/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 CERN * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * Author: Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __PROGRESS_REPORTER #define __PROGRESS_REPORTER #include #include #include #include #if wxCHECK_VERSION( 3, 1, 0 ) #include #endif /** * A progress reporter for use in multi-threaded environments. The various advancement * and message methods can be called from sub-threads. The KeepRefreshing method *MUST* * be called only from the main thread (primarily a MSW requirement, which won't allow * access to UI objects allocated from a separate thread). */ class PROGRESS_REPORTER { public: PROGRESS_REPORTER( int aNumPhases ); PROGRESS_REPORTER( const PROGRESS_REPORTER& ) = delete; virtual ~PROGRESS_REPORTER() { } /** * Set the number of phases. */ void SetNumPhases( int aNumPhases ); void AddPhases( int aNumPhases ); /** * Initialize the \a aPhase virtual zone of the dialog progress bar. */ virtual void BeginPhase( int aPhase ); /** * Use the next available virtual zone of the dialog progress bar. */ virtual void AdvancePhase(); /** * Use the next available virtual zone of the dialog progress bar and updates * the message. */ virtual void AdvancePhase( const wxString& aMessage ); /** * Display \a aMessage in the progress bar dialog. */ virtual void Report( const wxString& aMessage ); /** * Set the progress value to aProgress (0..1). */ virtual void SetCurrentProgress( double aProgress ); /** * Fix the value that gives the 100 percent progress bar length * (inside the current virtual zone). */ void SetMaxProgress( int aMaxProgress ); /** * Increment the progress bar length (inside the current virtual zone). */ void AdvanceProgress(); /** * Update the UI dialog. * * @warning This should only be called from the main thread. * * @return false if the user clicked Cancel. */ bool KeepRefreshing( bool aWait = false ); /** * Change the title displayed on the window caption. * * Has meaning only for some reporters. Does nothing for others. * * @warning This should only be called from the main thread. */ virtual void SetTitle( const wxString& aTitle ) {} bool IsCancelled() const { return m_cancelled.load(); } protected: int currentProgress() const; virtual bool updateUI() = 0; wxString m_rptMessage; bool m_msgChanged; // true after change in m_rptMessage // the dialog needs perhaps a resize mutable std::mutex m_mutex; std::atomic_int m_phase; std::atomic_int m_numPhases; std::atomic_int m_progress; std::atomic_int m_maxProgress; std::atomic_bool m_cancelled; }; /** * Multi-thread safe progress reporter dialog, intended for use of tasks that parallel reporting * back of work status. * * @see PROGRESS_REPORTER. */ class WX_PROGRESS_REPORTER : public PROGRESS_REPORTER, public wxProgressDialog { public: /** * The #PROGRESS_REPORTER will stay on top of \a aParent. * * The style is wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME. * * @param aParent is the wxDialog of Frame that manage this. * @param aTitle is the dialog progress title * @param aNumPhases is the number of "virtual sections" of the progress bar * aNumPhases = 1 is the usual progress bar * aNumPhases = n creates n virtual progress bar zones: a 0 to 100 percent width * of a virtual zone fills 0 to 1/n progress bar full size of the nth virtual zone index * @param aCanAbort is true if the abort button should be shown * @param aReserveSpaceForMessage will ensure that the dialog is laid out for status messages, * preventing layout issues on Windows when reporting a message after the initial layout */ WX_PROGRESS_REPORTER( wxWindow* aParent, const wxString& aTitle, int aNumPhases, bool aCanAbort = true, bool aReserveSpaceForMessage = true ); ~WX_PROGRESS_REPORTER(); /** * Change the title displayed on the window caption. */ virtual void SetTitle( const wxString& aTitle ) override { wxProgressDialog::SetTitle( aTitle ); } private: #if wxCHECK_VERSION( 3, 1, 0 ) wxAppProgressIndicator m_appProgressIndicator; #endif virtual bool updateUI() override; }; class GAUGE_PROGRESS_REPORTER : public PROGRESS_REPORTER, public wxGauge { public: /** * @param aParent is the parent of the wxGauge control * @param aNumPhases is the number of "virtual sections" of the progress bar * aNumPhases = 1 is the usual progress bar * aNumPhases = n creates n virtual progress bar zones: a 0 to 100 percent width * of a virtual zone fills 0 to 1/n progress bar full size of the nth virtual zone index */ GAUGE_PROGRESS_REPORTER( wxWindow* aParent, int aNumPhases ); private: bool updateUI() override; }; #endif