/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Chris Pavlina * Copyright (C) 2016-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include /** * Menu IDs for the hotkey context menu */ enum ID_WHKL_MENU_IDS { ID_EDIT_HOTKEY = 2001, ID_RESET, ID_DEFAULT, ID_CLEAR }; /** * Store the hotkey change data associated with each row. * * To change a hotkey, edit it via GetCurrentValue() in the row's client data, then call * WIDGET_HOTKEY_LIST::UpdateFromClientData(). */ class WIDGET_HOTKEY_CLIENT_DATA : public wxClientData { HOTKEY& m_changed_hotkey; public: WIDGET_HOTKEY_CLIENT_DATA( HOTKEY& aChangedHotkey ) : m_changed_hotkey( aChangedHotkey ) {} HOTKEY& GetChangedHotkey() { return m_changed_hotkey; } }; /** * Dialog to prompt the user to enter a key. */ class HK_PROMPT_DIALOG : public DIALOG_SHIM { wxKeyEvent m_event; public: HK_PROMPT_DIALOG( wxWindow* aParent, wxWindowID aId, const wxString& aTitle, const wxString& aName, const wxString& aCurrentKey ) : DIALOG_SHIM( aParent, aId, aTitle, wxDefaultPosition, wxDefaultSize ) { wxPanel* panel = new wxPanel( this, wxID_ANY, wxDefaultPosition, wxDefaultSize ); wxBoxSizer* sizer = new wxBoxSizer( wxVERTICAL ); /* Dialog layout: * * inst_label........................ * ---------------------------------- * * cmd_label_0 cmd_label_1 \ * | fgsizer * key_label_0 key_label_1 / */ wxStaticText* inst_label = new wxStaticText( panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTRE_HORIZONTAL ); inst_label->SetLabelText( _( "Press a new hotkey, or press Esc to cancel..." ) ); sizer->Add( inst_label, 0, wxALL, 5 ); sizer->Add( new wxStaticLine( panel ), 0, wxALL | wxEXPAND, 2 ); wxFlexGridSizer* fgsizer = new wxFlexGridSizer( 2 ); wxStaticText* cmd_label_0 = new wxStaticText( panel, wxID_ANY, _( "Command:" ) ); fgsizer->Add( cmd_label_0, 0, wxALL | wxALIGN_CENTRE_VERTICAL, 5 ); wxStaticText* cmd_label_1 = new wxStaticText( panel, wxID_ANY, wxEmptyString ); cmd_label_1->SetFont( cmd_label_1->GetFont().Bold() ); cmd_label_1->SetLabel( aName ); fgsizer->Add( cmd_label_1, 0, wxALL | wxALIGN_CENTRE_VERTICAL, 5 ); wxStaticText* key_label_0 = new wxStaticText( panel, wxID_ANY, _( "Current key:" ) ); fgsizer->Add( key_label_0, 0, wxALL | wxALIGN_CENTRE_VERTICAL, 5 ); wxStaticText* key_label_1 = new wxStaticText( panel, wxID_ANY, wxEmptyString ); key_label_1->SetFont( key_label_1->GetFont().Bold() ); key_label_1->SetLabel( aCurrentKey ); fgsizer->Add( key_label_1, 0, wxALL | wxALIGN_CENTRE_VERTICAL, 5 ); sizer->Add( fgsizer, 1, wxEXPAND ); // Wrap the sizer in a second to give a larger border around the whole dialog wxBoxSizer* outer_sizer = new wxBoxSizer( wxVERTICAL ); outer_sizer->Add( sizer, 0, wxALL | wxEXPAND, 10 ); panel->SetSizer( outer_sizer ); Layout(); outer_sizer->Fit( this ); Center(); SetMinClientSize( GetClientSize() ); // Binding both EVT_CHAR and EVT_CHAR_HOOK ensures that all key events, including // specials like Tab and Return, are received, particularly on MSW. panel->Bind( wxEVT_CHAR, &HK_PROMPT_DIALOG::OnChar, this ); panel->Bind( wxEVT_CHAR_HOOK, &HK_PROMPT_DIALOG::OnCharHook, this ); SetInitialFocus( panel ); } /** * End the dialog whether modal or quasimodal */ void EndFlexible( int aRtnCode ) { if( IsQuasiModal() ) EndQuasiModal( aRtnCode ); else EndModal( aRtnCode ); } static wxKeyEvent PromptForKey( wxWindow* aParent, const wxString& aName, const