/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2007 Dick Hollenbeck, dick@softplc.com * Copyright (C) 2004-2007 Kicad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef COLLECTOR_H #define COLLECTOR_H #include //#include // abs() #include "fctsys.h" #include "base_struct.h" // SEARCH_RESULT #include "common.h" // GetTimeStamp() class EDA_BaseStruct; /** * Class COLLECTOR * is an abstract class that will find and hold all the objects according to * an inspection done by the Inspect() function which must be implemented by * any derived class. When Inspect() finds an object that it wants to collect, * i.e. one that it "likes", then it only has to do an Append( testItem ) * on it to add it to its collection, but in all cases for the scan to continue, * Inspect() must return SEARCH_CONTINUE. * * Later, after collection, the user can iterate through all the objects * in the remembered collection using GetCount() and the [int] operator. */ class COLLECTOR : public INSPECTOR { protected: /// Which object types to scan const KICAD_T* m_ScanTypes; /// The layer that is desired as a primary search criterion int m_PreferredLayer; /// A place to hold collected objects without taking ownership of their memory. std::vector list; /// The point at which the snapshot was taken. wxPoint m_RefPos; /// The time at which the collection was made. int m_TimeAtCollection; public: COLLECTOR() { m_PreferredLayer = 0; m_ScanTypes = 0; } virtual ~COLLECTOR() { } void SetPreferredLayer( int aPreferredLayer ) { m_PreferredLayer = aPreferredLayer; } /** * Function GetCount * returns the number of objects in the list */ unsigned GetCount() const { return list.size(); } /** * Function Empty * sets the list to empty */ void Empty() { list.clear(); } /** * Function Append * adds an item to the end of the list. * @param item An EDA_BaseStruct* to add. */ void Append( EDA_BaseStruct* item ) { list.push_back( item ); } /** * Function operator[int] * is used for read only access and returns the object at index ndx. * @param ndx The index into the list. * @return EDA_BaseStruct* - or something derived from it, or NULL. */ EDA_BaseStruct* operator[]( int ndx ) const { if( (unsigned)ndx < GetCount() ) return list[ ndx ]; return NULL; } void SetScanTypes( const KICAD_T* scanTypes ) { m_ScanTypes = scanTypes; } wxPoint GetRefPos() const { return m_RefPos; } void SetRefPos( const wxPoint& arefPos ) { m_RefPos = arefPos; } void SetTimeNow() { m_TimeAtCollection = GetTimeStamp(); } int GetTime() { return m_TimeAtCollection; } /** * Function IsSimilarPointAndTime * returns true if the given reference point is "similar" (defined here) * to the internal reference point and the current time is within a few * seconds of the internal m_TimeAtCollection. * * @param aRefPos A wxPoint to compare to. * @return bool - true if the point and time are similar, else false. */ bool IsSimilarPointAndTime( const wxPoint& aRefPos ) { const int distMax = 2; // adjust these here const int timeMax = 3; // seconds, I think int dx = abs( aRefPos.x - m_RefPos.x ); int dy = abs( aRefPos.y - m_RefPos.y ); if( dx <= distMax && dy <= distMax && GetTimeStamp()-m_TimeAtCollection <= timeMax ) return true; else return false; } /** * Function Inspect * is the examining function within the INSPECTOR which is passed to the * Iterate function. It is used primarily for searching, but not limited to * that. It can also collect or modify the scanned objects. * * @param testItem An EDA_BaseStruct to examine. * @param testData is arbitrary data needed by the inspector to determine * if the EDA_BaseStruct under test meets its match criteria. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE; * * implement in derived class: SEARCH_RESULT virtual Inspect( EDA_BaseStruct* testItem, const void* testData ) = 0; */ /** * Function Scan * scans a BOARD using this class's Inspector method, which does the collection. * @param board A BOARD to scan. * @param refPos A wxPoint to use in hit-testing. * * example implementation, in derived class: * virtual void Scan( BOARD* board, const wxPoint& refPos ) { example implementation: SetRefPos( refPos ); // remember where the snapshot was taken from Empty(); // empty the collection // visit the board with the INSPECTOR (me). board->Visit( this, // INSPECTOR* inspector NULL, // const void* testData, m_ScanTypes); SetTimeNow(); // when it was taken } */ }; #endif // COLLECTOR_H