/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2004-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include LIB_FIELD::LIB_FIELD(LIB_PART * aParent, int idfield ) : LIB_ITEM( LIB_FIELD_T, aParent ) { Init( idfield ); } LIB_FIELD::LIB_FIELD( int idfield ) : LIB_ITEM( LIB_FIELD_T, NULL ) { Init( idfield ); } LIB_FIELD::LIB_FIELD( int aID, const wxString& aName ) : LIB_ITEM( LIB_FIELD_T, NULL ) { Init( aID ); m_name = aName; } LIB_FIELD::~LIB_FIELD() { } LIB_FIELD& LIB_FIELD::operator=( const LIB_FIELD& field ) { m_id = field.m_id; m_name = field.m_name; m_Parent = field.m_Parent; SetText( field.GetText() ); SetEffects( field ); return *this; } void LIB_FIELD::Init( int id ) { m_id = id; SetTextWidth( GetDefaultTextSize() ); SetTextHeight( GetDefaultTextSize() ); SetTextAngle( TEXT_ANGLE_HORIZ ); // constructor already did this. // Fields in RAM must always have names, because we are trying to get less dependent on // field ids and more dependent on names. Plus assumptions are made in the field editors. m_name = TEMPLATE_FIELDNAME::GetDefaultFieldName( id ); // By contrast, VALUE and REFERENCE are are always constructed as initially visible, and // template fieldsnames' initial visibility is controlled by the template fieldname config. if( id == DATASHEET || id == FOOTPRINT ) SetVisible( false ); } int LIB_FIELD::GetPenSize() const { int pensize = GetThickness(); if( pensize == 0 ) // Use default values for pen size { if( IsBold() ) pensize = GetPenSizeForBold( GetTextWidth() ); else pensize = GetDefaultLineThickness(); } // Clip pen size for small texts: pensize = Clamp_Text_PenSize( pensize, GetTextSize(), IsBold() ); return pensize; } void LIB_FIELD::print( wxDC* aDC, const wxPoint& aOffset, void* aData, const TRANSFORM& aTransform ) { COLOR4D color = IsVisible() ? GetDefaultColor() : GetInvisibleItemColor(); int linewidth = GetPenSize(); wxPoint text_pos = aTransform.TransformCoordinate( GetTextPos() ) + aOffset; wxString text = aData ? *static_cast( aData ) : GetText(); GRText( aDC, text_pos, color, text, GetTextAngle(), GetTextSize(), GetHorizJustify(), GetVertJustify(), linewidth, IsItalic(), IsBold() ); } bool LIB_FIELD::HitTest( const wxPoint& aPosition, int aAccuracy ) const { // Because HitTest is mainly used to select the field return false if it is empty if( GetText().IsEmpty() ) return false; // Build a temporary copy of the text for hit testing EDA_TEXT tmp_text( *this ); // Reference designator text has one or 2 additional character (displays U? or U?A) if( m_id == REFERENCE ) { wxString extended_text = tmp_text.GetText(); extended_text.Append('?'); const LIB_PART* parent = static_cast( m_Parent ); if ( parent && ( parent->GetUnitCount() > 1 ) ) extended_text.Append('A'); tmp_text.SetText( extended_text ); } tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) ); // The text orientation may need to be flipped if the transformation matrix causes xy axes // to be flipped. This simple algo works only for schematic matrix (rot 90 or/and mirror) bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 ); tmp_text.SetTextAngle( t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT ); return tmp_text.TextHitTest( aPosition, aAccuracy ); } EDA_ITEM* LIB_FIELD::Clone() const { LIB_FIELD* newfield = new LIB_FIELD( m_id ); Copy( newfield ); return (EDA_ITEM*) newfield; } void LIB_FIELD::Copy( LIB_FIELD* aTarget ) const { aTarget->m_name = m_name; aTarget->CopyText( *this ); aTarget->SetEffects( *this ); aTarget->SetParent( m_Parent ); } int LIB_FIELD::compare( const LIB_ITEM& aOther, LIB_ITEM::COMPARE_FLAGS aCompareFlags ) const { wxASSERT( aOther.Type() == LIB_FIELD_T ); int retv = LIB_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; const LIB_FIELD* tmp = ( LIB_FIELD* ) &aOther; if( m_id != tmp->m_id ) return m_id - tmp->m_id; int result = GetText().CmpNoCase( tmp->GetText() ); if( result != 0 ) return result; if( GetTextPos().x != tmp->GetTextPos().x ) return GetTextPos().x - tmp->GetTextPos().x; if( GetTextPos().y != tmp->GetTextPos().y ) return GetTextPos().y - tmp->GetTextPos().y; if( GetTextWidth() != tmp->GetTextWidth() ) return GetTextWidth() - tmp->GetTextWidth(); if( GetTextHeight() != tmp->GetTextHeight() ) return GetTextHeight() - tmp->GetTextHeight(); return 0; } void LIB_FIELD::Offset( const wxPoint& aOffset ) { EDA_TEXT::Offset( aOffset ); } bool LIB_FIELD::Inside( EDA_RECT& rect ) const { return rect.Intersects( GetBoundingBox() ); } void LIB_FIELD::MoveTo( const wxPoint& newPosition ) { EDA_TEXT::SetTextPos( newPosition ); } void LIB_FIELD::MirrorHorizontal( const wxPoint& center ) { int x = GetTextPos().x; x -= center.x; x *= -1; x += center.x; SetTextX( x ); } void LIB_FIELD::MirrorVertical( const wxPoint& center ) { int y = GetTextPos().y; y -= center.y; y *= -1; y += center.y; SetTextY( y ); } void LIB_FIELD::Rotate( const wxPoint& center, bool aRotateCCW ) { int rot_angle = aRotateCCW ? -900 : 900; wxPoint pt = GetTextPos(); RotatePoint( &pt, center, rot_angle ); SetTextPos( pt ); SetTextAngle( GetTextAngle() != 0.0 ? 