wxString& aCurrentKey ) { HK_PROMPT_DIALOG dialog( aParent, wxID_ANY, _( "Set Hotkey" ), aName, aCurrentKey ); if( dialog.ShowModal() == wxID_OK ) return dialog.m_event; else return wxKeyEvent(); } protected: void OnCharHook( wxKeyEvent& aEvent ) override { // On certain platforms, EVT_CHAR_HOOK is the only handler that receives certain // "special" keys. However, it doesn't always receive "normal" keys correctly. For // example, with a US keyboard, it sees ? as shift+/. // // Untangling these incorrect keys would be too much trouble, so we bind both events, // and simply skip the EVT_CHAR_HOOK if it receives a "normal" key. const enum wxKeyCode skipped_keys[] = { WXK_NONE, WXK_SHIFT, WXK_ALT, WXK_CONTROL, WXK_CAPITAL, WXK_NUMLOCK, WXK_SCROLL, WXK_RAW_CONTROL }; int key = aEvent.GetKeyCode(); for( wxKeyCode skipped_key : skipped_keys ) { if( key == skipped_key ) return; } if( key <= 255 && isprint( key ) && !isspace( key ) ) { // Let EVT_CHAR handle this one aEvent.DoAllowNextEvent(); // On Windows, wxEvent::Skip must NOT be called. // On Linux and OSX, wxEvent::Skip MUST be called. // No, I don't know why. #ifndef __WXMSW__ aEvent.Skip(); #endif } else { OnChar( aEvent ); } } void OnChar( wxKeyEvent& aEvent ) { m_event = aEvent; EndFlexible( wxID_OK ); } }; /** * Class to manage logic for filtering hotkeys based on user input */ class HOTKEY_FILTER { public: HOTKEY_FILTER( const wxString& aFilterStr ) { m_normalised_filter_str = aFilterStr.Upper(); m_valid = m_normalised_filter_str.size() > 0; } /** * Check if the filter matches the given hotkey * * @return true on match (or if filter is disabled) */ bool FilterMatches( const HOTKEY& aHotkey ) const { if( !m_valid ) return true; // Match in the (translated) filter string const auto normedInfo = wxGetTranslation( aHotkey.m_Actions[ 0 ]->GetLabel() ).Upper(); if( normedInfo.Contains( m_normalised_filter_str ) ) return true; const wxString keyName = KeyNameFromKeyCode( aHotkey.m_EditKeycode ); if( keyName.Upper().Contains( m_normalised_filter_str ) ) return true; return false; } private: bool m_valid; wxString m_normalised_filter_str; }; WIDGET_HOTKEY_CLIENT_DATA* WIDGET_HOTKEY_LIST::getHKClientData( wxTreeListItem aItem ) { if( aItem.IsOk() ) { wxClientData* data = GetItemData( aItem ); if( data ) return static_cast( data ); } return nullptr; } WIDGET_HOTKEY_CLIENT_DATA* WIDGET_HOTKEY_LIST::getExpectedHkClientData( wxTreeListItem aItem ) { const auto hkdata = getHKClientData( aItem ); // This probably means a hotkey-only action is being attempted on // a row that is not a hotkey (like a section heading) wxASSERT_MSG( hkdata != nullptr, "No hotkey data found for list item" ); return hkdata; } void WIDGET_HOTKEY_LIST::updateFromClientData() { for( wxTreeListItem i = GetFirstItem(); i.IsOk(); i = GetNextItem( i ) ) { WIDGET_HOTKEY_CLIENT_DATA* hkdata = getHKClientData( i ); if( hkdata ) { const HOTKEY& changed_hk = hkdata->GetChangedHotkey(); wxString label = changed_hk.m_Actions[ 0 ]->GetLabel(); wxString key_text = KeyNameFromKeyCode( changed_hk.m_EditKeycode ); wxString description = changed_hk.m_Actions[ 0 ]->GetDescription( false ); if( label.IsEmpty() ) label = changed_hk.m_Actions[ 0 ]->GetName(); // mark unsaved changes if( changed_hk.m_EditKeycode != changed_hk.m_Actions[ 0 ]->GetHotKey() ) label += " *"; SetItemText( i, 0, label ); SetItemText( i, 