/* Copyright (C) 2001-2007 Peter Selinger. * This file is part of Potrace. It is free software and it is covered * by the GNU General Public License. See the file COPYING for details. */ /* $Id: trace.c 147 2007-04-09 00:44:09Z selinger $ */ /* transform jaggy paths into smooth curves */ #include #include #include #include #include #include #include #include #include #include #define INFTY 10000000 /* it suffices that this is longer than any * path; it need not be really infinite */ #define COS179 -0.999847695156 /* the cosine of 179 degrees */ /* ---------------------------------------------------------------------- */ #define SAFE_MALLOC( var, n, typ ) \ if( ( var = (typ*) malloc( (n) * sizeof(typ) ) ) == NULL ) \ goto malloc_error /* ---------------------------------------------------------------------- */ /* auxiliary functions */ /* return a direction that is 90 degrees counterclockwise from p2-p0, * but then restricted to one of the major wind directions (n, nw, w, etc) */ static inline point_t dorth_infty( dpoint_t p0, dpoint_t p2 ) { point_t r; r.y = sign( p2.x - p0.x ); r.x = -sign( p2.y - p0.y ); return r; } /* return (p1-p0)x(p2-p0), the area of the parallelogram */ static inline double dpara( dpoint_t p0, dpoint_t p1, dpoint_t p2 ) { double x1, y1, x2, y2; x1 = p1.x - p0.x; y1 = p1.y - p0.y; x2 = p2.x - p0.x; y2 = p2.y - p0.y; return x1 * y2 - x2 * y1; } /* ddenom/dpara have the property that the square of radius 1 centered * at p1 intersects the line p0p2 iff |dpara(p0,p1,p2)| <= ddenom(p0,p2) */ static inline double ddenom( dpoint_t p0, dpoint_t p2 ) { point_t r = dorth_infty( p0, p2 ); return r.y * (p2.x - p0.x) - r.x * (p2.y - p0.y); } /* return 1 if a <= b < c < a, in a cyclic sense (mod n) */ static inline int cyclic( int a, int b, int c ) { if( a<=c ) { return a<=b && blen; sums_t* sums = pp->sums; double x, y, x2, xy, y2; double k; double a, b, c, lambda2, l; int r = 0; /* rotations from i to j */ while( j>=n ) { j -= n; r += 1; } while( i>=n ) { i -= n; r -= 1; } while( j<0 ) { j += n; r -= 1; } while( i<0 ) { i += n; r += 1; } x = sums[j + 1].x - sums[i].x + r * sums[n].x; y = sums[j + 1].y - sums[i].y + r * sums[n].y; x2 = sums[j + 1].x2 - sums[i].x2 + r * sums[n].x2; xy = sums[j + 1].xy - sums[i].xy + r * sums[n].xy; y2 = sums[j + 1].y2 - sums[i].y2 + r * sums[n].y2; k = j + 1 - i + r * n; ctr->x = x / k; ctr->y = y / k; a = (x2 - (double) x * x / k) / k; b = (xy - (double) x * y / k) / k; c = (y2 - (double) y * y / k) / k; lambda2 = ( a + c + sqrt( (a - c) * (a - c) + 4 * b * b ) ) / 2; /* larger e.value */ /* now find e.vector for lambda2 */ a -= lambda2; c -= lambda2; if( fabs( a ) >= fabs( c ) ) { l = sqrt( a * a + b * b ); if( l!=0 ) { dir->x = -b / l; dir->y = a / l; } } else { l = sqrt( c * c + b * b ); if( l!=0 ) { dir->x = -c / l; dir->y = b / l; } } if( l==0 ) { dir->x = dir->y = 0; /* sometimes this can happen when k=4: * the two eigenvalues coincide */ } } /* the type of (affine) quadratic forms, represented as symmetric 3x3 * matrices. The value of the quadratic form at a vector (x,y) is v^t * Q v, where v = (x,y,1)^t. */ typedef double quadform_t[3][3]; /* Apply quadratic form Q to vector w = (w.x,w.y) */ static inline double quadform( quadform_t Q, dpoint_t w ) { double v[3]; int i, j; double sum; v[0] = w.x; v[1] = w.y; v[2] = 1; sum = 0.0; for( i = 0; i<3; i++ ) { for( j = 0; j<3; j++ ) { sum += v[i] *Q[i][j] *v[j]; } } return sum; } /* calculate p1 x p2 */ static inline int xprod( point_t p1, point_t p2 ) { return p1.x * p2.y - p1.y * p2.x; } /* calculate (p1-p0)x(p3-p2) */ static inline double cprod( dpoint_t p0, dpoint_t p1, dpoint_t p2, dpoint_t p3 ) { double x1, y1, x2, y2; x1 = p1.x - p0.x; y1 = p1.y - p0.y; x2 = p3.x - p2.x; y2 = p3.y - p2.y; return x1 * y2 - x2 * y1; } /* calculate (p1-p0)*(p2-p0) */ static inline double iprod( dpoint_t p0, dpoint_t p1, dpoint_t p2 ) { double x1, y1, x2, y2; x1 = p1.x - p0.x; y1 = p1.y - p0.y; x2 = p2.x - p0.x; y2 = p2.y - p0.y; return x1 * x2 + y1 * y2; } /* calculate (p1-p0)*(p3-p2) */ static inline double iprod1( dpoint_t p0, dpoint_t p1, dpoint_t p2, dpoint_t p3 ) { double x1, y1, x2, y2; x1 = p1.x - p0.x; y1 = p1.y - p0.y; x2 = p3.x - p2.x; y2 = p3.y - p2.y; return x1 * x2 + y1 * y2; } /* calculate distance between two points */ static inline double ddist( dpoint_t p, dpoint_t q ) { return sqrt( sq( p.x - q.x ) + sq( p.y - q.y ) ); } /* calculate point of a bezier curve */ static inline dpoint_t bezier( double t, dpoint_t p0, dpoint_t p1, dpoint_t p2, dpoint_t p3 ) { double s = 1 - t; dpoint_t res; /* Note: a good optimizing compiler (such as gcc-3) reduces the * following to 16 multiplications, using common subexpression * elimination. */ res.x = s * s * s * p0.x + 3 * (s * s * t) * p1.x + 3 * (t * t * s) * p2.x + t * t * t * p3.x; res.y = s * s * s * p0.y + 3 * (s * s * t) * p1.y + 3 * (t * t * s) * p2.y + t * t * t * p3.y; return res; } /* calculate the point t in [0..1] on the (convex) bezier curve * (p0,p1,p2,p3) which is tangent to q1-q0. Return -1.0 if there is no * solution in [0..1]. */ static double tangent( dpoint_t p0, dpoint_t p1, dpoint_t p2, dpoint_t p3, dpoint_t q0, dpoint_t q1 ) { double A, B, C; /* (1-t)^2 A + 2(1-t)t B + t^2 C = 0 */ double a, b, c; /* a t^2 + b t + c = 0 */ double d, s, r1, r2; A = cprod( p0, p1, q0, q1 ); B = cprod( p1, p2, q0, q1 ); C = cprod( p2, p3, q0, q1 ); a = A - 2 * B + C; b = -2 * A + 2 * B; c = A; d = b * b - 4 * a * c; if( a==0 || d<0 ) { return -1.0; } s = sqrt( d ); r1 = (-b + s) / (2 * a); r2 = (-b - s) / (2 * a); if( r1 >= 0 && r1 <= 1 ) { return r1; } else if( r2 >= 0 && r2 <= 1 ) { return r2; } else { return -1.0; } } /* ---------------------------------------------------------------------- */ /* Preparation: fill in the sum* fields of a path (used for later * rapid summing). Return 0 on success, 1 with errno set on * failure. */ static int calc_sums( privpath_t* pp ) { int i, x, y; int n = pp->len; SAFE_MALLOC( pp->sums, pp->len + 1, sums_t ); /* origin */ pp->x0 = pp->pt[0].x; pp->y0 = pp->pt[0].y; /* preparatory computation for later fast summing */ pp->sums[0].x2 = pp->sums[0].xy = pp->sums[0].y2 = pp->sums[0].x = pp->sums[0].y = 0; for( i = 0; ipt[i].x - pp->x0; y = pp->pt[i].y - pp->y0; pp->sums[i + 1].x = pp->sums[i].x + x; pp->sums[i + 1].y = pp->sums[i].y + y; pp->sums[i + 1].x2 = pp->sums[i].x2 + x * x; pp->sums[i + 1].xy = pp->sums[i].xy + x * y; pp->sums[i + 1].y2 = pp->sums[i].y2 + y * y; } return 0; malloc_error: return 1; } /* ---------------------------------------------------------------------- */ /* Stage 1: determine the straight subpaths (Sec. 2.2.1). Fill in the * "lon" component of a path object (based on pt/len). For each i, * lon[i] is the furthest index such that a straight line can be drawn * from i