/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014-2017 CERN * Copyright (C) 2018-2020 KiCad Developers, see AUTHORS.txt for contributors. * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "drawing_tool.h" #include "pcb_actions.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "grid_helper.h" #include "point_editor.h" #include #include #include // for KiROUND #include #include #include #include #include #include #include #include #include using SCOPED_DRAW_MODE = SCOPED_SET_RESET; DRAWING_TOOL::DRAWING_TOOL() : PCB_TOOL_BASE( "pcbnew.InteractiveDrawing" ), m_view( nullptr ), m_controls( nullptr ), m_board( nullptr ), m_frame( nullptr ), m_mode( MODE::NONE ), m_lineWidth( 1 ) { } DRAWING_TOOL::~DRAWING_TOOL() { } bool DRAWING_TOOL::Init() { auto activeToolFunctor = [ this ] ( const SELECTION& aSel ) { return m_mode != MODE::NONE; }; // some interactive drawing tools can undo the last point auto canUndoPoint = [ this ] ( const SELECTION& aSel ) { return ( m_mode == MODE::ARC || m_mode == MODE::ZONE || m_mode == MODE::KEEPOUT || m_mode == MODE::GRAPHIC_POLYGON ); }; // functor for tools that can automatically close the outline auto canCloseOutline = [ this ] ( const SELECTION& aSel ) { return ( m_mode == MODE::ZONE || m_mode == MODE::KEEPOUT || m_mode == MODE::GRAPHIC_POLYGON ); }; auto& ctxMenu = m_menu.GetMenu(); // cancel current tool goes in main context menu at the top if present ctxMenu.AddItem( ACTIONS::cancelInteractive, activeToolFunctor, 1 ); ctxMenu.AddSeparator( 1 ); // tool-specific actions ctxMenu.AddItem( PCB_ACTIONS::closeOutline, canCloseOutline, 200 ); ctxMenu.AddItem( PCB_ACTIONS::deleteLastPoint, canUndoPoint, 200 ); ctxMenu.AddSeparator( 500 ); // Type-specific sub-menus will be added for us by other tools // For example, zone fill/unfill is provided by the PCB control tool // Finally, add the standard zoom/grid items getEditFrame()->AddStandardSubMenus( m_menu ); return true; } void DRAWING_TOOL::Reset( RESET_REASON aReason ) { // Init variables used by every drawing tool m_view = getView(); m_controls = getViewControls(); m_board = getModel(); m_frame = getEditFrame(); } DRAWING_TOOL::MODE DRAWING_TOOL::GetDrawingMode() const { return m_mode; } int DRAWING_TOOL::DrawLine( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; MODULE* module = dynamic_cast( m_frame->GetModel() ); DRAWSEGMENT* line = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; BOARD_COMMIT commit( m_frame ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::LINE ); OPT startingPoint = boost::make_optional( false, VECTOR2D( 0, 0 ) ); line->SetFlags( IS_NEW ); if( aEvent.HasPosition() ) startingPoint = getViewControls()->GetCursorPosition( !aEvent.Modifier( MD_ALT ) ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); while( drawSegment( tool, S_SEGMENT, line, startingPoint ) ) { if( line ) { if( m_editModules ) static_cast( line )->SetLocalCoord(); commit.Add( line ); commit.Push( _( "Draw a line segment" ) ); startingPoint = VECTOR2D( line->GetEnd() ); } else { startingPoint = NULLOPT; } line = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; line->SetFlags( IS_NEW ); } return 0; } int DRAWING_TOOL::DrawCircle( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; MODULE* module = dynamic_cast( m_frame->GetModel() ); DRAWSEGMENT* circle = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; BOARD_COMMIT commit( m_frame ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::CIRCLE ); OPT startingPoint = boost::make_optional( false, VECTOR2D( 0, 0 ) ); circle->SetFlags( IS_NEW ); if( aEvent.HasPosition() ) startingPoint = getViewControls()->GetCursorPosition( !aEvent.Modifier( MD_ALT ) ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); while( drawSegment( tool, S_CIRCLE, circle, startingPoint ) ) { if( circle ) { if( m_editModules ) static_cast( circle )->SetLocalCoord(); commit.Add( circle ); commit.Push( _( "Draw a circle" ) ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, circle ); } circle = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; circle->SetFlags( IS_NEW ); startingPoint = NULLOPT; } return 0; } int DRAWING_TOOL::DrawArc( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; MODULE* module = dynamic_cast( m_frame->GetModel() ); DRAWSEGMENT* arc = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; BOARD_COMMIT commit( m_frame ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::ARC ); bool immediateMode = aEvent.HasPosition(); arc->SetFlags( IS_NEW ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); while( drawArc( tool, arc, immediateMode ) ) { if( arc ) { if( m_editModules ) static_cast( arc )->SetLocalCoord(); commit.Add( arc ); commit.Push( _( "Draw an arc" ) ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, arc ); } arc = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT; arc->SetFlags( IS_NEW ); immediateMode = false; } return 0; } int DRAWING_TOOL::PlaceText( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; BOARD_ITEM* text = NULL; const BOARD_DESIGN_SETTINGS& dsnSettings = m_frame->GetDesignSettings(); BOARD_COMMIT commit( m_frame ); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); // do not capture or auto-pan until we start placing some text SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::TEXT ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); bool reselect = false; // Prime the pump if( aEvent.HasPosition() ) m_toolMgr->RunAction( ACTIONS::cursorClick ); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { m_frame->GetCanvas()->SetCurrentCursor( text ? wxCURSOR_ARROW : wxCURSOR_PENCIL ); VECTOR2I cursorPos = m_controls->GetCursorPosition(); if( reselect && text ) m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text ); auto cleanup = [&] () { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->ForceCursorPosition( false ); m_controls->ShowCursor( true ); m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); delete text; text = NULL; }; if( evt->IsCancelInteractive() ) { if( text ) cleanup(); else { m_frame->PopTool( tool ); break; } } else if( evt->IsActivate() ) { if( text ) cleanup(); if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move break; } else { m_frame->PopTool( tool ); break; } } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsClick( BUT_LEFT ) ) { bool placing = text != nullptr; if( !text ) { m_controls->ForceCursorPosition( true, m_controls->GetCursorPosition() ); PCB_LAYER_ID layer = m_frame->GetActiveLayer(); // Init the new item attributes if( m_editModules ) { TEXTE_MODULE* textMod = new TEXTE_MODULE( (MODULE*) m_frame->GetModel() ); textMod->SetLayer( layer ); textMod->SetTextSize( dsnSettings.GetTextSize( layer ) ); textMod->SetTextThickness( dsnSettings.GetTextThickness( layer ) ); textMod->SetItalic( dsnSettings.GetTextItalic( layer ) ); textMod->SetKeepUpright( dsnSettings.GetTextUpright( layer ) ); textMod->SetTextPos( (wxPoint) cursorPos ); text = textMod; DIALOG_TEXT_PROPERTIES textDialog( m_frame, textMod ); bool cancelled; RunMainStack([&]() { cancelled = !textDialog.ShowModal() || textMod->GetText().IsEmpty(); } ); if( cancelled ) { delete text; text = nullptr; } else if( textMod->GetTextPos() != (wxPoint) cursorPos ) { // If the user modified the location then go ahead and place it there. // Otherwise we'll drag. placing = true; } } else { TEXTE_PCB* textPcb = new