1, key_text); SetItemText( i, 2, description ); } } } void WIDGET_HOTKEY_LIST::changeHotkey( HOTKEY& aHotkey, long aKey ) { // See if this key code is handled in hotkeys names list bool exists; KeyNameFromKeyCode( aKey, &exists ); if( exists && aHotkey.m_EditKeycode != aKey ) { if( aKey == 0 || resolveKeyConflicts( aHotkey.m_Actions[ 0 ], aKey ) ) aHotkey.m_EditKeycode = aKey; } } void WIDGET_HOTKEY_LIST::editItem( wxTreeListItem aItem ) { WIDGET_HOTKEY_CLIENT_DATA* hkdata = getExpectedHkClientData( aItem ); if( !hkdata ) return; wxString name = GetItemText( aItem, 0 ); wxString current_key = GetItemText( aItem, 1 ); wxKeyEvent key_event = HK_PROMPT_DIALOG::PromptForKey( GetParent(), name, current_key ); long key = MapKeypressToKeycode( key_event ); if( key ) { changeHotkey( hkdata->GetChangedHotkey(), key ); updateFromClientData(); } } void WIDGET_HOTKEY_LIST::resetItem( wxTreeListItem aItem, int aResetId ) { WIDGET_HOTKEY_CLIENT_DATA* hkdata = getExpectedHkClientData( aItem ); if( !hkdata ) return; HOTKEY& changed_hk = hkdata->GetChangedHotkey(); if( aResetId == ID_RESET ) changeHotkey( changed_hk, changed_hk.m_Actions[ 0 ]->GetHotKey() ); else if( aResetId == ID_CLEAR ) changeHotkey( changed_hk, 0 ); else if( aResetId == ID_DEFAULT ) changeHotkey( changed_hk, changed_hk.m_Actions[ 0 ]->GetDefaultHotKey() ); updateFromClientData(); } void WIDGET_HOTKEY_LIST::onActivated( wxTreeListEvent& aEvent ) { editItem( aEvent.GetItem()); } void WIDGET_HOTKEY_LIST::onContextMenu( wxTreeListEvent& aEvent ) { // Save the active event for use in OnMenu m_context_menu_item = aEvent.GetItem(); wxMenu menu; WIDGET_HOTKEY_CLIENT_DATA* hkdata = getHKClientData( m_context_menu_item ); // Some actions only apply if the row is hotkey data if( hkdata ) { menu.Append( ID_EDIT_HOTKEY, _( "Edit..." ) ); menu.Append( ID_RESET, _( "Undo Changes" ) ); menu.Append( ID_CLEAR, _( "Clear Assigned Hotkey" ) ); menu.Append( ID_DEFAULT, _( "Restore Default" ) ); menu.Append( wxID_SEPARATOR ); PopupMenu( &menu ); } } void WIDGET_HOTKEY_LIST::onMenu( wxCommandEvent& aEvent ) { switch( aEvent.GetId() ) { case ID_EDIT_HOTKEY:editItem( m_context_menu_item ); break; case ID_RESET: case ID_CLEAR: case ID_DEFAULT:resetItem( m_context_menu_item, aEvent.GetId()); break; default: wxFAIL_MSG( wxT( "Unknown ID in context menu event" ) ); } } bool WIDGET_HOTKEY_LIST::resolveKeyConflicts( TOOL_ACTION* aAction, long aKey ) { HOTKEY* conflictingHotKey = nullptr; m_hk_store.CheckKeyConflicts( aAction, aKey, &conflictingHotKey ); if( !conflictingHotKey ) return true; TOOL_ACTION* conflictingAction = conflictingHotKey->m_Actions[ 0 ]; wxString msg = wxString::Format( _( "\"%s\" is already assigned to \"%s\" in section \"%s\". " "Are you sure you want to change its assignment?" ), KeyNameFromKeyCode( aKey ), conflictingAction->GetLabel(), HOTKEY_STORE::GetSectionName( conflictingAction ) ); wxMessageDialog dlg( GetParent(), msg, _( "Confirm change" ), wxYES_NO | wxNO_DEFAULT ); if( dlg.ShowModal() == wxID_YES ) { // Reset the other hotkey conflictingHotKey->m_EditKeycode = 0; updateFromClientData(); return true; } return false; } WIDGET_HOTKEY_LIST::WIDGET_HOTKEY_LIST( wxWindow* aParent, HOTKEY_STORE& aHotkeyStore, bool aReadOnly ) : wxTreeListCtrl( aParent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTL_SINGLE ), m_hk_store( aHotkeyStore ), m_readOnly( aReadOnly ) { wxString command_header = _( "Command" ); if( !m_readOnly ) command_header << " " << _( "(double-click to edit)" ); AppendColumn( command_header, 450, wxALIGN_LEFT, wxCOL_RESIZABLE | wxCOL_SORTABLE ); AppendColumn( _( "Hotkey" ), 120, wxALIGN_LEFT, wxCOL_RESIZABLE | wxCOL_SORTABLE ); AppendColumn( _( "Description" ), 900, wxALIGN_LEFT, wxCOL_RESIZABLE | wxCOL_SORTABLE ); GetDataView()->SetIndent( 10 ); if( !m_readOnly ) { // The event only apply if the widget is in editable mode Bind( wxEVT_TREELIST_ITEM_ACTIVATED, &WIDGET_HOTKEY_LIST::onActivated, this ); Bind( wxEVT_TREELIST_ITEM_CONTEXT_MENU, &WIDGET_HOTKEY_LIST::onContextMenu, this ); Bind( wxEVT_MENU, &WIDGET_HOTKEY_LIST::onMenu, this ); } } void WIDGET_HOTKEY_LIST::ApplyFilterString( const wxString& aFilterStr ) { updateShownItems( aFilterStr ); } void WIDGET_HOTKEY_LIST::ResetAllHotkeys( bool aResetToDefault ) { Freeze(); // Reset all the hotkeys, not just the ones shown // Should not need to check conflicts, as the state we're about // to set to a should be consistent if( aResetToDefault ) m_hk_store.ResetAllHotkeysToDefault(); else m_hk_store.ResetAllHotkeysToOriginal(); updateFromClientData(); wxDataViewColumn* col = GetDataView()->GetColumn( 0 ); col->SetWidth( wxCOL_WIDTH_AUTOSIZE ); col->SetWidth( col->GetWidth() ); col = GetDataView()->GetColumn( 1 ); col->SetWidth( wxCOL_WIDTH_AUTOSIZE ); col->SetWidth( col->GetWidth() ); Thaw(); } bool WIDGET_HOTKEY_LIST::TransferDataToControl() { updateShownItems( "" ); wxDataViewColumn* col = GetDataView()->GetColumn( 0 ); col->SetWidth( wxCOL_WIDTH_AUTOSIZE ); col->SetWidth( col->GetWidth() ); col = GetDataView()->GetColumn( 1 ); col->SetWidth( wxCOL_WIDTH_AUTOSIZE ); col->SetWidth( col->GetWidth() ); return true; } void WIDGET_HOTKEY_LIST::updateShownItems( const wxString& aFilterStr ) { Freeze(); DeleteAllItems(); HOTKEY_FILTER filter( aFilterStr ); for( HOTKEY_SECTION& section: m_hk_store.GetSections() ) { // Create parent tree item wxTreeListItem parent = AppendItem( GetRootItem(), section.m_SectionName ); for( HOTKEY& hotkey: section.m_HotKeys ) { if( filter.FilterMatches( hotkey ) ) { wxTreeListItem item = AppendItem( parent, wxEmptyString ); SetItemData( item, new WIDGET_HOTKEY_CLIENT_DATA( hotkey ) ); } } Expand( parent ); } updateFromClientData(); Thaw(); } bool WIDGET_HOTKEY_LIST::TransferDataFromControl() { m_hk_store.SaveAllHotkeys(); return true; } long WIDGET_HOTKEY_LIST::MapKeypressToKeycode( const wxKeyEvent& aEvent ) { long key = aEvent.GetKeyCode(); if( key == WXK_ESCAPE ) { return 0; } else { if( key >= 'a' && key <= 'z' ) // convert to uppercase key = key + ('A' - 'a'); // Remap Ctrl A (=1+GR_KB_CTRL) to Ctrl Z(=26+GR_KB_CTRL) // to GR_KB_CTRL+'A' .. GR_KB_CTRL+'Z' if( aEvent.ControlDown() && key >= WXK_CONTROL_A && key <= WXK_CONTROL_Z ) key += 'A' - 1; /* Disallow shift for keys that have two keycodes on them (e.g. number and * punctuation keys) leaving only the "letter keys" of A-Z. * Then, you can have, e.g. Ctrl-5 and Ctrl-% (GB layout) * and Ctrl-( and Ctrl-5 (FR layout). * Otherwise, you'd have to have to say Ctrl-Shift-5 on a FR layout */ bool keyIsLetter = key >= 'A' && key <= 'Z'; if( aEvent.ShiftDown() && ( keyIsLetter || key > 256 ) ) key |= MD_SHIFT; if( aEvent.ControlDown() ) key |= MD_CTRL; if( aEvent.AltDown() ) key |= MD_ALT; return key; } }