad->GetPosition() ) ); m_gal->Rotate( -aPad->GetOrientationRadians() ); // Choose drawing settings depending on if we are drawing a pad itself or a hole if( aLayer == ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ) ) { // Drawing hole: has same shape as PAD_CIRCLE or PAD_OVAL size = VECTOR2D( aPad->GetDrillSize() ) / 2.0; shape = aPad->GetDrillShape() == PAD_DRILL_SHAPE_OBLONG ? PAD_SHAPE_OVAL : PAD_SHAPE_CIRCLE; } else if( aLayer == F_Mask || aLayer == B_Mask ) { // Drawing soldermask int soldermaskMargin = aPad->GetSolderMaskMargin(); m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize().x / 2.0 + soldermaskMargin, aPad->GetSize().y / 2.0 + soldermaskMargin ); shape = aPad->GetShape(); } else if( aLayer == F_Paste || aLayer == B_Paste ) { // Drawing solderpaste wxSize solderpasteMargin = aPad->GetSolderPasteMargin(); m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize().x / 2.0 + solderpasteMargin.x, aPad->GetSize().y / 2.0 + solderpasteMargin.y ); shape = aPad->GetShape(); } else { // Drawing every kind of pad m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize() ) / 2.0; shape = aPad->GetShape(); } switch( shape ) { case PAD_SHAPE_OVAL: if( size.y >= size.x ) { m = ( size.y - size.x ); n = size.x; if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] ) { // Outline mode m_gal->DrawArc( VECTOR2D( 0, -m ), n, -M_PI, 0 ); m_gal->DrawArc( VECTOR2D( 0, m ), n, M_PI, 0 ); m_gal->DrawLine( VECTOR2D( -n, -m ), VECTOR2D( -n, m ) ); m_gal->DrawLine( VECTOR2D( n, -m ), VECTOR2D( n, m ) ); } else { // Filled mode m_gal->DrawCircle( VECTOR2D( 0, -m ), n ); m_gal->DrawCircle( VECTOR2D( 0, m ), n ); m_gal->DrawRectangle( VECTOR2D( -n, -m ), VECTOR2D( n, m ) ); } } else { m = ( size.x - size.y ); n = size.y; if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] ) { // Outline mode m_gal->DrawArc( VECTOR2D( -m, 0 ), n, M_PI / 2, 3 * M_PI / 2 ); m_gal->DrawArc( VECTOR2D( m, 0 ), n, M_PI / 2, -M_PI / 2 ); m_gal->DrawLine( VECTOR2D( -m, -n ), VECTOR2D( m, -n ) ); m_gal->DrawLine( VECTOR2D( -m, n ), VECTOR2D( m, n ) ); } else { // Filled mode m_gal->DrawCircle( VECTOR2D( -m, 0 ), n ); m_gal->DrawCircle( VECTOR2D( m, 0 ), n ); m_gal->DrawRectangle( VECTOR2D( -m, -n ), VECTOR2D( m, n ) ); } } break; case PAD_SHAPE_RECT: m_gal->DrawRectangle( VECTOR2D( -size.x, -size.y ), VECTOR2D( size.x, size.y ) ); break; case PAD_SHAPE_ROUNDRECT: { SHAPE_POLY_SET polySet; wxSize prsize( size.x * 2, size.y * 2 ); const int segmentToCircleCount = 64; const int corner_radius = aPad->GetRoundRectCornerRadius( prsize ); TransformRoundRectToPolygon( polySet, wxPoint( 0, 0 ), prsize, 0.0, corner_radius, segmentToCircleCount ); if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] ) m_gal->DrawPolyline( polySet.Outline( 0 ) ); else m_gal->DrawPolygon( polySet ); break; } case PAD_SHAPE_TRAPEZOID: { std::deque pointList; wxPoint corners[4]; VECTOR2D padSize = VECTOR2D( aPad->GetSize().x, aPad->GetSize().y ) / 2; VECTOR2D deltaPadSize = size - padSize; // = solder[Paste/Mask]Margin or 0 aPad->BuildPadPolygon( corners, wxSize( deltaPadSize.x, deltaPadSize.y ), 0.0 ); SHAPE_POLY_SET polySet; polySet.NewOutline(); polySet.Append( VECTOR2I( corners[0] ) ); polySet.Append( VECTOR2I( corners[1] ) ); polySet.Append( VECTOR2I( corners[2] ) ); polySet.Append( VECTOR2I( corners[3] ) ); if( m_pcbSettings.m_sketchMode[ITEM_GAL_LAYER( PADS_VISIBLE )] ) m_gal->DrawPolyline( polySet.COutline( 0 ) ); else m_gal->DrawPolygon( polySet ); } break; case PAD_SHAPE_CIRCLE: m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), size.x ); break; } m_gal->Restore(); // Clearance lines // It has to be called after GAL::Restore() as TransformShapeWithClearanceToPolygon() // returns already transformed coordinates constexpr int clearanceFlags = /*PCB_RENDER_SETTINGS::CL_EXISTING |*/ PCB_RENDER_SETTINGS::CL_PADS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags && ( aLayer == ITEM_GAL_LAYER( PAD_FR_VISIBLE ) || aLayer == ITEM_GAL_LAYER( PAD_BK_VISIBLE ) || aLayer == ITEM_GAL_LAYER( PADS_VISIBLE ) ) ) { SHAPE_POLY_SET polySet; constexpr int SEGCOUNT = 64; aPad->TransformShapeWithClearanceToPolygon( polySet, aPad->GetClearance(), SEGCOUNT, 1.0 ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( polySet.COutline( 0 ) ); } } void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment, int aLayer ) { const COLOR4D& color = m_pcbSettings.GetColor( aSegment, aSegment->GetLayer() ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); if( m_pcbSettings.m_sketchMode[aLayer] ) m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); // Outline mode else m_gal->SetLineWidth( getLineThickness( aSegment->GetWidth() ) ); // Filled mode switch( aSegment->GetShape() ) { case S_SEGMENT: m_gal->DrawLine( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetEnd() ) ); break; case S_RECT: wxASSERT_MSG( false, wxT( "Not tested yet" ) ); m_gal->DrawRectangle( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetEnd() ) ); break; case S_ARC: m_gal->DrawArc( VECTOR2D( aSegment->GetCenter() ), aSegment->GetRadius(), aSegment->GetArcAngleStart() * M_PI / 1800.0, ( aSegment->GetArcAngleStart() + aSegment->GetAngle() ) * M_PI / 1800.0 ); break; case S_CIRCLE: m_gal->DrawCircle( VECTOR2D( aSegment->GetCenter() ), aSegment->GetRadius() ); break; case S_POLYGON: { std::deque pointsList; m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); m_gal->Save(); MODULE* module = aSegment->GetParentModule(); if( module ) { m_gal->Translate( module->GetPosition() ); m_gal->Rotate( -module->GetOrientationRadians() ); } else { // not tested m_gal->Translate( aSegment->GetPosition() ); m_gal->Rotate( -aSegment->GetAngle() * M_PI / 1800.0 ); } std::copy( aSegment->GetPolyPoints().begin(), aSegment->GetPolyPoints().end(), std::back_inserter( pointsList ) ); m_gal->SetLineWidth( aSegment->GetWidth() ); m_gal->DrawPolyline( pointsList ); m_gal->DrawPolygon( pointsList ); m_gal->Restore(); break; } case S_CURVE: m_gal->DrawCurve( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetBezControl1() ), VECTOR2D( aSegment->GetBezControl2() ), VECTOR2D( aSegment->GetEnd() ) ); break; case S_LAST: break; } } void PCB_PAINTER::draw( const TEXTE_PCB* aText, int aLayer ) { wxString shownText( aText->GetShownText() ); if( shownText.Length() == 0 ) return; const COLOR4D& color = m_pcbSettings.GetColor( aText, aText->GetLayer() ); VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y ); if( m_pcbSettings.m_sketchMode[aLayer] ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); } else { // Filled mode m_gal->SetLineWidth( getLineThickness( aText->GetThickness() ) ); } m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetTextAttributes( aText ); m_gal->StrokeText( shownText, position, aText->GetTextAngleRadians() ); } void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) { wxString shownText( aText->GetShownText() ); if( shownText.Length() == 0 ) return; const COLOR4D& color = m_pcbSettings.GetColor( aText, aLayer ); VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y ); if( m_pcbSettings.m_sketchMode[aLayer] ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); } else { // Filled mode m_gal->SetLineWidth( getLineThickness( aText->GetThickness() ) ); } m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetTextAttributes( aText ); m_gal->StrokeText( shownText, position, aText->GetDrawRotationRadians() ); // Draw the umbilical line if( aText->IsSelected() && aText->GetType() != TEXTE_MODULE::TEXT_is_DIVERS ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( COLOR4D( 0.0, 0.0, 1.0, 1.0 ) ); m_gal->DrawLine( position, aText->GetParent()->GetPosition() ); } } void PCB_PAINTER::draw( const MODULE* aModule, int aLayer ) { if( aLayer == ITEM_GAL_LAYER( ANCHOR_VISIBLE ) ) { const COLOR4D color = m_pcbSettings.GetColor( aModule, ITEM_GAL_LAYER( ANCHOR_VISIBLE ) ); // Draw anchor m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); // Keep the size constant, not related to the scale double anchorSize = 5.0 / m_gal->GetWorldScale(); VECTOR2D center = aModule->GetPosition(); m_gal->DrawLine( center - VECTOR2D( anchorSize, 0 ), center + VECTOR2D( anchorSize, 0 ) ); m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) ); } } void PCB_PAINTER::draw( const ZONE_CONTAINER* aZone ) { const COLOR4D& color = m_pcbSettings.GetColor( aZone, aZone->GetLayer() ); std::deque corners; PCB_RENDER_SETTINGS::DISPLAY_ZONE_MODE displayMode = m_pcbSettings.m_displayZone; // Draw