0 : 900 ); } void LIB_FIELD::Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform ) { if( GetText().IsEmpty() ) return; // Calculate the text orientation, according to the component orientation/mirror int orient = (int) GetTextAngle(); if( aTransform.y1 ) // Rotate component 90 deg. { if( orient == TEXT_ANGLE_HORIZ ) orient = TEXT_ANGLE_VERT; else orient = TEXT_ANGLE_HORIZ; } EDA_RECT BoundaryBox = GetBoundingBox(); BoundaryBox.RevertYAxis(); EDA_TEXT_HJUSTIFY_T hjustify = GR_TEXT_HJUSTIFY_CENTER; EDA_TEXT_VJUSTIFY_T vjustify = GR_TEXT_VJUSTIFY_CENTER; wxPoint textpos = aTransform.TransformCoordinate( BoundaryBox.Centre() ) + aOffset; aPlotter->Text( textpos, GetDefaultColor(), GetShownText(), orient, GetTextSize(), hjustify, vjustify, GetPenSize(), IsItalic(), IsBold() ); } wxString LIB_FIELD::GetFullText( int unit ) const { if( m_id != REFERENCE ) return GetText(); wxString text = GetText(); text << wxT( "?" ); if( GetParent()->IsMulti() ) text << LIB_PART::SubReference( unit ); return text; } const EDA_RECT LIB_FIELD::GetBoundingBox() const { /* Y coordinates for LIB_ITEMS are bottom to top, so we must invert the Y position when * calling GetTextBox() that works using top to bottom Y axis orientation. */ EDA_RECT rect = GetTextBox( -1, -1, true, GetTextMarkupFlags() ); rect.RevertYAxis(); // We are using now a bottom to top Y axis. wxPoint orig = rect.GetOrigin(); wxPoint end = rect.GetEnd(); RotatePoint( &orig, GetTextPos(), -GetTextAngle() ); RotatePoint( &end, GetTextPos(), -GetTextAngle() ); rect.SetOrigin( orig ); rect.SetEnd( end ); // We are using now a top to bottom Y axis: rect.RevertYAxis(); return rect; } void LIB_FIELD::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; switch( m_id ) { case REFERENCE: aLayers[0] = LAYER_REFERENCEPART; break; case VALUE: aLayers[0] = LAYER_VALUEPART; break; default: aLayers[0] = LAYER_FIELDS; break; } aLayers[1] = LAYER_SELECTION_SHADOWS; } COLOR4D LIB_FIELD::GetDefaultColor() { switch( m_id ) { case REFERENCE: return GetLayerColor( LAYER_REFERENCEPART ); case VALUE: return GetLayerColor( LAYER_VALUEPART ); default: return GetLayerColor( LAYER_FIELDS ); } } wxString LIB_FIELD::GetName( bool aTranslate ) const { switch( m_id ) { case REFERENCE: return aTranslate ? _( "Reference" ) : wxT( "Reference" ); case VALUE: return aTranslate ? _( "Value" ) : wxT( "Value" ); case FOOTPRINT: return aTranslate ? _( "Footprint" ) : wxT( "Footprint" ); case DATASHEET: return aTranslate ? _( "Datasheet" ) : wxT( "Datasheet" ); default: if( m_name.IsEmpty() ) return aTranslate ? wxString::Format( _( "Field%d" ), m_id ) : wxString::Format( wxT( "Field%d" ), m_id ); else return m_name; } } void LIB_FIELD::SetName( const wxString& aName ) { // Mandatory field names are fixed. // So what? Why should the low level code be in charge of such a policy issue? // Besides, m_id is a relic that is untrustworthy now. if( m_id >=0 && m_id < MANDATORY_FIELDS ) { DBG(printf( "trying to set a MANDATORY_FIELD's name\n" );) return; } if( m_name != aName ) { m_name = aName; SetModified(); } } wxString LIB_FIELD::GetSelectMenuText( EDA_UNITS aUnits ) const { return wxString::Format( _( "Field %s \"%s\"" ), GetName( TRANSLATE_FIELD_NAME ), ShortenedShownText() ); } void LIB_FIELD::BeginEdit( const wxPoint aPosition ) { SetTextPos( aPosition ); } void LIB_FIELD::CalcEdit( const wxPoint& aPosition ) { SetTextPos( aPosition ); } void LIB_FIELD::GetMsgPanelInfo( EDA_UNITS aUnits, MSG_PANEL_ITEMS& aList ) { wxString msg; LIB_ITEM::GetMsgPanelInfo( aUnits, aList ); // Display style: msg = GetTextStyleName(); aList.push_back( MSG_PANEL_ITEM( _( "Style" ), msg, MAGENTA ) ); msg = MessageTextFromValue( aUnits, GetTextWidth(), true ); aList.push_back( MSG_PANEL_ITEM( _( "Width" ), msg, BLUE ) ); msg = MessageTextFromValue( aUnits, GetTextHeight(), true ); aList.push_back( MSG_PANEL_ITEM( _( "Height" ), msg, BLUE ) ); // Display field name (ref, value ...) aList.push_back( MSG_PANEL_ITEM( _( "Field" ), GetName( TRANSLATE_FIELD_NAME ), BROWN ) ); // Display field text: aList.push_back( MSG_PANEL_ITEM( _( "Value" ), GetShownText(), BROWN ) ); } BITMAP_DEF LIB_FIELD::GetMenuImage() const { return move_xpm; } bool LIB_FIELD::IsMandatory() const { return m_id < MANDATORY_FIELDS; }