/****************/ /* controle.cpp */ /****************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "class_drawpanel.h" #include "eda_dde.h" #include "id.h" #include "program.h" #include "libcmp.h" #include "general.h" #include "protos.h" /**************************************************************************************/ SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( bool IncludePin ) /**************************************************************************************/ /** Function SchematicGeneralLocateAndDisplay * Overlayed function * Find the schematic item at cursor position * the priority order is: * - marker * - noconnect * - junction * - wire/bus/entry * - label * - pin * - component * @return an EDA_BaseStruct pointer on the item or NULL if no item found * @param IncludePin = true to search for pins, fase to ignore them * * For some items, caracteristics are displayed on the screen. */ { SCH_ITEM* DrawStruct; wxString msg; wxPoint mouse_position = GetScreen()->m_MousePosition; LibDrawPin* Pin = NULL; SCH_COMPONENT* LibItem = NULL; DrawStruct = SchematicGeneralLocateAndDisplay( mouse_position, IncludePin ); if( !DrawStruct && ( mouse_position != GetScreen()->m_Curseur) ) { DrawStruct = SchematicGeneralLocateAndDisplay( GetScreen()->m_Curseur, IncludePin ); } if( !DrawStruct ) return NULL; /* Cross probing to pcbnew if a pin or a component is found */ switch( DrawStruct->Type() ) { case DRAW_PART_TEXT_STRUCT_TYPE: case COMPONENT_FIELD_DRAW_TYPE: LibItem = (SCH_COMPONENT*) DrawStruct->GetParent(); SendMessageToPCBNEW( DrawStruct, LibItem ); break; case TYPE_SCH_COMPONENT: Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem ); if( Pin ) break; // Priority is probing a pin first LibItem = (SCH_COMPONENT*) DrawStruct; SendMessageToPCBNEW( DrawStruct, LibItem ); break; default: Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem ); break; case COMPONENT_PIN_DRAW_TYPE: Pin = (LibDrawPin*) DrawStruct; break; } if( Pin ) { /* Force display pin infos (the previous display could be a component info) */ Pin->Display_Infos( this ); if( LibItem ) Affiche_1_Parametre( this, 1, LibItem->GetRef( GetSheet() ), LibItem->GetField( VALUE )->m_Text, CYAN ); // Cross probing:2 - pin found, and send a locate pin command to pcbnew (hightlight net) SendMessageToPCBNEW( Pin, LibItem ); } return DrawStruct; } /********************************************************************************************/ SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( const wxPoint& refpoint, bool IncludePin ) /********************************************************************************************/ /** Function SchematicGeneralLocateAndDisplay * Overlayed function * Find the schematic item at a given position * the priority order is: * - marker * - noconnect * - junction * - wire/bus/entry * - label * - pin * - component * @return an EDA_BaseStruct pointer on the item or NULL if no item found * @param refpoint = the wxPoint loaction where to search * @param IncludePin = true to search for pins, fase to ignore them * * For some items, caracteristics are displayed on the screen. */ { SCH_ITEM* DrawStruct; LibDrawPin* Pin; SCH_COMPONENT* LibItem; wxString Text; wxString msg; int ii; DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), MARKERITEM ); if( DrawStruct ) { DrawMarkerStruct* Marker = (DrawMarkerStruct*) DrawStruct; ii = Marker->m_Type; Text = Marker->GetComment(); if( Text.IsEmpty() ) Text = wxT( "NoComment" ); msg = NameMarqueurType[ii]; msg << wxT( " << " ) << Text; Affiche_Message( msg ); return DrawStruct; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), NOCONNECTITEM ); if( DrawStruct ) { MsgPanel->EraseMsgBox(); return DrawStruct; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), JUNCTIONITEM ); if( DrawStruct ) { MsgPanel->EraseMsgBox(); return DrawStruct; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), WIREITEM | BUSITEM | RACCORDITEM ); if( DrawStruct ) // We have found a wire: Search for a connected pin at the same location { Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem ); if( Pin ) { Pin->Display_Infos( this ); if( LibItem ) Affiche_1_Parametre( this, 1, LibItem->GetRef( GetSheet() ), LibItem->GetField( VALUE )->m_Text, CYAN ); } else MsgPanel->EraseMsgBox(); return DrawStruct; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), FIELDCMPITEM ); if( DrawStruct ) { SCH_CMP_FIELD* Field = (SCH_CMP_FIELD*) DrawStruct; LibItem = (SCH_COMPONENT*) Field->GetParent(); LibItem->Display_Infos( this ); return DrawStruct; } /* search for a pin */ Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem ); if( Pin ) { Pin->Display_Infos( this ); if( LibItem ) Affiche_1_Parametre( this, 1, LibItem->GetRef( GetSheet() ), LibItem->GetField( VALUE )->m_Text, CYAN ); if( IncludePin == TRUE ) return LibItem; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), LIBITEM ); if( DrawStruct ) { DrawStruct = LocateSmallestComponent( (SCH_SCREEN*) GetScreen() ); LibItem = (SCH_COMPONENT*) DrawStruct; LibItem->Display_Infos( this ); return DrawStruct; } DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SHEETITEM ); if( DrawStruct ) { ( (DrawSheetStruct*) DrawStruct )->Display_Infos( this ); return DrawStruct; } // Recherche des autres elements DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SEARCHALL ); if( DrawStruct ) { return DrawStruct; } MsgPanel->EraseMsgBox(); return