to lon[i]. Return 1 on error with errno set, else 0. */ /* this algorithm depends on the fact that the existence of straight * subpaths is a triplewise property. I.e., there exists a straight * line through squares i0,...,in iff there exists a straight line * through i,j,k, for all i0<=i= 0 and xprod(constraint[1], * cur) <= 0. */ /* Remark for Potrace 1.1: the current implementation of calc_lon is * more complex than the implementation found in Potrace 1.0, but it * is considerably faster. The introduction of the "nc" data structure * means that we only have to test the constraints for "corner" * points. On a typical input file, this speeds up the calc_lon * function by a factor of 31.2, thereby decreasing its time share * within the overall Potrace algorithm from 72.6% to 7.82%, and * speeding up the overall algorithm by a factor of 3.36. On another * input file, calc_lon was sped up by a factor of 6.7, decreasing its * time share from 51.4% to 13.61%, and speeding up the overall * algorithm by a factor of 1.78. In any case, the savings are * substantial. */ /* returns 0 on success, 1 on error with errno set */ static int calc_lon( privpath_t* pp ) { point_t* pt = pp->pt; int n = pp->len; int i, j, k, k1; int ct[4], dir; point_t constraint[2]; point_t cur; point_t off; int* pivk = NULL; /* pivk[n] */ int* nc = NULL; /* nc[n]: next corner */ point_t dk; /* direction of k-k1 */ int a, b, c, d; SAFE_MALLOC( pivk, n, int ); SAFE_MALLOC( nc, n, int ); /* initialize the nc data structure. Point from each point to the * furthest future point to which it is connected by a vertical or * horizontal segment. We take advantage of the fact that there is * always a direction change at 0 (due to the path decomposition * algorithm). But even if this were not so, there is no harm, as * in practice, correctness does not depend on the word "furthest" * above. */ k = 0; for( i = n - 1; i>=0; i-- ) { if( pt[i].x != pt[k].x && pt[i].y != pt[k].y ) { k = i + 1; /* necessarily ilon, n, int ); /* determine pivot points: for each i, let pivk[i] be the furthest k * such that all j with i=0; i-- ) { ct[0] = ct[1] = ct[2] = ct[3] = 0; /* keep track of "directions" that have occurred */ dir = ( 3 + 3 * (pt[mod( i + 1, n )].x - pt[i].x) + (pt[mod( i + 1, n )].y - pt[i].y) ) / 2; ct[dir]++; constraint[0].x = 0; constraint[0].y = 0; constraint[1].x = 0; constraint[1].y = 0; /* find the next k such that no straight line from i to k */ k = nc[i]; k1 = i; while( 1 ) { dir = ( 3 + 3 * sign( pt[k].x - pt[k1].x ) + sign( pt[k].y - pt[k1].y ) ) / 2; ct[dir]++; /* if all four "directions" have occurred, cut this path */ if( ct[0] && ct[1] && ct[2] && ct[3] ) { pivk[i] = k1; goto foundk; } cur.x = pt[k].x - pt[i].x; cur.y = pt[k].y - pt[i].y; /* see if current constraint is violated */ if( xprod( constraint[0], cur ) < 0 || xprod( constraint[1], cur ) > 0 ) { goto constraint_viol; } /* else, update constraint */ if( abs( cur.x ) <= 1 && abs( cur.y ) <= 1 ) { /* no constraint */ } else { off.x = cur.x + ( ( cur.y>=0 && (cur.y>0 || cur.x<0) ) ? 1 : -1 ); off.y = cur.y + ( ( cur.x<=0 && (cur.x<0 || cur.y<0) ) ? 1 : -1 ); if( xprod( constraint[0], off ) >= 0 ) { constraint[0] = off; } off.x = cur.x + ( ( cur.y<=0 && (cur.y<0 || cur.x<0) ) ? 1 : -1 ); off.y = cur.y + ( ( cur.x>=0 && (cur.x>0 || cur.y<0) ) ? 