/******************************************************/ /* Routines de localisation d'un element d'un schema. */ /******************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "program.h" #include "libcmp.h" #include "general.h" #include "trigo.h" #include "macros.h" #include "protos.h" /* Routines exportees */ int distance( int dx, int dy, int spot_cX, int spot_cY, int seuil ); /* Routines Locales */ static EDA_BaseStruct* LastSnappedStruct = NULL; static int PickedBoxMinX, PickedBoxMinY, PickedBoxMaxX, PickedBoxMaxY; static bool IsBox1InBox2( int StartX1, int StartY1, int EndX1, int EndY1, int StartX2, int StartY2, int EndX2, int EndY2 ); static bool IsPointInBox( int pX, int pY, int BoxX1, int BoxY1, int BoxX2, int BoxY2 ); static bool IsPointOnSegment( int pX, int pY, int SegmX1, int SegmY1, int SegmX2, int SegmY2, int seuil = 0 ); static bool SnapPoint2( const wxPoint& PosRef, int SearchMask, EDA_BaseStruct* DrawList, DrawPickedStruct* DontSnapList, int zoom_value ); /*********************************************************************/ EDA_SchComponentStruct* LocateSmallestComponent( SCH_SCREEN* Screen ) /*********************************************************************/ /* Search the smaller (considering its area) component under the mouse cursor or the pcb cursor * If more than 1 component is found, a pointer to the smaller component is returned */ { EDA_SchComponentStruct* DrawLibItem = NULL, * LastDrawLibItem = NULL; EDA_BaseStruct* DrawList; EDA_Rect BoundaryBox; float sizeref = 0, sizecurr; DrawList = Screen->EEDrawList; while( DrawList ) { if( ( SnapPoint2( Screen->m_MousePosition, LIBITEM, DrawList, NULL, Screen->GetZoom() ) ) == FALSE ) { if( ( SnapPoint2( Screen->m_Curseur, LIBITEM, DrawList, NULL, Screen->GetZoom() ) ) == FALSE ) break; } DrawLibItem = (EDA_SchComponentStruct*) LastSnappedStruct; DrawList = DrawLibItem->Pnext; if( LastDrawLibItem == NULL ) // First time a component is located { LastDrawLibItem = DrawLibItem; BoundaryBox = LastDrawLibItem->GetBoundaryBox(); sizeref = ABS( (float) BoundaryBox.GetWidth() * BoundaryBox.GetHeight() ); } else { BoundaryBox = DrawLibItem->GetBoundaryBox(); sizecurr = ABS( (float) BoundaryBox.GetWidth() * BoundaryBox.GetHeight() ); if( sizeref > sizecurr ) // a smallest component is found { sizeref = sizecurr; LastDrawLibItem = DrawLibItem; } } } return LastDrawLibItem; } /* SearchMask = (bitwise OR): * LIBITEM * WIREITEM * BUSITEM * RACCORDITEM * JUNCTIONITEM * DRAWITEM * TEXTITEM * LABELITEM * SHEETITEM * MARKERITEM * NOCONNECTITEM * SEARCH_PINITEM * SHEETLABELITEM * FIELDCMPITEM * * if EXCLUDE_WIRE_BUS_ENDPOINTS is set, in wire ou bus search and locate, * start and end points are not included in search * if WIRE_BUS_ENDPOINTS_ONLY is set, in wire ou bus search and locate, * only start and end points are included in search * * * Return: * -Bloc search: * pointeur sur liste de pointeurs de structures si Plusieurs * structures selectionnees. * pointeur sur la structure si 1 seule * * Positon serach: * pointeur sur la structure. * Si pas de structures selectionnees: retourne NULL * */ /***********************************************************************/ EDA_BaseStruct* PickStruct( const wxPoint& refpos, EDA_BaseStruct* DrawList, int SearchMask ) /************************************************************************/ /* Search an item at pos pos */ { bool Snapped; int zoom = ActiveScreen->GetZoom(); if( DrawList == NULL ) return NULL; if( ( Snapped = SnapPoint2( refpos, SearchMask, DrawList, NULL, zoom ) ) != FALSE ) { return LastSnappedStruct; } return NULL; } /***********************************************************************/ EDA_BaseStruct* PickStruct( EDA_Rect& block, EDA_BaseStruct* DrawList, int SearchMask ) /************************************************************************/ /* Search items in block */ { int x, y, OrigX, OrigY; DrawPickedStruct* PickedList = NULL, * PickedItem; EDA_BaseStruct* DrawStruct; OrigX = block.GetX(); OrigY = block.GetY(); x = block.GetRight(); y = block.GetBottom(); if( x < OrigX ) EXCHG( x, OrigX ); if( y < OrigY ) EXCHG( y, OrigY ); for( DrawStruct = DrawList; DrawStruct != NULL; DrawStruct = DrawStruct->Pnext ) { if( DrawStructInBox( OrigX, OrigY, x, y, DrawStruct ) ) { /* Put this structure in the picked list: */ PickedItem = new DrawPickedStruct( DrawStruct ); PickedItem->Pnext = PickedList; PickedList = PickedItem; } } if( PickedList && PickedList->Pnext == NULL ) { /* Only one item was picked - convert to scalar form (no list): */ PickedItem = PickedList; PickedList = (DrawPickedStruct*) PickedList->m_PickedStruct; delete PickedItem; } if( PickedList != NULL ) { PickedBoxMinX = OrigX; PickedBoxMinY = OrigY; PickedBoxMaxX = x; PickedBoxMaxY = y; } return PickedList; } /***************************************************************************** * Routine to search all objects for the closest point to a given point, in * * drawing space, and snap it to that points if closer than SnapDistance. * * Note we use L1 norm as distance measure, as it is the fastest. * * This routine updates LastSnappedStruct to the last object used in to snap * * a point. This variable is global to this module only (see above). * * If DontSnapList is not NULL, structes in this list are skipped. * * The routine returns TRUE if point was snapped. * *****************************************************************************/ bool SnapPoint2( const wxPoint& PosRef, int SearchMask, EDA_BaseStruct* DrawList, DrawPickedStruct* DontSnapList, int zoom_value ) { int i, * Points, x = PosRef.x, y = PosRef.y; int x1, y1, x2, y2, NumOfPoints2; DrawPickedStruct* DontSnap; int dx, dy; for( ; DrawList != NULL; DrawList = DrawList->Pnext ) { /* Make sure this structure is NOT in the dont snap list: */ DontSnap = DontSnapList; for( ; DontSnap != NULL; DontSnap = (DrawPickedStruct*) DontSnap->Pnext ) if( DontSnap->m_PickedStruct == DrawList ) break; if( DontSnap ) if( DontSnap->m_PickedStruct == DrawList ) continue; switch( DrawList->Type() ) { case DRAW_POLYLINE_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawPolylineStruct*) DrawList ) if( !( SearchMask & (DRAWITEM | WIREITEM | BUSITEM) ) ) break; Points = STRUCT->m_Points; NumOfPoints2 = STRUCT->m_NumOfPoints * 2; for( i = 0; i < NumOfPoints2 - 2; i += 2 ) { x1 = Points[i]; y1 = Points[i + 1]; x2 = Points[i + 2]; y2 = Points[i + 3]; if( IsPointOnSegment( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } } break; case DRAW_SEGMENT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (EDA_DrawLineStruct*) DrawList ) if( !( SearchMask & (DRAWITEM | WIREITEM | BUSITEM) ) ) break; if( IsPointOnSegment( x, y, STRUCT->m_Start.x, STRUCT->m_Start.y, STRUCT->m_End.x, STRUCT->m_End.y ) ) { if( ( (SearchMask & DRAWITEM) && (STRUCT->m_Layer == LAYER_NOTES) ) || ( (SearchMask & WIREITEM) && (STRUCT->m_Layer == LAYER_WIRE) ) || ( (SearchMask & BUSITEM) && (STRUCT->m_Layer == LAYER_BUS) ) ) { if( SearchMask & EXCLUDE_WIRE_BUS_ENDPOINTS ) { if( x == STRUCT->m_Start.x && y == STRUCT->m_Start.y ) break; if( x == STRUCT->m_End.x && y == STRUCT->m_End.y ) break; } if( SearchMask & WIRE_BUS_ENDPOINTS_ONLY ) { if( !STRUCT->IsOneEndPointAt( wxPoint( x, y ) ) ) break; } LastSnappedStruct = DrawList; return TRUE; } } break; case DRAW_BUSENTRY_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawBusEntryStruct*) DrawList ) if( !( SearchMask & (RACCORDITEM) ) ) break; if( IsPointOnSegment( x, y, STRUCT->m_Pos.x, STRUCT->m_Pos.y, STRUCT->m_End().x, STRUCT->m_End().y ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_JUNCTION_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawJunctionStruct*) DrawList ) if( !