/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2013 CERN * @author Maciej Suminski * Copyright (C) 2016 Kicad Developers, see change_log.txt for contributors. * * Stroke font class * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include using namespace KIGFX; const double STROKE_FONT::INTERLINE_PITCH_RATIO = 1.61; const double STROKE_FONT::OVERBAR_POSITION_FACTOR = 1.22; const double STROKE_FONT::BOLD_FACTOR = 1.3; const double STROKE_FONT::STROKE_FONT_SCALE = 1.0 / 21.0; const double STROKE_FONT::ITALIC_TILT = 1.0 / 8; STROKE_FONT::STROKE_FONT( GAL* aGal ) : m_gal( aGal ) { } bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize ) { m_glyphs.clear(); m_glyphBoundingBoxes.clear(); m_glyphs.resize( aNewStrokeFontSize ); m_glyphBoundingBoxes.resize( aNewStrokeFontSize ); for( int j = 0; j < aNewStrokeFontSize; j++ ) { GLYPH& glyph = m_glyphs[j]; double glyphStartX = 0.0; double glyphEndX = 0.0; VECTOR2D glyphBoundingX; std::deque* pointList = nullptr; int i = 0; while( aNewStrokeFont[j][i] ) { VECTOR2D point( 0.0, 0.0 ); char coordinate[2] = { 0, }; for( int k = 0; k < 2; k++ ) { coordinate[k] = aNewStrokeFont[j][i + k]; } if( i < 2 ) { // The first two values contain the width of the char glyphStartX = ( coordinate[0] - 'R' ) * STROKE_FONT_SCALE; glyphEndX = ( coordinate[1] - 'R' ) * STROKE_FONT_SCALE; glyphBoundingX = VECTOR2D( 0, glyphEndX - glyphStartX ); } else if( ( coordinate[0] == ' ' ) && ( coordinate[1] == 'R' ) ) { // Raise pen pointList = nullptr; } else { // In stroke font, coordinates values are coded as + 'R', // is an ASCII char. // therefore every coordinate description of the Hershey format has an offset, // it has to be subtracted // Note: // * the stroke coordinates are stored in reduced form (-1.0 to +1.0), // and the actual size is stroke coordinate * glyph size // * a few shapes have a height slightly bigger than 1.0 ( like '{' '[' ) point.x = (double) ( coordinate[0] - 'R' ) * STROKE_FONT_SCALE - glyphStartX; #define FONT_OFFSET -10 // FONT_OFFSET is here for historical reasons, due to the way the stroke font // was built. It allows shapes coordinates like W M ... to be >= 0 // Only shapes like j y have coordinates < 0 point.y = (double) ( coordinate[1] - 'R' + FONT_OFFSET ) * STROKE_FONT_SCALE; if( !pointList ) { glyph.emplace_back( std::deque() ); pointList = &glyph.back(); } pointList->push_back( point ); } i += 2; } // Compute the bounding box of the glyph m_glyphBoundingBoxes[j] = computeBoundingBox( glyph, glyphBoundingX ); } return true; } // Static function: double STROKE_FONT::GetInterline( double aGlyphHeight ) { // Do not add the glyph thickness to the interline. This makes bold text line-spacing // different from normal text, which is poor typography. return ( aGlyphHeight * INTERLINE_PITCH_RATIO ); } BOX2D STROKE_FONT::computeBoundingBox( const GLYPH& aGLYPH, const VECTOR2D& aGLYPHBoundingX ) const { BOX2D boundingBox; std::deque boundingPoints; boundingPoints.emplace_back( VECTOR2D( aGLYPHBoundingX.x, 0 ) ); boundingPoints.emplace_back( VECTOR2D( aGLYPHBoundingX.y, 0 ) ); for( GLYPH::const_iterator pointListIt = aGLYPH.begin(); pointListIt != aGLYPH.end(); ++pointListIt ) { for( std::deque::const_iterator pointIt = pointListIt->begin(); pointIt != pointListIt->end(); ++pointIt ) { boundingPoints.emplace_back( VECTOR2D( aGLYPHBoundingX.x, pointIt->y ) ); } } boundingBox.Compute( boundingPoints ); return boundingBox; } void STROKE_FONT::Draw( const UTF8& aText, const VECTOR2D& aPosition, double aRotationAngle ) { if( aText.empty() ) return; // Context needs to be saved before any transformations m_gal->Save(); m_gal->Translate( aPosition ); m_gal->Rotate( -aRotationAngle ); // Single line height int lineHeight = KiROUND( GetInterline( m_gal->GetGlyphSize().y ) ); int lineCount = linesCount( aText ); const VECTOR2D& glyphSize = m_gal->GetGlyphSize(); // align the 1st line of text switch( m_gal->GetVerticalJustify() ) { case GR_TEXT_VJUSTIFY_TOP: m_gal->Translate( VECTOR2D( 0, glyphSize.y ) ); break; case GR_TEXT_VJUSTIFY_CENTER: m_gal->Translate( VECTOR2D( 0, glyphSize.y / 2.0 ) ); break; case GR_TEXT_VJUSTIFY_BOTTOM: break; default: break; } if( lineCount > 1 ) { switch( m_gal->GetVerticalJustify() ) { case GR_TEXT_VJUSTIFY_TOP: break; case GR_TEXT_VJUSTIFY_CENTER: m_gal->Translate( VECTOR2D(0, -( lineCount - 1 ) * lineHeight / 2) ); break; case GR_TEXT_VJUSTIFY_BOTTOM: m_gal->Translate( VECTOR2D(0, -( lineCount - 1 ) * lineHeight ) ); break; } } m_gal->SetIsStroke( true ); //m_gal->SetIsFill( false ); if( m_gal->IsFontBold() ) m_gal->SetLineWidth( m_gal->GetLineWidth() * BOLD_FACTOR ); // Split multiline strings into separate ones and draw them line by line size_t begin = 0; size_t newlinePos = aText.find( '\n' ); while( newlinePos != aText.npos ) { size_t length = newlinePos - begin; drawSingleLineText( aText.substr( begin, length ) ); m_gal->Translate( VECTOR2D( 0.0, lineHeight ) ); begin = newlinePos + 1; newlinePos = aText.find( '\n', begin ); } // Draw the last (or the only one) line if( !aText.empty() ) drawSingleLineText( aText.substr( begin ) ); m_gal->Restore(); } void STROKE_FONT::drawSingleLineText( const UTF8& aText ) { double xOffset; VECTOR2D glyphSize( m_gal->GetGlyphSize() ); double overbar_italic_comp = computeOverbarVerticalPosition() * ITALIC_TILT; if( m_gal->IsTextMirrored() ) overbar_italic_comp = -overbar_italic_comp; // Compute the text size VECTOR2D textSize = computeTextLineSize( aText ); double half_thickness = m_gal->GetLineWidth()/2; // Context needs to be saved before any transformations m_gal->Save(); // First adjust: the text X position is corrected by half_thickness // because when the text with thickness is draw, its full size is textSize, // but the position of lines is half_thickness to textSize - half_thickness // so we must translate the coordinates by half_thickness on the X axis // to place the text inside the 0 to textSize X area. m_gal->Translate( VECTOR2D( half_thickness, 0 ) ); // Adjust the text position to the given horizontal justification switch( m_gal->GetHorizontalJustify() ) { case GR_TEXT_HJUSTIFY_CENTER: m_gal->Translate( VECTOR2D( -textSize.x / 2.0, 0 ) ); break; case GR_TEXT_HJUSTIFY_RIGHT: if( !m_gal->IsTextMirrored() ) m_gal->Translate( VECTOR2D( -textSize.x, 0 ) ); break; case GR_TEXT_HJUSTIFY_LEFT: if( m_gal->IsTextMirrored() ) m_gal->Translate( VECTOR2D( -textSize.x, 0 ) ); break; default: break; } if( m_gal->IsTextMirrored() ) { // In case of mirrored text invert the X scale of points and their X direction // (m_glyphSize.x) and start drawing from the position where text normally should end // (textSize.x) xOffset = textSize.x - m_gal->GetLineWidth(); glyphSize.x = -glyphSize.x; } else { xOffset = 0.0; } // The overbar is indented inward at the beginning of an italicized section, but // must not be indented on subsequent letters to ensure that the bar segments // overlap. bool last_had_overbar = false; auto processedText = ProcessOverbars( aText ); const auto& text = processedText.first; const auto& overbars = processedText.second; int overbar_index = 0; for( UTF8::uni_iter chIt = text.ubegin(), end = text.uend(); chIt < end; ++chIt ) { int dd = *chIt - ' '; // Handle tabs as locked to the nearest 4th column (counting in spaces) // The choice of