NULL; } /*************************************************************************************/ void WinEDA_SchematicFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels ) /*************************************************************************************/ { wxRealPoint delta; SCH_SCREEN* screen = GetScreen(); wxPoint curpos, oldpos; int hotkey = 0; ActiveScreen = screen; curpos = screen->m_MousePosition; oldpos = screen->m_Curseur; delta = screen->GetGrid(); screen->Scale( delta ); if( delta.x <= 0 ) delta.x = 1; if( delta.y <= 0 ) delta.y = 1; switch( g_KeyPressed ) { case 0: break; case WXK_NUMPAD8: /* Deplacement curseur vers le haut */ case WXK_UP: MousePositionInPixels.y -= wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_DOWN: MousePositionInPixels.y += wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */ case WXK_LEFT: MousePositionInPixels.x -= wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD6: /* Deplacement curseur vers la droite */ case WXK_RIGHT: MousePositionInPixels.x += wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; default: hotkey = g_KeyPressed; break; } /* Recalcul de la position du curseur schema */ screen->m_Curseur = curpos; /* Placement sur la grille generale */ PutOnGrid( &(screen->m_Curseur) ); if( screen->IsRefreshReq() ) { RedrawActiveWindow( DC, TRUE ); } if( oldpos != screen->m_Curseur ) { curpos = screen->m_Curseur; screen->m_Curseur = oldpos; DrawPanel->CursorOff( DC ); screen->m_Curseur = curpos; DrawPanel->CursorOn( DC ); if( DrawPanel->ManageCurseur ) { DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); } } if( hotkey ) { if( screen->GetCurItem() && screen->GetCurItem()->m_Flags ) OnHotKey( DC, hotkey, screen->GetCurItem() ); else OnHotKey( DC, hotkey, NULL ); } UpdateStatusBar(); /* Display cursor coordintes info */ SetToolbars(); } /*************************************************************************************/ void WinEDA_LibeditFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels ) /*************************************************************************************/ { wxRealPoint delta; SCH_SCREEN* screen = GetScreen(); wxPoint curpos, oldpos; int hotkey = 0; ActiveScreen = screen; curpos = screen->m_MousePosition; oldpos = screen->m_Curseur; delta = screen->GetGrid(); screen->Scale( delta ); if( delta.x <= 0 ) delta.x = 1; if( delta.y <= 0 ) delta.y = 1; switch( g_KeyPressed ) { case 0: break; case WXK_NUMPAD8: /* Deplacement curseur vers le haut */ case WXK_UP: MousePositionInPixels.y -= wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_DOWN: MousePositionInPixels.y += wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */ case WXK_LEFT: MousePositionInPixels.x -= wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD6: /* Deplacement curseur vers la droite */ case WXK_RIGHT: MousePositionInPixels.x += wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; default: hotkey = g_KeyPressed; break; } /* Recalcul de la position du curseur schema */ screen->m_Curseur = curpos; /* Placement sur la grille generale */ PutOnGrid( &(screen->m_Curseur) ); if( screen->IsRefreshReq() ) { RedrawActiveWindow( DC, TRUE ); } if( oldpos != screen->m_Curseur ) { curpos = screen->m_Curseur; screen->m_Curseur = oldpos; DrawPanel->CursorOff( DC ); screen->m_Curseur = curpos; DrawPanel->CursorOn( DC ); if( DrawPanel->ManageCurseur ) { DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); } } if( hotkey ) { if( screen->GetCurItem() && screen->GetCurItem()->m_Flags ) OnHotKey( DC, hotkey, screen->GetCurItem() ); else OnHotKey( DC, hotkey, NULL ); } UpdateStatusBar(); /* Affichage des coord curseur */ SetToolbars(); } /*****************************************************************************/ void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels ) { wxRealPoint delta; SCH_SCREEN* screen = GetScreen(); wxPoint curpos, oldpos; int hotkey = 0; ActiveScreen = screen; curpos = screen->m_MousePosition; oldpos = screen->m_Curseur; delta = screen->GetGrid(); screen->Scale( delta ); if( delta.x <= 0 ) delta.x = 1; if( delta.y <= 0 ) delta.y = 1; switch( g_KeyPressed ) { case 0: break; case WXK_NUMPAD8: /* Deplacement curseur vers le haut */ case WXK_UP: MousePositionInPixels.y -= wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_DOWN: MousePositionInPixels.y += wxRound(delta.y); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */ case WXK_LEFT: MousePositionInPixels.x -= wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; case WXK_NUMPAD6: /* Deplacement curseur vers la droite */ case WXK_RIGHT: MousePositionInPixels.x += wxRound(delta.x); DrawPanel->MouseTo( MousePositionInPixels ); break; default: hotkey = g_KeyPressed; break; } /* Recalcul de la position du curseur schema */ screen->m_Curseur = curpos; /* Placement sur la grille generale */ PutOnGrid( &(screen->m_Curseur) ); if( screen->IsRefreshReq() ) { RedrawActiveWindow( DC, TRUE ); } if( oldpos != screen->m_Curseur ) { curpos = screen->m_Curseur; screen->m_Curseur = oldpos; DrawPanel->CursorOff( DC ); screen->m_Curseur = curpos; DrawPanel->CursorOn( DC ); if( DrawPanel->ManageCurseur ) { DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); } } if( hotkey ) { if( screen->GetCurItem() && screen->GetCurItem()->m_Flags ) OnHotKey( DC, hotkey, screen->GetCurItem() ); else OnHotKey( DC, hotkey, NULL ); } UpdateStatusBar(); /* Affichage des coord curseur */ SetToolbars(); }