/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015-2017 KiCad Developers, see CHANGELOG.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file selpart.cpp */ #include #include #include #include #include #include #include #include #include static void DisplayCmpDocAndKeywords( wxString& aSelection, void* aData ) { SYMBOL_LIB_TABLE* libs = (SYMBOL_LIB_TABLE*) aData; wxASSERT( libs ); LIB_ID id; if( id.Parse( aSelection ) != -1 ) { aSelection = _( "Invalid symbol library indentifier!" ); return; } LIB_ALIAS* part = nullptr; try { part = libs->LoadSymbol( id ); } catch( const IO_ERROR& ioe ) { aSelection.Printf( _( "Error occurred loading symbol \"%s\" from library \"%s\"." ), id.GetLibItemName().wx_str(), id.GetLibNickname().wx_str() ); return; } if( !part ) return; aSelection = _( "Description: " ) + part->GetDescription() + "\n"; aSelection += _( "Key Words: " ) + part->GetKeyWords(); } wxString SCH_BASE_FRAME::SelectLibraryFromList() { PROJECT& prj = Prj(); if( prj.SchSymbolLibTable()->IsEmpty() ) { DisplayError( this, _( "No symbol libraries are loaded." ) ); return wxEmptyString; } wxArrayString headers; headers.Add( _( "Library" ) ); std::vector< wxArrayString > itemsToDisplay; std::vector< wxString > libNicknames = prj.SchSymbolLibTable()->GetLogicalLibs(); // Conversion from wxArrayString to vector of ArrayString for( const auto& name : libNicknames ) { wxArrayString item; item.Add( name ); itemsToDisplay.push_back( item ); } wxString old_lib_name = prj.GetRString( PROJECT::SCH_LIB_SELECT ); EDA_LIST_DIALOG dlg( this, _( "Select Symbol Library" ), headers, itemsToDisplay, old_lib_name ); if( dlg.ShowModal() != wxID_OK ) return wxEmptyString; wxString libname = dlg.GetTextSelection(); if( !libname.empty() ) { if( prj.SchSymbolLibTable()->HasLibrary( libname ) ) prj.SetRString( PROJECT::SCH_LIB_SELECT, libname ); else libname = wxEmptyString; } return libname; } bool SCH_BASE_FRAME::DisplayListComponentsInLib( wxString& aLibrary, wxString& aBuffer, wxString& aPreviousChoice ) { wxArrayString nameList; if( !aLibrary ) aLibrary = SelectLibraryFromList(); if( !aLibrary ) return false; try { Prj().SchSymbolLibTable()->EnumerateSymbolLib( aLibrary, nameList ); } catch( const IO_ERROR& ioe ) { wxString msg; msg.Printf( _( "Error occurred loading symbol library \"%s\"." ), aLibrary ); DisplayErrorMessage( this, msg, ioe.What() ); return false; } wxArrayString headers; headers.Add( _( "Library:Symbol" ) ); std::vector itemsToDisplay; // Conversion from wxArrayString to vector of ArrayString for( unsigned i = 0; i < nameList.GetCount(); i++ ) { LIB_ID id; wxArrayString item; id.SetLibItemName( nameList[i], false ); id.SetLibNickname( aLibrary ); item.Add( id.Format() ); itemsToDisplay.push_back( item ); } EDA_LIST_DIALOG dlg( this, _( "Select Symbol" ), headers, itemsToDisplay, aPreviousChoice, DisplayCmpDocAndKeywords, Prj().SchSymbolLibTable() ); if( dlg.ShowModal() != wxID_OK ) return false; aBuffer = dlg.GetTextSelection(); return true; } bool SCH_BASE_FRAME::SelectPartNameToLoad( wxString& aLibrary, wxString& aBufName ) { static wxString previousCmpName; if( !DisplayListComponentsInLib( aLibrary, aBufName, previousCmpName ) || aBufName.empty() ) return false; previousCmpName = aBufName; return true; }