/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2022 Mark Roszko * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "command_export_pcb_base.h" #include #include #include #include #include #include #include CLI::EXPORT_PCB_BASE_COMMAND::EXPORT_PCB_BASE_COMMAND( const std::string& aName, bool aOutputIsDir ) : COMMAND( aName ) { m_selectedLayersSet = false; m_requireLayers = false; m_hasLayerArg = false; if( aOutputIsDir ) { m_argParser.add_argument( "-o", ARG_OUTPUT ) .default_value( std::string() ) .help( UTF8STDSTR( _( "Output directory:" ) ) ); // todo fix after string freeze in v8 } else { m_argParser.add_argument( "-o", ARG_OUTPUT ) .default_value( std::string() ) .help( UTF8STDSTR( _( "Output file name" ) ) ); } m_argParser.add_argument( ARG_INPUT ).help( UTF8STDSTR( _( "Input file" ) ) ); // Build list of layer names and their layer mask: for( int layer = 0; layer < PCB_LAYER_ID_COUNT; ++layer ) { std::string untranslated = TO_UTF8( wxString( LSET::Name( PCB_LAYER_ID( layer ) ) ) ); //m_layerIndices[untranslated] = PCB_LAYER_ID( layer ); // Add layer name used in pcb files m_layerMasks[untranslated] = LSET( PCB_LAYER_ID( layer ) ); // Add layer name using GUI canonical layer name m_layerGuiMasks[ TO_UTF8(LayerName( layer ) ) ] = LSET( PCB_LAYER_ID( layer ) ); } // Add list of grouped layer names used in pcb files m_layerMasks["*"] = LSET::AllLayersMask(); m_layerMasks["*.Cu"] = LSET::AllCuMask(); m_layerMasks["*In.Cu"] = LSET::InternalCuMask(); m_layerMasks["F&B.Cu"] = LSET( 2, F_Cu, B_Cu ); m_layerMasks["*.Adhes"] = LSET( 2, B_Adhes, F_Adhes ); m_layerMasks["*.Paste"] = LSET( 2, B_Paste, F_Paste ); m_layerMasks["*.Mask"] = LSET( 2, B_Mask, F_Mask ); m_layerMasks["*.SilkS"] = LSET( 2, B_SilkS, F_SilkS ); m_layerMasks["*.Fab"] = LSET( 2, B_Fab, F_Fab ); m_layerMasks["*.CrtYd"] = LSET( 2, B_CrtYd, F_CrtYd ); // Add list of grouped layer names using GUI canonical layer names m_layerGuiMasks["*.Adhesive"] = LSET( 2, B_Adhes, F_Adhes ); m_layerGuiMasks["*.Silkscreen"] = LSET( 2, B_SilkS, F_SilkS ); m_layerGuiMasks["*.Courtyard"] = LSET( 2, B_CrtYd, F_CrtYd ); } LSET CLI::EXPORT_PCB_BASE_COMMAND::convertLayerStringList( wxString& aLayerString, bool& aLayerArgSet ) const { LSET layerMask; if( !aLayerString.IsEmpty() ) { layerMask.reset(); wxStringTokenizer layerTokens( aLayerString, "," ); while( layerTokens.HasMoreTokens() ) { std::string token = TO_UTF8( layerTokens.GetNextToken() ); // Search for a layer name in canonical layer name used in .kicad_pcb files: if( m_layerMasks.count( token ) ) { layerMask |= m_layerMasks.at(token); aLayerArgSet = true; } // Search for a layer name in canonical layer name used in GUI (not translated): else if( m_layerGuiMasks.count( token ) ) { layerMask |= m_layerGuiMasks.at(token); aLayerArgSet = true; } else { wxFprintf( stderr, _( "Invalid layer name \"%s\"\n" ), token ); } } } return layerMask; } void CLI::EXPORT_PCB_BASE_COMMAND::addLayerArg( bool aRequire ) { m_argParser.add_argument( "-l", ARG_LAYERS ) .default_value( std::string() ) .help( UTF8STDSTR( _( "Comma separated list of untranslated layer names to include such as " "F.Cu,B.Cu" ) ) ); m_hasLayerArg = true; m_requireLayers = aRequire; } int CLI::EXPORT_PCB_BASE_COMMAND::doPerform( KIWAY& aKiway ) { if( m_hasLayerArg ) { wxString layers = FROM_UTF8( m_argParser.get( ARG_LAYERS ).c_str() ); LSET layerMask = convertLayerStringList( layers, m_selectedLayersSet ); if( m_requireLayers && layerMask.Seq().size() < 1 ) { wxFprintf( stderr, _( "At least one or more layers must be specified\n" ) ); return EXIT_CODES::ERR_ARGS; } m_selectedLayers = layerMask; } return EXIT_CODES::OK; }