TEXTE_PCB( m_frame->GetModel() ); // TODO we have to set IS_NEW, otherwise InstallTextPCB.. creates an undo entry :| LEGACY_CLEANUP textPcb->SetFlags( IS_NEW ); textPcb->SetLayer( layer ); // Set the mirrored option for layers on the BACK side of the board if( IsBackLayer( layer ) ) textPcb->SetMirrored( true ); textPcb->SetTextSize( dsnSettings.GetTextSize( layer ) ); textPcb->SetTextThickness( dsnSettings.GetTextThickness( layer ) ); textPcb->SetItalic( dsnSettings.GetTextItalic( layer ) ); textPcb->SetTextPos( (wxPoint) cursorPos ); RunMainStack([&]() { m_frame->InstallTextOptionsFrame( textPcb ); } ); if( textPcb->GetText().IsEmpty() ) delete textPcb; else text = textPcb; } if( text ) { m_controls->WarpCursor( text->GetPosition(), true ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text ); } } if( placing ) { text->ClearFlags(); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); commit.Add( text ); commit.Push( _( "Place a text" ) ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text ); text = nullptr; } m_controls->ForceCursorPosition( false ); m_controls->ShowCursor( true ); m_controls->CaptureCursor( text != nullptr ); m_controls->SetAutoPan( text != nullptr ); } else if( text && evt->IsMotion() ) { text->SetPosition( (wxPoint) cursorPos ); selection().SetReferencePoint( cursorPos ); m_view->Update( &selection() ); frame()->SetMsgPanel( text ); } else if( text && evt->IsAction( &PCB_ACTIONS::properties ) ) { // Calling 'Properties' action clears the selection, so we need to restore it reselect = true; } else evt->SetPassEvent(); } frame()->SetMsgPanel( board() ); return 0; } void DRAWING_TOOL::constrainDimension( DIMENSION* aDim ) { const VECTOR2I lineVector{ aDim->GetEnd() - aDim->GetOrigin() }; aDim->SetEnd( wxPoint( VECTOR2I( aDim->GetOrigin() ) + GetVectorSnapped45( lineVector ) ), board()->GetDesignSettings().m_DimensionPrecision ); } int DRAWING_TOOL::DrawDimension( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; POINT_EDITOR* pointEditor = m_toolMgr->GetTool(); DIMENSION* dimension = NULL; BOARD_COMMIT commit( m_frame ); GRID_HELPER grid( m_frame ); const BOARD_DESIGN_SETTINGS& boardSettings = m_board->GetDesignSettings(); // Add a VIEW_GROUP that serves as a preview for the new item PCBNEW_SELECTION preview; m_view->Add( &preview ); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::DIMENSION ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); enum DIMENSION_STEPS { SET_ORIGIN = 0, SET_END, SET_HEIGHT, FINISHED }; int step = SET_ORIGIN; // Prime the pump m_toolMgr->RunAction( ACTIONS::refreshPreview ); if( aEvent.HasPosition() ) m_toolMgr->PrimeTool( aEvent.Position() ); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { if( !pointEditor->HasPoint() ) m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); m_controls->SetSnapping( !evt->Modifier( MD_ALT ) ); VECTOR2I cursorPos = grid.BestSnapAnchor( evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), nullptr ); m_controls->ForceCursorPosition( true, cursorPos ); auto cleanup = [&] () { m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); preview.Clear(); m_view->Update( &preview ); delete dimension; dimension = nullptr; step = SET_ORIGIN; }; if( evt->IsCancelInteractive() ) { m_controls->SetAutoPan( false ); if( step != SET_ORIGIN ) // start from the beginning cleanup(); else { m_frame->PopTool( tool ); break; } } else if( evt->IsActivate() ) { if( step != SET_ORIGIN ) cleanup(); if( evt->IsPointEditor() ) { // don't exit (the point editor runs in the background) } else if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move break; } else { m_frame->PopTool( tool ); break; } } else