/* stuff for class CDisplayList */ #include "PolyLine.h" void CDisplayList::Set_visible( dl_element * el, int visible ) { } int CDisplayList::StopDragging() { return 0; } int CDisplayList::CancelHighLight() { return 0; } id CDisplayList::Remove( dl_element * element ) { return 0; } int CDisplayList::Get_w( dl_element * el ) { return 0; } int CDisplayList::Get_x( dl_element * el ) { return 0; } int CDisplayList::Get_y( dl_element * el ) { return 0; } int CDisplayList::Get_xf( dl_element * el ) { return 0; } int CDisplayList::Get_yf( dl_element * el ) { return 0; } int CDisplayList::HighLight( int gtype, int x, int y, int xf, int yf, int w, int orig_layer ) { return 0; } int CDisplayList::StartDraggingLineVertex( CDC * pDC, int x, int y, int xi, int yi, int xf, int yf, int layer1, int layer2, int w1, int w2, int style1, int style2, int layer_no_via, int via_w, int via_holew, int dir, int crosshair ) { return 0; } int CDisplayList::StartDraggingArc( CDC * pDC, int style, int x, int y, int xi, int yi, int layer, int w, int crosshair ) { return 0; }