/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras jp.charras at wanadoo.fr * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PCB_SHAPE_H #define PCB_SHAPE_H #include #include class LINE_READER; class EDA_DRAW_FRAME; class FOOTPRINT; class MSG_PANEL_ITEM; class PCB_SHAPE : public BOARD_CONNECTED_ITEM, public EDA_SHAPE { public: PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ); PCB_SHAPE( BOARD_ITEM* aParent = NULL, SHAPE_T aShapeType = SHAPE_T::SEGMENT ); // Do not create a copy constructor & operator=. // The ones generated by the compiler are adequate. ~PCB_SHAPE(); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_SHAPE_T == aItem->Type(); } wxString GetClass() const override { return wxT( "PCB_SHAPE" ); } bool IsConnected() const override; wxString GetFriendlyName() const override { return EDA_SHAPE::GetFriendlyName(); } bool IsType( const std::vector& aScanTypes ) const override; void SetLayer( PCB_LAYER_ID aLayer ) override; PCB_LAYER_ID GetLayer() const override { return m_layer; } void SetPosition( const VECTOR2I& aPos ) override { setPosition( aPos ); } VECTOR2I GetPosition() const override { return getPosition(); } VECTOR2I GetCenter() const override { return getCenter(); } /** * @return a list of connection points (may be empty): points where this shape can form * electrical connections to other shapes that are natural "start/end" points. */ std::vector GetConnectionPoints() const; bool HasLineStroke() const override { return true; } STROKE_PARAMS GetStroke() const override { return m_stroke; } void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; } int GetWidth() const override; void StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings ) override; /** * Return 4 corners for a rectangle or rotated rectangle (stored as a poly). Unimplemented * for other shapes. */ virtual std::vector GetCorners() const; /** * Allows items to return their visual center rather than their anchor. For some shapes this * is similar to GetCenter(), but for unfilled shapes a point on the outline is better. */ const VECTOR2I GetFocusPosition() const override; /** * Make a set of SHAPE objects representing the PCB_SHAPE. Caller owns the objects. */ std::shared_ptr GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, FLASHING aFlash = FLASHING::DEFAULT ) const override; bool IsProxyItem() const override { return m_proxyItem; } void SetIsProxyItem( bool aIsProxy = true ) override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; const BOX2I GetBoundingBox() const override { return getBoundingBox(); } bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override { return hitTest( aPosition, aAccuracy ); } bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override { return hitTest( aRect, aContained, aAccuracy ); } void NormalizeRect(); virtual void Move( const VECTOR2I& aMoveVector ) override; virtual void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override; virtual void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override; virtual void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ); void Scale( double aScale ); /** * Convert the shape to a closed polygon. Circles and arcs are approximated by segments. * * @param aBuffer is a buffer to store the polygon. * @param aClearance is the clearance around the pad. * @param aError is the maximum deviation from a true arc. * @param aErrorLoc whether any approximation error should be placed inside or outside * @param ignoreLineWidth is used for edge cut items where the line width is only for * visualization */ void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override; virtual wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; virtual BITMAPS GetMenuImage() const override; virtual EDA_ITEM* Clone() const override; virtual const BOX2I ViewBBox() const override; virtual void ViewGetLayers( int aLayers[], int& aCount ) const override; ///< @copydoc VIEW_ITEM::ViewGetLOD double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override; double Similarity( const BOARD_ITEM& aBoardItem ) const override; bool operator==( const BOARD_ITEM& aBoardItem ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: virtual void swapData( BOARD_ITEM* aImage ) override; struct cmp_drawings { bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; }; }; #endif // PCB_SHAPE_H