#include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "kicad_string.h" #include "eeschema_id.h" #include "appl_wxstruct.h" #include "class_drawpanel.h" #include "program.h" #include "general.h" #include "protos.h" #include "class_library.h" void SetaParent( EDA_BaseStruct* Struct, BASE_SCREEN* Screen ) { switch( Struct->Type() ) { case DRAW_POLYLINE_STRUCT_TYPE: case DRAW_JUNCTION_STRUCT_TYPE: case TYPE_SCH_TEXT: case TYPE_SCH_LABEL: case TYPE_SCH_GLOBALLABEL: case TYPE_SCH_HIERLABEL: case TYPE_SCH_COMPONENT: case DRAW_SEGMENT_STRUCT_TYPE: case DRAW_BUSENTRY_STRUCT_TYPE: case DRAW_SHEET_STRUCT_TYPE: case TYPE_SCH_MARKER: case DRAW_NOCONNECT_STRUCT_TYPE: Struct->SetParent( Screen ); break; case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE: break; default: break; } } /* Default EESchema zoom values. Limited to 17 values to keep a decent size * to menus */ static int SchematicZoomList[] = { 5, 7, 10, 15, 20, 30, 40, 60, 80, 120, 160, 230, 320, 480, 640, 800, 1280 }; #define SCHEMATIC_ZOOM_LIST_CNT ( sizeof( SchematicZoomList ) / sizeof( int ) ) #define MM_TO_SCH_UNITS 1000.0 / 25.4 //schematic internal unites are mils /* Default grid sizes for the schematic editor. * Do NOT add others values (mainly grid values in mm), * because they can break the schematic: * because wires and pins are considered as connected when the are to the same coordinate * we cannot mix coordinates in mils (internal units) and mm * (that cannot exactly converted in mils in many cases * in fact schematic must only use 50 and 25 mils to place labels, wires and components * others values are useful only for graphic items (mainly in library editor) * so use integer values in mils only. */ static GRID_TYPE SchematicGridList[] = { { ID_POPUP_GRID_LEVEL_50, wxRealPoint( 50, 50 ) }, { ID_POPUP_GRID_LEVEL_25, wxRealPoint( 25, 25 ) }, { ID_POPUP_GRID_LEVEL_10, wxRealPoint( 10, 10 ) }, { ID_POPUP_GRID_LEVEL_5, wxRealPoint( 5, 5 ) }, { ID_POPUP_GRID_LEVEL_2, wxRealPoint( 2, 2 ) }, { ID_POPUP_GRID_LEVEL_1, wxRealPoint( 1, 1 ) }, }; #define SCHEMATIC_GRID_LIST_CNT ( sizeof( SchematicGridList ) / sizeof( GRID_TYPE ) ) SCH_SCREEN::SCH_SCREEN( KICAD_T type ) : BASE_SCREEN( type ) { size_t i; EEDrawList = NULL; /* Schematic items list */ m_Zoom = 32; for( i = 0; i < SCHEMATIC_ZOOM_LIST_CNT; i++ ) m_ZoomList.Add( SchematicZoomList[i] ); for( i = 0; i < SCHEMATIC_GRID_LIST_CNT; i++ ) AddGrid( SchematicGridList[i] ); SetGrid( wxRealPoint( 50, 50 ) ); /* Default grid size. */ m_RefCount = 0; m_Center = false; /* Suitable for schematic only. For * libedit and viewlib, must be set * to true */ InitDatas(); } SCH_SCREEN::~SCH_SCREEN() { ClearUndoRedoList(); FreeDrawList(); } void SCH_SCREEN::FreeDrawList() { SCH_ITEM* DrawStruct; while( EEDrawList != NULL ) { DrawStruct = EEDrawList; EEDrawList = EEDrawList->Next(); SAFE_DELETE( DrawStruct ); } EEDrawList = NULL; } /* If found in EEDrawList, remove DrawStruct from EEDrawList. * DrawStruct is not deleted or modified */ void SCH_SCREEN::RemoveFromDrawList( SCH_ITEM * DrawStruct ) { if( DrawStruct == EEDrawList ) EEDrawList = EEDrawList->Next(); else { EDA_BaseStruct* DrawList = EEDrawList; while( DrawList && DrawList->Next() ) { if( DrawList->Next() == DrawStruct ) { DrawList->SetNext( DrawList->Next()->Next() ); break; } DrawList = DrawList->Next(); } } } bool SCH_SCREEN::CheckIfOnDrawList( SCH_ITEM* st ) { SCH_ITEM * DrawList = EEDrawList; while( DrawList ) { if( DrawList == st ) return true; DrawList = DrawList->Next(); } return false; } void SCH_SCREEN::AddToDrawList( SCH_ITEM* st ) { st->SetNext( EEDrawList ); EEDrawList = st; } /* Extract the old wires, junctions and buses, an if CreateCopy replace them * by a copy. Old ones must be put in undo list, and the new ones can be * modified by clean up safely. * If an abort command is made, old wires must be put in EEDrawList, and * copies must be deleted. This is because previously stored undo commands * can handle pointers on wires or bus, and we do not delete wires or bus, * we must put they in undo list. * * Because cleanup delete and/or modify bus and wires, the more easy is to put * all wires in undo list and use a new copy of wires for cleanup. */ SCH_ITEM* SCH_SCREEN::ExtractWires( bool CreateCopy ) { SCH_ITEM* item, * next_item, * new_item, * List = NULL; for( item = EEDrawList; item != NULL; item = next_item ) { next_item = item->Next(); switch( item->Type() ) { case DRAW_JUNCTION_STRUCT_TYPE: case DRAW_SEGMENT_STRUCT_TYPE: RemoveFromDrawList( item ); item->SetNext( List ); List = item; if( CreateCopy ) { if( item->Type() == DRAW_JUNCTION_STRUCT_TYPE ) new_item = ( (SCH_JUNCTION*) item )->GenCopy(); else new_item = ( (SCH_LINE*) item )->GenCopy(); new_item->SetNext( EEDrawList ); EEDrawList = new_item; } break; default: break; } } return List; } /* Routine cleaning: * - Includes segments or buses aligned in only 1 segment * - Detects identical objects superimposed */ bool SCH_SCREEN::SchematicCleanUp( wxDC* DC ) { SCH_ITEM* DrawList, * TstDrawList; bool Modify = FALSE; DrawList = EEDrawList; for( ; DrawList != NULL; DrawList = DrawList->Next() ) { if( DrawList->Type() == DRAW_SEGMENT_STRUCT_TYPE ) { TstDrawList = DrawList->Next(); while( TstDrawList ) { if( TstDrawList->Type() == DRAW_SEGMENT_STRUCT_TYPE ) { SCH_LINE* line = (SCH_LINE*) DrawList; if( line->MergeOverlap( (SCH_LINE*) TstDrawList ) ) { /* keep the bits set in .m_Flags, because the deleted * segment can be flagged */ DrawList->m_Flags |= TstDrawList->m_Flags; EraseStruct( TstDrawList, this ); SetRefreshReq(); TstDrawList = EEDrawList; Modify = TRUE; } else { TstDrawList = TstDrawList->Next(); } } else { TstDrawList = TstDrawList->Next(); } } } } WinEDA_SchematicFrame* frame; frame = (WinEDA_SchematicFrame*) wxGetApp().GetTopWindow(); frame->TestDanglingEnds( EEDrawList, DC ); return Modify; } /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool SCH_SCREEN::Save( FILE* aFile ) const { // Creates header if( fprintf( aFile, "%s %s %d", EESCHEMA_FILE_STAMP, SCHEMATIC_HEAD_STRING, EESCHEMA_VERSION ) < 0 || fprintf( aFile, " date %s\n", CONV_TO_UTF8( DateAndTime() ) ) < 0 ) return FALSE; BOOST_FOREACH( const CMP_LIBRARY& lib, CMP_LIBRARY::GetLibraryList() ) { if( fprintf( aFile, "LIBS:%s\n", CONV_TO_UTF8( lib.GetName() ) ) < 0 ) return FALSE; } if( fprintf( aFile, "EELAYER %2d %2d\n", g_LayerDescr.NumberOfLayers, g_LayerDescr.CurrentLayer ) < 0 || fprintf( aFile, "EELAYER END\n" ) < 0 ) return FALSE; /* Write page info, ScreenNumber and NumberOfScreen; not very meaningful for * SheetNumber and Sheet Count in a complex hierarchy, but useful in * simple hierarchy and flat hierarchy. Used also to search the root * sheet ( ScreenNumber = 1 ) within the files */ if( fprintf( aFile, "$Descr %s %d %d\n", CONV_TO_UTF8( m_CurrentSheetDesc->m_Name ), m_CurrentSheetDesc->m_Size.x, m_CurrentSheetDesc->m_Size.y ) < 0 || fprintf( aFile, "Sheet %d %d\n", m_ScreenNumber, m_NumberOfScreen ) < 0 || fprintf( aFile, "Title \"%s\"\n", CONV_TO_UTF8( m_Title ) ) < 0 || fprintf( aFile, "Date \"%s\"\n", CONV_TO_UTF8( m_Date ) ) < 0 || fprintf( aFile, "Rev \"%s\"\n", CONV_TO_UTF8( m_Revision ) ) < 0 || fprintf( aFile, "Comp \"%s\"\n", CONV_TO_UTF8( m_Company ) ) < 0 || fprintf( aFile, "Comment1 \"%s\"\n", CONV_TO_UTF8( m_Commentaire1 ) ) < 0 || fprintf( aFile, "Comment2 \"%s\"\n", CONV_TO_UTF8( m_Commentaire2 ) ) < 0 || fprintf( aFile, "Comment3 \"%s\"\n", CONV_TO_UTF8( m_Commentaire3 ) ) < 0 || fprintf( aFile, "Comment4 \"%s\"\n", CONV_TO_UTF8( m_Commentaire4 ) ) < 0 || fprintf( aFile, "$EndDescr\n" ) < 0 ) return FALSE; for( SCH_ITEM* item = EEDrawList; item; item = item->Next() ) { if( !item->Save( aFile ) ) return FALSE; } if( fprintf( aFile, "$EndSCHEMATC\n" ) < 0 ) return FALSE; return TRUE; } /** Function ClearUndoORRedoList * free the undo or redo list from List element * Wrappers are deleted. * datas pointed by wrappers are deleted if not in use in schematic * i.e. when they are copy of a schematic item or they are no more in use * (DELETED) * @param aList = the UNDO_REDO_CONTAINER to clear * @param aItemCount = the count of items to remove. < 0 for all items * items (commands stored in list) are removed from the beginning of the list. * So this function can be called to remove old commands */ void SCH_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount ) { if( aItemCount == 0 ) return; unsigned icnt = aList.m_CommandsList.size(); if( aItemCount > 0 ) icnt = aItemCount; for( unsigned ii = 0; ii < icnt; ii++ ) { if( aList.m_CommandsList.size() == 0 ) break; PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0]; aList.m_CommandsList.erase( aList.m_CommandsList.begin() ); curr_cmd->ClearListAndDeleteItems(); delete curr_cmd; // Delete command } } void SCH_SCREEN::ClearDrawingState() { for( SCH_ITEM* item = EEDrawList; item != NULL; item = item->Next() ) item->m_Flags = 0; } /******************************************************************/ /* Class SCH_SCREENS to handle the list of screens in a hierarchy */ /******************************************************************/ SCH_SCREENS::SCH_SCREENS() { m_index = 0; BuildScreenList( g_RootSheet ); } SCH_SCREENS::~SCH_SCREENS() { } SCH_SCREEN* SCH_SCREENS::GetFirst() { m_index = 0; if( m_screens.size() > 0 ) return m_screens[0]; return NULL; } SCH_SCREEN* SCH_SCREENS::GetNext() { if( m_index < m_screens.size() ) m_index++; return GetScreen( m_index ); } SCH_SCREEN* SCH_SCREENS::GetScreen( unsigned int aIndex ) { if( aIndex < m_screens.size() ) return m_screens[ aIndex ]; return NULL; } void SCH_SCREENS::AddScreenToList( SCH_SCREEN* aScreen ) { if( aScreen == NULL ) return; for( unsigned int i = 0; i < m_screens.size(); i++ ) { if( m_screens[i] == aScreen ) return; } m_screens.push_back( aScreen ); } void SCH_SCREENS::BuildScreenList( EDA_BaseStruct* aItem ) { if( aItem && aItem->Type() == DRAW_SHEET_STRUCT_TYPE ) { SCH_SHEET* ds = (SCH_SHEET*) aItem; aItem = ds->m_AssociatedScreen; } if( aItem && aItem->Type() == SCREEN_STRUCT_TYPE ) { SCH_SCREEN* screen = (SCH_SCREEN*) aItem; AddScreenToList( screen ); EDA_BaseStruct* strct = screen->EEDrawList; while( strct ) { if( strct->Type() == DRAW_SHEET_STRUCT_TYPE ) { BuildScreenList( strct ); } strct = strct->Next(); } } }