/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Chris Pavlina * Copyright (C) 2015-2020 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _LIB_CACHE_RESCUE_H_ #define _LIB_CACHE_RESCUE_H_ /* This code handles the case where an old schematic was made before * various changes were made, either to KiCad or to the libraries, and * the project needs to be recovered. The function of note is a member * of SCH_EDIT_FRAME, defined thus: * * bool SCH_EDIT_FRAME::RescueProject( bool aSilentIfNone ); * * When this is called, a list of problematic components is compiled. If * this list is empty, then the function displays a notification and returns * (if aSilentIfNone is true, the notification is silenced). */ #include #include #include #include #include #include #include class LIB_PART; class SCH_COMPONENT; class RESCUER; class SCH_EDIT_FRAME; class SCH_LEGACY_PLUGIN; class SCH_SHEET_PATH; enum RESCUE_TYPE { RESCUE_CONFLICT, RESCUE_CASE, }; class RESCUE_CANDIDATE { protected: wxString m_requested_name; wxString m_new_name; LIB_PART* m_lib_candidate; int m_unit; int m_convert; public: virtual ~RESCUE_CANDIDATE() {} /** * Get the name that was originally requested in the schematic */ virtual wxString GetRequestedName() const { return m_requested_name; } /** * Get the name we're proposing changing it to */ virtual wxString GetNewName() const { return m_new_name; } /** * Get the part that can be loaded from the project cache, if possible, or * else NULL. */ virtual LIB_PART* GetCacheCandidate() const { return NULL; } /** * Get the part the would be loaded from the libraries, if possible, or else * NULL. */ virtual LIB_PART* GetLibCandidate() const { return m_lib_candidate; } int GetUnit() const { return m_unit; } int GetConvert() const { return m_convert; } /** * Get a description of the action proposed, for displaying in the UI. */ virtual wxString GetActionDescription() const = 0; /** * Perform the actual rescue action. If successful, this must log the rescue using * RESCUER::LogRescue to allow it to be reversed. * @return True on success. */ virtual bool PerformAction( RESCUER* aRescuer ) = 0; }; class RESCUE_CASE_CANDIDATE : public RESCUE_CANDIDATE { public: /** * Grab all possible RESCUE_CASE_CANDIDATE objects into a vector. * * @param aRescuer - the working RESCUER instance. * @param aCandidates - the vector the will hold the candidates. */ static void FindRescues( RESCUER& aRescuer, boost::ptr_vector& aCandidates ); /** * Constructor RESCUE_CANDIDATE * @param aRequestedName - the name the schematic asks for * @param aNewName - the name we want to change it to * @param aLibCandidate - the part that will give us * @param aUnit The unit of the rescued symbol. * @param aConvert The body style of the rescued symbol. */ RESCUE_CASE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName, LIB_PART* aLibCandidate, int aUnit = 0, int aConvert = 0 ); RESCUE_CASE_CANDIDATE() { m_lib_candidate = NULL; } virtual wxString GetActionDescription() const override; virtual bool PerformAction( RESCUER* aRescuer ) override; }; class RESCUE_CACHE_CANDIDATE: public RESCUE_CANDIDATE { LIB_PART* m_cache_candidate; public: /** * Grab all possible #RESCUE_CACHE_CANDIDATE objectss into a vector. * * @param aRescuer - the working RESCUER instance. * @param aCandidates - the vector the will hold the candidates. */ static void FindRescues( RESCUER& aRescuer, boost::ptr_vector& aCandidates ); /** * Constructor RESCUE_CACHE_CANDIDATE * @param aRequestedName - the name the schematic asks for * @param aNewName - the name we want to change it to * @param aCacheCandidate - the part from the cache * @param aLibCandidate - the part that would be loaded from the library * @param aUnit The unit of the rescued symbol. * @param aConvert The body style of the rescued symbol. */ RESCUE_CACHE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName, LIB_PART* aCacheCandidate, LIB_PART* aLibCandidate, int aUnit = 0, int aConvert = 0 ); RESCUE_CACHE_CANDIDATE(); virtual LIB_PART* GetCacheCandidate() const override { return m_cache_candidate; } virtual wxString GetActionDescription() const override; virtual bool PerformAction( RESCUER* aRescuer ) override; }; class RESCUE_SYMBOL_LIB_TABLE_CANDIDATE : public RESCUE_CANDIDATE { LIB_ID m_requested_id; LIB_ID m_new_id; LIB_PART* m_cache_candidate; public: /** * Grab all possible