the outline m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); const CPolyLine* polygon = aZone->Outline(); for( int i = 0; i < polygon->GetCornersCount(); ++i ) { corners.push_back( VECTOR2D( polygon->GetPos( i ) ) ); if( polygon->IsEndContour( i ) ) { // The last point for closing the polyline corners.push_back( corners[0] ); m_gal->DrawPolyline( corners ); corners.clear(); } } // Draw the filling if( displayMode != PCB_RENDER_SETTINGS::DZ_HIDE_FILLED ) { const SHAPE_POLY_SET& polySet = aZone->GetFilledPolysList(); if( polySet.OutlineCount() == 0 ) // Nothing to draw return; // Set up drawing options m_gal->SetFillColor( color ); m_gal->SetLineWidth( aZone->GetMinThickness() ); if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( true ); } else if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_OUTLINED ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); } for( int i = 0; i < polySet.OutlineCount(); i++ ) { const SHAPE_LINE_CHAIN& outline = polySet.COutline( i ); // fixme: GAL drawing API that accepts SHAPEs directly (this fiddling with double<>int conversion // is just a performance hog) for( int j = 0; j < outline.PointCount(); j++ ) corners.push_back ( (VECTOR2D) outline.CPoint( j ) ); corners.push_back( (VECTOR2D) outline.CPoint( 0 ) ); if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED ) { m_gal->DrawPolygon( corners ); m_gal->DrawPolyline( corners ); } else if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_OUTLINED ) { m_gal->DrawPolyline( corners ); } corners.clear(); } } } void PCB_PAINTER::draw( const DIMENSION* aDimension, int aLayer ) { const COLOR4D& strokeColor = m_pcbSettings.GetColor( aDimension, aLayer ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineThickness( aDimension->GetWidth() ) ); // Draw an arrow m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_crossBarF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineGO ), VECTOR2D( aDimension->m_featureLineGF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineDO ), VECTOR2D( aDimension->m_featureLineDF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarF ), VECTOR2D( aDimension->m_arrowD1F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarF ), VECTOR2D( aDimension->m_arrowD2F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_arrowG1F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_arrowG2F ) ); // Draw text TEXTE_PCB& text = aDimension->Text(); VECTOR2D position( text.GetTextPos().x, text.GetTextPos().y ); m_gal->SetLineWidth( text.GetThickness() ); m_gal->SetTextAttributes( &text ); m_gal->StrokeText( text.GetShownText(), position, text.GetTextAngleRadians() ); } void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) { const COLOR4D& strokeColor = m_pcbSettings.GetColor( aTarget, aTarget->GetLayer() ); VECTOR2D position( aTarget->GetPosition() ); double size, radius; m_gal->SetLineWidth( getLineThickness( aTarget->GetWidth() ) ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->Save(); m_gal->Translate( position ); if( aTarget->GetShape() ) { // shape x m_gal->Rotate( M_PI / 4.0 ); size = 2.0 * aTarget->GetSize() / 3.0; radius = aTarget->GetSize() / 2.0; } else { // shape + size = aTarget->GetSize() / 2.0; radius = aTarget->GetSize() / 3.0; } m_gal->DrawLine( VECTOR2D( -size, 0.0 ), VECTOR2D( size, 0.0 ) ); m_gal->DrawLine( VECTOR2D( 0.0, -size ), VECTOR2D( 0.0, size ) ); m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), radius ); m_gal->Restore(); } void PCB_PAINTER::draw( const MARKER_PCB* aMarker ) { // If you are changing this, update MARKER_PCB::ViewBBox() const int scale = 100000; const VECTOR2D arrow[] = { VECTOR2D( 0 * scale, 0 * scale ), VECTOR2D( 8 * scale, 1 * scale ), VECTOR2D( 4 * scale, 3 * scale ), VECTOR2D( 13 * scale, 8 * scale ), VECTOR2D( 9 * scale, 9 * scale ), VECTOR2D( 8 * scale, 13 * scale ), VECTOR2D( 3 * scale, 4 * scale ), VECTOR2D( 1 * scale, 8 * scale ) }; m_gal->Save(); m_gal->Translate( aMarker->GetPosition() ); m_gal->SetFillColor( COLOR4D( 1.0, 0.0, 0.0, 1.0 ) ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->DrawPolygon( arrow, sizeof( arrow ) / sizeof( VECTOR2D ) ); m_gal->Restore(); } const double PCB_RENDER_SETTINGS::MAX_FONT_SIZE = Millimeter2iu( 10.0 );