/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014-2015 CERN * Copyright (C) 2014-2015 KiCad Developers, see CHANGELOG.TXT for contributors. * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include /** * Function FindFileInSearchPaths * looks in "this" for \a aFilename, but first modifies every search * path by appending a list of path fragments from aSubdirs. That modification * is not relative. */ wxString FindFileInSearchPaths( const SEARCH_STACK& aStack, const wxString& aFilename, const wxArrayString* aSubdirs ) { wxPathList paths; for( unsigned i = 0; i < aStack.GetCount(); ++i ) { wxFileName fn( aStack[i], wxEmptyString ); if( aSubdirs ) { for( unsigned j = 0; j < aSubdirs->GetCount(); j++ ) fn.AppendDir( (*aSubdirs)[j] ); } if( fn.DirExists() ) { paths.Add( fn.GetPath() ); } } return paths.FindValidPath( aFilename ); } // See also FindKicadHelpPath.cpp.notused. wxString SearchHelpFileFullPath( const SEARCH_STACK& aSStack, const wxString& aBaseName ) { wxArrayString subdirs; wxArrayString altsubdirs; SEARCH_STACK ss = aSStack; // It might already be in aSStack, but why depend on other code // far away when it's so easy to add it again (to our copy) as the first place to look. // This is CMAKE_INSTALL_PREFIX: ss.AddPaths( wxT( DEFAULT_INSTALL_PATH ), 0 ); // If there's a KICAD environment variable set, use that guy's path also ss.AddPaths( Pgm().GetKicadEnvVariable(), 0 ); #if defined(__WXMAC__) ss.AddPaths( GetOSXKicadMachineDataDir() ); ss.AddPaths( Pgm().GetExecutablePath(), 0 ); #endif #if ! defined(__WXMAC__) // && defined(__linux__) // Based on kicad-doc.bzr/CMakeLists.txt, line 20, the help files are // installed into "/share/doc/kicad/help" for linux. // This is ${KICAD_HELP} var in that CMakeLists.txt file. // Below we account for an international subdirectory. subdirs.Add( wxT( "share" ) ); subdirs.Add( wxT( "doc" ) ); subdirs.Add( wxT( "kicad" ) ); subdirs.Add( wxT( "help" ) ); #endif #if ! defined(__WXMAC__) // && defined(__WINDOWS__) // Based on kicad-doc.bzr/CMakeLists.txt, line 35, the help files are // installed into "/doc/help" for Windows. // This is ${KICAD_HELP} var in that CMakeLists.txt file. // Below we account for an international subdirectory. altsubdirs.Add( wxT( "doc" ) ); altsubdirs.Add( wxT( "help" ) ); #endif #if defined (__WXMAC__) // OS X packages can have the help files in // /Library/Application\ Support/kicad/help, // and in Contents/SharedSupport/help inside the // bundle. // Below we account for an international subdirectory. subdirs.Add( wxT( "help" ) ); altsubdirs.Add( wxT( "Contents" ) ); altsubdirs.Add( wxT( "SharedSupport" ) ); altsubdirs.Add( wxT( "help" ) ); #endif /* Search for a help file. * we *must* find a help file. * so help is searched in directories in this order: * help/ like help/en_GB * help/ like help/en * help/en */ wxLocale* i18n = Pgm().GetLocale(); // We try to find help file in help/ // If fails, try to find help file in help/ // If fails, try to find help file in help/en wxArrayString locale_name_dirs; locale_name_dirs.Add( i18n->GetCanonicalName() ); // canonical name like fr_FR // wxLocale::GetName() does not return always the short name locale_name_dirs.Add( i18n->GetName().BeforeLast( '_' ) ); // short canonical name like fr locale_name_dirs.Add( wxT( "en" ) ); // default (en) #if defined(DEBUG) && 0 ss.Show( __func__ ); printf( "%s: m_help_file:'%s'\n", __func__, TO_UTF8( aBaseName ) ); #endif // Help files can be html (.html ext) or pdf (.pdf ext) files. // Therefore, .html file is searched and if not found, // .pdf file is searched in the same paths wxString fn; for( unsigned ii = 0; ii < locale_name_dirs.GetCount(); ii++ ) { subdirs.Add( locale_name_dirs[ii] ); altsubdirs.Add( locale_name_dirs[ii] ); fn = FindFileInSearchPaths( ss, aBaseName + wxT( ".html" ), &altsubdirs ); if( !fn.IsEmpty() ) break; fn = FindFileInSearchPaths( ss, aBaseName + wxT( ".pdf" ), &altsubdirs ); if( !fn.IsEmpty() ) break; fn = FindFileInSearchPaths( ss, aBaseName + wxT( ".html" ), &subdirs ); if( !fn.IsEmpty() ) break; fn = FindFileInSearchPaths( ss, aBaseName + wxT( ".pdf" ), &subdirs ); if( !fn.IsEmpty() ) break; subdirs.RemoveAt( subdirs.GetCount() - 1 ); altsubdirs.RemoveAt( altsubdirs.GetCount() - 1 ); } return fn; }