/******************************************************************/ /* drawpanel.cpp - fonctions des classes du type WinEDA_DrawPanel */ /******************************************************************/ #ifdef __GNUG__ #pragma implementation #endif #include "fctsys.h" #include "common.h" /* defines locaux */ #define CURSOR_SIZE 12 /* taille de la croix du curseur PCB */ /*******************************************************/ /* Class BASE_SCREEN: classe de gestion d'un affichage */ /*******************************************************/ BASE_SCREEN::BASE_SCREEN( int idscreen ) : EDA_BaseStruct( SCREEN_STRUCT_TYPE ) { EEDrawList = NULL; /* Schematic items list */ m_Type = idscreen; m_ZoomList = NULL; m_GridList = NULL; m_UndoList = NULL; m_RedoList = NULL; m_UndoRedoCountMax = 1; m_FirstRedraw = TRUE; InitDatas(); } /******************************/ BASE_SCREEN::~BASE_SCREEN( void ) /******************************/ { if( m_ZoomList ) free( m_ZoomList ); if( m_GridList ) free( m_GridList ); ClearUndoRedoList(); } /*******************************/ void BASE_SCREEN::InitDatas( void ) /*******************************/ { m_SheetNumber = m_NumberOfSheet = 1; /* gestion hierarchie: Root: SheetNumber = 1 */ m_Zoom = 32; m_Grid = wxSize( 50, 50 ); /* pas de la grille */ m_UserGrid = g_UserGrid; /* pas de la grille "utilisateur" */ m_UserGridIsON = FALSE; m_UserGridUnit = g_UserGrid_Unit; m_Diviseur_Grille = 1; m_Center = TRUE; /* offsets pour tracer le circuit sur l'ecran */ switch( m_Type ) // Init taille sheet par defaut { case SCHEMATIC_FRAME: m_Center = FALSE; m_CurrentSheet = &g_Sheet_A4; break; default: case CVPCB_DISPLAY_FRAME: case MODULE_EDITOR_FRAME: case PCB_FRAME: m_CurrentSheet = &g_Sheet_A4; break; case GERBER_FRAME: m_CurrentSheet = &g_Sheet_GERBER; break; } if( m_Center ) { m_Curseur.x = m_Curseur.y = 0; m_DrawOrg.x = -ReturnPageSize().x / 2; m_DrawOrg.y = -ReturnPageSize().y / 2; } else { m_DrawOrg.x = m_DrawOrg.y = 0; m_Curseur.x = ReturnPageSize().x / 2; m_Curseur.y = ReturnPageSize().y / 2; } // DrawOrg est rendu multiple du zoom min : m_DrawOrg.x -= m_DrawOrg.x % 256; m_DrawOrg.y -= m_DrawOrg.y % 256; m_O_Curseur = m_Curseur; SetCurItem( NULL ); /* indicateurs divers */ m_FlagRefreshReq = 0; /* indique que l'ecran doit redessine */ m_FlagModified = 0; // indique modif du PCB,utilise pour eviter une sortie sans sauvegarde m_FlagSave = 1; // indique sauvegarde auto faite } /******************************************************************/ wxPoint BASE_SCREEN::CursorRealPosition( const wxPoint& ScreenPos ) /******************************************************************/ { wxPoint curpos; curpos.x = ScreenPos.x* GetZoom(); curpos.y = ScreenPos.y* GetZoom(); curpos.x += m_DrawOrg.x; curpos.y += m_DrawOrg.y; return curpos; } /***************************************/ int BASE_SCREEN::GetInternalUnits( void ) /***************************************/ { switch( m_Type ) { default: case SCHEMATIC_FRAME: return EESCHEMA_INTERNAL_UNIT; break; case GERBER_FRAME: case CVPCB_DISPLAY_FRAME: case MODULE_EDITOR_FRAME: case PCB_FRAME: return PCB_INTERNAL_UNIT; } } /*****************************************/ wxSize BASE_SCREEN::ReturnPageSize( void ) /*****************************************/ /* Retourne en unites internes la taille de la feuille de dessin * (la taille de la feuille est connue en 1/1000 ") */ { wxSize PageSize; switch( m_Type ) { default: case SCHEMATIC_FRAME: PageSize = m_CurrentSheet->m_Size; break; case GERBER_FRAME: case CVPCB_DISPLAY_FRAME: case MODULE_EDITOR_FRAME: case PCB_FRAME: PageSize.x = m_CurrentSheet->m_Size.x * (PCB_INTERNAL_UNIT / 1000); PageSize.y = m_CurrentSheet->m_Size.y * (PCB_INTERNAL_UNIT / 1000); break; } return PageSize; } /********************************************/ void BASE_SCREEN::SetZoomList( int* zoomlist ) /********************************************/ /* init liste des zoom (NULL terminated) */ { int ii, nbitems, * zoom; // Decompte des items for( nbitems = 1, zoom = zoomlist; ; zoom++, nbitems++ ) { if( *zoom == 0 ) break; } // Init liste if( m_ZoomList ) free( m_ZoomList ); m_ZoomList = (int*) MyZMalloc( nbitems * sizeof( int) ); for( ii = 0, zoom = zoomlist; ii < nbitems; zoom++, ii++ ) { m_ZoomList[ii] = *zoom; } } /***********************************/ void BASE_SCREEN::SetFirstZoom( void ) /***********************************/ /* ajuste le coeff de zoom a 1*/ { m_Zoom = 1; } /****************************/ int BASE_SCREEN::GetZoom( void ) /****************************/ /* retourne le coeff de zoom */ { return m_Zoom; } /***********************************/ void BASE_SCREEN::SetZoom( int coeff ) /***********************************/ /* ajuste le coeff de zoom a coeff */ { m_Zoom = coeff; if( m_Zoom < 1 ) m_Zoom = 1; } /********************************/ void BASE_SCREEN::SetNextZoom( void ) /********************************/ /* Selectionne le prochain coeff de zoom */ { m_Zoom *= 2; if( m_ZoomList == NULL ) return; int ii, zoom_max = 512; for( ii = 0; m_ZoomList[ii] != 0; ii++ ) zoom_max = m_ZoomList[ii]; if( m_Zoom > zoom_max ) m_Zoom = zoom_max; } /*************************************/ void BASE_SCREEN::SetPreviousZoom( void ) /*************************************/ /* Selectionne le precedent coeff de zoom */ { m_Zoom /= 2; if( m_Zoom < 1 ) m_Zoom = 1; } /**********************************/ void BASE_SCREEN::SetLastZoom( void ) /**********************************/ /* ajuste le coeff de zoom au max */ { if( m_ZoomList == NULL ) return; int ii; for( ii = 0; m_ZoomList[ii] != 0; ii++ ) m_Zoom = m_ZoomList[ii]; } /********************************************/ void BASE_SCREEN::SetGridList( wxSize* gridlist ) /********************************************/ /* init liste des zoom (NULL terminated) */ { int ii, nbitems; wxSize* grid; // Decompte des items for( nbitems = 0, grid = gridlist; ; grid++, nbitems++ ) { if( (grid->x <= 0) || (grid->y <= 0) ) break; } // Init liste if( m_GridList ) free( m_GridList ); m_GridList = (wxSize*) MyZMalloc( nbitems * sizeof(wxSize) ); for( ii = 0, grid = gridlist; ii < nbitems; grid++, ii++ ) { m_GridList[ii] = *grid; } } /**********************************************/ void BASE_SCREEN::SetGrid( const wxSize& size ) /**********************************************/ { if( m_GridList == NULL ) return; if( (size.x <= 0) || (size.y <= 0) ) { m_UserGrid = g_UserGrid; m_UserGridIsON = TRUE; } else { m_Grid = size; m_UserGridIsON = FALSE; } } /*********************************/ wxSize BASE_SCREEN::GetGrid( void ) /*********************************/ { wxSize grid = m_Grid; double xx, scale; if( m_GridList == NULL ) return wxSize( 1, 1 ); if( m_UserGridIsON || m_Grid.x < 0 || m_Grid.y < 0 ) { if( m_UserGridUnit == INCHES ) scale = 10000; else scale = 10000 / 25.4; xx = m_UserGrid.x * scale; grid.x = (int) (xx + 0.5); xx = m_UserGrid.y * scale; grid.y = (int) (xx + 0.5); } return grid; } /*********************************/ void BASE_SCREEN::SetNextGrid( void ) /*********************************/ /* Selectionne la prochaine grille */ { int ii; if( m_GridList == NULL ) return; for( ii = 0; ; ii++ ) { if( m_GridList[ii].x <= 0 ) break; if( (m_Grid.x == m_GridList[ii].x) && (m_Grid.y == m_GridList[ii].y) ) break; } if( (m_GridList[ii].x > 0) && (ii > 0) ) m_Grid = m_GridList[ii - 1]; } /*************************************/ void BASE_SCREEN::SetPreviousGrid( void ) /*************************************/ /* Selectionne le precedent coeff de grille */ { int ii; if( m_GridList == NULL ) return; for( ii = 0; ; ii++ ) { if( m_GridList[ii].x <= 0 ) break; if( (m_Grid.x == m_GridList[ii].x) && (m_Grid.y == m_GridList[ii].y) ) break; } if( (m_GridList[ii].x > 0) && (m_GridList[ii + 1].x > 0) ) m_Grid = m_GridList[ii + 1]; } /**********************************/ void BASE_SCREEN::SetFirstGrid( void ) /**********************************/ /* ajuste le coeff de grille a 1 */ { if( m_GridList == NULL ) return; int ii = 0; while( m_GridList[ii].x > 0 ) ii++; m_Grid = m_GridList[ii - 1]; } /**********************************/ void BASE_SCREEN::SetLastGrid( void ) /**********************************/ /* ajuste le coeff de grille au max */ { if( m_GridList == NULL ) return; m_Grid = m_GridList[0]; } /*****************************************/ void BASE_SCREEN::ClearUndoRedoList( void ) /*****************************************/ /* free the undo and the redo lists */ { EDA_BaseStruct* nextitem; while( m_UndoList ) { nextitem = m_UndoList->Pnext; delete m_UndoList; m_UndoList = nextitem; } while( m_RedoList ) { nextitem = m_RedoList->Pnext; delete m_RedoList; m_RedoList = nextitem; } } /***********************************************************/ void BASE_SCREEN::AddItemToUndoList( EDA_BaseStruct* newitem ) /************************************************************/ /* Put newitem in head of undo list * Deletes olds items if > count max. */ { int ii; EDA_BaseStruct* item, * nextitem; if( newitem == NULL ) return; newitem->Pnext = m_UndoList; m_UndoList = newitem; /* Free first items, if count max reached */ for( ii = 0, item = m_UndoList; ii < m_UndoRedoCountMax; ii++ ) { if( item->Pnext == NULL ) return; item = item->Pnext; } if( item == NULL ) return; nextitem = item->Pnext; item->Pnext = NULL; // Set end of chain // Delete the extra items for( item = nextitem; item != NULL; item = nextitem ) { nextitem = item->Pnext; delete item; } } /***********************************************************/ void BASE_SCREEN::AddItemToRedoList( EDA_BaseStruct* newitem ) /***********************************************************/ { int ii; EDA_BaseStruct* item, * nextitem; if( newitem == NULL ) return; newitem->Pnext = m_RedoList; m_RedoList = newitem; /* Free first items, if count max reached */ for( ii = 0, item = m_RedoList; ii < m_UndoRedoCountMax; ii++ ) { if( item->Pnext == NULL ) break; item = item->Pnext; } if( item == NULL ) return; nextitem = item->Pnext; item->Pnext = NULL; // Set end of chain // Delete the extra items for( item = nextitem; item != NULL; item = nextitem ) { nextitem = item->Pnext; delete item; } } /*****************************************************/ EDA_BaseStruct* BASE_SCREEN::GetItemFromUndoList( void ) /*****************************************************/ { EDA_BaseStruct* item = m_UndoList; if( item ) m_UndoList = item->Pnext; return item; } /******************************************************/ EDA_BaseStruct* BASE_SCREEN::GetItemFromRedoList( void ) /******************************************************/ { EDA_BaseStruct* item = m_RedoList; if( item ) m_RedoList = item->Pnext; return item; } void BASE_SCREEN::SetCurItem( EDA_BaseStruct* aCurItem ) { m_CurrentItem = aCurItem; }