1 : -1 ); if( xprod( constraint[1], off ) <= 0 ) { constraint[1] = off; } } k1 = k; k = nc[k1]; if( !cyclic( k, i, k1 ) ) { break; } } constraint_viol: /* k1 was the last "corner" satisfying the current constraint, and * k is the first one violating it. We now need to find the last * point along k1..k which satisfied the constraint. */ dk.x = sign( pt[k].x - pt[k1].x ); dk.y = sign( pt[k].y - pt[k1].y ); cur.x = pt[k1].x - pt[i].x; cur.y = pt[k1].y - pt[i].y; /* find largest integer j such that xprod(constraint[0], cur+j*dk) * >= 0 and xprod(constraint[1], cur+j*dk) <= 0. Use bilinearity * of xprod. */ a = xprod( constraint[0], cur ); b = xprod( constraint[0], dk ); c = xprod( constraint[1], cur ); d = xprod( constraint[1], dk ); /* find largest integer j such that a+j*b>=0 and c+j*d<=0. This * can be solved with integer arithmetic. */ j = INFTY; if( b<0 ) { j = floordiv( a, -b ); } if( d>0 ) { j = min( j, floordiv( -c, d ) ); } pivk[i] = mod( k1 + j, n ); foundk: ; } /* for i */ /* clean up: for each i, let lon[i] be the largest k such that for * all i' with i<=i'lon[n - 1] = j; for( i = n - 2; i>=0; i-- ) { if( cyclic( i + 1, pivk[i], j ) ) { j = pivk[i]; } pp->lon[i] = j; } for( i = n - 1; cyclic( mod( i + 1, n ), j, pp->lon[i] ); i-- ) { pp->lon[i] = j; } free( pivk ); free( nc ); return 0; malloc_error: free( pivk ); free( nc ); return 1; } /* ---------------------------------------------------------------------- */ /* Stage 2: calculate the optimal polygon (Sec. 2.2.2-2.2.4). */ /* Auxiliary function: calculate the penalty of an edge from i to j in * the given path. This needs the "lon" and "sum*" data. */ static double penalty3( privpath_t* pp, int i, int j ) { int n = pp->len; point_t* pt = pp->pt; sums_t* sums = pp->sums; /* assume 0<=i=n ) { j -= n; r += 1; } x = sums[j + 1].x - sums[i].x + r * sums[n].x; y = sums[j + 1].y - sums[i].y + r * sums[n].y; x2 = sums[j + 1].x2 - sums[i].x2 + r * sums[n].x2; xy = sums[j + 1].xy - sums[i].xy + r * sums[n].xy; y2 = sums[j + 1].y2 - sums[i].y2 + r * sums[n].y2; k = j + 1 - i + r * n; px = (pt[i].x + pt[j].x) / 2.0 - pt[0].x; py = (pt[i].y + pt[j].y) / 2.0 - pt[0].y; ey = (pt[j].x - pt[i].x); ex = -(pt[j].y - pt[i].y); a = ( (x2 - 2 * x * px) / k + px * px ); b = ( (xy - x * py - y * px) / k + px * py ); c = ( (y2 - 2 * y * py) / k + py * py ); s = ex * ex * a + 2 * ex * ey * b + ey * ey * c; return sqrt( s ); } /* find the optimal polygon. Fill in the m and po components. Return 1 * on failure with errno set, else 0. Non-cyclic version: assumes i=0 * is in the polygon. Fixme: ### implement cyclic version. */ static int bestpolygon( privpath_t* pp ) { int i, j, m, k; int n = pp->len; double* pen = NULL; /* pen[n+1]: penalty vector */ int* prev = NULL; /* prev[n+1]: best path pointer vector */ int* clip0 = NULL; /* clip0[n]: longest segment pointer, non-cyclic */ int* clip1 = NULL; /* clip1[n+1]: backwards segment pointer, non-cyclic */ int* seg0 = NULL; /* seg0[m+1]: forward segment bounds, m<=n */ int* seg1 = NULL; /* seg1[m+1]: backward segment bounds, m<=n */ double thispen; double best; int c; SAFE_MALLOC( pen, n + 1, double ); SAFE_MALLOC( prev, n + 1, int ); SAFE_MALLOC( clip0, n, int ); SAFE_MALLOC( clip1, n + 1, int ); SAFE_MALLOC( seg0, n + 1, int ); SAFE_MALLOC( seg1, n + 1, int ); /* calculate clipped paths */ for( i = 0; ilon[mod( i - 1, n )] - 1, n ); if( c == i ) { c = mod( i + 1, n ); } if( c < i ) { clip0[i] = n; } else { clip0[i] = c; } } /* calculate