/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jean-pierre.charras@gipsa-lab.inpg.fr * Copyright (C) 2004-2016 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file bus-wire-junction.cpp * @brief Code for editing buses, wires, and junctions. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static void AbortCreateNewLine( EDA_DRAW_PANEL* aPanel, wxDC* aDC ); static void ComputeBreakPoint( SCH_SCREEN* aScreen, SCH_LINE* aSegment, wxPoint& new_pos ); static DLIST< SCH_ITEM > s_wires; // when creating a new set of wires, // stores here the new wires. /** * In a contiguous list of wires, remove wires that backtrack over the previous * wire. Example: * * Wire is added: * ----------------------------------------> * * A second wire backtracks over it: * -------------------<====================> * * RemoveBacktracks is called: * -------------------> */ static void RemoveBacktracks( DLIST& aWires ) { EDA_ITEM* first = aWires.GetFirst(); std::vector last_lines; for( EDA_ITEM* p = first; p; ) { SCH_LINE *line = static_cast( p ); p = line->Next(); if( line->IsNull() ) { delete s_wires.Remove( line ); continue; } if( !last_lines.empty() ) { SCH_LINE* last_line = last_lines[last_lines.size() - 1]; bool contiguous = ( last_line->GetEndPoint() == line->GetStartPoint() ); bool backtracks = IsPointOnSegment( last_line->GetStartPoint(), last_line->GetEndPoint(), line->GetEndPoint() ); bool total_backtrack = ( last_line->GetStartPoint() == line->GetEndPoint() ); if( contiguous && backtracks ) { if( total_backtrack ) { delete s_wires.Remove( last_line ); delete s_wires.Remove( line ); last_lines.pop_back(); } else { last_line->SetEndPoint( line->GetEndPoint() ); delete s_wires.Remove( line ); } } else { last_lines.push_back( line ); } } else { last_lines.push_back( line ); } } } /** * Mouse capture callback for drawing line segments. */ static void DrawSegment( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition, bool aErase ) { if( s_wires.GetCount() == 0 ) return; SCH_EDIT_FRAME* frame = (SCH_EDIT_FRAME*) aPanel->GetParent(); wxPoint endpos = frame->GetCrossHairPosition(); if( frame->GetForceHVLines() ) /* Coerce the line to vertical or horizontal one: */ ComputeBreakPoint( frame->GetScreen(), (SCH_LINE*) s_wires.GetLast()->Back(), endpos ); else ( (SCH_LINE*) s_wires.GetLast() )->SetEndPoint( endpos ); auto view = static_cast( aPanel )->GetView(); view->ClearPreview(); for( SCH_LINE* segment = (SCH_LINE*) s_wires.begin(); segment; segment = segment->Next() ) { if( !segment->IsNull() ) // Add to preview if segment length != 0 view->AddToPreview( segment->Clone() ); } } void SCH_EDIT_FRAME::BeginSegment( int type ) { SCH_LINE* segment; SCH_LINE* nextSegment; wxPoint cursorpos = GetCrossHairPosition(); // We should know if a segment is currently in progress segment = (SCH_LINE*) GetScreen()->GetCurItem(); if( segment ) // a current item exists, but not necessary a currently edited item { if( !segment->GetFlags() || ( segment->Type() != SCH_LINE_T ) ) { if( segment->GetFlags() ) wxLogDebug( wxT( "BeginSegment: item->GetFlags()== %X" ), segment->GetFlags() ); // no wire, bus or graphic line in progress segment = NULL; } } if( !segment ) // first point : Create the first wire or bus segment { switch( type ) { default: segment = new SCH_LINE( cursorpos, LAYER_NOTES ); break; case LAYER_WIRE: segment = new SCH_LINE( cursorpos, LAYER_WIRE ); /* A junction will be created later, when we'll know the * segment end position, and if the junction is really needed */ break; case LAYER_BUS: segment = new SCH_LINE( cursorpos, LAYER_BUS ); break; } segment->SetFlags( IS_NEW ); s_wires.PushBack( segment ); GetScreen()->SetCurItem( segment ); // We need 2 segments to go from a given start pin to an end point when the horizontal // and vertical lines only switch is on. if( GetForceHVLines() ) { nextSegment = new SCH_LINE( *segment ); nextSegment->SetFlags( IS_NEW ); s_wires.PushBack( nextSegment ); GetScreen()->SetCurItem( nextSegment ); } m_canvas->SetMouseCapture( DrawSegment, AbortCreateNewLine ); SetRepeatItem( NULL ); } else // A segment is in progress: terminates the current segment and add a new segment. { SCH_LINE* prevSegment = segment->Back(); // Be aware prevSegment can be null when the horizontal and vertical lines only switch is off // when we create the first segment. if( !GetForceHVLines() ) { // If only one segment is needed and it has a zero length, do not create a new one. if( segment->IsNull() ) return; } else { wxCHECK_RET( prevSegment != NULL, wxT( "Failed to create second line segment." ) ); // If two segments are required and they both have zero length, do not // create a new one. if( prevSegment && prevSegment->IsNull() && segment->IsNull() ) return; } m_canvas->CallMouseCapture( nullptr, wxDefaultPosition, false ); // Terminate the command if the end point is on a pin, junction, or another wire or bus. if( GetScreen()->IsTerminalPoint( cursorpos, segment->GetLayer() ) ) { EndSegment(); return; } // Create a new segment, and chain it after the current new segment. nextSegment = new SCH_LINE( *segment ); nextSegment->SetStartPoint( cursorpos ); s_wires.PushBack( nextSegment ); segment->SetEndPoint( cursorpos ); segment->ClearFlags( IS_NEW ); segment->SetFlags( SELECTED ); nextSegment->SetFlags( IS_NEW ); GetScreen()->SetCurItem( nextSegment ); m_canvas->CallMouseCapture( nullptr, wxDefaultPosition, false ); } } void SCH_EDIT_FRAME::GetSchematicConnections( std::vector< wxPoint >& aConnections ) { for( SCH_ITEM* item = GetScreen()->GetDrawItems(); item; item = item->Next() ) { // Avoid items that are changing if( !( item->GetFlags() & ( IS_DRAGGED | IS_MOVED | IS_DELETED ) ) ) item->GetConnectionPoints( aConnections ); } // We always have some overlapping connection points. Drop duplicates here std::sort( aConnections.begin(), aConnections.end(), []( const wxPoint& a, const wxPoint& b ) -> bool { return a.x < b.x || (a.x == b.x && a.y < b.y); } ); aConnections.erase( unique( aConnections.begin(), aConnections.end() ), aConnections.end() ); } bool SCH_EDIT_FRAME::TestDanglingEnds() { std::vector endPoints; bool hasStateChanged = false; for( SCH_ITEM* item = GetScreen()->GetDrawList().begin(); item; item = item->Next() ) item->GetEndPoints( endPoints ); for( SCH_ITEM* item = GetScreen()->GetDrawList().begin(); item; item = item->Next() ) { if( item->IsDanglingStateChanged( endPoints ) ) { GetCanvas()->GetView()->Update( item, KIGFX::REPAINT ); hasStateChanged = true; } } return hasStateChanged; } void SCH_EDIT_FRAME::EndSegment() { SCH_SCREEN* screen = GetScreen(); SCH_LINE* segment = (SCH_LINE*) screen->GetCurItem(); PICKED_ITEMS_LIST itemList; if( segment == NULL || segment->Type() != SCH_LINE_T || !segment->IsNew() ) return; // Remove segments backtracking over others RemoveBacktracks( s_wires ); if( s_wires.GetCount() == 0 ) return; // Collect the possible connection points for the new lines std::vector< wxPoint > connections; std::vector< wxPoint > new_ends; GetSchematicConnections( connections ); // Check each new segment for possible junctions and add/split if needed for( SCH_ITEM* wire = s_wires.GetFirst(); wire; wire=wire->Next() ) { SCH_LINE* test_line = (SCH_LINE*) wire; if( wire->GetFlags() & SKIP_STRUCT ) continue; wire->GetConnectionPoints( new_ends ); for( auto i : connections ) { if( IsPointOnSegment( test_line->GetStartPoint(), test_line->GetEndPoint(), i ) ) { new_ends.push_back( i ); } } itemList.PushItem( ITEM_PICKER( wire, UR_NEW ) ); } // Get the last non-null wire (this is the last created segment). SetRepeatItem( segment = (SCH_LINE*) s_wires.GetLast() ); // Add the new wires AddToScreen( s_wires ); auto view = GetCanvas()->GetView(); view->ClearPreview(); view->ShowPreview( false ); view->ClearHiddenFlags(); SaveCopyInUndoList(itemList, UR_NEW); // Correct and remove segments that need to be merged. SchematicCleanUp( true ); for( auto item = GetScreen()->GetDrawItems(); item; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue; std::vector< wxPoint > pts; item->GetConnectionPoints( pts ); if( pts.size() > 2 ) continue; // Do not trim wires that connect directly to an endpoint pts.erase( std::remove_if( pts.begin(), pts.end(), [ &segment ]( const wxPoint& aPt ) { return segment->IsEndPoint( aPt ); } ), pts.end() ); for( auto i = pts.begin(); i != pts.end(); i++ ) for( auto j = i + 1; j != pts.end(); j++ ) TrimWire( *i, *j, true ); } for( auto i : new_ends ) { if( screen->IsJunctionNeeded( i, true ) ) AddJunction( i, true ); } TestDanglingEnds(); screen->ClearDrawingState(); screen->SetCurItem( NULL ); m_canvas->EndMouseCapture( -1, -1, wxEmptyString, false ); m_canvas->Refresh(); OnModify(); } // A helper function to find any sheet pins at the specified position. static const SCH_SHEET_PIN* getSheetPin( SCH_SCREEN* aScreen, const wxPoint& aPosition ) { for( SCH_ITEM* item = aScreen->GetDrawItems(); item; item = item->Next() ) { if( item->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) item; for( const SCH_SHEET_PIN& pin : sheet->GetPins() ) { if( pin.GetPosition() == aPosition ) return &pin; } } } return nullptr; } /** * Function ComputeBreakPoint * computes the middle coordinate for 2 segments from the start point to \a aPosition * with the segments kept in the horizontal or vertical axis only. * * @param aSegment A pointer to a #SCH_LINE object containing the first line break point * to compute. * @param aPosition A reference to a wxPoint object containing the coordinates of the * position used to calculate the line break point. */ static void ComputeBreakPoint( SCH_SCREEN* aScreen, SCH_LINE* aSegment, wxPoint& aPosition ) { wxCHECK_RET( aSegment != nullptr, wxT( "Cannot compute break point of NULL line segment." ) ); SCH_LINE* nextSegment = aSegment->Next(); wxPoint midPoint; int iDx = aSegment->GetEndPoint().x - aSegment->GetStartPoint().x; int iDy = aSegment->GetEndPoint().y - aSegment->GetStartPoint().y; const SCH_SHEET_PIN* connectedPin = getSheetPin( aScreen, aSegment->GetStartPoint() ); auto force = connectedPin ? connectedPin->GetEdge() : SCH_SHEET_PIN::SHEET_UNDEFINED_SIDE; if( force == SCH_SHEET_PIN::SHEET_LEFT_SIDE || force == SCH_SHEET_PIN::SHEET_RIGHT_SIDE ) { if( aPosition.x == connectedPin->GetPosition().x ) // push outside sheet boundary { int direction = ( force == SCH_SHEET_PIN::SHEET_LEFT_SIDE ) ? -1 : 1; aPosition.x += aScreen->GetGridSize().x * direction; } midPoint.x = aPosition.x; midPoint.y = aSegment->GetStartPoint().y; // force horizontal } else if( iDy != 0 ) // keep the first segment orientation (vertical) { midPoint.x = aSegment->GetStartPoint().x; midPoint.y = aPosition.y; } else if( iDx != 0 ) // keep the first segment orientation (horizontal) { midPoint.x = aPosition.x; midPoint.y = aSegment->GetStartPoint().y; } else { if( std::abs( aPosition.x - aSegment->GetStartPoint().x ) < std::abs( aPosition.y - aSegment->GetStartPoint().y ) ) { midPoint.x = aSegment->GetStartPoint().x; midPoint.y = aPosition.y; } else { midPoint.x = aPosition.x; midPoint.y = aSegment->GetStartPoint().y; } } aSegment->SetEndPoint( midPoint ); nextSegment->SetStartPoint( midPoint ); nextSegment->SetEndPoint( aPosition ); } void SCH_EDIT_FRAME::DeleteCurrentSegment() { SCH_SCREEN* screen = GetScreen(); SetRepeatItem( NULL ); if( ( screen->GetCurItem() == NULL ) || !screen->GetCurItem()->IsNew() ) return; RemoveFromScreen( screen->GetCurItem() ); m_canvas->SetMouseCaptureCallback( NULL ); screen->SetCurItem( NULL ); } void SCH_EDIT_FRAME::SaveWireImage() { PICKED_ITEMS_LIST oldItems; oldItems.m_Status = UR_WIRE_IMAGE; SCH_ITEM* item; SCH_ITEM* next_item; for( item = GetScreen()->GetDrawItems(); item; item = next_item ) { next_item = item->Next(); if( item->Type() == SCH_JUNCTION_T || item->Type() == SCH_LINE_T ) { GetScreen()->Remove( item ); GetCanvas()->GetView()->Remove( item ); oldItems.PushItem( ITEM_PICKER( item, UR_WIRE_IMAGE ) ); SCH_ITEM* item_copy = static_cast( item->Clone() ); GetScreen()->GetDrawList().Insert( item_copy, next_item ); GetCanvas()->GetView()->Add( item_copy ); } } if( oldItems.GetCount() != 0 ) SaveCopyInUndoList( oldItems, UR_WIRE_IMAGE ); } bool SCH_EDIT_FRAME::TrimWire( const wxPoint& aStart, const wxPoint& aEnd, bool aAppend ) { SCH_LINE* line; SCH_ITEM* next_item = NULL; bool retval = false; if( aStart == aEnd ) return retval; for( SCH_ITEM* item = GetScreen()->GetDrawItems(); item; item = next_item ) { next_item = item->Next(); // Don't remove wires that are already deleted or are currently being dragged if( item->GetFlags() & ( STRUCT_DELETED | IS_DRAGGED | IS_MOVED | SKIP_STRUCT ) ) continue; if( item->Type() != SCH_LINE_T || item->GetLayer() != LAYER_WIRE ) continue; line = (SCH_LINE*) item; if( !IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), aStart ) || !IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), aEnd ) ) continue; // Step 1: break the segment on one end. return_line remains line if not broken. // Ensure that *line points to the segment containing aEnd SCH_LINE* return_line = line; aAppend |= BreakSegment( line, aStart, aAppend, &return_line ); if( IsPointOnSegment( return_line->GetStartPoint(), return_line->GetEndPoint(), aEnd ) ) line = return_line; // Step 2: break the remaining segment. return_line remains line if not broken. // Ensure that *line _also_ contains aStart. This is our overlapping segment aAppend |= BreakSegment( line, aEnd, aAppend, &return_line ); if( IsPointOnSegment( return_line->GetStartPoint(), return_line->GetEndPoint(), aStart ) ) line = return_line; SaveCopyInUndoList( (SCH_ITEM*)line, UR_DELETED, aAppend ); RemoveFromScreen( (SCH_ITEM*)line ); aAppend = true; retval = true; } return retval; } bool SCH_EDIT_FRAME::SchematicCleanUp( bool aAppend ) { SCH_ITEM* item = NULL; SCH_ITEM* secondItem = NULL; PICKED_ITEMS_LIST itemList; SCH_SCREEN* screen = GetScreen(); auto remove_item = [ &itemList ]( SCH_ITEM* aItem ) -> void { aItem->SetFlags( STRUCT_DELETED ); itemList.PushItem( ITEM_PICKER( aItem, UR_DELETED ) ); }; BreakSegmentsOnJunctions( true ); for( item = screen->GetDrawItems(); item; item = item->Next() ) { if( ( item->Type() != SCH_LINE_T ) && ( item->Type() != SCH_JUNCTION_T ) && ( item->Type() != SCH_NO_CONNECT_T ) ) continue; if( item->GetFlags() & STRUCT_DELETED ) continue; // Remove unneeded junctions if( ( item->Type() == SCH_JUNCTION_T ) && ( !screen->IsJunctionNeeded( item->GetPosition() ) ) ) { remove_item( item ); continue; } // Remove zero-length lines if( item->Type() == SCH_LINE_T && ( (SCH_LINE*) item )->IsNull() ) { remove_item( item ); continue; } for( secondItem = item->Next(); secondItem; secondItem = secondItem->Next() ) { if( item->Type() != secondItem->Type() || ( secondItem->GetFlags() & STRUCT_DELETED ) ) continue; // Merge overlapping lines if( item->Type() == SCH_LINE_T ) { SCH_LINE* firstLine = (SCH_LINE*) item; SCH_LINE* secondLine = (SCH_LINE*) secondItem; SCH_LINE* line = NULL; bool needed = false; if( !secondLine->IsParallel( firstLine ) ) continue; // Remove identical lines if( firstLine->IsEndPoint( secondLine->GetStartPoint() ) && firstLine->IsEndPoint( secondLine->GetEndPoint() ) ) { remove_item( secondItem ); continue; } // If the end points overlap, check if we still need the junction if( secondLine->IsEndPoint( firstLine->GetStartPoint() ) ) needed = screen->IsJunctionNeeded( firstLine->GetStartPoint() ); else if( secondLine->IsEndPoint( firstLine->GetEndPoint() ) ) needed = screen->IsJunctionNeeded( firstLine->GetEndPoint() ); if( !needed && ( line = (SCH_LINE*) secondLine->MergeOverlap( firstLine ) ) ) { remove_item( item ); remove_item( secondItem ); itemList.PushItem( ITEM_PICKER( line, UR_NEW ) ); AddToScreen( line ); break; } } // Remove duplicate junctions and no-connects else if( secondItem->GetPosition() == item->GetPosition() ) remove_item( secondItem ); } } for( item = screen->GetDrawItems(); item; item = secondItem ) { secondItem = item->Next(); if( item->GetFlags() & STRUCT_DELETED ) RemoveFromScreen( item ); } SaveCopyInUndoList( itemList, UR_CHANGED, aAppend ); return itemList.GetCount() > 0; } bool SCH_EDIT_FRAME::BreakSegment( SCH_LINE* aSegment, const wxPoint& aPoint, bool aAppend, SCH_LINE** aNewSegment ) { if( !IsPointOnSegment( aSegment->GetStartPoint(), aSegment->GetEndPoint(), aPoint ) || aSegment->IsEndPoint( aPoint ) ) return false; SaveCopyInUndoList( aSegment, UR_CHANGED, aAppend ); SCH_LINE* newSegment = new SCH_LINE( *aSegment ); SaveCopyInUndoList( newSegment, UR_NEW, true ); newSegment->SetStartPoint( aPoint ); aSegment->SetEndPoint( aPoint ); AddToScreen( newSegment ); if( aNewSegment ) *aNewSegment = newSegment; return true; } bool SCH_EDIT_FRAME::BreakSegments( const wxPoint& aPoint, bool aAppend ) { bool brokenSegments = false; for( SCH_ITEM* segment = GetScreen()->GetDrawItems(); segment; segment = segment->Next() ) { if( ( segment->Type() != SCH_LINE_T ) || ( segment->GetLayer() == LAYER_NOTES ) ) continue; brokenSegments |= BreakSegment( (SCH_LINE*) segment, aPoint, aAppend || brokenSegments ); } return brokenSegments; } bool SCH_EDIT_FRAME::BreakSegmentsOnJunctions( bool aAppend ) { bool brokenSegments = false; for( SCH_ITEM* item = GetScreen()->GetDrawItems(); item; item = item->Next() ) { if( item->Type() == SCH_JUNCTION_T ) { SCH_JUNCTION* junction = ( SCH_JUNCTION* ) item; if( BreakSegments( junction->GetPosition(), brokenSegments || aAppend ) ) brokenSegments = true; } else { SCH_BUS_ENTRY_BASE* busEntry = dynamic_cast( item ); if( busEntry ) { if( BreakSegments( busEntry->GetPosition(), brokenSegments || aAppend ) || BreakSegments( busEntry->m_End(), brokenSegments || aAppend ) ) brokenSegments = true; } } } return brokenSegments; } void SCH_EDIT_FRAME::DeleteJunction( SCH_ITEM* aJunction, bool aAppend ) { SCH_SCREEN* screen = GetScreen(); PICKED_ITEMS_LIST itemList; auto remove_item = [ & ]( SCH_ITEM* aItem ) -> void { aItem->SetFlags( STRUCT_DELETED ); itemList.PushItem( ITEM_PICKER( aItem, UR_DELETED ) ); RemoveFromScreen( aItem ); }; remove_item( aJunction ); for( SCH_ITEM* item = screen->GetDrawItems(); item; item = item->Next() ) { SCH_LINE* firstLine = dynamic_cast( item ); if( !firstLine || !firstLine->IsEndPoint( aJunction->GetPosition() ) || ( firstLine->GetFlags() & STRUCT_DELETED ) ) continue; for( SCH_ITEM* secondItem = item->Next(); secondItem; secondItem = secondItem->Next() ) { SCH_LINE* secondLine = dynamic_cast( secondItem ); if( !secondLine || !secondLine->IsEndPoint( aJunction->GetPosition() ) || ( secondItem->GetFlags() & STRUCT_DELETED ) || !secondLine->IsParallel( firstLine ) ) continue; // Remove identical lines if( firstLine->IsEndPoint( secondLine->GetStartPoint() ) && firstLine->IsEndPoint( secondLine->GetEndPoint() ) ) { remove_item( secondItem ); continue; } // Try to merge the remaining lines if( SCH_LINE* line = (SCH_LINE*) secondLine->MergeOverlap( firstLine ) ) { remove_item( item ); remove_item( secondItem ); itemList.PushItem( ITEM_PICKER( line, UR_NEW ) ); AddToScreen( line ); break; } } } SaveCopyInUndoList( itemList, UR_DELETED, aAppend ); SCH_ITEM* nextitem; for( SCH_ITEM* item = screen->GetDrawItems(); item; item = nextitem ) { nextitem = item->Next(); if( item->GetFlags() & STRUCT_DELETED ) RemoveFromScreen( item ); } } SCH_JUNCTION* SCH_EDIT_FRAME::AddJunction( const wxPoint& aPosition, bool aAppend ) { SCH_JUNCTION* junction = new SCH_JUNCTION( aPosition ); SCH_SCREEN* screen = GetScreen(); bool broken_segments = false; AddToScreen( junction ); broken_segments = BreakSegments( aPosition, aAppend ); TestDanglingEnds(); OnModify(); SaveCopyInUndoList( junction, UR_NEW, broken_segments || aAppend ); auto view = GetCanvas()->GetView(); view->ClearPreview(); view->ShowPreview( false ); view->ClearHiddenFlags(); return junction; } SCH_NO_CONNECT* SCH_EDIT_FRAME::AddNoConnect( const wxPoint& aPosition ) { SCH_NO_CONNECT* no_connect = new SCH_NO_CONNECT( aPosition ); SetRepeatItem( no_connect ); AddToScreen( no_connect ); SchematicCleanUp(); TestDanglingEnds(); OnModify(); auto view = GetCanvas()->GetView(); view->ClearPreview(); view->ShowPreview( false ); view->ClearHiddenFlags(); SaveCopyInUndoList( no_connect, UR_NEW ); return no_connect; } /* Abort function for wire, bus or line creation */ static void AbortCreateNewLine( EDA_DRAW_PANEL* aPanel, wxDC* aDC ) { SCH_SCREEN* screen = (SCH_SCREEN*) aPanel->GetScreen(); SCH_EDIT_FRAME* parent = ( SCH_EDIT_FRAME* ) aPanel->GetParent(); if( screen->GetCurItem() ) { s_wires.DeleteAll(); // Free the list, for a future usage screen->SetCurItem( NULL ); } else { parent->SetRepeatItem( NULL ); } auto view = static_cast(aPanel)->GetView(); view->ClearPreview(); view->ShowPreview( false ); view->ClearHiddenFlags(); // Clear flags used in edit functions. screen->ClearDrawingState(); } void SCH_EDIT_FRAME::RepeatDrawItem() { SCH_ITEM* repeater = GetRepeatItem(); if( !repeater ) return; // clone the repeater, move it, insert into display list, then save a copy // via SetRepeatItem(); SCH_ITEM* my_clone = (SCH_ITEM*) repeater->Clone(); // If cloning a component then put into 'move' mode. if( my_clone->Type() == SCH_COMPONENT_T ) { wxPoint pos = GetCrossHairPosition() - ( (SCH_COMPONENT*) my_clone )->GetPosition(); my_clone->SetFlags( IS_NEW ); ( (SCH_COMPONENT*) my_clone )->SetTimeStamp( GetNewTimeStamp() ); my_clone->Move( pos ); PrepareMoveItem( my_clone ); } else { my_clone->Move( GetRepeatStep() ); if( my_clone->CanIncrementLabel() ) ( (SCH_TEXT*) my_clone )->IncrementLabel( GetRepeatDeltaLabel() ); AddToScreen( my_clone ); if( my_clone->IsConnectable() ) TestDanglingEnds(); SaveCopyInUndoList( my_clone, UR_NEW ); my_clone->ClearFlags(); } // clone my_clone, now that it has been moved, thus saving new position. SetRepeatItem( my_clone ); }