/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __TOOL_DISPATCHER_H #define __TOOL_DISPATCHER_H #include #include #include #include class TOOL_MANAGER; class PCB_BASE_FRAME; namespace KiGfx { class VIEW ; }; /** * Class TOOL_DISPATCHER * * - takes wx events, * - fixes all wx quirks (mouse warping, etc) * - translates coordinates to world space * - low-level input conditioning (drag/click threshold), updating mouse position during view auto-scroll/pan. * - issues TOOL_EVENTS to the manager */ class TOOL_DISPATCHER { public: /** * Constructor * * @param aToolMgr: tool manager instance the events will be sent to * @param aEditFrame: the frame wx events come from */ TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr, PCB_BASE_FRAME* aEditFrame ); virtual ~TOOL_DISPATCHER(); virtual void ResetState(); virtual void DispatchWxEvent( wxEvent& aEvent ); virtual void DispatchWxCommand( wxCommandEvent& aEvent ); private: static const int MouseButtonCount = 3; static const int DragTimeThreshold = 300; static const int DragDistanceThreshold = 8; bool handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion ); bool handlePopupMenu( wxEvent& aEvent ); int decodeModifiers( const wxKeyboardState* aState ) const; struct ButtonState; VECTOR2D m_lastMousePos; std::vector m_buttons; KiGfx::VIEW* getView(); TOOL_MANAGER* m_toolMgr; PCB_BASE_FRAME* m_editFrame; }; #endif