backwards path clipping, non-cyclic. j <= clip0[i] iff * clip1[j] <= i, for i,j=0..n. */ j = 1; for( i = 0; i0; j-- ) { seg1[j] = i; i = clip1[i]; } seg1[0] = 0; /* now find the shortest path with m segments, based on penalty3 */ /* note: the outer 2 loops jointly have at most n interations, thus * the worst-case behavior here is quadratic. In practice, it is * close to linear since the inner loop tends to be short. */ pen[0] = 0; for( j = 1; j<=m; j++ ) { for( i = seg1[j]; i<=seg0[j]; i++ ) { best = -1; for( k = seg0[j - 1]; k>=clip1[i]; k-- ) { thispen = penalty3( pp, k, i ) + pen[k]; if( best < 0 || thispen < best ) { prev[i] = k; best = thispen; } } pen[i] = best; } } pp->m = m; SAFE_MALLOC( pp->po, m, int ); /* read off shortest path */ for( i = n, j = m - 1; i>0; j-- ) { i = prev[i]; pp->po[j] = i; } free( pen ); free( prev ); free( clip0 ); free( clip1 ); free( seg0 ); free( seg1 ); return 0; malloc_error: free( pen ); free( prev ); free( clip0 ); free( clip1 ); free( seg0 ); free( seg1 ); return 1; } /* ---------------------------------------------------------------------- */ /* Stage 3: vertex adjustment (Sec. 2.3.1). */ /* Adjust vertices of optimal polygon: calculate the intersection of * the two "optimal" line segments, then move it into the unit square * if it lies outside. Return 1 with errno set on error; 0 on * success. */ static int adjust_vertices( privpath_t* pp ) { int m = pp->m; int* po = pp->po; int n = pp->len; point_t* pt = pp->pt; int x0 = pp->x0; int y0 = pp->y0; dpoint_t* ctr = NULL; /* ctr[m] */ dpoint_t* dir = NULL; /* dir[m] */ quadform_t* q = NULL; /* q[m] */ double v[3]; double d; int i, j, k, l; dpoint_t s; int r; SAFE_MALLOC( ctr, m, dpoint_t ); SAFE_MALLOC( dir, m, dpoint_t ); SAFE_MALLOC( q, m, quadform_t ); r = privcurve_init( &pp->curve, m ); if( r ) { goto malloc_error; } /* calculate "optimal" point-slope representation for each line * segment */ for( i = 0; iQ[1][1] ) { v[0] = -Q[0][1]; v[1] = Q[0][0]; } else if( Q[1][1] ) { v[0] = -Q[1][1]; v[1] = Q[1][0]; } else { v[0] = 1; v[1] = 0; } d = sq( v[0] ) + sq( v[1] ); v[2] = -v[1] *s.y - v[0] *s.x; for( l = 0; l<3; l++ ) { for( k = 0; k<3; k++ ) { Q[l][k] += v[l] *v[k] / d; } } } dx = fabs( w.x - s.x ); dy = fabs( w.y - s.y ); if( dx <= .5 && dy <= .5 ) { pp->curve.vertex[i].x = w.x + x0; pp->curve.vertex[i].y = w.y + y0; continue; } /* the minimum was not in the unit square; now minimize quadratic * on boundary of square */ min = quadform( Q, s ); xmin = s.x; ymin = s.y; if( Q[0][0] == 0.0 ) { goto fixx; } for( z = 0; z<2; z++ ) /* value of the y-coordinate */ { w.y = s.y - 0.5 + z; w.x = -(Q[0][1] *w.y + Q[0][2]) / Q[0][0]; dx = fabs( w.x - s.x ); cand = quadform( Q, w ); if( dx <= .5 && cand < min ) { min = cand; xmin = w.x; ymin = w.y; } } fixx: if( Q[1][1] == 0.0 ) { goto corners; } for( z = 0; z<2; z++ ) /* value of the x-coordinate */ { w.x = s.x - 0.5 + z; w.y = -(Q[1][0] *w.x + Q[1][2]) / Q[1][1]; dy = fabs( w.y - s.y ); cand = quadform( Q, w ); if( dy <= .5 && cand < min ) { min = cand; xmin = w.x; ymin = w.y; } } corners: /* check four corners */ for( l = 0; l<2; l++ ) { for( k = 0; k<2; k++ ) { w.x = s.x - 0.5 + l; w.y = s.y - 0.5 + k; cand = quadform( Q, w ); if( cand < min ) { min = cand; xmin = w.x; ymin = w.y; } } } pp->curve.vertex[i].x = xmin + x0; pp->curve.vertex[i].y = ymin + y0; continue; } free( ctr ); free( dir ); free( q ); return 0; malloc_error: free( ctr ); free( dir ); free( q ); return 1; } /* ---------------------------------------------------------------------- */ /* Stage 4: smoothing and corner analysis (Sec. 2.3.3) */ /* Always succeeds and returns 0 */ static int smooth( privcurve_t* curve, int sign, double alphamax ) { int m = curve->n; int i, j, k; double dd, denom, alpha; dpoint_t p2, p3, p4; if( sign == '-' ) { /* reverse orientation of negative paths */ for( i = 0, j = m - 1; ivertex[i]; curve->vertex[i] = curve->vertex[j]; curve->vertex[j] = tmp; } } /* examine each vertex and find its best fit */ for( i = 0; ivertex[k], curve->vertex[j] ); denom = ddenom( curve->vertex[i], curve->vertex[k] ); if( denom != 0.0 ) { dd = dpara( curve->vertex[i], curve->vertex[j], curve->vertex[k] ) / denom; dd = fabs( dd ); alpha = dd>1 ? (1 - 1.0 / dd) : 0; alpha = alpha / 0.75; } else { alpha = 4 / 3.0; } curve->alpha0[j] = alpha; /* remember "original" value of alpha */ if( alpha > alphamax ) /* pointed corner */ { curve->tag[j] = POTRACE_CORNER; curve->c[j][1] = curve->vertex[j]; curve->c[j][2] = p4; } else { if( alpha < 0.55 ) { alpha = 0.55; } else if( alpha > 1 ) { alpha = 1; } p2 = interval( .5 + .5 * alpha, curve->vertex[i], curve->vertex[j] ); p3 = interval( .5 + .5 * alpha, curve->vertex[k], curve->vertex[j] ); curve->tag[j] = POTRACE_CURVETO; curve->c[j][0] = p2; curve->c[j][1] = p3; curve->c[j][2] = p4; } curve->alpha[j] = alpha; /* store the "cropped" value of alpha */ curve->beta[j] = 0.5; } curve->alphacurve = 1; return 0; } /* ---------------------------------------------------------------------- */ /* Stage 5: Curve optimization (Sec. 2.4) */ /* a private type for the result of opti_penalty */ struct opti_s { double pen; /* penalty */ dpoint_t c[2]; /* curve parameters */ double t, s; /* curve parameters */ double alpha; /* curve parameter */ }; typedef struct opti_s opti_t; /* calculate best fit from i+.5 to j+.5. Assume icurve.n; int k, k1, k2, conv, i1; double area, alpha, d, d1, d2; dpoint_t p0, p1, p2, p3, pt; double A, R, A1, A2, A3, A4; double s, t; /* check convexity, corner-freeness, and maximum bend < 179 degrees */ if( i==j ) /* sanity - a full loop can never be an opticurve */ { return 1; } k = i; i1 = mod( i + 1, m ); k1 = mod( k + 1, m ); conv = convc[k1]; if( conv == 0 ) { return 1; } d = ddist( pp->curve.vertex[i], pp->curve.vertex[i1] ); for( k = k1; k!=j; k = k1 ) { k1 = mod( k + 1, m ); k2 = mod( k + 2, m ); if( convc[k1] != conv ) { return 1; } if( sign( cprod( pp->curve.vertex[i], pp->curve.vertex[i1], pp->curve.vertex[k1], pp->curve.vertex[k2] ) ) != conv ) { return 1; } if( iprod1( pp->curve.vertex[i], pp->curve.vertex[i1], pp->curve.vertex[k1], pp->curve.vertex[k2] ) < d * ddist( pp->curve.vertex[k1], pp->curve.vertex[k2] ) * COS179 ) { return 1; } } /* the curve we're working in: */ p0 = pp->curve.c[mod( i, m )][2]; p1 = pp->curve.vertex[mod( i + 1, m )]; p2 = pp->curve.vertex[mod( j, m )]; p3 = pp->curve.c[mod( j, m )][2]; /* determine its area */ area = areac[j] - areac[i]; area -= dpara( pp->curve.vertex[0], pp->curve.c[i][2], pp->curve.c[j][2] ) / 2; if( i>=j ) { area += areac[m]; } /* find intersection o of p0p1 and p2p3. Let t,s such that o = * interval(t,p0,p1) = interval(s,p3,p2). Let A be the area of the * triangle (p0,o,p3). */ A1 = dpara( p0, p1, p2 ); A2 = dpara( p0, p1, p3 ); A3 = dpara( p0, p2, p3 ); /* A4 = dpara(p1, p2, p3); */ A4 = A1 + A3 - A2; if( A2 == A1 ) /* this should never happen */ { return 1; } t = A3 / (A3 - A4); s = A2 / (A2 - A1); A = A2 * t / 2.0; if( A == 0.0 ) /* this should never happen */ { return 1; } R = area / A; /* relative area */ alpha = 2 - sqrt( 4 - R / 0.3 ); /* overall alpha for p0-o-p3 curve */ res->c[0] = interval( t * alpha, p0, p1 ); res->c[1] = interval( s * alpha, p3, p2 ); res->alpha = alpha; res->t = t; res->s = s; p1 = res->c[0]; p2 = res->c[1]; /* the proposed curve is now (p0,p1,p2,p3) */ res->pen = 0; /* calculate penalty */ /* check tangency with edges */ for( k = mod( i + 1, m ); k!=j; k = k1 ) { k1 = mod( k + 1, m ); t = tangent( p0, p1, p2, p3, pp->curve.vertex[k], pp->curve.vertex[k1] ); if( t<-.5 ) { return 1; } pt = bezier( t, p0, p1, p2, p3 ); d = ddist( pp->curve.vertex[k], pp->curve.vertex[k1] ); if( d == 0.0 ) /* this should never happen */ { return 1; } d1 = dpara( pp->curve.vertex[k], pp->curve.vertex[k1], pt ) / d; if( fabs( d1 ) > opttolerance ) { return 1; } if( iprod( pp->curve.vertex[k], pp->curve.vertex[k1], pt ) < 0 || iprod( pp->curve.vertex[k1], pp->curve.vertex[k], pt ) < 0 ) { return 1; } res->pen += sq( d1 ); } /* check corners */ for( k = i; k!=j; k = k1 ) { k1 = mod( k + 1, m ); t = tangent( p0, p1, p2, p3, pp->curve.c[k][2], pp->curve.c[k1][2] ); if( t<-.5 ) { return 1; } pt = bezier( t, p0, p1, p2, p3 ); d = ddist( pp->curve.c[k][2], pp->curve.c[k1][2] ); if( d == 0.0 ) /* this should never happen */ { return 1; } d1 = dpara( pp->curve.c[k][2], pp->curve.c[k1][2], pt ) / d; d2 = dpara( pp->curve.c[k][2], pp->curve.c[k1][2], pp->curve.vertex[k1] ) / d; d2 *= 0.75 * pp->curve.alpha[k1]; if( d2 < 0 ) { d1 = -d1; d2 = -d2; } if( d1 < d2 - opttolerance ) { return 1; } if( d1 < d2 ) { res->pen += sq( d1 - d2 ); } } return 0; } /* optimize the path p, replacing sequences of Bezier segments by a * single segment when possible. Return 0 on success, 1 with errno set * on failure. */ static int opticurve( privpath_t* pp, double opttolerance ) { int seg_count = pp->curve.n; // segment count in pp->curve int* pt = NULL; /* pt[m+1] */ double* pen = NULL; /* pen[m+1] */ int* len = NULL; /* len[m+1] */ opti_t* opt = NULL; /* opt[m+1] */ int om; int j, r; opti_t curve_prms; dpoint_t p0; int i1; double area; double alpha; double* s = NULL; double* t = NULL; int* convc = NULL; /* conv[m]: pre-computed convexities */ double* areac = NULL; /* cumarea[m+1]: cache for fast area computation */ SAFE_MALLOC( pt, seg_count + 1, int ); SAFE_MALLOC( pen, seg_count + 1, double ); SAFE_MALLOC( len, seg_count + 1, int ); SAFE_MALLOC( opt, seg_count + 1, opti_t ); SAFE_MALLOC( convc, seg_count, int ); SAFE_MALLOC( areac, seg_count + 1, double ); /* pre-calculate convexity: +1 = right turn, -1 = left turn, 0 = corner */ for( int i = 0; icurve.tag[i] == POTRACE_CURVETO ) { convc[i] = sign( dpara( pp->curve.vertex[mod( i - 1, seg_count )], pp->curve.vertex[i], pp->curve.vertex[mod( i + 1, seg_count )] ) ); } else { convc[i] = 0; } } /* pre-calculate areas */ area = 0.0; areac[0] = 0.0; p0 = pp->curve.vertex[0]; for( int i = 0; icurve.tag[i1] == POTRACE_CURVETO ) { alpha = pp->curve.alpha[i1]; area += 0.3 * alpha * (4 - alpha) * dpara( pp->curve.c[i][2], pp->curve.vertex[i1], pp->curve.c[i1][2] ) / 2; area += dpara( p0, pp->curve.c[i][2], pp->curve.c[i1][2] ) / 2; } areac[i + 