(SearchMask & JUNCTIONITEM) ) break; dx = DRAWJUNCTION_SIZE / 2; x1 = STRUCT->m_Pos.x - dx; y1 = STRUCT->m_Pos.y - dx; x2 = STRUCT->m_Pos.x + dx; y2 = STRUCT->m_Pos.y + dx; if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_NOCONNECT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawNoConnectStruct*) DrawList ) if( !(SearchMask & NOCONNECTITEM) ) break; dx = (DRAWNOCONNECT_SIZE * zoom_value) / 2; x1 = STRUCT->m_Pos.x - dx; y1 = STRUCT->m_Pos.y - dx; x2 = STRUCT->m_Pos.x + dx; y2 = STRUCT->m_Pos.y + dx; if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_MARKER_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawMarkerStruct*) DrawList ) if( !(SearchMask & MARKERITEM) ) break; dx = (DRAWMARKER_SIZE * zoom_value) / 2; x1 = STRUCT->m_Pos.x - dx; y1 = STRUCT->m_Pos.y - dx; x2 = STRUCT->m_Pos.x + dx; y2 = STRUCT->m_Pos.y + dx; if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_LABEL_STRUCT_TYPE: case DRAW_TEXT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawTextStruct*) DrawList ) if( !( SearchMask & (TEXTITEM | LABELITEM) ) ) break; dx = STRUCT->m_Size.x * STRUCT->GetLength(); dy = STRUCT->m_Size.y; x1 = x2 = STRUCT->m_Pos.x; y1 = y2 = STRUCT->m_Pos.y; switch( STRUCT->m_Orient ) { case 0: /* HORIZONTAL */ x2 += dx; y2 -= dy; break; case 1: /* VERTICAL UP */ x2 -= dy; y2 -= dx; break; case 2: /* horizontal inverse */ x2 -= dx; y2 += dy; break; case 3: /* vertical DOWN */ x2 += dy; y2 += dx; break; } if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_GLOBAL_LABEL_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawGlobalLabelStruct*) DrawList ) if( !(SearchMask & LABELITEM) ) break; dx = STRUCT->m_Size.x * ( STRUCT->GetLength() + 1 ); /* longueur */ dy = STRUCT->m_Size.y / 2; /* Demi hauteur */ x1 = x2 = STRUCT->m_Pos.x; y1 = y2 = STRUCT->m_Pos.y; switch( STRUCT->m_Orient ) { case 0: /* HORIZONTAL */ x2 -= dx; y2 += dy; y1 -= dy; break; case 1: /* VERTICAL UP */ x1 -= dy; x2 += dy; y2 += dx; break; case 2: /* horizontal inverse */ x2 += dx; y2 += dy; y1 -= dy; break; case 3: /* vertical DOWN */ x1 -= dy; x2 += dy; y2 -= dx; break; } if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_LIB_ITEM_STRUCT_TYPE: if( !( SearchMask & (LIBITEM | FIELDCMPITEM) ) ) break; if( SearchMask & FIELDCMPITEM ) { PartTextStruct* Field; EDA_SchComponentStruct* DrawLibItem = (EDA_SchComponentStruct*) DrawList; for( i = REFERENCE; i < NUMBER_OF_FIELDS; i++ ) { Field = &DrawLibItem->m_Field[i]; if( (Field->m_Attributs & TEXT_NO_VISIBLE) ) continue; if( Field->IsVoid() ) continue; EDA_Rect BoundaryBox = Field->GetBoundaryBox(); if( BoundaryBox.Inside( x, y ) ) { LastSnappedStruct = Field; return TRUE; } } } else { #undef STRUCT #define STRUCT ( (EDA_SchComponentStruct*) DrawList ) EDA_Rect BoundaryBox = STRUCT->GetBoundaryBox(); if( BoundaryBox.Inside( x, y ) ) { LastSnappedStruct = DrawList; return TRUE; } } break; case DRAW_SHEET_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawSheetStruct*) DrawList ) if( !(SearchMask & SHEETITEM) ) break; /* Recalcul des coordonnees de l'encadrement du composant */ x1 = STRUCT->m_Pos.x; y1 = STRUCT->m_Pos.y; x2 = STRUCT->m_Pos.x + STRUCT->m_Size.x; y2 = STRUCT->m_Pos.y + STRUCT->m_Size.y; if( IsPointInBox( x, y, x1, y1, x2, y2 ) ) { LastSnappedStruct = DrawList; return TRUE; } break; case DRAW_PICK_ITEM_STRUCT_TYPE: break; default: { wxString msg; msg.Printf( wxT( "SnapPoint2() error: unexpected strct type %d (" ), DrawList->Type() ); msg << DrawList->GetClass() << wxT( ")" ); DisplayError( NULL, msg ); break; } } } return FALSE; } /***************************************************************************** * Routine to test if an object has non empty intersection with the box * * defined by x1/y1 and x2/y2 (x1 < x2, y1 < y2), and return TRUE if so. This * * routine is used to pick all points in a given