RESCUE_SYMBOL_LIB_TABLE_CANDIDATE objects into a vector. * * @param aRescuer - the working RESCUER instance. * @param aCandidates - the vector the will hold the candidates. */ static void FindRescues( RESCUER& aRescuer, boost::ptr_vector& aCandidates ); /** * Constructor RESCUE_CANDIDATE * @param aRequestedName - the name the schematic asks for * @param aNewName - the name we want to change it to * @param aCacheCandidate - the part from the cache * @param aLibCandidate - the part that would be loaded from the library * @param aUnit The unit of the rescued symbol. * @param aConvert The body style of the rescued symbol. */ RESCUE_SYMBOL_LIB_TABLE_CANDIDATE( const LIB_ID& aRequestedId, const LIB_ID& aNewId, LIB_PART* aCacheCandidate, LIB_PART* aLibCandidate, int aUnit = 0, int aConvert = 0 ); RESCUE_SYMBOL_LIB_TABLE_CANDIDATE(); virtual LIB_PART* GetCacheCandidate() const override { return m_cache_candidate; } virtual wxString GetActionDescription() const override; virtual bool PerformAction( RESCUER* aRescuer ) override; }; class RESCUE_LOG { public: SCH_COMPONENT* component; wxString old_name; wxString new_name; }; class RESCUER { protected: friend class DIALOG_RESCUE_EACH; std::vector m_components; PROJECT* m_prj; EDA_DRAW_PANEL_GAL::GAL_TYPE m_galBackEndType; SCH_SHEET_PATH* m_currentSheet; boost::ptr_vector m_all_candidates; std::vector m_chosen_candidates; std::vector m_rescue_log; public: RESCUER( PROJECT& aProject, SCH_SHEET_PATH* aCurrentSheet, EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackeEndType ); /** * Writes out the rescue library. Called after successful PerformAction()s. If this fails, * undo the actions. * * @return True on success. */ virtual bool WriteRescueLibrary( wxWindow *aParent ) = 0; virtual void OpenRescueLibrary() = 0; /** * Populate the RESCUER with all possible candidates. */ virtual void FindCandidates() = 0; virtual void AddPart( LIB_PART* aNewPart ) = 0; /** * Display a dialog to allow the user to select rescues. * * @param aAskShowAgain - whether the "Never Show Again" button should be visible */ virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) = 0; /** * Filter out duplicately named rescue candidates. */ void RemoveDuplicates(); /** * Returen the number of rescue candidates found. */ size_t GetCandidateCount() { return m_all_candidates.size(); } /** * Get the number of resuce candidates chosen by the user. */ size_t GetChosenCandidateCount() { return m_chosen_candidates.size(); } /** * Get the list of symbols that need rescued. */ std::vector* GetComponents() { return &m_components; } /** * Return the #SCH_PROJECT object for access to the symbol libraries. */ PROJECT* GetPrj() { return m_prj; } /** * Used by individual #RESCUE_CANDIDATE objects to log a rescue for undoing. */ void LogRescue( SCH_COMPONENT *aComponent, const wxString& aOldName, const wxString& aNewName ); /** * Perform all chosen rescue actions, logging them to be undone if necessary. * * @return True on success */ bool DoRescues(); /** * Reverse the effects of all rescues on the project. */ void UndoRescues(); static bool RescueProject( wxWindow* aParent, RESCUER& aRescuer, bool aRunningOnDemand ); }; class LEGACY_RESCUER : public RESCUER { private: std::unique_ptr m_rescue_lib; public: LEGACY_RESCUER( PROJECT& aProject, SCH_SHEET_PATH* aCurrentSheet, EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackEndType ) : RESCUER( aProject, aCurrentSheet, aGalBackEndType ) { } virtual void FindCandidates() override; virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) override; virtual void OpenRescueLibrary() override; virtual bool WriteRescueLibrary( wxWindow *aParent ) override; virtual void AddPart( LIB_PART* aNewPart ) override; }; class SYMBOL_LIB_TABLE_RESCUER : public RESCUER { private: SCH_PLUGIN::SCH_PLUGIN_RELEASER m_pi; std::unique_ptr< PROPERTIES > m_properties; ///< Library plugin properties public: SYMBOL_LIB_TABLE_RESCUER( PROJECT& aProject, SCH_SHEET_PATH* aCurrentSheet, EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackeEndType ); virtual void FindCandidates() override; virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) override; virtual void OpenRescueLibrary() override; virtual bool WriteRescueLibrary( wxWindow* aParent ) override; virtual void AddPart( LIB_PART* aNewPart ) override; }; #endif // _LIB_CACHE_RESCUE_H_