if( evt->IsAction( &PCB_ACTIONS::incWidth ) && step != SET_ORIGIN ) { m_lineWidth += WIDTH_STEP; dimension->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( dimension ); } else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && step != SET_ORIGIN ) { if( m_lineWidth > WIDTH_STEP ) { m_lineWidth -= WIDTH_STEP; dimension->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( dimension ); } } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsClick( BUT_LEFT ) ) { switch( step ) { case SET_ORIGIN: { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); PCB_LAYER_ID layer = getDrawingLayer(); if( layer == Edge_Cuts ) // dimensions are not allowed on EdgeCuts layer = Dwgs_User; // Init the new item attributes dimension = new DIMENSION( m_board ); dimension->SetLayer( layer ); dimension->SetOrigin( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision ); dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision ); dimension->Text().SetTextSize( boardSettings.GetTextSize( layer ) ); dimension->Text().SetTextThickness( boardSettings.GetTextThickness( layer ) ); dimension->Text().SetItalic( boardSettings.GetTextItalic( layer ) ); dimension->SetWidth( boardSettings.GetLineThickness( layer ) ); dimension->SetUnits( boardSettings.m_DimensionUnits == 2 ? EDA_UNITS::MILLIMETRES : EDA_UNITS::INCHES, boardSettings.m_DimensionUnits == 1 ); dimension->AdjustDimensionDetails( boardSettings.m_DimensionPrecision ); preview.Add( dimension ); frame()->SetMsgPanel( dimension ); m_controls->SetAutoPan( true ); m_controls->CaptureCursor( true ); } break; case SET_END: dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision ); if( !!evt->Modifier( MD_CTRL ) ) constrainDimension( dimension ); // Dimensions that have origin and end in the same spot are not valid if( dimension->GetOrigin() == dimension->GetEnd() ) --step; break; case SET_HEIGHT: { if( (wxPoint) cursorPos != dimension->GetPosition() ) { assert( dimension->GetOrigin() != dimension->GetEnd() ); assert( dimension->GetWidth() > 0 ); preview.Remove( dimension ); commit.Add( dimension ); commit.Push( _( "Draw a dimension" ) ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, dimension ); } } break; } if( ++step == FINISHED ) { step = SET_ORIGIN; m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); } } else if( evt->IsMotion() ) { switch( step ) { case SET_END: dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision ); if( !!evt->Modifier( MD_CTRL ) ) constrainDimension( dimension ); break; case SET_HEIGHT: { // Calculating the direction of travel perpendicular to the selected axis double angle = dimension->GetAngle() + ( M_PI / 2 ); wxPoint delta( (wxPoint) cursorPos - dimension->m_featureLineDO ); double height = ( delta.x * cos( angle ) ) + ( delta.y * sin( angle ) ); dimension->SetHeight( height, boardSettings.m_DimensionPrecision ); } break; } // Show a preview of the item m_view->Update( &preview ); if( step ) frame()->SetMsgPanel( dimension ); else frame()->SetMsgPanel( board() ); } else evt->SetPassEvent(); } if( step != SET_ORIGIN ) delete dimension; m_controls->SetAutoPan( false ); m_controls->ForceCursorPosition( false ); m_controls->CaptureCursor( false ); m_view->Remove( &preview ); frame()->SetMsgPanel( board() ); return 0; } int DRAWING_TOOL::PlaceImportedGraphics( const TOOL_EVENT& aEvent ) { if( !m_frame->GetModel() ) return 0; // Note: PlaceImportedGraphics() will convert PCB_LINE_T and PCB_TEXT_T to module graphic // items if needed DIALOG_IMPORT_GFX dlg( m_frame, m_editModules ); int dlgResult = dlg.ShowModal(); auto& list = dlg.GetImportedItems(); if( dlgResult != wxID_OK ) return 0; // Ensure the list is not empty: if( list.empty() ) { wxMessageBox( _( "No