box. * *****************************************************************************/ bool DrawStructInBox( int x1, int y1, int x2, int y2, EDA_BaseStruct* DrawStruct ) { int i, * Points, xt1, yt1, xt2, yt2, NumOfPoints2; int dx, dy; wxString msg; switch( DrawStruct->Type() ) { case DRAW_POLYLINE_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawPolylineStruct*) DrawStruct ) Points = STRUCT->m_Points; NumOfPoints2 = STRUCT->m_NumOfPoints * 2; for( i = 0; i < NumOfPoints2; i += 2 ) { if( Points[i] >= x1 && Points[i] <= x2 && Points[i + 1] >= y1 && Points[i + 1] <=y2 ) return TRUE; } break; case DRAW_SEGMENT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (EDA_DrawLineStruct*) DrawStruct ) if( STRUCT->m_Start.x >= x1 && STRUCT->m_Start.x <= x2 && STRUCT->m_Start.y >= y1 && STRUCT->m_Start.y <=y2 ) return TRUE; if( (STRUCT->m_End.x >= x1) && (STRUCT->m_End.x <= x2) && (STRUCT->m_End.y >= y1) && (STRUCT->m_End.y <=y2) ) return TRUE; break; case DRAW_BUSENTRY_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawBusEntryStruct*) DrawStruct ) if( STRUCT->m_Pos.x >= x1 && STRUCT->m_Pos.x <= x2 && STRUCT->m_Pos.y >= y1 && STRUCT->m_Pos.y <=y2 ) return TRUE; if( (STRUCT->m_End().x >= x1) && ( STRUCT->m_End().x <= x2) && ( STRUCT->m_End().y >= y1) && ( STRUCT->m_End().y <=y2) ) return TRUE; break; case DRAW_JUNCTION_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawJunctionStruct*) DrawStruct ) if( (STRUCT->m_Pos.x >= x1) && (STRUCT->m_Pos.x <= x2) && (STRUCT->m_Pos.y >= y1) && (STRUCT->m_Pos.y <= y2) ) return TRUE; break; case DRAW_NOCONNECT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawNoConnectStruct*) DrawStruct ) if( (STRUCT->m_Pos.x >= x1) && (STRUCT->m_Pos.x <= x2) && (STRUCT->m_Pos.y >= y1) && (STRUCT->m_Pos.y <= y2) ) return TRUE; break; case DRAW_MARKER_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawMarkerStruct*) DrawStruct ) if( (STRUCT->m_Pos.x >= x1) && (STRUCT->m_Pos.x <= x2) && (STRUCT->m_Pos.y >= y1) && (STRUCT->m_Pos.y <= y2) ) return TRUE; break; case DRAW_LABEL_STRUCT_TYPE: case DRAW_TEXT_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawTextStruct*) DrawStruct ) dx = STRUCT->m_Size.x * STRUCT->GetLength(); dy = STRUCT->m_Size.y; xt1 = xt2 = STRUCT->m_Pos.x; yt1 = yt2 = STRUCT->m_Pos.y; switch( STRUCT->m_Orient ) { case 0: /* HORIZONTAL */ xt2 += dx; yt2 -= dy; break; case 1: /* VERTICAL UP */ xt2 -= dy; yt2 -= dx; break; case 2: /* horizontal inverse */ xt2 -= dx; yt2 += dy; break; case 3: /* vertical DOWN */ xt2 += dy; yt2 += dx; break; } if( IsBox1InBox2( xt1, yt1, xt2, yt2, x1, y1, x2, y2 ) ) return TRUE; break; case DRAW_GLOBAL_LABEL_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawGlobalLabelStruct*) DrawStruct ) dx = STRUCT->m_Size.x * ( STRUCT->GetLength() + 1); /* longueur totale */ dy = STRUCT->m_Size.y / 2; /* Demi hauteur */ xt1 = xt2 = STRUCT->m_Pos.x; yt1 = yt2 = STRUCT->m_Pos.y; switch( STRUCT->m_Orient ) { case 0: /* HORIZONTAL */ xt2 -= dx; yt2 += dy; yt1 -= dy; break; case 1: /* VERTICAL UP */ xt1 -= dy; xt2 += dy; yt2 += dx; break; case 2: /* horizontal inverse */ xt2 += dx; yt2 += dy; yt1 -= dy; break; case 3: /* vertical DOWN */ xt1 -= dy; xt2 += dy; yt2 -= dx; break; } if( IsBox1InBox2( xt1, yt1, xt2, yt2, x1, y1, x2, y2 ) ) return TRUE; break; case DRAW_LIB_ITEM_STRUCT_TYPE: { #undef STRUCT #define STRUCT ( (EDA_SchComponentStruct*) DrawStruct ) EDA_Rect BoundaryBox = STRUCT->GetBoundaryBox(); xt1 = BoundaryBox.GetX(); yt1 = BoundaryBox.GetY(); xt2 = BoundaryBox.GetRight(); yt2 = BoundaryBox.GetBottom(); if( IsBox1InBox2( xt1, yt1, xt2, yt2, x1, y1, x2, y2 ) ) return TRUE; break; } case DRAW_SHEET_STRUCT_TYPE: #undef STRUCT #define STRUCT ( (DrawSheetStruct*) DrawStruct ) /* Recalcul des coordonnees de l'encadrement du composant */ xt1 = STRUCT->m_Pos.x; yt1 = STRUCT->m_Pos.y; xt2 = STRUCT->m_Pos.x + STRUCT->m_Size.x; yt2 = STRUCT->m_Pos.y + STRUCT->m_Size.y; if( IsBox1InBox2( xt1, yt1, xt2, yt2, x1, y1, x2, y2 ) ) return TRUE; break; case DRAW_SHEETLABEL_STRUCT_TYPE: break; case DRAW_PICK_ITEM_STRUCT_TYPE: break; default: msg.Printf( wxT( "DrawStructInBox() Err: unexpected StructType %d (" ), DrawStruct->Type() ); msg << DrawStruct->GetClass() << wxT( ")" ); DisplayError( NULL, msg ); break; } return FALSE; } /****************************************************************************/ static bool IsBox1InBox2( int StartX1, int StartY1, int EndX1, int EndY1, int StartX2, int StartY2, int EndX2, int EndY2 ) /****************************************************************************/ /* Routine detectant que le rectangle 1 (Box1) et le rectangle 2 (Box2) se * recouvrent. * Retourne TRUE ou FALSE. * * On Considere ici qu'il y a recouvrement si l'un au moins des coins * d'un 'Box' est compris dans l'autre */ { int cX, cY; if( StartX1 > EndX1 ) EXCHG( StartX1, EndX1 ); if( StartX2 > EndX2 ) EXCHG( StartX2, EndX2 ); if( StartY1 > EndY1 ) EXCHG( StartY1, EndY1 ); if( StartY2 > EndY2 ) EXCHG( StartY2, EndY2 ); /* Tst des 4 coins du rectangle 1 */ cX = StartX1; cY = StartY1; /* 1er coin */ if( (cX >= StartX2) && (cX <= EndX2) && (cY >= StartY2) && (cY <= EndY2) ) return TRUE; cX = EndX1; cY = StartY1; /* 2er coin */ if( (cX >= StartX2) && (cX <= EndX2) && (cY >= StartY2) && (cY <= EndY2) ) return TRUE; cX = EndX1; cY = EndY1; /* 3eme coin */ if( (cX >= StartX2) && (cX <= EndX2) && (cY >= StartY2) && (cY <= EndY2) ) return TRUE; cX = StartX1; cY = EndY1; /* 4eme coin */ if( (cX >= StartX2) && (cX <= EndX2) && (cY >= StartY2) && (cY <= EndY2) ) return TRUE; /* Tst des 4 coins du rectangle 2 */ cX = StartX2; cY = StartY2; /* 1er coin */ if( (cX >= StartX1) && (cX <= EndX1) && (cY >= StartY1) && (cY <= EndY1) ) return TRUE; cX = EndX2; cY = StartY2; /* 2er coin */ if( (cX >= StartX1) && (cX <= EndX1) && (cY >= StartY1) && (cY <= EndY1) ) return TRUE; cX = EndX2; cY = EndY2; /* 3er coin */ if( (cX >= StartX1) && (cX <= EndX1) && (cY >= StartY1) && (cY <= EndY1) ) return TRUE; cX = StartX2; cY = EndY2; /* 4er coin */ if( (cX >= StartX1) && (cX <= EndX1) && (cY >= StartY1) && (cY <= EndY1) ) return TRUE; return FALSE; } /**********************************************************************/ static bool IsPointInBox( int pX, int pY, int BoxX1, int BoxY1, int BoxX2, int BoxY2 ) /**********************************************************************/ /* Routine detectant que le point pX,pY est dans le rectangle (Box) * Retourne TRUE ou FALSE. * */ { if( BoxX1 > BoxX2 ) EXCHG( BoxX1, BoxX2 ); if( BoxY1 > BoxY2 ) EXCHG( BoxY1, BoxY2 ); if( (pX >= BoxX1) && (pX <= BoxX2) && (pY >= BoxY1) && (pY <= BoxY2) ) return TRUE; else return FALSE; } /********************************************************************************/ static bool IsPointOnSegment( int pX, int pY, int SegmX1, int SegmY1, int SegmX2, int SegmY2, int seuil ) /********************************************************************************/ /* Routine detectant que le point pX,pY est sur le Segment X1,Y1 a X2,Y2 * Retourne TRUE ou FALSE. */ { /* Recalcul des coord avec SegmX1, SegmX2 comme origine */ pX -= SegmX1; pY -= SegmY1; SegmX2 -= SegmX1; SegmY2 -= SegmY1; if( distance( SegmX2, SegmY2, pX, pY, seuil ) ) return TRUE; else return FALSE; } /*********************************************************************************/ LibEDA_BaseStruct* LocateDrawItem( SCH_SCREEN* Screen, const wxPoint& refpoint, EDA_LibComponentStruct* LibEntry, int Unit, int Convert, int masque ) /*********************************************************************************/ /* Routine de localisation d'un element de dessin de symbole( sauf pins ) * Unit = Unite d'appartenance (si Unit = 0, recherche sur toutes unites) * Convert = Conversion d'appartenance (si Convert = 