/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * This file is part of the common library. * @file block_commande.h * @see common.h */ #ifndef __INCLUDE__BLOCK_COMMANDE_H__ #define __INCLUDE__BLOCK_COMMANDE_H__ #include #include #include /* Block state codes. */ typedef enum { STATE_NO_BLOCK, STATE_BLOCK_INIT, STATE_BLOCK_END, STATE_BLOCK_MOVE, STATE_BLOCK_STOP } BLOCK_STATE_T; /* Block command codes. */ typedef enum { BLOCK_IDLE, BLOCK_MOVE, BLOCK_COPY, BLOCK_SAVE, BLOCK_DELETE, BLOCK_PASTE, BLOCK_DRAG, BLOCK_DRAG_ITEM, // like BLOCK_DRAG, when used to drag a selected component // and not using an area defined by a mouse drag BLOCK_ROTATE, BLOCK_FLIP, BLOCK_ZOOM, BLOCK_ABORT, BLOCK_PRESELECT_MOVE, BLOCK_MOVE_EXACT, BLOCK_SELECT_ITEMS_ONLY, BLOCK_MIRROR_X, BLOCK_MIRROR_Y } BLOCK_COMMAND_T; class BLOCK_SELECTOR : public EDA_RECT { BLOCK_STATE_T m_state; //< State (enum BLOCK_STATE_T) of the block. BLOCK_COMMAND_T m_command; //< Command (enum BLOCK_COMMAND_T) operation. PICKED_ITEMS_LIST m_items; //< List of items selected in this block. EDA_COLOR_T m_color; //< Block Color (for drawings). wxPoint m_moveVector; //< Move distance to move the block. wxPoint m_lastCursorPosition; //< Last Mouse position in block command //< last cursor position in move commands //< 0,0 in paste command. public: BLOCK_SELECTOR(); ~BLOCK_SELECTOR(); void SetState( BLOCK_STATE_T aState ) { m_state = aState; } BLOCK_STATE_T GetState() const { return m_state; } void SetCommand( BLOCK_COMMAND_T aCommand ) { m_command = aCommand; } BLOCK_COMMAND_T GetCommand() const { return m_command; } void SetColor( EDA_COLOR_T aColor ) { m_color = aColor; } EDA_COLOR_T GetColor() const { return m_color; } /** * Function SetLastCursorPosition * sets the last cursor position to \a aPosition. * * @param aPosition The current cursor position. */ void SetLastCursorPosition( const wxPoint& aPosition ) { m_lastCursorPosition = aPosition; } wxPoint GetLastCursorPosition() const { return m_lastCursorPosition; } void SetMoveVector( const wxPoint& aMoveVector ) { m_moveVector = aMoveVector; } wxPoint GetMoveVector() const { return m_moveVector; } /** * Function InitData * sets the initial values of a BLOCK_SELECTOR, before starting a block * command */ void InitData( EDA_DRAW_PANEL* Panel, const wxPoint& startpos ); /** * Function SetMessageBlock * Displays the type of block command in the status bar of the window */ void SetMessageBlock( EDA_DRAW_FRAME* frame ); void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor ); /** * Function PushItem * adds \a aItem to the list of items. * @param aItem = an ITEM_PICKER to add to the list */ void PushItem( ITEM_PICKER& aItem ); /** * Function ClearListAndDeleteItems * deletes only the list of EDA_ITEM * pointers, AND the data printed * by m_Item */ void ClearListAndDeleteItems(); /** * Function ClearItemsList * clear only the list of #EDA_ITEM pointers, it does _NOT_ delete the #EDA_ITEM object * itself */ void ClearItemsList(); unsigned GetCount() const { return m_items.GetCount(); } PICKED_ITEMS_LIST& GetItems() { return m_items; } EDA_ITEM* GetItem( unsigned aIndex ) { if( aIndex < m_items.GetCount() ) return m_items.GetPickedItem( aIndex ); return NULL; } /** * Function IsDragging * returns true if the current block command is a drag operation. */ bool IsDragging() const { return m_command == BLOCK_DRAG || m_command == BLOCK_DRAG_ITEM; } /** * Function IsIdle * returns true if there is currently no block operation in progress. */ inline bool IsIdle() const { return m_command == BLOCK_IDLE; } /** * Function Clear * clears the block selector by setting the command to idle, the state to no block, * and clears the selected item list. */ void Clear(); }; /** * Function AbortBlockCurrentCommand * cancels the current block operation. */ void AbortBlockCurrentCommand( EDA_DRAW_PANEL* aPanel, wxDC* aDC ); /** * Function DrawAndSizingBlockOutlines * redraws the outlines of the block which shows the search area for block commands. * * The first point of the rectangle showing the area is initialized by InitBlockLocateDatas(). * The other point of the rectangle is the mouse cursor position. */ void DrawAndSizingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition, bool aErase ); #endif /* __INCLUDE__BLOCK_COMMANDE_H__ */