spaces is somewhat arbitrary but sufficient for aligning text if( *chIt == '\t' ) { double fourSpaces = 4.0 * glyphSize.x * m_glyphBoundingBoxes[0].GetEnd().x; double addlSpace = fourSpaces - std::fmod( xOffset, fourSpaces ); // Add the remaining space (between 0 and 3 spaces) xOffset += addlSpace; // Set the character to ' ' instead of the '?' for tab dd = 0; } if( dd >= (int) m_glyphBoundingBoxes.size() || dd < 0 ) dd = '?' - ' '; GLYPH& glyph = m_glyphs[dd]; BOX2D& bbox = m_glyphBoundingBoxes[dd]; if( overbars[overbar_index] ) { double overbar_start_x = xOffset; double overbar_start_y = - computeOverbarVerticalPosition(); double overbar_end_x = xOffset + glyphSize.x * bbox.GetEnd().x; double overbar_end_y = overbar_start_y; if( !last_had_overbar ) { if( m_gal->IsFontItalic() ) overbar_start_x += overbar_italic_comp; last_had_overbar = true; } VECTOR2D startOverbar( overbar_start_x, overbar_start_y ); VECTOR2D endOverbar( overbar_end_x, overbar_end_y ); m_gal->DrawLine( startOverbar, endOverbar ); } else { last_had_overbar = false; } for( GLYPH::iterator pointListIt = glyph.begin(); pointListIt != glyph.end(); ++pointListIt ) { std::deque pointListScaled; for( std::deque::iterator pointIt = pointListIt->begin(); pointIt != pointListIt->end(); ++pointIt ) { VECTOR2D pointPos( pointIt->x * glyphSize.x + xOffset, pointIt->y * glyphSize.y ); if( m_gal->IsFontItalic() ) { // FIXME should be done other way - referring to the lowest Y value of point // because now italic fonts are translated a bit if( m_gal->IsTextMirrored() ) pointPos.x += pointPos.y * STROKE_FONT::ITALIC_TILT; else pointPos.x -= pointPos.y * STROKE_FONT::ITALIC_TILT; } pointListScaled.push_back( pointPos ); } m_gal->DrawPolyline( pointListScaled ); } xOffset += glyphSize.x * bbox.GetEnd().x; ++overbar_index; } m_gal->Restore(); } double STROKE_FONT::ComputeOverbarVerticalPosition( double aGlyphHeight, double aGlyphThickness ) const { // Static method. // Compute the Y position of the overbar. This is the distance between // the text base line and the overbar axis. return aGlyphHeight * OVERBAR_POSITION_FACTOR + aGlyphThickness; } double STROKE_FONT::computeOverbarVerticalPosition() const { // Compute the Y position of the overbar. This is the distance between // the text base line and the overbar axis. return ComputeOverbarVerticalPosition( m_gal->GetGlyphSize().y, m_gal->GetLineWidth() ); } VECTOR2D STROKE_FONT::computeTextLineSize( const UTF8& aText ) const { return ComputeStringBoundaryLimits( aText, m_gal->GetGlyphSize(), m_gal->GetLineWidth() ); } VECTOR2D STROKE_FONT::ComputeStringBoundaryLimits( const UTF8& aText, const VECTOR2D& aGlyphSize, double aGlyphThickness ) const { VECTOR2D string_bbox; int line_count = 1; double maxX = 0.0, curX = 0.0; for( UTF8::uni_iter it = aText.ubegin(), end = aText.uend(); it < end; ++it ) { if( *it == '\n' ) { curX = 0.0; maxX = std::max( maxX, curX ); ++line_count; continue; } // If it is double tilda, then it is displayed as a single tilda // If it is single tilda, then it is toggling overbar, so we need to skip it if( *it == '~' ) { if( ++it >= end ) break; } // Index in the bounding boxes table int dd = *it - ' '; if( dd >= (int) m_glyphBoundingBoxes.size() || dd < 0 ) dd = '?' - ' '; const BOX2D& box = m_glyphBoundingBoxes[dd]; curX += box.GetEnd().x; } string_bbox.x = std::max( maxX, curX ); string_bbox.x *= aGlyphSize.x; string_bbox.x += aGlyphThickness; string_bbox.y = line_count * GetInterline( aGlyphSize.y ); // For italic correction, take in account italic tilt if( m_gal->IsFontItalic() ) string_bbox.x += string_bbox.y * STROKE_FONT::ITALIC_TILT; return string_bbox; }