/** * @file common_plotPS_functions.cpp * @brief Kicad: Common plot SVG functions */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /* Some info on basic items SVG format, used here: * The root element of all SVG files is the element. * * The element is used to group SVG shapes together. * Once grouped you can transform the whole group of shapes as if it was a single shape. * This is an advantage compared to a nested element * which cannot be the target of transformation by itself. * * The element represents a rectangle. * Using this element you can draw rectangles of various width, height, * with different stroke (outline) and fill colors, with sharp or rounded corners etc. * * * * * * * * The element is used to draw circles. * * * The element is used to draw ellipses. * An ellipse is a circle that does not have equal height and width. * Its radius in the x and y directions are different, in other words. * * * The element is used to draw lines. * * * * * The element is used to draw multiple connected lines * Here is a simple example: * * * * The element is used to draw with multiple (3 or more) sides / edges. * Here is a simple example: * * * * The element is used to draw advanced shapes combined from lines and arcs, * with or without fill. * It is probably the most advanced and versatile SVG shape of them all. * It is probably also the hardest element to master. * * * Draw an elliptic arc: it is one of basic path command: * * flag_arc_large: 0 = small arc > 180 deg, 1 = large arc > 180 deg * flag_sweep : 0 = CCW, 1 = CW * The center of ellipse is automatically calculated. */ #include #include #include #include #include #include #include #include /** * Function XmlEsc * translates '<' to "<", '>' to ">" and so on, according to the spec: * http://www.w3.org/TR/2000/WD-xml-c14n-20000119.html#charescaping * May be moved to a library if needed generally, but not expecting that. */ static wxString XmlEsc( const wxString& aStr, bool isAttribute = false ) { wxString escaped; escaped.reserve( aStr.length() ); for( wxString::const_iterator it = aStr.begin(); it != aStr.end(); ++it ) { const wxChar c = *it; switch( c ) { case wxS( '<' ): escaped.append( wxS( "<" ) ); break; case wxS( '>' ): escaped.append( wxS( ">" ) ); break; case wxS( '&' ): escaped.append( wxS( "&" ) ); break; case wxS( '\r' ): escaped.append( wxS( " " ) ); break; default: if( isAttribute ) { switch( c ) { case wxS( '"' ): escaped.append( wxS( """ ) ); break; case wxS( '\t' ): escaped.append( wxS( " " ) ); break; case wxS( '\n' ): escaped.append( wxS( " " )); break; default: escaped.append(c); } } else escaped.append(c); } } return escaped; } SVG_PLOTTER::SVG_PLOTTER() { m_graphics_changed = true; SetTextMode( PLOTTEXTMODE_STROKE ); m_fillMode = NO_FILL; // or FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR m_pen_rgb_color = 0; // current color value (black) m_brush_rgb_color = 0; // current color value (black) m_dashed = false; } void SVG_PLOTTER::SetViewport( const wxPoint& aOffset, double aIusPerDecimil, double aScale, bool aMirror ) { wxASSERT( !outputFile ); m_plotMirror = aMirror; m_yaxisReversed = true; // unlike other plotters, SVG has Y axis reversed plotOffset = aOffset; plotScale = aScale; m_IUsPerDecimil = aIusPerDecimil; iuPerDeviceUnit = 1.0 / aIusPerDecimil; /* Compute the paper size in IUs */ paperSize = pageInfo.GetSizeMils(); paperSize.x *= 10.0 * aIusPerDecimil; paperSize.y *= 10.0 * aIusPerDecimil; SetDefaultLineWidth( 100 * aIusPerDecimil ); // arbitrary default } void SVG_PLOTTER::SetColor( EDA_COLOR_T color ) { PSLIKE_PLOTTER::SetColor( color ); if( m_graphics_changed ) setSVGPlotStyle(); } void