0, recherche sur * toutes variantes) */ { int x, y, dx, dy, ii, * ptpoly; int px, py; LibEDA_BaseStruct* DrawItem; int seuil; if( LibEntry == NULL ) return NULL; if( LibEntry->Type != ROOT ) { DisplayError( NULL, wxT( "Error in LocateDrawItem: Entry is ALIAS" ) ); return NULL; } DrawItem = LibEntry->m_Drawings; seuil = 3; /* Tolerance: 1/2 pas de petite grille */ px = refpoint.x; py = refpoint.y; for( ; DrawItem != NULL; DrawItem = DrawItem->Next() ) { if( Unit && DrawItem->m_Unit && (Unit != DrawItem->m_Unit) ) continue; if( Convert && DrawItem->m_Convert && (Convert != DrawItem->m_Convert) ) continue; switch( DrawItem->Type() ) { case COMPONENT_ARC_DRAW_TYPE: { LibDrawArc* Arc = (LibDrawArc*) DrawItem; if( (masque & LOCATE_COMPONENT_ARC_DRAW_TYPE) == 0 ) break; dx = px - Arc->m_Pos.x; dy = py + Arc->m_Pos.y; ii = (int) sqrt( dx * dx + dy * dy ); if( abs( ii - Arc->m_Rayon ) <= seuil ) return DrawItem; } break; case COMPONENT_CIRCLE_DRAW_TYPE: { LibDrawCircle* Circle = (LibDrawCircle*) DrawItem; if( (masque & LOCATE_COMPONENT_CIRCLE_DRAW_TYPE) == 0 ) break; dx = px - Circle->m_Pos.x; dy = py + Circle->m_Pos.y; ii = (int) sqrt( dx * dx + dy * dy ); if( abs( ii - Circle->m_Rayon ) <= seuil ) return DrawItem; } break; case COMPONENT_RECT_DRAW_TYPE: { // Locate a rect if the mouse cursor is on a segment LibDrawSquare* Square = (LibDrawSquare*) DrawItem; if( (masque & LOCATE_COMPONENT_RECT_DRAW_TYPE) == 0 ) break; if( IsPointOnSegment( px, py, // locate lower segment Square->m_Pos.x, -Square->m_Pos.y, Square->m_End.x, -Square->m_Pos.y, seuil ) ) return DrawItem; if( IsPointOnSegment( px, py, // locate right segment Square->m_End.x, -Square->m_Pos.y, Square->m_End.x, -Square->m_End.y, seuil ) ) return DrawItem; if( IsPointOnSegment( px, py, // locate upper segment Square->m_End.x, -Square->m_End.y, Square->m_Pos.x, -Square->m_End.y, seuil ) ) return DrawItem; if( IsPointOnSegment( px, py, // locate left segment Square->m_Pos.x, -Square->m_End.y, Square->m_Pos.x, -Square->m_Pos.y, seuil ) ) return DrawItem; } break; case COMPONENT_POLYLINE_DRAW_TYPE: { LibDrawPolyline* polyline = (LibDrawPolyline*) DrawItem; if( (masque & LOCATE_COMPONENT_POLYLINE_DRAW_TYPE) == 0 ) break; ptpoly = polyline->PolyList; for( ii = polyline->n - 1; ii > 0; ii--, ptpoly += 2 ) { if( IsPointOnSegment( px, py, ptpoly[0], -ptpoly[1], ptpoly[2], -ptpoly[3], seuil ) ) return DrawItem; } } break; case COMPONENT_LINE_DRAW_TYPE: { LibDrawSegment* Segment = (LibDrawSegment*) DrawItem; if( (masque & LOCATE_COMPONENT_LINE_DRAW_TYPE) == 0 ) break; if( IsPointOnSegment( px, py, Segment->m_Pos.x, -Segment->m_Pos.y, Segment->m_End.x, -Segment->m_End.y, seuil ) ) return DrawItem; } break; case COMPONENT_GRAPHIC_TEXT_DRAW_TYPE: { LibDrawText* Text = (LibDrawText*) DrawItem; if( (masque & LOCATE_COMPONENT_GRAPHIC_TEXT_DRAW_TYPE) == 0 ) break; ii = Text->m_Text.Len(); if( ii < 2 ) ii = 2; dx = (Text->m_Size.x * ii) / 2; dy = Text->m_Size.y / 2; if( Text->m_Horiz == TEXT_ORIENT_VERT ) { EXCHG( dx, dy ); } x = px - Text->m_Pos.x; y = py + Text->m_Pos.y; if( (abs( x ) <= dx) && (abs( y ) <= dy) ) return DrawItem; /* Texte trouve */ } break; default: ; } } return NULL; } /****************************************************************/ int distance( int dx, int dy, int spot_cX, int spot_cY, int seuil ) /****************************************************************/ /* * Calcul de la distance du point spot_cx,spot_cy a un segment de droite, * d'origine 0,0 et d'extremite dx, dy; * retourne: * 0 si distance > seuil * 1 si distance <= seuil * Variables utilisees ( sont ramenees au repere centre sur l'origine du segment) * dx, dy = coord de l'extremite segment. * spot_cX,spot_cY = coord du curseur souris * la recherche se fait selon 4 cas: * segment horizontal * segment vertical * segment quelconque */ { int cXrot, cYrot, /* coord du