/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wandadoo.fr * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_board_item.h * @brief Classes BOARD_ITEM and BOARD_CONNECTED_ITEM. */ #ifndef BOARD_ITEM_STRUCT_H #define BOARD_ITEM_STRUCT_H #include #include #include class BOARD; class BOARD_ITEM_CONTAINER; class EDA_DRAW_PANEL; class SHAPE_POLY_SET; /** * Enum STROKE_T * is the set of shapes for segments (graphic segments and tracks) which are often * in the .m_Shape member */ enum STROKE_T { S_SEGMENT = 0, ///< usual segment : line with rounded ends S_RECT, ///< segment with non rounded ends S_ARC, ///< Arcs (with rounded ends) S_CIRCLE, ///< ring S_POLYGON, ///< polygon (not yet used for tracks, but could be in microwave apps) S_CURVE, ///< Bezier Curve S_LAST ///< last value for this list }; /** * Class BOARD_ITEM * is a base class for any item which can be embedded within the BOARD * container class, and therefore instances of derived classes should only be * found in Pcbnew or other programs that use class BOARD and its contents. * The corresponding class in Eeschema is SCH_ITEM. */ class BOARD_ITEM : public EDA_ITEM { protected: PCB_LAYER_ID m_Layer; public: BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) : EDA_ITEM( aParent, idtype ), m_Layer( F_Cu ) { } // Do not create a copy constructor & operator=. // The ones generated by the compiler are adequate. virtual const wxPoint GetPosition() const = 0; /** * Function GetCenter() * * This defaults to the same point as returned by GetPosition(), unless * overridden * * @return centre point of the item */ virtual const wxPoint GetCenter() const { return GetPosition(); } virtual void SetPosition( const wxPoint& aPos ) = 0; /** * Function IsConnected() * Returns information if the object is derived from BOARD_CONNECTED_ITEM. * @return True if the object is of BOARD_CONNECTED_ITEM type, false otherwise. */ virtual bool IsConnected() const { return false; } /** * A value of wxPoint(0,0) which can be passed to the Draw() functions. */ static wxPoint ZeroOffset; BOARD_ITEM* Next() const { return static_cast( Pnext ); } BOARD_ITEM* Back() const { return static_cast( Pback ); } BOARD_ITEM_CONTAINER* GetParent() const { return (BOARD_ITEM_CONTAINER*) m_Parent; } /** * Function GetLayer * returns the primary layer this item is on. */ virtual PCB_LAYER_ID GetLayer() const { return m_Layer; } /** * Function GetLayerSet * returns a "layer mask", which is a bitmap of all layers on which the * TRACK segment or VIA physically resides. * @return int - a layer mask, see layers_id_colors_visibility.h. */ virtual LSET GetLayerSet() const { return LSET( m_Layer ); } /** * Function SetLayer * sets the layer this item is on. * @param aLayer The layer number. * is virtual because some items (in fact: class DIMENSION) * have a slightly different initialization */ virtual void SetLayer( PCB_LAYER_ID aLayer ) { // trap any invalid layers, then go find the caller and fix it. // wxASSERT( unsigned( aLayer ) < unsigned( NB_PCB_LAYERS ) ); m_Layer = aLayer; } /** * Function Draw * BOARD_ITEMs have their own color information. */ virtual void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset = ZeroOffset ) = 0; /** * Swap data between aItem and aImage. * aItem and aImage should have the same type * Used in undo redo command to swap values between an item and its copy * Only values like layer, size .. which are modified by editing are swapped, * not the pointers like * Pnext and Pback because aItem is not changed in the linked list * @param aImage = the item image which contains data to swap */ virtual void SwapData( BOARD_ITEM* aImage ); /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual so * objects like D_PAD, which reside on multiple layers can do their own * form of testing. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ virtual bool IsOnLayer( PCB_LAYER_ID aLayer ) const { return m_Layer == aLayer; } /** * Function IsTrack * tests to see if this object is a track or via (or microvia). * form of testing. * @return bool - true if a track or via, else false. */ bool IsTrack() const { return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T ); } /** * Function IsLocked * @return bool - true if the object is locked, else false */ virtual bool IsLocked() const { // only MODULEs & TRACKs can be locked at this time. return false; } /** * Function SetLocked * modifies 'lock' status for of the item. */ virtual void SetLocked( bool aLocked ) { // only MODULEs & TRACKs can be locked at this time. } /** * Function UnLink * detaches this object from its owner. This base class implementation * should work for all derived classes which are held in a DLIST<>. */ virtual void UnLink(); /** * Function DeleteStructure * deletes this object after UnLink()ing it from its owner if it has one. */ void DeleteStructure(); /** * Function ShowShape * converts the enum STROKE_T integer value to a wxString. */ static wxString ShowShape( STROKE_T aShape ); // Some geometric transforms, that must be rewritten for derived classes /** * Function Move * move this object. * @param aMoveVector - the move vector for this object. */ virtual void Move( const wxPoint& aMoveVector ) { wxFAIL_MSG( wxString::Format( wxT( "virtual BOARD_ITEM::Move called for %s" ), GetClass() ) ); } void Move( const VECTOR2I& aMoveVector ) { Move( wxPoint( aMoveVector.x, aMoveVector.y ) ); } /** * Function Rotate * Rotate this object. * @param aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ virtual void Rotate( const wxPoint& aRotCentre, double aAngle ) { wxMessageBox( wxT( "virtual BOARD_ITEM::Rotate used, should not occur" ), GetClass() ); } void Rotate( const VECTOR2I& aRotCentre, double aAngle ) { Rotate( wxPoint( aRotCentre.x, aRotCentre.y ), aAngle ); } /** * Function Flip * Flip this object, i.e. change the board side for this object * @param aCentre - the rotation point. */ virtual void Flip( const wxPoint& aCentre ) { wxMessageBox( wxT( "virtual BOARD_ITEM::Flip used, should not occur" ), GetClass() ); } void Flip( const VECTOR2I& aCentre ) { Flip( wxPoint( aCentre.x, aCentre.y ) ); } /** * Function GetBoard * returns the BOARD in which this BOARD_ITEM resides, or NULL if none. */ virtual BOARD* GetBoard() const; /** * Function GetLayerName * returns the name of the PCB layer on which the item resides. * * @return wxString containing the layer name associated with this item. */ wxString GetLayerName() const; virtual bool HitTest( const wxPoint& aPosition ) const override { return EDA_ITEM::HitTest( aPosition ); } /** * Function HitTest * tests if the \a aRect intersects or contains this object (depending on \a aContained). * * @param aRect A reference to an EDA_RECT object containg the area to test. * @param aContained Test if \a aRect contains this object completly. * @param aAccuracy Increase the item bounding box by this amount. * @return bool - True if \a aRect contains this object completly or if \a aRect intersects * the object and \a aContained is False, otherwise false. */ virtual bool HitTest( const EDA_RECT& aRect, bool aContained = true, int aAccuracy = 0) const { return false; // derived classes should override this function } virtual void ViewGetLayers( int aLayers[], int& aCount ) const override; /** * Function TransformShapeWithClearanceToPolygon * Convert the item shape to a closed polygon * Used in filling zones calculations * Circles and arcs are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the pad * @param aCircleToSegmentsCount = the number of segments to approximate a circle * @param aCorrectionFactor = the correction to apply to circles radius to keep * clearance when the circle is approximated by segment bigger or equal * to the real clearance value (usually near from 1.0) * @param ignoreLineWidth = used for edge cut items where the line width is only * for visualization */ virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor, bool ignoreLineWidth = false ) const; }; #endif /* BOARD_ITEM_STRUCT_H */