# Our project is called 'kicad'. This is what it will be called in # our makefiles. project(kicad) cmake_minimum_required(VERSION 2.4.6 FATAL_ERROR) # Path to local CMake modules set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeModules) # Command line option to enable or disable building minizip. Minizip # building is enabled by default. Use -DKICAD_MINZIP=OFF to disable # building minizip. option(KICAD_MINIZIP "enable/disable building minizip (default ON)" ON) # Comment this out if you don't want to build with Python support. # OPTION(KICAD_PYTHON "enable/disable building with Python support (default OFF)") # Set flags for GNU compilers. if(CMAKE_COMPILER_IS_GNUCXX) # Set default flags for Release build. set(CMAKE_C_FLAGS_RELEASE "-Wall -O2 -DNDEBUG") set(CMAKE_CXX_FLAGS_RELEASE "-Wall -O2 -DNDEBUG") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "-s") # Set default flags for Debug build. set(CMAKE_C_FLAGS_DEBUG "-Wall -g3 -ggdb3 -DDEBUG") set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g3 -ggdb3 -DDEBUG") endif(CMAKE_COMPILER_IS_GNUCXX) # Locations for install targets. set(KICAD_BIN bin CACHE PATH "Location of KiCad binaries.") if(UNIX) if(APPLE) else(APPLE) # Like all variables, CMAKE_INSTALL_PREFIX can be over-ridden on the command line. set(CMAKE_INSTALL_PREFIX /usr/local CACHE PATH "") # When used later, "bin" and others with no leading / is relative to CMAKE_INSTALL_PREFIX. set(KICAD_PLUGINS lib/kicad/plugins CACHE PATH "Location of KiCad plugins.") set(KICAD_DATA share/kicad CACHE PATH "Location of KiCad data files.") endif(APPLE) endif(UNIX) if(WIN32) # Like all variables, CMAKE_INSTALL_PREFIX can be over-ridden on the command line. set(CMAKE_INSTALL_PREFIX c:/kicad CACHE PATH "") # When used later, "winexe" and others with no leading / is relative to CMAKE_INSTALL_PREFIX. set(KICAD_PLUGINS ${KICAD_BIN}/plugins) set(KICAD_DATA share CACHE PATH "Location of KiCad data files.") endif(WIN32) set(KICAD_DEMOS ${KICAD_DATA}/demos) set(KICAD_INTERNAT ${KICAD_DATA}/internat) set(KICAD_TEMPLATE ${KICAD_DATA}/template) find_package(OpenGL) if(OPENGL_FOUND) message(STATUS "Check for installed OpenGL -- found") else(OPENGL_FOUND) message(STATUS "Check for installed OpenGL -- not found") message(FATAL_ERROR "OpenGL was not found - it is required to build KiCad") endif(OPENGL_FOUND) find_package(Boost) if(Boost_FOUND) message(STATUS "Check for installed Boost -- found") else(Boost_FOUND) message(STATUS "Check for installed Boost -- not found") message(FATAL_ERROR "Boost was not found - it is required to build KiCad") endif(Boost_FOUND) # Here you can define what libraries of wxWidgets you need for your # application. You can figure out what libraries you need here; # http://www.wxwidgets.org/manuals/2.8/wx_librarieslist.html set(wxWidgets_USE_LIBS base core adv gl html net) find_package(wxWidgetsCVS) if(wxWidgets_FOUND) message(STATUS "Check for installed wxWidgets -- found") else(wxWidgets_FOUND) message(STATUS "Check for installed wxWidgets -- not found") message(FATAL_ERROR "wxWidgets was not found - it is required to build KiCad") endif(wxWidgets_FOUND) # Include wxWidgets macros. include(${wxWidgets_USE_FILE}) # Include paths. include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/share) # CMake will look in these dirs for nested 'CMakeLists.txt' files. # Binaries. add_subdirectory(common) add_subdirectory(3d-viewer) add_subdirectory(cvpcb) add_subdirectory(eeschema) add_subdirectory(gerbview) add_subdirectory(kicad) add_subdirectory(pcbnew) add_subdirectory(polygon) # Resources. add_subdirectory(demos) add_subdirectory(internat) add_subdirectory(template)