/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 Wayne Stambaugh * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using KIGFX::SCH_RENDER_SETTINGS; TEXT_SPIN_STYLE TEXT_SPIN_STYLE::RotateCW() { SPIN newSpin = m_spin; switch( m_spin ) { case TEXT_SPIN_STYLE::LEFT: newSpin = TEXT_SPIN_STYLE::UP; break; case TEXT_SPIN_STYLE::UP: newSpin = TEXT_SPIN_STYLE::RIGHT; break; case TEXT_SPIN_STYLE::RIGHT: newSpin = TEXT_SPIN_STYLE::BOTTOM; break; case TEXT_SPIN_STYLE::BOTTOM: newSpin = TEXT_SPIN_STYLE::LEFT; break; } return TEXT_SPIN_STYLE( newSpin ); } TEXT_SPIN_STYLE TEXT_SPIN_STYLE::RotateCCW() { SPIN newSpin = m_spin; switch( m_spin ) { case TEXT_SPIN_STYLE::LEFT: newSpin = TEXT_SPIN_STYLE::BOTTOM; break; case TEXT_SPIN_STYLE::BOTTOM: newSpin = TEXT_SPIN_STYLE::RIGHT; break; case TEXT_SPIN_STYLE::RIGHT: newSpin = TEXT_SPIN_STYLE::UP; break; case TEXT_SPIN_STYLE::UP: newSpin = TEXT_SPIN_STYLE::LEFT; break; } return TEXT_SPIN_STYLE( newSpin ); } TEXT_SPIN_STYLE TEXT_SPIN_STYLE::MirrorX() { SPIN newSpin = m_spin; switch( m_spin ) { case TEXT_SPIN_STYLE::UP: newSpin = TEXT_SPIN_STYLE::BOTTOM; break; case TEXT_SPIN_STYLE::BOTTOM: newSpin = TEXT_SPIN_STYLE::UP; break; case TEXT_SPIN_STYLE::LEFT: break; case TEXT_SPIN_STYLE::RIGHT: break; } return TEXT_SPIN_STYLE( newSpin ); } TEXT_SPIN_STYLE TEXT_SPIN_STYLE::MirrorY() { SPIN newSpin = m_spin; switch( m_spin ) { case TEXT_SPIN_STYLE::LEFT: newSpin = TEXT_SPIN_STYLE::RIGHT; break; case TEXT_SPIN_STYLE::RIGHT: newSpin = TEXT_SPIN_STYLE::LEFT; break; case TEXT_SPIN_STYLE::UP: break; case TEXT_SPIN_STYLE::BOTTOM: break; } return TEXT_SPIN_STYLE( newSpin ); } SCH_TEXT::SCH_TEXT( const VECTOR2I& pos, const wxString& text, KICAD_T aType ) : SCH_ITEM( nullptr, aType ), EDA_TEXT( text ) { m_layer = LAYER_NOTES; SetTextPos( pos ); SetTextSpinStyle( TEXT_SPIN_STYLE::LEFT ); SetMultilineAllowed( true ); } SCH_TEXT::SCH_TEXT( const SCH_TEXT& aText ) : SCH_ITEM( aText ), EDA_TEXT( aText ), m_spin_style( aText.m_spin_style ) { } VECTOR2I SCH_TEXT::GetSchematicTextOffset( const RENDER_SETTINGS* aSettings ) const { return VECTOR2I( 0, 0 ); } void SCH_TEXT::MirrorHorizontally( int aCenter ) { // Text is NOT really mirrored; it is moved to a suitable horizontal position SetTextSpinStyle( GetTextSpinStyle().MirrorY() ); SetTextX( MIRRORVAL( GetTextPos().x, aCenter ) ); } void SCH_TEXT::MirrorVertically( int aCenter ) { // Text is NOT really mirrored; it is moved to a suitable vertical position SetTextSpinStyle( GetTextSpinStyle().MirrorX() ); SetTextY( MIRRORVAL( GetTextPos().y, aCenter ) ); } void SCH_TEXT::Rotate( const VECTOR2I& aCenter ) { VECTOR2I pt = GetTextPos(); RotatePoint( pt, aCenter, ANGLE_90 ); VECTOR2I offset = pt - GetTextPos(); Rotate90( false ); SetTextPos( GetTextPos() + offset ); } void SCH_TEXT::Rotate90( bool aClockwise ) { if( aClockwise ) SetTextSpinStyle( GetTextSpinStyle().RotateCW() ); else SetTextSpinStyle( GetTextSpinStyle().RotateCCW() ); } void SCH_TEXT::MirrorSpinStyle( bool aLeftRight ) { if( aLeftRight ) SetTextSpinStyle( GetTextSpinStyle().MirrorY() ); else SetTextSpinStyle( GetTextSpinStyle().MirrorX() ); } void SCH_TEXT::SetTextSpinStyle( TEXT_SPIN_STYLE aSpinStyle ) { m_spin_style = aSpinStyle; // Assume "Right" and Left" mean which side of the anchor the text will be on // Thus we want to left justify text up against the anchor if we are on the right switch( aSpinStyle ) { default: wxFAIL_MSG( "Bad spin style" ); m_spin_style = TEXT_SPIN_STYLE::RIGHT; // Handle the error spin style by resetting KI_FALLTHROUGH; case TEXT_SPIN_STYLE::RIGHT: // Horiz Normal Orientation SetTextAngle( ANGLE_HORIZONTAL ); SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); break; case