graphic items found in file to import") ); return 0; } m_toolMgr->RunAction( ACTIONS::cancelInteractive, true ); // Add a VIEW_GROUP that serves as a preview for the new item PCBNEW_SELECTION preview; BOARD_COMMIT commit( m_frame ); // Build the undo list & add items to the current view for( auto& ptr : list) { EDA_ITEM* item = ptr.get(); if( m_editModules ) wxASSERT( item->Type() == PCB_MODULE_EDGE_T || item->Type() == PCB_MODULE_TEXT_T ); else wxASSERT( item->Type() == PCB_LINE_T || item->Type() == PCB_TEXT_T ); if( dlg.IsPlacementInteractive() ) preview.Add( item ); else commit.Add( item ); ptr.release(); } if( !dlg.IsPlacementInteractive() ) { commit.Push( _( "Place a DXF_SVG drawing" ) ); return 0; } BOARD_ITEM* firstItem = static_cast( preview.Front() ); m_view->Add( &preview ); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); m_controls->ForceCursorPosition( false ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::DXF ); // Now move the new items to the current cursor position: VECTOR2I cursorPos = m_controls->GetCursorPosition(); VECTOR2I delta = cursorPos - firstItem->GetPosition(); for( EDA_ITEM* item : preview ) static_cast( item )->Move( (wxPoint) delta ); m_view->Update( &preview ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW ); cursorPos = m_controls->GetCursorPosition(); if( evt->IsCancelInteractive() || evt->IsActivate() ) { preview.FreeItems(); break; } else if( evt->IsMotion() ) { delta = cursorPos - firstItem->GetPosition(); for( auto item : preview ) static_cast( item )->Move( (wxPoint) delta ); m_view->Update( &preview ); } else if( evt->Category() == TC_COMMAND ) { // TODO it should be handled by EDIT_TOOL, so add items and select? if( TOOL_EVT_UTILS::IsRotateToolEvt( *evt ) ) { const auto rotationPoint = (wxPoint) cursorPos; const auto rotationAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *m_frame, *evt ); for( auto item : preview ) static_cast( item )->Rotate( rotationPoint, rotationAngle ); m_view->Update( &preview ); } else if( evt->IsAction( &PCB_ACTIONS::flip ) ) { bool leftRight = m_frame->Settings().m_FlipLeftRight; for( auto item : preview ) static_cast( item )->Flip( (wxPoint) cursorPos, leftRight); m_view->Update( &preview ); } } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsClick( BUT_LEFT ) ) { // Place the imported drawings for( auto item : preview ) commit.Add( item ); commit.Push( _( "Place a DXF_SVG drawing" ) ); break; // This is a one-shot command, not a tool } else evt->SetPassEvent(); } preview.Clear(); m_view->Remove( &preview ); m_frame->PopTool( tool ); return 0; } int DRAWING_TOOL::SetAnchor( const TOOL_EVENT& aEvent ) { assert( m_editModules ); if( !m_frame->GetModel() ) return 0; SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::ANCHOR ); GRID_HELPER grid( m_frame ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); m_controls->SetAutoPan( true ); m_controls->CaptureCursor( false ); while( TOOL_EVENT* evt = Wait() ) { m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_BULLSEYE ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); m_controls->SetSnapping( !evt->Modifier( MD_ALT ) ); VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), LSET::AllLayersMask() ); m_controls->ForceCursorPosition( true, cursorPos ); if( evt->IsClick( BUT_LEFT ) ) { MODULE* module = (MODULE*) m_frame->GetModel(); BOARD_COMMIT commit( m_frame ); commit.Modify( module ); // set the new relative internal local coordinates of footprint items wxPoint moveVector = module->GetPosition() - (wxPoint) cursorPos; module->MoveAnchorPosition( moveVector ); commit.Push( _( "Move the footprint reference anchor" ) ); // Usually, we