/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jon Evans * Copyright (C) 2017-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include using namespace std::placeholders; #include #include #include #include #include #include #include #include #include #include #include #include "gerbview_selection_tool.h" #include "gerbview_actions.h" class HIGHLIGHT_MENU : public ACTION_MENU { public: HIGHLIGHT_MENU() : ACTION_MENU( true ) { SetIcon( BITMAPS::net_highlight_schematic ); SetTitle( _( "Highlight" ) ); } private: void update() override { bool addSeparator = false; Clear(); const auto& selection = getToolManager()->GetTool()->GetSelection(); if( selection.Size() == 1 ) { auto item = static_cast( selection[0] ); const auto& net_attr = item->GetNetAttributes(); if( ( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_PAD ) || ( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_CMP ) ) { auto menuEntry = Add( GERBVIEW_ACTIONS::highlightComponent ); menuEntry->SetItemLabel( wxString::Format( _( "Highlight Items of Component '%s'" ), net_attr.m_Cmpref ) ); addSeparator = true; } if( ( net_attr.m_NetAttribType & GBR_NETLIST_METADATA::GBR_NETINFO_NET ) ) { auto menuEntry = Add( GERBVIEW_ACTIONS::highlightNet ); menuEntry->SetItemLabel( wxString::Format( _( "Highlight Items of Net '%s'" ), UnescapeString( net_attr.m_Netname ) ) ); addSeparator = true; } D_CODE* apertDescr = item->GetDcodeDescr(); if( apertDescr && !apertDescr->m_AperFunction.IsEmpty() ) { auto menuEntry = Add( GERBVIEW_ACTIONS::highlightAttribute ); menuEntry->SetItemLabel( wxString::Format( _( "Highlight Aperture Type '%s'" ), apertDescr->m_AperFunction ) ); addSeparator = true; } if( apertDescr ) { auto menuEntry = Add( GERBVIEW_ACTIONS::highlightDCode ); menuEntry->SetItemLabel( wxString::Format( _( "Highlight DCode D%d" ), apertDescr->m_Num_Dcode ) ); addSeparator = true; } } if( addSeparator ) AppendSeparator(); Add( GERBVIEW_ACTIONS::highlightClear ); } ACTION_MENU* create() const override { return new HIGHLIGHT_MENU(); } }; GERBVIEW_SELECTION_TOOL::GERBVIEW_SELECTION_TOOL() : SELECTION_TOOL( "gerbview.InteractiveSelection" ), m_frame( nullptr ) { } GERBVIEW_SELECTION_TOOL::~GERBVIEW_SELECTION_TOOL() { getView()->Remove( &m_selection ); } bool GERBVIEW_SELECTION_TOOL::Init() { auto selectMenu = std::make_shared(); selectMenu->SetTool( this ); m_menu.AddSubMenu( selectMenu ); auto& menu = m_menu.GetMenu(); menu.AddMenu( selectMenu.get() ); menu.AddSeparator( 1000 ); getEditFrame()->AddStandardSubMenus( m_menu ); return true; } void GERBVIEW_SELECTION_TOOL::Reset( RESET_REASON aReason ) { m_frame = getEditFrame(); if( aReason == TOOL_BASE::MODEL_RELOAD ) { // Remove pointers to the selected items from containers // without changing their properties (as they are already deleted // while a new file is loaded) m_selection.Clear(); getView()->GetPainter()->GetSettings()->SetHighlight( false ); } else { // Restore previous properties of selected items and remove them from containers clearSelection(); } // Reinsert the VIEW_GROUP, in case it was removed from the VIEW getView()->Remove( &m_selection ); getView()->Add( &m_selection ); } int GERBVIEW_SELECTION_TOOL::Main( const TOOL_EVENT& aEvent ) { // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { if( m_frame->ToolStackIsEmpty() ) m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW ); // on left click, a selection is made, depending on modifiers ALT, SHIFT, CTRL: setModifiersState( evt->Modifier( MD_SHIFT ), evt->Modifier( MD_CTRL ), evt->Modifier( MD_ALT ) ); // single click? Select single object if( evt->IsClick( BUT_LEFT ) ) { selectPoint( evt->Position() ); } else if( evt->IsClick( BUT_RIGHT ) ) { // right click? if there is any object - show the context menu if( m_selection.Empty() ) { selectPoint( evt->Position() ); m_selection.SetIsHover( true ); } m_menu.ShowContextMenu( m_selection ); } else if( evt->IsDblClick( BUT_MIDDLE ) ) { // Middle double click? Do zoom to fit m_toolMgr->RunAction( ACTIONS::zoomFitScreen, true ); } else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO_PRE ) { clearSelection(); } else { evt->SetPassEvent(); } } return 0; } GERBVIEW_SELECTION& GERBVIEW_SELECTION_TOOL::GetSelection() { return m_selection; } bool GERBVIEW_SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere ) { EDA_ITEM* item = nullptr; GERBER_COLLECTOR collector; EDA_ITEM* model = getModel(); collector.Collect( model, { GERBER_LAYOUT_T, GERBER_IMAGE_T, GERBER_DRAW_ITEM_T }, aWhere ); // Remove unselectable items for( int i = collector.GetCount() - 1; i >= 0; --i ) { if( !selectable( collector[i] ) ) collector.Remove( i ); } if( collector.GetCount() > 1 ) { doSelectionMenu( &collector ); if( collector.m_MenuCancelled ) return false; } if( !m_additive && !m_subtractive && !m_exclusive_or ) clearSelection(); if( collector.GetCount() == 1 ) { item = collector[ 0 ]; if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) ) { unselect( item ); m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); return false; } else { select( item ); m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return true; } } return false; } void GERBVIEW_SELECTION_TOOL::setTransitions() { Go( &GERBVIEW_SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() ); Go( &GERBVIEW_SELECTION_TOOL::Main, GERBVIEW_ACTIONS::selectionActivate.MakeEvent() ); Go( &GERBVIEW_SELECTION_TOOL::ClearSelection, GERBVIEW_ACTIONS::selectionClear.MakeEvent() ); Go( &GERBVIEW_SELECTION_TOOL::SelectItem, GERBVIEW_ACTIONS::selectItem.MakeEvent() ); Go( &GERBVIEW_SELECTION_TOOL::UnselectItem, GERBVIEW_ACTIONS::unselectItem.MakeEvent() ); } int GERBVIEW_SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent ) { clearSelection(); return 0; } int GERBVIEW_SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent ) { std::vector* items = aEvent.Parameter*>(); if( items ) { // Perform individual selection of each item before processing the event. for( EDA_ITEM* item : *items ) select( item ); m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); } return 0; } int GERBVIEW_SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent ) { // Check if there is an item to be selected EDA_ITEM* item = aEvent.Parameter(); if( item ) { select( item ); // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); } return 0; } int GERBVIEW_SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent ) { std::vector* items = aEvent.Parameter*>(); if( items ) { // Perform individual unselection of each item before processing the event for( EDA_ITEM* item : *items ) unselect( item ); m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); } return 0; } int GERBVIEW_SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent ) { // Check if there is an item to be selected EDA_ITEM* item = aEvent.Parameter(); if( item ) { unselect( item ); // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); } return 0; } void GERBVIEW_SELECTION_TOOL::clearSelection() { if( m_selection.Empty() ) return; for( EDA_ITEM* item : m_selection ) unselectVisually( item ); m_selection.Clear(); // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::ClearedEvent ); } bool GERBVIEW_SELECTION_TOOL::selectable( const EDA_ITEM* aItem ) const { GERBVIEW_FRAME* frame = getEditFrame(); const GERBER_DRAW_ITEM* item = static_cast( aItem ); int layer = item->GetLayer(); if( !frame->gvconfig()->m_Appearance.show_negative_objects && item->GetLayerPolarity() ) return false; // We do not want to select items that are in the background if( frame->gvconfig()->m_Display.m_HighContrastMode && layer != frame->GetActiveLayer() ) return false; return frame->IsLayerVisible( layer ); } void GERBVIEW_SELECTION_TOOL::select( EDA_ITEM* aItem ) { if( aItem->IsSelected() ) return; m_selection.Add( aItem ); getView()->Add( &m_selection, std::numeric_limits::max() ); selectVisually( aItem ); } void GERBVIEW_SELECTION_TOOL::unselect( EDA_ITEM* aItem ) { if( !aItem->IsSelected() ) return; unselectVisually( aItem ); m_selection.Remove( aItem ); if( m_selection.Empty() ) getView()->Remove( &m_selection ); } void GERBVIEW_SELECTION_TOOL::selectVisually( EDA_ITEM* aItem ) { // Move the item's layer to the front int layer = static_cast( aItem )->GetLayer(); m_frame->SetActiveLayer( layer, true ); // Hide the original item, so it is shown only on overlay aItem->SetSelected(); getView()->Hide( aItem, true ); getView()->Update( &m_selection ); } void GERBVIEW_SELECTION_TOOL::unselectVisually( EDA_ITEM* aItem ) { // Restore original item visibility aItem->ClearSelected(); getView()->Hide( aItem, false ); getView()->Update( aItem, KIGFX::ALL ); getView()->Update( &m_selection ); }