1] = area; } pt[0] = -1; pen[0] = 0; len[0] = 0; // Avoid not initialized value for opt[j] (should not occur, but...) for( j = 0; j<=seg_count; j++ ) { opt[j].pen = 0.0; // penalty opt[j].c[0].x = opt[j].c[1].x = opt[j].c[0].y = opt[j].c[1].y = 0; opt[j].t = opt[j].s = opt[j].alpha = 0.0; // curve parameters } /* Fixme: we always start from a fixed point -- should find the best * curve cyclically ### */ for( j = 1; j<=seg_count; j++ ) { /* calculate best path from 0 to j */ pt[j] = j - 1; pen[j] = pen[j - 1]; len[j] = len[j - 1] + 1; for( int i = j - 2; i>=0; i-- ) { r = opti_penalty( pp, i, mod( j, seg_count ), &curve_prms, opttolerance, convc, areac ); if( r ) { break; } if( len[j] > len[i] + 1 || (len[j] == len[i] + 1 && pen[j] > pen[i] + curve_prms.pen) ) { pt[j] = i; pen[j] = pen[i] + curve_prms.pen; len[j] = len[i] + 1; opt[j] = curve_prms; } } } om = len[seg_count]; r = privcurve_init( &pp->ocurve, om ); if( r ) { goto malloc_error; } SAFE_MALLOC( s, om, double ); SAFE_MALLOC( t, om, double ); j = seg_count; for( int i = om - 1; i>=0; i-- ) { if( pt[j]==j - 1 ) { pp->ocurve.tag[i] = pp->curve.tag[mod( j, seg_count )]; pp->ocurve.c[i][0] = pp->curve.c[mod( j, seg_count )][0]; pp->ocurve.c[i][1] = pp->curve.c[mod( j, seg_count )][1]; pp->ocurve.c[i][2] = pp->curve.c[mod( j, seg_count )][2]; pp->ocurve.vertex[i] = pp->curve.vertex[mod( j, seg_count )]; pp->ocurve.alpha[i] = pp->curve.alpha[mod( j, seg_count )]; pp->ocurve.alpha0[i] = pp->curve.alpha0[mod( j, seg_count )]; pp->ocurve.beta[i] = pp->curve.beta[mod( j, seg_count )]; s[i] = t[i] = 1.0; } else { pp->ocurve.tag[i] = POTRACE_CURVETO; pp->ocurve.c[i][0] = opt[j].c[0]; pp->ocurve.c[i][1] = opt[j].c[1]; pp->ocurve.c[i][2] = pp->curve.c[mod( j, seg_count )][2]; pp->ocurve.vertex[i] = interval( opt[j].s, pp->curve.c[mod( j, seg_count )][2], pp->curve.vertex[mod( j, seg_count )] ); pp->ocurve.alpha[i] = opt[j].alpha; pp->ocurve.alpha0[i] = opt[j].alpha; s[i] = opt[j].s; t[i] = opt[j].t; } j = pt[j]; } /* calculate beta parameters */ for( int i = 0; iocurve.beta[i] = s[i] / (s[i] + t[i1]); } pp->ocurve.alphacurve = 1; free( pt ); free( pen ); free( len ); free( opt ); free( s ); free( t ); free( convc ); free( areac ); return 0; malloc_error: free( pt ); free( pen ); free( len ); free( opt ); free( s ); free( t ); free( convc ); free( areac ); return 1; } /* ---------------------------------------------------------------------- */ #define TRY( x ) if( x ) \ goto try_error /* return 0 on success, 1 on error with errno set. */ int process_path( path_t* plist, const potrace_param_t* param, progress_t* progress ) { path_t* p; double nn = 0, cn = 0; if( progress->callback ) { /* precompute task size for progress estimates */ nn = 0; list_forall( p, plist ) { nn += p->priv->len; } cn = 0; } /* call downstream function with each path */ list_forall( p, plist ) { TRY( calc_sums( p->priv ) ); TRY( calc_lon( p->priv ) ); TRY( bestpolygon( p->priv ) ); TRY( adjust_vertices( p->priv ) ); TRY( smooth( &p->priv->curve, p->sign, param->alphamax ) ); if( param->opticurve ) { TRY( opticurve( p->priv, param->opttolerance ) ); p->priv->fcurve = &p->priv->ocurve; } else { p->priv->fcurve = &p->priv->curve; } privcurve_to_curve( p->priv->fcurve, &p->curve ); if( progress->callback ) { cn += p->priv->len; progress_update( cn / nn, progress ); } } progress_update( 1.0, progress ); return 0; try_error: return 1; }