TEXT_SPIN_STYLE::UP: // Vert Orientation UP SetTextAngle( ANGLE_VERTICAL ); SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); break; case TEXT_SPIN_STYLE::LEFT: // Horiz Orientation - Right justified SetTextAngle( ANGLE_HORIZONTAL ); SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); break; case TEXT_SPIN_STYLE::BOTTOM: // Vert Orientation BOTTOM SetTextAngle( ANGLE_VERTICAL ); SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); break; } SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); } void SCH_TEXT::SwapData( SCH_ITEM* aItem ) { SCH_TEXT* item = static_cast( aItem ); std::swap( m_layer, item->m_layer ); std::swap( m_spin_style, item->m_spin_style ); SwapText( *item ); SwapAttributes( *item ); } bool SCH_TEXT::operator<( const SCH_ITEM& aItem ) const { if( Type() != aItem.Type() ) return Type() < aItem.Type(); auto other = static_cast( &aItem ); if( GetLayer() != other->GetLayer() ) return GetLayer() < other->GetLayer(); if( GetPosition().x != other->GetPosition().x ) return GetPosition().x < other->GetPosition().x; if( GetPosition().y != other->GetPosition().y ) return GetPosition().y < other->GetPosition().y; return GetText() < other->GetText(); } int SCH_TEXT::GetTextOffset( const RENDER_SETTINGS* aSettings ) const { double ratio; if( aSettings ) ratio = static_cast( aSettings )->m_TextOffsetRatio; else if( Schematic() ) ratio = Schematic()->Settings().m_TextOffsetRatio; else ratio = DEFAULT_TEXT_OFFSET_RATIO; // For previews (such as in Preferences), etc. return KiROUND( ratio * GetTextSize().y ); } int SCH_TEXT::GetPenWidth() const { return GetEffectiveTextPenWidth(); } KIFONT::FONT* SCH_TEXT::GetDrawFont() const { KIFONT::FONT* font = EDA_TEXT::GetFont(); if( !font ) font = KIFONT::FONT::GetFont( GetDefaultFont(), IsBold(), IsItalic() ); return font; } void SCH_TEXT::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) { COLOR4D color = GetTextColor(); bool blackAndWhiteMode = GetGRForceBlackPenState(); VECTOR2I text_offset = aOffset + GetSchematicTextOffset( aSettings ); if( blackAndWhiteMode || color == COLOR4D::UNSPECIFIED ) color = aSettings->GetLayerColor( m_layer ); // Adjust text drawn in an outline font to more closely mimic the positioning of // SCH_FIELD text. if( GetDrawFont()->IsOutline() ) { EDA_RECT firstLineBBox = GetTextBox( 0 ); int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y; int adjust = KiROUND( sizeDiff * 0.4 ); VECTOR2I adjust_offset( 0, - adjust ); RotatePoint( adjust_offset, GetDrawRotation() ); text_offset += adjust_offset; } EDA_TEXT::Print( aSettings, text_offset, color ); } const EDA_RECT SCH_TEXT::GetBoundingBox() const { EDA_RECT rect = GetTextBox(); if( !GetTextAngle().IsZero() ) // Rotate rect. { VECTOR2I pos = rect.GetOrigin(); VECTOR2I end = rect.GetEnd(); RotatePoint( pos, GetTextPos(), GetTextAngle() ); RotatePoint( end, GetTextPos(), GetTextAngle() ); rect.SetOrigin( pos ); rect.SetEnd( end ); } rect.Normalize(); return rect; } wxString SCH_TEXT::GetShownText( int aDepth ) const { std::function textResolver = [&]( wxString* token ) -> bool { if( token->Contains( ':' ) ) { if( Schematic()->ResolveCrossReference( token, aDepth ) ) return true; } else { SCHEMATIC* schematic = Schematic(); SCH_SHEET* sheet = schematic ? schematic->CurrentSheet().Last() : nullptr; if( sheet && sheet->ResolveTextVar( token, aDepth + 1 ) ) return true; } return false; }; std::function schematicTextResolver = [&]( wxString* token ) -> bool { return Schematic()->ResolveTextVar( token, aDepth + 1 ); }; wxString text = EDA_TEXT::GetShownText(); if( text == "~" ) // Legacy placeholder for empty string { text = ""; } else if( HasTextVars() ) { PROJECT* project = nullptr; if( Schematic() ) project = &Schematic()->Prj(); if( aDepth < 10 ) text = ExpandTextVars( text, &textResolver, &schematicTextResolver, project ); } return text; } wxString SCH_TEXT::GetSelectMenuText( EDA_UNITS aUnits ) const { return wxString::Format( _( "Graphic Text '%s'" ), KIUI::EllipsizeMenuText( GetShownText() ) ); } BITMAPS SCH_TEXT::GetMenuImage() const { return BITMAPS::text; } bool SCH_TEXT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { EDA_RECT bBox = GetBoundingBox(); bBox.Inflate( aAccuracy ); return bBox.Contains( aPosition ); } bool SCH_TEXT::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const { EDA_RECT bBox = GetBoundingBox(); bBox.Inflate( aAccuracy ); if( aContained ) return aRect.Contains( bBox ); return aRect.Intersects( bBox ); } void SCH_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = m_layer; aLayers[1] = LAYER_SELECTION_SHADOWS; } void SCH_TEXT::Plot( PLOTTER* aPlotter, bool aBackground ) const { if( aBackground ) return; RENDER_SETTINGS* settings = aPlotter->RenderSettings(); SCH_CONNECTION* connection = Connection(); int layer = ( connection && connection->IsBus() ) ? LAYER_BUS : m_layer; COLOR4D color = GetTextColor(); int penWidth = GetEffectiveTextPenWidth( settings->GetDefaultPenWidth() ); KIFONT::FONT* font = GetDrawFont(); VECTOR2I text_offset = GetSchematicTextOffset( aPlotter->RenderSettings() ); if( !aPlotter->GetColorMode() || color == COLOR4D::UNSPECIFIED ) color = settings->GetLayerColor( layer ); penWidth = std::max( penWidth, settings->GetMinPenWidth() ); aPlotter->SetCurrentLineWidth( penWidth ); // Adjust text drawn in an outline font to more closely mimic the positioning of // SCH_FIELD text. if( GetDrawFont()->IsOutline() ) { EDA_RECT firstLineBBox = GetTextBox( 0 ); int sizeDiff = firstLineBBox.GetHeight() - GetTextSize().y; int adjust = KiROUND( sizeDiff * 0.4 ); VECTOR2I adjust_offset( 0, - adjust ); RotatePoint( adjust_offset, GetDrawRotation() ); text_offset += adjust_offset; } std::vector positions; wxArrayString strings_list; wxStringSplit( GetShownText(), strings_list, '\n' ); positions.reserve( strings_list.Count() ); GetLinePositions( positions, (int) strings_list.Count() ); for( unsigned ii = 0; ii < strings_list.Count(); ii++ ) { VECTOR2I textpos = positions[ii] + text_offset; wxString& txt = strings_list.Item( ii ); aPlotter->Text( textpos, color, txt, GetTextAngle(), GetTextSize(), GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), IsBold(), false, font ); } } void SCH_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; // Don't use GetShownText() here; we want to show the user the variable references aList.emplace_back( _( "Graphic Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); aList.emplace_back( _( "Font" ), GetDrawFont()->GetName() ); wxString textStyle[] = { _( "Normal" ), _( "Italic" ), _( "Bold" ), _( "Bold Italic" ) }; int style = IsBold() && IsItalic() ? 3 : IsBold() ? 2 : IsItalic() ? 1 : 0; aList.emplace_back( _( "Style" ), textStyle[style] ); aList.emplace_back( _( "Text Size" ), MessageTextFromValue( aFrame->GetUserUnits(), GetTextWidth() ) ); switch( GetTextSpinStyle() ) { case TEXT_SPIN_STYLE::LEFT: msg = _( "Align right" ); break; case TEXT_SPIN_STYLE::UP: msg = _( "Align bottom" ); break; case TEXT_SPIN_STYLE::RIGHT: msg = _( "Align left" ); break; case TEXT_SPIN_STYLE::BOTTOM: msg = _( "Align top" ); break; default: msg = wxT( "???" ); break; } aList.emplace_back( _( "Justification" ), msg ); } #if defined(DEBUG) void SCH_TEXT::Show( int nestLevel, std::ostream& os ) const { // XML output: wxString s = GetClass(); NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str() << " layer=\"" << m_layer << '"' << '>' << TO_UTF8( GetText() ) << "\n"; } #endif