point (souris) dans le repere tourne */ segX, segY; /* coord extremite segment tj >= 0 */ int pointX, pointY;/* coord point a tester dans repere modifie dans lequel * segX et segY sont >=0 */ segX = dx; segY = dy; pointX = spot_cX; pointY = spot_cY; /*Recalcul coord pour que le segment soit dans 1er quadrant (coord >= 0)*/ if( segX < 0 ) /* mise en0 par symetrie par rapport a l'axe Y */ { segX = -segX; pointX = -pointX; } if( segY < 0 ) /* mise en > 0 par symymetrie par rapport a l'axe X */ { segY = -segY; pointY = -pointY; } if( segY == 0 ) /* piste Horizontale */ { if( abs( pointY ) <= seuil ) { if( (pointX >= 0) && (pointX <= segX) ) return 1; /* Etude des extremites : cercle de rayon seuil */ if( (pointX < 0) && (pointX >= -seuil) ) { if( ( (pointX * pointX) + (pointY * pointY) ) <= (seuil * seuil) ) return 1; } if( (pointX > segX) && ( pointX <= (segX + seuil) ) ) { if( ( ( (pointX - segX) * (pointX - segX) ) + (pointY * pointY) ) <= (seuil * seuil) ) return 1; } } } else if( segX == 0 ) /* piste verticale */ { if( abs( pointX ) <= seuil ) { if( (pointY >= 0 ) && (pointY <= segY) ) return 1; if( (pointY < 0) && (pointY >= -seuil) ) { if( ( (pointY * pointY) + (pointX * pointX) ) <= (seuil * seuil) ) return 1; } if( (pointY > segY) && ( pointY <= (segY + seuil) ) ) { if( ( ( (pointY - segY) * (pointY - segY) ) + (pointX * pointX) ) <= (seuil * seuil) ) return 1; } } } else /* orientation quelconque */ { /* On fait un changement d'axe (rotation) de facon a ce que le segment * de piste soit horizontal dans le nouveau repere */ int angle; angle = (int) ( atan2( (float) segY, (float) segX ) * 1800 / M_PI); cXrot = pointX; cYrot = pointY; RotatePoint( &cXrot, &cYrot, angle ); /* Rotation du point a tester */ RotatePoint( &segX, &segY, angle ); /* Rotation du segment */ /*la piste est Horizontale , par suite des modifs de coordonnes * et d'axe, donc segX = longueur du segment */ if( abs( cYrot ) <= seuil ) /* ok sur axe vertical) */ { if( (cXrot >= 0) && (cXrot <= segX) ) return 1; /* Etude des extremites : cercle de rayon seuil */ if( (cXrot < 0) && (cXrot >= -seuil) ) { if( ( (cXrot * cXrot) + (cYrot * cYrot) ) <= (seuil * seuil) ) return 1; } if( (cXrot > segX) && ( cXrot <= (segX + seuil) ) ) { if( ( ( (cXrot - segX) * (cXrot - segX) ) + (cYrot * cYrot) ) <= (seuil * seuil) ) return 1; } } } return 0; } /*******************************************************************/ LibDrawPin* LocatePinByNumber( const wxString & ePin_Number, EDA_SchComponentStruct* eComponent ) /*******************************************************************/ /** Find a PIN in a component * @param pin_number = pin number (string) * @param pin_number = pin number (string) * @return a pointer on the pin, or NULL if not found */ { LibEDA_BaseStruct* DrawItem; EDA_LibComponentStruct* Entry; LibDrawPin* Pin; int Unit, Convert; Entry = FindLibPart(eComponent->m_ChipName.GetData(), wxEmptyString, FIND_ROOT ); if( Entry == NULL ) return NULL; if( Entry->Type != ROOT ) { DisplayError( NULL, wxT( "LocatePinByNumber() error: Entry is ALIAS" ) ); return NULL; } Unit = eComponent->m_Multi; Convert = eComponent->m_Convert; DrawItem = Entry->m_Drawings; for( ; DrawItem != NULL; DrawItem = DrawItem->Next() ) { if( DrawItem->Type() == COMPONENT_PIN_DRAW_TYPE ) /* Pin Trouvee */ { Pin = (LibDrawPin*) DrawItem; if( Unit && DrawItem->m_Unit && (DrawItem->m_Unit != Unit) ) continue; if( Convert && DrawItem->m_Convert && (DrawItem->m_Convert != Convert) ) continue; wxString pNumber; Pin->ReturnPinStringNum( pNumber ); if ( ePin_Number == pNumber ) return Pin; } } return NULL; } /*******************************************************************/ LibEDA_BaseStruct* LocatePin( const wxPoint& RefPos, EDA_LibComponentStruct* Entry, int Unit, int convert, EDA_SchComponentStruct* DrawLibItem ) /*******************************************************************/ /* Routine de localisation d'une PIN de la PartLib pointee par Entry * retourne un pointeur sur la pin, ou NULL si pas trouve * Si Unit = 0, le numero d'unite n'est pas teste * Si convert = 0, le numero convert n'est pas teste */ { LibEDA_BaseStruct* DrawItem; LibDrawPin* Pin; int x1, y1, x2, y2; if( Entry == NULL ) return NULL; if( Entry->Type != ROOT ) { DisplayError( NULL, wxT( "LocatePin() error: Entry is ALIAS" ) ); return NULL; } DrawItem = Entry->m_Drawings; for( ; DrawItem != NULL; DrawItem = DrawItem->Next() ) { if( DrawItem->Type() == COMPONENT_PIN_DRAW_TYPE ) /* Pin Trouvee */ { Pin = (LibDrawPin*) DrawItem; if( Unit && DrawItem->m_Unit && (DrawItem->m_Unit != Unit) ) continue; if( convert && DrawItem->m_Convert && (DrawItem->m_Convert != convert) ) continue; x2 = Pin->m_Pos.x; y2 = Pin->m_Pos.y; x1 = Pin->ReturnPinEndPoint().x; y1 = Pin->ReturnPinEndPoint().y; if( DrawLibItem == NULL ) { y1 = -y1; y2 = -y2; } else { int x = x1, y = y1; x1 = DrawLibItem->m_Pos.x + DrawLibItem->m_Transform[0][0] * x + DrawLibItem->m_Transform[0][1] * y; y1 = DrawLibItem->m_Pos.y + DrawLibItem->m_Transform[1][0] * x + DrawLibItem->m_Transform[1][1] * y; x = x2; y = y2; x2 = DrawLibItem->m_Pos.x + DrawLibItem->m_Transform[0][0] * x + DrawLibItem->m_Transform[0][1] * y; y2 = DrawLibItem->m_Pos.y + DrawLibItem->m_Transform[1][0] * x + DrawLibItem->m_Transform[1][1] * y; } if( x1 > x2 ) EXCHG( x1, x2 );if( y1 > y2 ) EXCHG( y1, y2 ); if( (RefPos.x >= x1) && (RefPos.x <= x2) && (RefPos.y >= y1) && (RefPos.y <= y2) ) return DrawItem; } } return NULL; } /***********************************************************************************/ DrawSheetLabelStruct* LocateSheetLabel( DrawSheetStruct* Sheet, const wxPoint& pos ) /***********************************************************************************/ { int size, dy, minx, maxx; DrawSheetLabelStruct* SheetLabel; SheetLabel = Sheet->m_Label; while( (SheetLabel) && (SheetLabel->Type()==DRAW_SHEETLABEL_STRUCT_TYPE) ) { size = ( SheetLabel->GetLength() + 1 ) * SheetLabel->m_Size.x; if( SheetLabel->m_Edge ) size = -size; minx = SheetLabel->m_Pos.x; maxx = SheetLabel->m_Pos.x + size; if( maxx < minx ) EXCHG( maxx, minx ); dy = SheetLabel->m_Size.x / 2; if( (ABS( pos.y - SheetLabel->m_Pos.y ) <= dy ) && (pos.x <= maxx) && (pos.x >= minx) ) return SheetLabel; SheetLabel = (DrawSheetLabelStruct*) SheetLabel->Pnext; } return NULL; } /**************************************************************************/ LibDrawPin* LocateAnyPin( EDA_BaseStruct* DrawList, const wxPoint& RefPos, EDA_SchComponentStruct** libpart ) /**************************************************************************/ { EDA_BaseStruct* DrawStruct; EDA_LibComponentStruct* Entry; EDA_SchComponentStruct* LibItem = NULL; LibDrawPin* Pin = NULL; for( DrawStruct = DrawList; DrawStruct != NULL; DrawStruct = DrawStruct->Pnext ) { if( DrawStruct->Type() != DRAW_LIB_ITEM_STRUCT_TYPE ) continue; LibItem = (EDA_SchComponentStruct*) DrawStruct; Entry = FindLibPart( LibItem->m_ChipName.GetData(), wxEmptyString, FIND_ROOT ); if( Entry == NULL ) continue; Pin = (LibDrawPin*) LocatePin( RefPos, Entry, LibItem->m_Multi, LibItem->m_Convert, LibItem ); if( Pin ) break; } if( libpart ) *libpart = LibItem; return Pin; } /***************************************************************/ DrawSheetLabelStruct* LocateAnyPinSheet( const wxPoint& RefPos, EDA_BaseStruct* DrawList ) /***************************************************************/ { EDA_BaseStruct* DrawStruct; DrawSheetLabelStruct* PinSheet = NULL; for( DrawStruct = DrawList; DrawStruct != NULL; DrawStruct = DrawStruct->Pnext ) { if( DrawStruct->Type() != DRAW_SHEET_STRUCT_TYPE ) continue; PinSheet = LocateSheetLabel( (DrawSheetStruct*) DrawStruct, RefPos ); if( PinSheet ) break; } return PinSheet; }