/** * @file general.h */ #ifndef _GENERAL_H_ #define _GENERAL_H_ #include // for EDA_COLOR_T class TRANSFORM; class SCH_SHEET; #define EESCHEMA_VERSION 2 #define SCHEMATIC_HEAD_STRING "Schematic File Version" #define TXTMARGE 10 // Offset in mils for placement of labels and pin numbers #define DEFAULT_TEXT_SIZE 50 // Default size for field texts #define DANGLING_SYMBOL_SIZE 12 #define GR_DEFAULT_DRAWMODE GR_COPY // this enum is for color management typedef enum { LAYER_WIRE, LAYER_BUS, LAYER_JUNCTION, LAYER_LOCLABEL, LAYER_GLOBLABEL, LAYER_HIERLABEL, LAYER_PINNUM, LAYER_PINNAM, LAYER_REFERENCEPART, LAYER_VALUEPART, LAYER_FIELDS, LAYER_DEVICE, LAYER_NOTES, LAYER_NETNAM, LAYER_PIN, LAYER_SHEET, LAYER_SHEETNAME, LAYER_SHEETFILENAME, LAYER_SHEETLABEL, LAYER_NOCONNECT, LAYER_ERC_WARN, LAYER_ERC_ERR, LAYER_DEVICE_BACKGROUND, LAYER_GRID, NB_SCH_LAYERS } LayerNumber; inline LayerNumber operator++( LayerNumber& a ) { a = LayerNumber( int( a ) + 1 ); return a; } /* Rotation, mirror of graphic items in components bodies are handled by a * transform matrix. The default matrix is useful to draw lib entries with * using this default matrix ( no rotation, no mirror but Y axis is bottom to top, and * Y draw axis is to to bottom so we must have a default matix that reverses * the Y coordinate and keeps the X coordiate */ extern TRANSFORM DefaultTransform; extern wxSize g_RepeatStep; extern int g_RepeatDeltaLabel; /* First and main (root) screen */ extern SCH_SHEET* g_RootSheet; /** * Default line thickness used to draw/plot items having a * default thickness line value (i.e. = 0 ). */ int GetDefaultLineThickness(); void SetDefaultLineThickness( int aThickness); /** * Default line thickness used to draw/plot busses. */ int GetDefaultBusThickness(); void SetDefaultBusThickness( int aThickness ); EDA_COLOR_T GetLayerColor( LayerNumber aLayer ); // Color to draw selected items EDA_COLOR_T GetItemSelectedColor(); // Color to draw items flagged invisible, in libedit (they are invisible in Eeschema EDA_COLOR_T GetInvisibleItemColor(); void SetLayerColor( EDA_COLOR_T aColor, int aLayer ); #endif // _GENERAL_H_