/****************************************/ /* Basic classes for Kicad: */ /* EDA_BaseStruct */ /* EDA_TextStruct */ /****************************************/ #include "fctsys.h" #include "gr_basic.h" #include "trigo.h" #include "common.h" #include "macros.h" #include "wxstruct.h" #include "class_drawpanel.h" #include "class_base_screen.h" #include "drawtxt.h" enum textbox { ID_TEXTBOX_LIST = 8010 }; /******************************************************************************/ EDA_BaseStruct::EDA_BaseStruct( EDA_BaseStruct* parent, KICAD_T idType ) /******************************************************************************/ { InitVars(); m_StructType = idType; m_Parent = parent; } /********************************************/ EDA_BaseStruct::EDA_BaseStruct( KICAD_T idType ) /********************************************/ { InitVars(); m_StructType = idType; } EDA_BaseStruct::EDA_BaseStruct( const EDA_BaseStruct& base ) { m_StructType = base.m_StructType; m_Parent = base.m_Parent; m_Son = base.m_Son; m_Flags = base.m_Flags; m_TimeStamp = base.m_TimeStamp; m_Status = base.m_Status; m_Selected = base.m_Selected; } /********************************************/ void EDA_BaseStruct::InitVars() /********************************************/ { m_StructType = TYPE_NOT_INIT; Pnext = NULL; // Linked list: Link (next struct) Pback = NULL; // Linked list: Link (previous struct) m_Parent = NULL; // Linked list: Link (parent struct) m_Son = NULL; // Linked list: Link (son struct) m_List = NULL; // I am not on any list yet m_Image = NULL; // Link to an image copy for undelete or abort command m_Flags = 0; // flags for editions and other m_TimeStamp = 0; // Time stamp used for logical links m_Status = 0; m_Selected = 0; // Used by block commands, and selective editing } // see base_struct.h SEARCH_RESULT EDA_BaseStruct::IterateForward( EDA_BaseStruct* listStart, INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ) { EDA_BaseStruct* p = listStart; for( ; p; p = p->Pnext ) { if( SEARCH_QUIT == p->Visit( inspector, testData, scanTypes ) ) return SEARCH_QUIT; } return SEARCH_CONTINUE; } // see base_struct.h // many classes inherit this method, be careful: SEARCH_RESULT EDA_BaseStruct::Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ) { KICAD_T stype; #if 0 && defined(DEBUG) std::cout << GetClass().mb_str() << ' '; #endif for( const KICAD_T* p = scanTypes; (stype = *p) != EOT; ++p ) { // If caller wants to inspect my type if( stype == Type() ) { if( SEARCH_QUIT == inspector->Inspect( this, testData ) ) return SEARCH_QUIT; break; } } return SEARCH_CONTINUE; } #if defined(DEBUG) // A function that should have been in wxWidgets std::ostream& operator<<( std::ostream& out, const wxSize& size ) { out << " width=\"" << size.GetWidth() << "\" height=\"" << size.GetHeight() << "\""; return out; } // A function that should have been in wxWidgets std::ostream& operator<<( std::ostream& out, const wxPoint& pt ) { out << " x=\"" << pt.x << "\" y=\"" << pt.y << "\""; return out; } /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void EDA_BaseStruct::Show( int nestLevel, std::ostream& os ) { // XML output: wxString s = GetClass(); NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str() << ">" << " Need ::Show() override for this class " << "\n"; } /** * Function NestedSpace * outputs nested space for pretty indenting. * @param nestLevel The nest count * @param os The ostream&, where to output * @return std::ostream& - for continuation. **/ std::ostream& EDA_BaseStruct::NestedSpace( int nestLevel, std::ostream& os ) { for( int i = 0; iGetCount() ) // GetCount() == 0 for void strings { if( aLine >= 0 && (aLine < (int)list->GetCount()) ) text = &list->Item( aLine ); else text = &list->Item( 0 ); } } // calculate the H and V size int dx = LenSize( *text ); int dy = GetInterline(); /* Creates bounding box (rectangle) for an horizontal text */ wxSize textsize = wxSize( dx, dy ); rect.SetOrigin( m_Pos ); // extra dy interval for letters like j and y and ] int extra_dy = dy - m_Size.y; rect.Move(wxPoint(0, -extra_dy/2 ) ); // move origin by the half extra interval // for multiline texts and aLine < 0, merge all rectangles if( m_MultilineAllowed && list && aLine < 0 ) { for( unsigned ii = 1; ii < list->GetCount(); ii++ ) { text = &list->Item( ii ); dx = LenSize( *text ); textsize.x = MAX( textsize.x, dx ); textsize.y += dy; } } delete list; rect.SetSize( textsize ); rect.Inflate( m_Thickness/2 ); // ensure a small margin /* Now, calculate the rect origin, according to text justification * At this point the rectangle origin is the text origin (m_Pos). * This is true only for left and top text justified texts (using top to bottom Y axis orientation). * and must be recalculated for others justifications * also, note the V justification is relative to the first line */ switch( m_HJustify ) { case GR_TEXT_HJUSTIFY_LEFT: break; case GR_TEXT_HJUSTIFY_CENTER: rect.SetX( rect.GetX() - (rect.GetWidth() / 2) ); break; case GR_TEXT_HJUSTIFY_RIGHT: rect.SetX( rect.GetX() - rect.GetWidth() ); break; } dy = m_Size.y + m_Thickness; switch( m_VJustify ) { case GR_TEXT_VJUSTIFY_TOP: break; case GR_TEXT_VJUSTIFY_CENTER: rect.SetY( rect.GetY() - (dy / 2) ); break; case GR_TEXT_VJUSTIFY_BOTTOM: rect.SetY( rect.GetY() - dy ); break; } rect.Normalize(); // Make h and v sizes always >= 0 return rect; } /*************************************************/ bool EDA_TextStruct::TextHitTest( const wxPoint& posref ) /*************************************************/ /** * Function TextHitTest (overlayed) * tests if the given point is inside this object. * @param posref point to test * @return bool - true if a hit, else false */ { EDA_Rect rect = GetTextBox( -1 ); // Get the full text area. /* Is the ref point inside the text area ? */ wxPoint location = posref; RotatePoint( &location, m_Pos, -m_Orient ); return rect.Inside ( location); } /** * Function TextHitTest (overlayed) * tests if the given EDA_Rect intersect this object. * @param refArea the given EDA_Rect to test * @return bool - true if a hit, else false */ /*********************************************************/ bool EDA_TextStruct::TextHitTest( EDA_Rect& refArea ) /*********************************************************/ { if( refArea.Inside( m_Pos ) ) return true; return false; } /***************************************************************/ void EDA_TextStruct::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, EDA_Colors aColor, int aDrawMode, GRTraceMode aFillMode, EDA_Colors aAnchor_color ) /***************************************************************/ /** * Function Draw * Draws this, that can be a multiline text * @param aPanel = the current DrawPanel * @param aDC = the current Device Context * @param aOffset = draw offset (usually (0,0)) * @param EDA_Colors aColor = text color * @param aDrawMode = GR_OR, GR_XOR.., -1 to use the current mode. * @param aFillMode = FILAIRE, FILLED or SKETCH * @param EDA_Colors aAnchor_color = anchor color ( UNSPECIFIED_COLOR = do not draw anchor ). */ { if( m_MultilineAllowed ) { wxPoint pos = m_Pos; wxArrayString* list = wxStringSplit( m_Text, '\n' ); wxPoint offset; offset.y = GetInterline(); RotatePoint( &offset, m_Orient ); for( unsigned i = 0; iCount(); i++ ) { wxString txt = list->Item( i ); DrawOneLineOfText( aPanel, aDC, aOffset, aColor, aDrawMode, aFillMode, aAnchor_color, txt, pos ); pos += offset; } delete (list); } else DrawOneLineOfText( aPanel, aDC, aOffset, aColor, aDrawMode, aFillMode, aAnchor_color, m_Text, m_Pos ); } /** * Function DrawOneLineOfText * Draw a single text line. * Used to draw each line of this EDA_TextStruct, that can be multiline * @param aPanel = the current DrawPanel * @param aDC = the current Device Context * @param aOffset = draw offset (usually (0,0)) * @param EDA_Colors aColor = text color * @param aDrawMode = GR_OR, GR_XOR.., -1 to use the current mode. * @param aFillMode = FILAIRE, FILLED or SKETCH * @param EDA_Colors aAnchor_color = anchor color ( UNSPECIFIED_COLOR = do not draw anchor ). * @param EDA_Colors aText = the single line of text to draw. * @param EDA_Colors aPos = the position of this line ). */ void EDA_TextStruct::DrawOneLineOfText( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, EDA_Colors aColor, int aDrawMode, GRTraceMode aFillMode, EDA_Colors aAnchor_color, wxString& aText, wxPoint aPos ) { int width = m_Thickness; if( aFillMode == FILAIRE ) width = 0; if( aDrawMode != -1 ) GRSetDrawMode( aDC, aDrawMode ); /* Draw text anchor, if allowed */ if( aAnchor_color != UNSPECIFIED_COLOR ) { #if USE_WX_ZOOM int anchor_size = aDC->DeviceToLogicalXRel( 2 ); #else int anchor_size = aPanel->GetScreen()->Unscale( 2 ); #endif aAnchor_color = (EDA_Colors) ( aAnchor_color & MASKCOLOR ); int cX = aPos.x + aOffset.x; int cY = aPos.y + aOffset.y; GRLine( &aPanel->m_ClipBox, aDC, cX - anchor_size, cY, cX + anchor_size, cY, 0, aAnchor_color ); GRLine( &aPanel->m_ClipBox, aDC, cX, cY - anchor_size, cX, cY + anchor_size, 0, aAnchor_color ); } if( aFillMode == SKETCH ) width = -width; wxSize size = m_Size; if( m_Mirror ) size.x = -size.x; DrawGraphicText( aPanel, aDC, aOffset + aPos, aColor, aText, m_Orient, size, m_HJustify, m_VJustify, width, m_Italic, m_Bold ); } /** * Function GetStyleName * @return a wwString withe the style name( Normal, Italic, Bold, Bold+Italic) */ wxString EDA_TextStruct::GetTextStyleName() { int style = 0; if( m_Italic ) style = 1; if( m_Bold ) style += 2; wxString stylemsg[4] = { _("Normal"), _("Italic"), _("Bold"), _("Bold+Italic") }; return stylemsg[style]; } /******************/ /* Class EDA_Rect */ /******************/ /******************************/ void EDA_Rect::Normalize() /******************************/ // Ensure the height ant width are >= 0 { if( m_Size.y < 0 ) { m_Size.y = -m_Size.y; m_Pos.y -= m_Size.y; } if( m_Size.x < 0 ) { m_Size.x = -m_Size.x; m_Pos.x -= m_Size.x; } } /** * Function Move * Move this rectangle by the aMoveVector value (this is a relative move) * @param aMoveVector = a wxPoint that is the value to move this rectangle */ void EDA_Rect::Move( const wxPoint& aMoveVector ) { m_Pos += aMoveVector; } /*******************************************/ bool EDA_Rect::Inside( const wxPoint& point ) /*******************************************/ /* Return TRUE if point is in Rect * Accept rect size < 0 */ { int rel_posx = point.x - m_Pos.x; int rel_posy = point.y - m_Pos.y; wxSize size = m_Size; if( size.x < 0 ) { size.x = -size.x; rel_posx += size.x; } if( size.y < 0 ) { size.y = -size.y; rel_posy += size.y; } return (rel_posx >= 0) && (rel_posy >= 0) && ( rel_posy <= size.y) && ( rel_posx <= size.x) ; } bool EDA_Rect::Intersects( const EDA_Rect aRect ) const { // this logic taken from wxWidgets' geometry.cpp file: bool rc; int left = MAX( m_Pos.x, aRect.m_Pos.x ); int right = MIN( m_Pos.x + m_Size.x, aRect.m_Pos.x + aRect.m_Size.x ); int top = MAX( m_Pos.y, aRect.m_Pos.y ); int bottom = MIN( m_Pos.y + m_Size.y, aRect.m_Pos.y + aRect.m_Size.y ); if( left < right && top < bottom ) rc = true; else rc = false; return rc; } /**************************************************/ EDA_Rect& EDA_Rect::Inflate( int aDelta ) /**************************************************/ /** * Function Inflate * Inflate "this": move each horizontal edgeand each vertical edge by aDelta * toward rect outside * if aDelta is negative, move toward rect inside (deflate) * Works for positive and negative rect size * */ { Inflate( aDelta, aDelta ); return *this; } /**************************************************/ EDA_Rect& EDA_Rect::Inflate( wxCoord dx, wxCoord dy ) /**************************************************/ /** * Function Inflate * Inflate "this": move each horizontal edge by dx and each vertical edge by dy * toward rect outside * if dx and/or dy is negative, move toward rect inside (deflate) * Works for positive and negative rect size * */ { if( m_Size.x >= 0 ) { if( m_Size.x < -2 * dx ) { // Don't allow deflate to eat more width than we have, m_Pos.x += m_Size.x / 2; m_Size.x = 0; } else { // The inflate is valid. m_Pos.x -= dx; m_Size.x += 2 * dx; } } else // size.x < 0: { if( m_Size.x > -2 * dx ) { // Don't allow deflate to eat more width than we have, m_Pos.x -= m_Size.x / 2; m_Size.x = 0; } else { // The inflate is valid. m_Pos.x += dx; m_Size.x -= 2 * dx; // m_Size.x <0: inflate when dx > 0 } } if( m_Size.y >= 0 ) { if( m_Size.y < -2 * dy ) { // Don't allow deflate to eat more height than we have, m_Pos.y += m_Size.y / 2; m_Size.y = 0; } else { // The inflate is valid. m_Pos.y -= dy; m_Size.y += 2 * dy; } } else // size.y < 0: { if( m_Size.y > 2 * dy ) { // Don't allow deflate to eat more height than we have, m_Pos.y -= m_Size.y / 2; m_Size.y = 0; } else { // The inflate is valid. m_Pos.y += dy; m_Size.y -= 2 * dy; // m_Size.y <0: inflate when dy > 0 } } return *this; } /** * Function Merge * modifies Position and Size of this in order to contain the given rect * mainly used to calculate bounding boxes * @param aRect = given rect to merge with this */ void EDA_Rect::Merge( const EDA_Rect& aRect ) { Normalize(); // ensure width and height >= 0 EDA_Rect rect = aRect; rect.Normalize(); // ensure width and height >= 0 wxPoint end = GetEnd(); wxPoint rect_end = rect.GetEnd(); // Change origin and size in order to contain the given rect m_Pos.x = MIN( m_Pos.x, rect.m_Pos.x ); m_Pos.y = MIN( m_Pos.y, rect.m_Pos.y ); end.x = MAX( end.x, rect_end.x ); end.y = MAX( end.y, rect_end.y ); SetEnd( end ); } /** * Function Merge * modifies Position and Size of this in order to contain the given point * mainly used to calculate bounding boxes * @param aPoint = given point to merge with this */ void EDA_Rect::Merge( const wxPoint& aPoint ) { Normalize(); // ensure width and height >= 0 wxPoint end = GetEnd(); // Change origin and size in order to contain the given rect m_Pos.x = MIN( m_Pos.x, aPoint.x ); m_Pos.y = MIN( m_Pos.y, aPoint.y ); end.x = MAX( end.x, aPoint.x ); end.y = MAX( end.y, aPoint.y ); SetEnd( end ); }