/* * This program source code file is part of KiCad, a free EDA CAD application. * * Created on: 11 Mar 2016, author John Beard * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file array_creator.cpp */ #include "array_creator.h" #include #include void ARRAY_CREATOR::Invoke() { const int numItems = getNumberOfItemsToArray(); // bail out if no items if( numItems == 0 ) return; MODULE* const module = getModule(); const bool isModuleEditor = module != NULL; const bool enableArrayNumbering = isModuleEditor; const wxPoint rotPoint = getRotationCentre(); DIALOG_CREATE_ARRAY dialog( &m_parent, enableArrayNumbering, rotPoint ); int ret = dialog.ShowModal(); DIALOG_CREATE_ARRAY::ARRAY_OPTIONS* const array_opts = dialog.GetArrayOptions(); if( ret == wxID_OK && array_opts != NULL ) { PICKED_ITEMS_LIST newItemsList; if( isModuleEditor ) { // modedit saves everything upfront m_parent.SaveCopyInUndoList( getBoard()->m_Modules, UR_MODEDIT ); } for ( int i = 0; i < numItems; ++i ) { BOARD_ITEM* item = getNthItemToArray( i ); if( item->Type() == PCB_PAD_T && !isModuleEditor ) { // If it is not the module editor, then duplicate the parent module instead item = static_cast( item )->GetParent(); } // The first item in list is the original item. We do not modify it for( int ptN = 1; ptN < array_opts->GetArraySize(); ptN++ ) { BOARD_ITEM* new_item; if( isModuleEditor ) { // increment pad numbers if do any renumbering // (we will number again later according to the numbering scheme if set) new_item = module->DuplicateAndAddItem( item, array_opts->ShouldNumberItems() ); } else { // PCB items keep the same numbering new_item = getBoard()->DuplicateAndAddItem( item, false ); // @TODO: we should merge zones. This is a bit tricky, because // the undo command needs saving old area, if it is merged. } if( new_item ) { array_opts->TransformItem( ptN, new_item, rotPoint ); prePushAction( new_item ); newItemsList.PushItem( new_item ); // For undo list postPushAction( new_item ); } // attempt to renumber items if the array parameters define // a complete numbering scheme to number by (as opposed to // implicit numbering by incrementing the items during creation if( new_item && array_opts->NumberingStartIsSpecified() ) { // Renumber pads. Only new pad number renumbering has meaning, // in the footprint editor. if( new_item->Type() == PCB_PAD_T ) { const wxString padName = array_opts->GetItemNumber( ptN ); static_cast( new_item )->SetPadName( padName ); } } } } if( !isModuleEditor ) { // Add all items as a single undo point for PCB editors m_parent.SaveCopyInUndoList( newItemsList, UR_NEW ); } finalise(); } }