SVG_PLOTTER::setFillMode( FILL_T fill ) { if( m_fillMode != fill ) { m_graphics_changed = true; m_fillMode = fill; } } void SVG_PLOTTER::setSVGPlotStyle() { fputs( "\n\n", outputFile ); m_graphics_changed = false; } /* Set the current line width (in IUs) for the next plot */ void SVG_PLOTTER::SetCurrentLineWidth( int width ) { int pen_width; if( width >= 0 ) pen_width = width; else pen_width = defaultPenWidth; if( pen_width != currentPenWidth ) { m_graphics_changed = true; currentPenWidth = pen_width; } if( m_graphics_changed ) setSVGPlotStyle(); } /* initialize m_red, m_green, m_blue ( 0 ... 255) * from reduced values r, g ,b ( 0.0 to 1.0 ) */ void SVG_PLOTTER::emitSetRGBColor( double r, double g, double b ) { int red = (int) ( 255.0 * r ); int green = (int) ( 255.0 * g ); int blue = (int) ( 255.0 * b ); long rgb_color = (red << 16) | (green << 8) | blue; if( m_pen_rgb_color != rgb_color ) { m_graphics_changed = true; m_pen_rgb_color = rgb_color; // Currently, use the same color for brush and pen // (i.e. to draw and fill a contour) m_brush_rgb_color = rgb_color; } } /** * SVG supports dashed lines */ void SVG_PLOTTER::SetDash( bool dashed ) { if( m_dashed != dashed ) { m_graphics_changed = true; m_dashed = dashed; } if( m_graphics_changed ) setSVGPlotStyle(); } void SVG_PLOTTER::Rect( const wxPoint& p1, const wxPoint& p2, FILL_T fill, int width ) { EDA_RECT rect( p1, wxSize( p2.x -p1.x, p2.y -p1.y ) ); rect.Normalize(); DPOINT org_dev = userToDeviceCoordinates( rect.GetOrigin() ); DPOINT end_dev = userToDeviceCoordinates( rect.GetEnd() ); DSIZE size_dev = end_dev - org_dev; // Ensure size of rect in device coordinates is > 0 // I don't know if this is a SVG issue or a Inkscape issue, but // Inkscape has problems with negative or null values for width and/or height, so avoid them DBOX rect_dev( org_dev, size_dev); rect_dev.Normalize(); setFillMode( fill ); SetCurrentLineWidth( width ); // Rectangles having a 0 size value for height or width are just not drawn on Inscape, // so use a line when happens. if( rect_dev.GetSize().x == 0.0 || rect_dev.GetSize().y == 0.0 ) // Draw a line fprintf( outputFile, "\n", rect_dev.GetPosition().x, rect_dev.GetPosition().y, rect_dev.GetEnd().x, rect_dev.GetEnd().y ); else fprintf( outputFile, "\n", rect_dev.GetPosition().x, rect_dev.GetPosition().y, rect_dev.GetSize().x, rect_dev.GetSize().y, 0.0 // radius of rounded corners ); } void SVG_PLOTTER::Circle( const wxPoint& pos, int diametre, FILL_T fill, int width ) { DPOINT pos_dev = userToDeviceCoordinates( pos ); double radius = userToDeviceSize( diametre / 2.0 ); setFillMode( fill ); SetCurrentLineWidth( width ); fprintf( outputFile, " \n", pos_dev.x, pos_dev.y, radius ); } void SVG_PLOTTER::Arc( const wxPoint& centre, double StAngle, double EndAngle, int radius, FILL_T fill, int width ) { /* Draws an arc of a circle, centred on (xc,yc), with starting point * (x1, y1) and ending at (x2, y2). The current pen is used for the outline * and the current brush for filling the shape. * * The arc is drawn in an anticlockwise direction from the start point to * the end point */ if( radius <= 0 ) return; if( StAngle > EndAngle ) std::swap( StAngle, EndAngle ); setFillMode( fill ); SetCurrentLineWidth( width ); // Calculate start point. DPOINT centre_dev = userToDeviceCoordinates( centre ); double radius_dev = userToDeviceSize( radius ); if( !m_yaxisReversed ) // Should be never the case { double tmp = StAngle; StAngle = -EndAngle; EndAngle = -tmp; } if( m_plotMirror ) { if( m_mirrorIsHorizontal ) { StAngle = 1800.0 -StAngle; EndAngle = 1800.0 -EndAngle; std::swap( StAngle, EndAngle ); } else { StAngle = -StAngle; EndAngle = -EndAngle; } } DPOINT start; start.x = radius_dev; RotatePoint( &start.x, &start.y, StAngle ); DPOINT end; end.x = radius_dev; RotatePoint( &end.x, &end.y, EndAngle ); start += centre_dev; end += centre_dev; double theta1 = DECIDEG2RAD( StAngle ); if( theta1 < 0 ) theta1 = theta1 + M_PI * 2; double theta2 = DECIDEG2RAD( EndAngle ); if( theta2 < 0 ) theta2 = theta2 + M_PI * 2; if( theta2 < theta1 ) theta2 = theta2 + M_PI * 2; int flg_arc = 0; // flag for large or small arc. 0 means less than 180 degrees if( fabs( theta2 - theta1 ) > M_PI ) flg_arc = 1; int flg_sweep = 0; // flag for sweep always 0 // Draw a single arc: an arc is one of 3 curve commands (2 other are 2 bezier curves) // params are start point, radius1, radius2, X axe rotation, // flag arc size (0 = small arc > 180 deg, 1 = large arc > 180 deg), // sweep arc ( 0 = CCW, 1 = CW), // end point fprintf( outputFile, "\n", start.x, start.y, radius_dev, radius_dev, flg_arc, flg_sweep, end.x, end.y ); } void SVG_PLOTTER::PlotPoly( const std::vector& aCornerList, FILL_T aFill, int aWidth ) { if( aCornerList.size() <= 1 ) return; setFillMode( aFill ); SetCurrentLineWidth( aWidth ); switch( aFill ) { case NO_FILL: fprintf( outputFile, " \n" ); } /** * Postscript-likes at the moment are the only plot engines supporting bitmaps... */ void SVG_PLOTTER::PlotImage( const wxImage& aImage, const wxPoint& aPos, double aScaleFactor ) { // in svg file we must insert a link to a png image file to plot an image // the image itself is not included in the svg file. // So we prefer skip the image, and just draw a rectangle, // like other plotters which do not support images PLOTTER::PlotImage( aImage, aPos, aScaleFactor ); } void SVG_PLOTTER::PenTo( const wxPoint& pos, char plume ) { if( plume == 'Z' ) { if( penState != 'Z' ) { fputs( "\" />\n", outputFile ); penState = 'Z'; penLastpos.x = -1; penLastpos.y = -1; } return; } if( penState == 'Z' ) // here plume = 'D' or 'U' { DPOINT pos_dev = userToDeviceCoordinates( pos ); // Ensure we do not use a fill mode when moving tne pen, // in SVG mode (i;e. we are plotting only basic lines, not a filled area if( m_fillMode != NO_FILL ) { setFillMode( NO_FILL ); setSVGPlotStyle(); } fprintf( outputFile, "\n", " \n", "\n", (double) paperSize.x / m_IUsPerDecimil * 2.54 / 10000, (double) paperSize.y / m_IUsPerDecimil * 2.54 / 10000, origin.x, origin.y, (int) ( paperSize.x / m_IUsPerDecimil ), (int) ( paperSize.y / m_IUsPerDecimil) ); // Write title char date_buf[250]; time_t ltime = time( NULL ); strftime( date_buf, 250, "%Y/%m/%d %H:%M:%S", localtime( <ime ) ); fprintf( outputFile, "SVG Picture created as %s date %s \n", TO_UTF8( XmlEsc( wxFileName( filename ).GetFullName() ) ), date_buf ); // End of header fprintf( outputFile, " Picture generated by %s \n", TO_UTF8( XmlEsc( creator ) ) ); // output the pen and brush color (RVB values in hex) and opacity double opacity = 1.0; // 0.0 (transparent to 1.0 (solid) fprintf( outputFile, "\n", outputFile ); return true; } bool SVG_PLOTTER::EndPlot() { fputs( " \n\n", outputFile ); fclose( outputFile ); outputFile = NULL; return true; } void SVG_PLOTTER::Text( const wxPoint& aPos, enum EDA_COLOR_T aColor, const wxString& aText, double aOrient, const wxSize& aSize, enum EDA_TEXT_HJUSTIFY_T aH_justify, enum EDA_TEXT_VJUSTIFY_T aV_justify, int aWidth, bool aItalic, bool aBold, bool aMultilineAllowed ) { setFillMode( NO_FILL ); SetColor( aColor ); SetCurrentLineWidth( aWidth ); // TODO: see if the postscript native text code can be used in SVG plotter PLOTTER::Text( aPos, aColor, aText, aOrient, aSize, aH_justify, aV_justify, aWidth, aItalic, aBold, aMultilineAllowed ); }