/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "android-base/file.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if defined(__APPLE__) #include #endif #if defined(_WIN32) #include #include #define O_NOFOLLOW 0 #define OS_PATH_SEPARATOR '\\' #else #define OS_PATH_SEPARATOR '/' #endif #include "android-base/logging.h" // and must be after windows.h for ERROR #include "android-base/macros.h" // For TEMP_FAILURE_RETRY on Darwin. #include "android-base/unique_fd.h" #include "android-base/utf8.h" namespace { #ifdef _WIN32 static int mkstemp(char* name_template, size_t size_in_chars) { std::wstring path; CHECK(android::base::UTF8ToWide(name_template, &path)) << "path can't be converted to wchar: " << name_template; if (_wmktemp_s(path.data(), path.size() + 1) != 0) { return -1; } // Use open() to match the close() that TemporaryFile's destructor does. // Use O_BINARY to match base file APIs. int fd = _wopen(path.c_str(), O_CREAT | O_EXCL | O_RDWR | O_BINARY, S_IRUSR | S_IWUSR); if (fd < 0) { return -1; } std::string path_utf8; CHECK(android::base::WideToUTF8(path, &path_utf8)) << "path can't be converted to utf8"; CHECK(strcpy_s(name_template, size_in_chars, path_utf8.c_str()) == 0) << "utf8 path can't be assigned back to name_template"; return fd; } static char* mkdtemp(char* name_template, size_t size_in_chars) { std::wstring path; CHECK(android::base::UTF8ToWide(name_template, &path)) << "path can't be converted to wchar: " << name_template; if (_wmktemp_s(path.data(), path.size() + 1) != 0) { return nullptr; } if (_wmkdir(path.c_str()) != 0) { return nullptr; } std::string path_utf8; CHECK(android::base::WideToUTF8(path, &path_utf8)) << "path can't be converted to utf8"; CHECK(strcpy_s(name_template, size_in_chars, path_utf8.c_str()) == 0) << "utf8 path can't be assigned back to name_template"; return name_template; } #endif std::string GetSystemTempDir() { #if defined(__ANDROID__) const auto* tmpdir = getenv("TMPDIR"); if (tmpdir == nullptr) tmpdir = "/data/local/tmp"; if (access(tmpdir, R_OK | W_OK | X_OK) == 0) { return tmpdir; } // Tests running in app context can't access /data/local/tmp, // so try current directory if /data/local/tmp is not accessible. return "."; #elif defined(_WIN32) wchar_t tmp_dir_w[MAX_PATH]; DWORD result = GetTempPathW(std::size(tmp_dir_w), tmp_dir_w); // checks TMP env CHECK_NE(result, 0ul) << "GetTempPathW failed, error: " << GetLastError(); CHECK_LT(result, std::size(tmp_dir_w)) << "path truncated to: " << result; // GetTempPath() returns a path with a trailing slash, but init() // does not expect that, so remove it. if (tmp_dir_w[result - 1] == L'\\') { tmp_dir_w[result - 1] = L'\0'; } std::string tmp_dir; CHECK(android::base::WideToUTF8(tmp_dir_w, &tmp_dir)) << "path can't be converted to utf8"; return tmp_dir; #else const auto* tmpdir = getenv("TMPDIR"); if (tmpdir == nullptr) tmpdir = "/tmp"; return tmpdir; #endif } } // namespace namespace android { namespace base { // Versions of standard library APIs that support UTF-8 strings. using namespace android::base::utf8; bool ReadFdToString(borrowed_fd fd, std::string* content) { content->clear(); // Although original we had small files in mind, this code gets used for // very large files too, where the std::string growth heuristics might not // be suitable. https://code.google.com/p/android/issues/detail?id=258500. struct stat sb; if (fstat(fd.get(), &sb) != -1 && sb.st_size > 0) { content->reserve(sb.st_size); } char buf[BUFSIZ] __attribute__((__uninitialized__)); ssize_t n; while ((n = TEMP_FAILURE_RETRY(read(fd.get(), &buf[0], sizeof(buf)))) > 0) { content->append(buf, n); } return (n == 0) ? true : false; } bool ReadFileToString(const std::string& path, std::string* content, bool follow_symlinks) { content->clear(); int flags = O_RDONLY | O_CLOEXEC | O_BINARY | (follow_symlinks ? 0 : O_NOFOLLOW); android::base::unique_fd fd(TEMP_FAILURE_RETRY(open(path.c_str(), flags))); if (fd == -1) { return false; } return ReadFdToString(fd, content); } bool WriteStringToFd(const std::string& content, borrowed_fd fd) { const char* p = content.data(); size_t left = content.size(); while (left > 0) { ssize_t n = TEMP_FAILURE_RETRY(write(fd.get(), p, left)); if (n == -1) { return false; } p += n; left -= n; } return true; } bool ReadFully(borrowed_fd fd, void* data, size_t byte_count) { uint8_t* p = reinterpret_cast(data); size_t remaining = byte_count; while (remaining > 0) { ssize_t n = TEMP_FAILURE_RETRY(read(fd.get(), p, remaining)); if (n <= 0) return false; p += n; remaining -= n; } return true; } #if defined(_WIN32) // Windows implementation of pread. Note that this DOES move the file descriptors read position, // but it does so atomically. static ssize_t pread(borrowed_fd fd, void* data, size_t byte_count, off64_t offset) { DWORD bytes_read; OVERLAPPED overlapped; memset(&overlapped, 0, sizeof(OVERLAPPED)); overlapped.Offset = static_cast(offset); overlapped.OffsetHigh = static_cast(offset >> 32); if (!ReadFile(reinterpret_cast(_get_osfhandle(fd.get())), data, static_cast(byte_count), &bytes_read, &overlapped)) { // In case someone tries to read errno (since this is masquerading as a POSIX call) errno = EIO; return -1; } return static_cast(bytes_read); } #endif bool ReadFullyAtOffset(borrowed_fd fd, void* data, size_t byte_count, off64_t offset) { uint8_t* p = reinterpret_cast(data); while (byte_count > 0) { ssize_t n = TEMP_FAILURE_RETRY(pread(fd.get(), p, byte_count, offset)); if (n <= 0) return false; p += n; byte_count -= n; offset += n; } return true; } bool WriteFully(borrowed_fd fd, const void* data, size_t byte_count) { const uint8_t* p = reinterpret_cast(data); size_t remaining = byte_count; while (remaining > 0) { ssize_t n = TEMP_FAILURE_RETRY(write(fd.get(), p, remaining)); if (n == -1) return false; p += n; remaining -= n; } return true; } bool RemoveFileIfExists(const std::string& path, std::string* err) { struct stat st; #if defined(_WIN32) // TODO: Windows version can't handle symbolic links correctly. int result = stat(path.c_str(), &st); bool file_type_removable = (result == 0 && S_ISREG(st.st_mode)); #else int result = lstat(path.c_str(), &st); bool file_type_removable = (result == 0 && (S_ISREG(st.st_mode) || S_ISLNK(st.st_mode))); #endif if (result == -1) { if (errno == ENOENT || errno == ENOTDIR) return true; if (err != nullptr) *err = strerror(errno); return false; } if (result == 0) { if (!file_type_removable) { if (err != nullptr) { *err = "is not a regular file or symbolic link"; } return false; } if (unlink(path.c_str()) == -1) { if (err != nullptr) { *err = strerror(errno); } return false; } } return true; } #if !defined(_WIN32) bool Readlink(const std::string& path, std::string* result) { result->clear(); // Most Linux file systems (ext2 and ext4, say) limit symbolic links to // 4095 bytes. Since we'll copy out into the string anyway, it doesn't // waste memory to just start there. We add 1 so that we can recognize // whether it actually fit (rather than being truncated to 4095). std::vector buf(4095 + 1); while (true) { ssize_t size = readlink(path.c_str(), &buf[0], buf.size()); // Unrecoverable error? if (size == -1) return false; // It fit! (If size == buf.size(), it may have been truncated.) if (static_cast(size) < buf.size()) { result->assign(&buf[0], size); return true; } // Double our buffer and try again. buf.resize(buf.size() * 2); } } #endif #if !defined(_WIN32) bool Realpath(const std::string& path, std::string* result) { result->clear(); // realpath may exit with EINTR. Retry if so. char* realpath_buf = nullptr; do { realpath_buf = realpath(path.c_str(), nullptr); } while (realpath_buf == nullptr && errno == EINTR); if (realpath_buf == nullptr) { return false; } result->assign(realpath_buf); free(realpath_buf); return true; } #endif std::string GetExecutablePath() { #if defined(__linux__) std::string path; android::base::Readlink("/proc/self/exe", &path); return path; #elif defined(__APPLE__) char path[PATH_MAX + 1]; uint32_t path_len = sizeof(path); int rc = _NSGetExecutablePath(path, &path_len); if (rc < 0) { std::unique_ptr path_buf(new char[path_len]); _NSGetExecutablePath(path_buf.get(), &path_len); return path_buf.get(); } return path; #elif defined(_WIN32) char path[PATH_MAX + 1]; DWORD result = GetModuleFileName(NULL, path, sizeof(path) - 1); if (result == 0 || result == sizeof(path) - 1) return ""; path[PATH_MAX - 1] = 0; return path; #else #error unknown OS #endif } std::string GetExecutableDirectory() { return Dirname(GetExecutablePath()); } std::string Basename(const std::string& path) { // Copy path because basename may modify the string passed in. std::string result(path); #if !defined(__BIONIC__) // Use lock because basename() may write to a process global and return a // pointer to that. Note that this locking strategy only works if all other // callers to basename in the process also grab this same lock, but its // better than nothing. Bionic's basename returns a thread-local buffer. static std::mutex& basename_lock = *new std::mutex(); std::lock_guard lock(basename_lock); #endif // Note that if std::string uses copy-on-write strings, &str[0] will cause // the copy to be made, so there is no chance of us accidentally writing to // the storage for 'path'. char* name = basename(&result[0]); // In case basename returned a pointer to a process global, copy that string // before leaving the lock. result.assign(name); return result; } std::string Dirname(const std::string& path) { // Copy path because dirname may modify the string passed in. std::string result(path); #if !defined(__BIONIC__) // Use lock because dirname() may write to a process global and return a // pointer to that. Note that this locking strategy only works if all other // callers to dirname in the process also grab this same lock, but its // better than nothing. Bionic's dirname returns a thread-local buffer. static std::mutex& dirname_lock = *new std::mutex(); std::lock_guard lock(dirname_lock); #endif // Note that if std::string uses copy-on-write strings, &str[0] will cause // the copy to be made, so there is no chance of us accidentally writing to // the storage for 'path'. char* parent = dirname(&result[0]); // In case dirname returned a pointer to a process global, copy that string // before leaving the lock. result.assign(parent); return result; } } // namespace base } // namespace android