/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2010 Jean-Pierre Charras * Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 1992-2021 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file dcode.h */ #ifndef _DCODE_H_ #define _DCODE_H_ #include #include #include using KIGFX::COLOR4D; class wxDC; class GERBER_DRAW_ITEM; class EDA_RECT; /** * The set of all gerber aperture types allowed, according to page 16 of * http://gerbv.sourceforge.net/docs/rs274xrevd_e.pdf */ enum APERTURE_T { APT_CIRCLE = 'C', // Flashed shape: Circle with or without hole APT_RECT = 'R', // Flashed shape: Rectangle with or without hole APT_OVAL = '0', // Flashed shape: Oval with or without hole APT_POLYGON = 'P', // Flashed shape: Regular polygon (3 to 12 edges) // with or without hole. Can be rotated APT_MACRO = 'M' // Complex shape given by a macro definition (see AM_PRIMITIVE_ID) }; // In aperture definition, round, oval and rectangular flashed shapes // can have a hole (round or rectangular) // this option is stored in .m_DrillShape D_CODE member enum APERTURE_DEF_HOLETYPE { APT_DEF_NO_HOLE = 0, APT_DEF_ROUND_HOLE, APT_DEF_RECT_HOLE }; /* define min and max values for D Codes values. * note: values >= 0 and < FIRST_DCODE can be used for special purposes */ #define FIRST_DCODE 10 #define LAST_DCODE 10000 #define TOOLS_MAX_COUNT (LAST_DCODE + 1) struct APERTURE_MACRO; /** * A gerber DCODE (also called Aperture) definition. */ class D_CODE { public: D_CODE( int num_dcode ); ~D_CODE(); void Clear_D_CODE_Data(); /** * Add a parameter to the D_CODE parameter list. * * Used to customize the corresponding aperture macro. */ void AppendParam( double aValue ) { m_am_params.push_back( aValue ); } /** * Return the number of parameters stored in parameter list. */ unsigned GetParamCount() const { return m_am_params.size(); } /** * Return a parameter stored in parameter list. * * @param aIdx is the index of parameter. */ double GetParam( unsigned aIdx ) const { wxASSERT( aIdx <= m_am_params.size() ); if( aIdx <= m_am_params.size() ) return m_am_params[aIdx - 1]; else return 0; } void SetMacro( APERTURE_MACRO* aMacro ) { m_Macro = aMacro; } APERTURE_MACRO* GetMacro() const { return m_Macro; } /** * Return a character string telling what type of aperture type \a aType is. * * @param aType is the aperture type to show. */ static const wxChar* ShowApertureType( APERTURE_T aType ); /** * Draw the dcode shape for flashed items. * * When an item is flashed, the DCode shape is the shape of the item. * * @param aParent is the #GERBER_DRAW_ITEM being drawn. * @param aClipBox is the device context clip box (NULL is no clip). * @param aDC is the device context. * @param aColor is the normal color to use. * @param aShapePos is the actual shape position * @param aFilledShape set to true to draw in filled mode, false to draw in sketch mode */ void DrawFlashedShape( GERBER_DRAW_ITEM* aParent, EDA_RECT* aClipBox, wxDC* aDC, const COLOR4D& aColor, const wxPoint& aShapePos, bool aFilledShape ); /** * A helper function used to draw the polygon stored in m_PolyCorners. * * Draw some Apertures shapes when they are defined as filled polygons. APT_POLYGON is * always a polygon, but some complex shapes are also converted to polygons (shapes with * holes, some rotated shapes). * * @param aParent is the #GERBER_DRAW_ITEM being drawn. * @param aClipBox is the device context clip box (NULL is no clip). * @param aDC is the device context. * @param aColor is the normal color to use. * @param aFilled set to true to draw in filled mode, false to draw in sketch mode. * @param aPosition is the actual shape position. */ void DrawFlashedPolygon( GERBER_DRAW_ITEM* aParent, EDA_RECT* aClipBox, wxDC* aDC, const COLOR4D& aColor, bool aFilled, const wxPoint& aPosition ); /** * Convert a shape to an equivalent polygon. * * Arcs and circles are approximated by segments. Useful when a shape is not a graphic * primitive (shape with hole, rotated shape ... ) and cannot be easily drawn. */ void ConvertShapeToPolygon(); /** * Calculate a value that can be used to evaluate the size of text when displaying the * D-Code of an item. * * Due to the complexity of some shapes, one cannot calculate the "size" of a shape (only * a bounding box) but here, the "dimension" of the shape is the diameter of the primitive * or for lines the width of the line if the shape is a line. * * @param aParent is the parent GERBER_DRAW_ITEM which is actually drawn. * @return a dimension, or -1 if no dim to calculate. */ int GetShapeDim( GERBER_DRAW_ITEM* aParent ); public: wxSize m_Size; ///< Horizontal and vertical dimensions. APERTURE_T m_Shape; ///< shape ( Line, rectangle, circle , oval .. ) int m_Num_Dcode; ///< D code value ( >= 10 ) wxSize m_Drill; ///< dimension of the hole (if any) (drill file) APERTURE_DEF_HOLETYPE m_DrillShape; ///< shape of the hole (0 = no hole, round = 1, ///< rect = 2). double m_Rotation; ///< shape rotation in degrees int m_EdgesCount; ///< in aperture definition Polygon only: ///< number of edges for the polygon bool m_InUse; ///< false if the aperture (previously defined) ///< is not used to draw something bool m_Defined; ///< false if the aperture is not defined in the header wxString m_AperFunction; ///< the aperture attribute (created by a ///< %TA.AperFunction command). ///< attached to the D_CODE SHAPE_POLY_SET m_Polygon; /* Polygon used to draw APT_POLYGON shape and some other * complex shapes which are converted to polygon * (shapes with hole ) */ private: APERTURE_MACRO* m_Macro; ///< no ownership, points to GERBER.m_aperture_macros element. /** * parameters used only when this D_CODE holds a reference to an aperture * macro, and these parameters would customize the macro. */ std::vector m_am_params; }; #endif // ifndef _DCODE_H_