/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 2004-2021 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _SCH_BUS_ENTRY_H_ #define _SCH_BUS_ENTRY_H_ #include #include #define TARGET_BUSENTRY_RADIUS schIUScale.MilsToIU( 12 ) // Circle diameter drawn at the ends /** * Base class for a bus or wire entry. */ class SCH_BUS_ENTRY_BASE : public SCH_ITEM { public: SCH_BUS_ENTRY_BASE( KICAD_T aType, const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false ); bool IsDanglingStart() const { return m_isDanglingStart; } bool IsDanglingEnd() const { return m_isDanglingEnd; } void SetEndDangling( bool aDanglingState ) { m_isDanglingEnd = aDanglingState; } // Do not create a copy constructor. The one generated by the compiler is adequate. ~SCH_BUS_ENTRY_BASE() { } void SetLastResolvedState( const SCH_ITEM* aItem ) override { const SCH_BUS_ENTRY_BASE* aEntry = dynamic_cast( aItem ); if( aEntry ) { m_lastResolvedWidth = aEntry->m_lastResolvedWidth; m_lastResolvedLineStyle = aEntry->m_lastResolvedLineStyle; m_lastResolvedColor = aEntry->m_lastResolvedColor; } } /** * Return true for items which are moved with the anchor point at mouse cursor * and false for items moved with no reference to anchor * @return false for a bus entry */ bool IsMovableFromAnchorPoint() const override { return false; } VECTOR2I GetEnd() const; VECTOR2I GetSize() const { return m_size; } void SetSize( const VECTOR2I& aSize ) { m_size = aSize; } // Base class getter unused; necessary for property to compile int GetPenWidth() const override; void SetPenWidth( int aWidth ); virtual bool HasLineStroke() const override { return true; } virtual STROKE_PARAMS GetStroke() const override { return m_stroke; } virtual void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; } LINE_STYLE GetLineStyle() const; void SetLineStyle( LINE_STYLE aStyle ); COLOR4D GetBusEntryColor() const; void SetBusEntryColor( const COLOR4D& aColor ); void SwapData( SCH_ITEM* aItem ) override; void ViewGetLayers( int aLayers[], int& aCount ) const override; void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override; const BOX2I GetBoundingBox() const override; void Move( const VECTOR2I& aMoveVector ) override { m_pos += aMoveVector; } void MirrorHorizontally( int aCenter ) override; void MirrorVertically( int aCenter ) override; void Rotate( const VECTOR2I& aCenter ) override; bool IsDangling() const override; bool IsConnectable() const override { return true; } std::vector GetConnectionPoints() const override; VECTOR2I GetPosition() const override { return m_pos; } void SetPosition( const VECTOR2I& aPosition ) override { m_pos = aPosition; } bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override { return ( GetPosition() == aPos && IsDanglingStart() ) || ( GetEnd() == aPos && IsDanglingEnd() ); } bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_SETTINGS& aPlotSettings ) const override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; bool operator <( const SCH_ITEM& aItem ) const override; double Similarity( const SCH_ITEM& aItem ) const override; bool operator==( const SCH_ITEM& aItem ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif private: bool doIsConnected( const VECTOR2I& aPosition ) const override; protected: VECTOR2I m_pos; VECTOR2I m_size; bool m_isDanglingStart; bool m_isDanglingEnd; STROKE_PARAMS m_stroke; // If real-time connectivity gets disabled (due to being too slow on a particular // design), we can no longer rely on getting the NetClass to find netclass-specific // linestyles, linewidths and colors. mutable LINE_STYLE m_lastResolvedLineStyle; mutable int m_lastResolvedWidth; mutable COLOR4D m_lastResolvedColor; }; /** * Class for a wire to bus entry. */ class SCH_BUS_WIRE_ENTRY : public SCH_BUS_ENTRY_BASE { public: SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false ); SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos, int aQuadrant ); ~SCH_BUS_WIRE_ENTRY() { } static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_BUS_WIRE_ENTRY_T == aItem->Type(); } wxString GetClass() const override { return wxT( "SCH_BUS_WIRE_ENTRY" ); } int GetPenWidth() const override; void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override; bool CanConnect( const SCH_ITEM* aItem ) const override { return aItem->Type() == SCH_LINE_T && ( aItem->GetLayer() == LAYER_WIRE || aItem->GetLayer() == LAYER_BUS ); } wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; EDA_ITEM* Clone() const override; virtual bool ConnectionPropagatesTo( const EDA_ITEM* aItem ) const override; BITMAPS GetMenuImage() const override; bool UpdateDanglingState( std::vector& aItemList, const SCH_SHEET_PATH* aPath = nullptr ) override; /** * Pointer to the bus item (usually a bus wire) connected to this bus-wire * entry, if it is connected to one. */ SCH_ITEM* m_connected_bus_item; }; /** * Class for a bus to bus entry. */ class SCH_BUS_BUS_ENTRY : public SCH_BUS_ENTRY_BASE { public: SCH_BUS_BUS_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false ); ~SCH_BUS_BUS_ENTRY() { } static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_BUS_BUS_ENTRY_T == aItem->Type(); } wxString GetClass() const override { return wxT( "SCH_BUS_BUS_ENTRY" ); } int GetPenWidth() const override; void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override; bool CanConnect( const SCH_ITEM* aItem ) const override { return aItem->Type() == SCH_LINE_T && aItem->GetLayer() == LAYER_BUS; } wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; EDA_ITEM* Clone() const override; BITMAPS GetMenuImage() const override; bool UpdateDanglingState( std::vector& aItemList, const SCH_SHEET_PATH* aPath = nullptr ) override; /** * Pointer to the bus items (usually bus wires) connected to this bus-bus * entry (either or both may be nullptr) */ SCH_ITEM* m_connected_bus_items[2]; }; #endif // _SCH_BUS_ENTRY_H_