/********************************************************/ /* Routines generales de gestion des commandes usuelles */ /********************************************************/ /* controle.cpp */ #include "fctsys.h" #include "common.h" #include "class_drawpanel.h" #include "pcbnew.h" #include "wxPcbStruct.h" #include "protos.h" #include "pcbnew_id.h" #include "collectors.h" //external funtions used here: extern bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame, int aCurrentTool, wxSize grid, wxPoint on_grid, wxPoint* curpos ); /*************************************************************************************/ static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector ) /*************************************************************************************/ /** * Function AllAreModulesAndReturnSmallestIfSo * tests that all items in the collection are MODULEs and if so, returns the * smallest MODULE. * @return BOARD_ITEM* - The smallest or NULL. */ { int count = aCollector->GetCount(); for( int i = 0; iType() != TYPE_MODULE ) return NULL; } // all are modules, now find smallest MODULE int minDim = 0x7FFFFFFF; int minNdx = 0; for( int i = 0; im_BoundaryBox.GetWidth(); int ly = module->m_BoundaryBox.GetHeight(); int lmin = MIN( lx, ly ); if( lmin <= minDim ) { minDim = lmin; minNdx = i; } } return (*aCollector)[minNdx]; } /****************************************************************************/ BOARD_ITEM* WinEDA_BasePcbFrame::PcbGeneralLocateAndDisplay( int aHotKeyCode ) /****************************************************************************/ { BOARD_ITEM* item; GENERAL_COLLECTORS_GUIDE guide = GetCollectorsGuide(); // Assign to scanList the proper item types desired based on tool type // or hotkey that is in play. const KICAD_T* scanList = NULL; if( aHotKeyCode ) { // @todo: add switch here and add calls to PcbGeneralLocateAndDisplay( int aHotKeyCode ) // when searching is needed from a hotkey handler } else if( m_ID_current_state == 0 ) { switch( m_HTOOL_current_state ) { case ID_TOOLBARH_PCB_MODE_MODULE: scanList = GENERAL_COLLECTOR::ModuleItems; break; default: scanList = DisplayOpt.DisplayZonesMode == 0 ? GENERAL_COLLECTOR::AllBoardItems : GENERAL_COLLECTOR::AllButZones; break; } } else { switch( m_ID_current_state ) { case ID_PCB_SHOW_1_RATSNEST_BUTT: scanList = GENERAL_COLLECTOR::PadsOrModules; break; case ID_TRACK_BUTT: scanList = GENERAL_COLLECTOR::Tracks; break; case ID_COMPONENT_BUTT: scanList = GENERAL_COLLECTOR::ModuleItems; break; default: scanList = DisplayOpt.DisplayZonesMode == 0 ? GENERAL_COLLECTOR::AllBoardItems : GENERAL_COLLECTOR::AllButZones; } } m_Collector->Collect( m_Pcb, scanList, GetScreen()->RefPos( true ), guide ); #if 0 // debugging: print out the collected items, showing their priority order too. for( int i = 0; iGetCount(); ++i ) (*m_Collector)[i]->Show( 0, std::cout ); #endif /* Remove redundancies: sometime, zones are found twice, * because zones can be filled by overlapping segments (this is a fill option) */ unsigned long timestampzone = 0; for( int ii = 0; ii < m_Collector->GetCount(); ii++ ) { item = (*m_Collector)[ii]; if( item->Type() != TYPE_ZONE ) continue; /* Found a TYPE ZONE */ if( item->m_TimeStamp == timestampzone ) // Remove it, redundant, zone already found { m_Collector->Remove( ii ); ii--; } else timestampzone = item->m_TimeStamp; } if( m_Collector->GetCount() <= 1 ) { item = (*m_Collector)[0]; SetCurItem( item ); } // If the count is 2, and first item is a pad or moduletext, and the 2nd item is its parent module: else if( m_Collector->GetCount() == 2 && ( (*m_Collector)[0]->Type() == TYPE_PAD || (*m_Collector)[0]->Type() == TYPE_TEXTE_MODULE ) && (*m_Collector)[1]->Type() == TYPE_MODULE && (*m_Collector)[0]->GetParent()== (*m_Collector)[1] ) { item = (*m_Collector)[0]; SetCurItem( item ); } // if all are modules, find the smallest one amoung the primary choices else if( ( item = AllAreModulesAndReturnSmallestIfSo( m_Collector ) ) != NULL ) { SetCurItem( item ); } else // we can't figure out which item user wants, do popup menu so user can choose { wxMenu itemMenu; /* Give a title to the selection menu. This is also a cancel menu item */ wxMenuItem * item_title = new wxMenuItem(&itemMenu, -1, _( "Selection Clarification" ) ); #ifdef __WINDOWS__ wxFont bold_font(*wxNORMAL_FONT); bold_font.SetWeight(wxFONTWEIGHT_BOLD); bold_font.SetStyle( wxFONTSTYLE_ITALIC); item_title->SetFont(bold_font); #endif itemMenu.Append(item_title); itemMenu.AppendSeparator(); int limit = MIN( MAX_ITEMS_IN_PICKER, m_Collector->GetCount() ); for( int i = 0; iMenuText( m_Pcb ); xpm = item->MenuIcon(); ADD_MENUITEM( &itemMenu, ID_POPUP_PCB_ITEM_SELECTION_START + i, text, xpm ); } /* @todo: rather than assignment to TRUE, these should be increment and decrement operators throughout _everywhere_. * That way we can handle nesting. * But I tried that and found there cases where the assignment to TRUE (converted to a m_IgnoreMouseEvents++ ) * was not balanced with the -- (now m_IgnoreMouseEvents=FALSE), so I had to revert. * Somebody should track down these and make them balanced. * DrawPanel->m_IgnoreMouseEvents = TRUE; */ // this menu's handler is void WinEDA_BasePcbFrame::ProcessItemSelection() // and it calls SetCurItem() which in turn calls DisplayInfo() on the item. DrawPanel->m_AbortRequest = true; // changed in false if an item PopupMenu( &itemMenu ); // m_AbortRequest = false if an item is selected DrawPanel->MouseToCursorSchema(); // DrawPanel->m_IgnoreMouseEvents = FALSE; // The function ProcessItemSelection() has set the current item, return it. item = GetCurItem(); } return item; } /****************************************************************/ void WinEDA_PcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse ) /*****************************************************************/ { wxRealPoint delta; wxPoint curpos, oldpos; int hotkey = 0; ActiveScreen = GetScreen(); // Save the board after the time out : int CurrentTime = time( NULL ); if( !GetScreen()->IsModify() || GetScreen()->IsSave() ) { /* If no change, reset the time out */ g_SaveTime = CurrentTime; } if( (CurrentTime - g_SaveTime) > g_TimeOut ) { wxString tmpFileName = GetScreen()->m_FileName; wxFileName fn = wxFileName( wxEmptyString, g_SaveFileName, PcbFileExtension ); bool flgmodify = GetScreen()->IsModify(); SavePcbFile( fn.GetFullPath() ); if( flgmodify ) // Set the flags m_Modify cleared by SavePcbFile() { OnModify(); GetScreen()->SetSave(); // Set the flags m_FlagSave cleared by SetModify() } GetScreen()->m_FileName = tmpFileName; SetTitle( GetScreen()->m_FileName ); } double scalar = GetScreen()->GetScalingFactor(); curpos = DrawPanel->CursorRealPosition( Mouse ); oldpos = GetScreen()->m_Curseur; delta = GetScreen()->GetGridSize(); delta.x *= scalar; delta.y *= scalar; if( delta.x <= 0 ) delta.x = 1; if( delta.y <= 0 ) delta.y = 1; switch( g_KeyPressed ) { case WXK_NUMPAD8: /* Deplacement curseur vers le haut */ case WXK_UP: Mouse.y -= wxRound(delta.y); DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_DOWN: Mouse.y += wxRound(delta.y); DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */ case WXK_LEFT: Mouse.x -= wxRound(delta.x); DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD6: /* Deplacement curseur vers la droite */ case WXK_RIGHT: Mouse.x += wxRound(delta.x); DrawPanel->MouseTo( Mouse ); break; default: hotkey = g_KeyPressed; break; } /* Put cursor in new position, according to the zoom keys (if any) */ GetScreen()->m_Curseur = curpos; /* Put cursor on grid or a pad centre if requested * But if the tool DELETE is active the cursor is left off grid * this is better to reach items to delete off grid */ bool keep_on_grid = TRUE; if( m_ID_current_state == ID_PCB_DELETE_ITEM_BUTT ) keep_on_grid = FALSE; /* Cursor is left off grid if no block in progress and no moving object */ if( GetScreen()->m_BlockLocate.m_State != STATE_NO_BLOCK ) keep_on_grid = TRUE; EDA_BaseStruct* DrawStruct = GetScreen()->GetCurItem(); if( DrawStruct && DrawStruct->m_Flags ) keep_on_grid = TRUE; if( keep_on_grid ) { wxPoint on_grid = curpos; PutOnGrid( &on_grid ); wxSize grid; grid.x = (int) GetScreen()->GetGridSize().x; grid.y = (int) GetScreen()->GetGridSize().y; if( Magnetize(m_Pcb, (WinEDA_PcbFrame *) this, m_ID_current_state, grid, on_grid, &curpos) ) { GetScreen()->m_Curseur = curpos; } else { // If there's no intrusion and DRC is active, we pass the cursor // "as is", and let ShowNewTrackWhenMovingCursor figure out what to do. if( !Drc_On || !g_CurrentTrackSegment || g_CurrentTrackSegment != this->GetCurItem() || !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment )) { GetScreen()->m_Curseur = on_grid; } } } if( oldpos != GetScreen()->m_Curseur ) { curpos = GetScreen()->m_Curseur; GetScreen()->m_Curseur = oldpos; DrawPanel->CursorOff( DC ); GetScreen()->m_Curseur = curpos; DrawPanel->CursorOn( DC ); if( DrawPanel->ManageCurseur ) { #ifdef USE_WX_OVERLAY wxDCOverlay oDC( DrawPanel->m_overlay, DC ); oDC.Clear(); DrawPanel->ManageCurseur( DrawPanel, DC, FALSE ); #else DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); #endif } #ifdef USE_WX_OVERLAY else DrawPanel->m_overlay.Reset(); #endif } if( hotkey ) { OnHotKey( DC, hotkey, NULL ); } if( GetScreen()->IsRefreshReq() ) { DrawPanel->Refresh( ); wxSafeYield(); } SetToolbars(); UpdateStatusBar(); /* Display new cursor coordinates */ }