do not need to change twice the anchor position, // so deselect the active tool m_frame->PopTool( tool ); break; } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsCancelInteractive() || evt->IsActivate() ) { m_frame->PopTool( tool ); break; } else evt->SetPassEvent(); } return 0; } bool DRAWING_TOOL::drawSegment( const std::string& aTool, int aShape, DRAWSEGMENT*& aGraphic, OPT aStartingPoint ) { // Only two shapes are currently supported assert( aShape == S_SEGMENT || aShape == S_CIRCLE ); GRID_HELPER grid( m_frame ); POINT_EDITOR* pointEditor = m_toolMgr->GetTool(); m_lineWidth = getSegmentWidth( getDrawingLayer() ); m_frame->SetActiveLayer( getDrawingLayer() ); // Add a VIEW_GROUP that serves as a preview for the new item PCBNEW_SELECTION preview; m_view->Add( &preview ); m_controls->ShowCursor( true ); bool direction45 = false; // 45 degrees only mode bool started = false; bool cancelled = false; bool isLocalOriginSet = ( m_frame->GetScreen()->m_LocalOrigin != VECTOR2D( 0, 0 ) ); VECTOR2I cursorPos = m_controls->GetMousePosition(); // Prime the pump m_toolMgr->RunAction( ACTIONS::refreshPreview ); if( aStartingPoint ) m_toolMgr->RunAction( ACTIONS::cursorClick ); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { if( !pointEditor->HasPoint() ) m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); m_controls->SetSnapping( !evt->Modifier( MD_ALT ) ); cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), getDrawingLayer() ); m_controls->ForceCursorPosition( true, cursorPos ); // 45 degree angle constraint enabled with an option and toggled with Ctrl bool limit45 = frame()->Settings().m_Use45DegreeGraphicSegments; if( evt->Modifier( MD_CTRL ) ) limit45 = !limit45; if( direction45 != limit45 && started && aShape == S_SEGMENT ) { direction45 = limit45; if( direction45 ) { const VECTOR2I lineVector( cursorPos - VECTOR2I( aGraphic->GetStart() ) ); // get a restricted 45/H/V line from the last fixed point to the cursor auto newEnd = GetVectorSnapped45( lineVector ); aGraphic->SetEnd( aGraphic->GetStart() + (wxPoint) newEnd ); m_controls->ForceCursorPosition( true, VECTOR2I( aGraphic->GetEnd() ) ); } else { aGraphic->SetEnd( (wxPoint) cursorPos ); } m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } auto cleanup = [&] () { preview.Clear(); m_view->Update( &preview ); delete aGraphic; aGraphic = nullptr; if( !isLocalOriginSet ) m_frame->GetScreen()->m_LocalOrigin = VECTOR2D( 0, 0 ); }; if( evt->IsCancelInteractive() ) { cleanup(); if( !started ) { m_frame->PopTool( aTool ); cancelled = true; } break; } else if( evt->IsActivate() ) { if( evt->IsPointEditor() ) { // don't exit (the point editor runs in the background) } else if( evt->IsMoveTool() ) { cleanup(); // leave ourselves on the stack so we come back after the move cancelled = true; break; } else { cleanup(); m_frame->PopTool( aTool ); cancelled = true; break; } } else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) ) { m_lineWidth = getSegmentWidth( getDrawingLayer() ); aGraphic->SetLayer( getDrawingLayer() ); aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsClick( BUT_LEFT ) || evt->IsDblClick( BUT_LEFT ) ) { if( !started ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); if( aStartingPoint ) { cursorPos = aStartingPoint.get(); aStartingPoint = NULLOPT; } m_lineWidth = getSegmentWidth( getDrawingLayer() ); // Init the new item attributes aGraphic->SetShape( (STROKE_T) aShape ); aGraphic->SetWidth( m_lineWidth ); aGraphic->SetStart( (wxPoint) cursorPos ); aGraphic->SetEnd( (wxPoint) cursorPos ); aGraphic->SetLayer( getDrawingLayer() ); grid.SetSkipPoint( cursorPos ); if( !isLocalOriginSet ) m_frame->GetScreen()->m_LocalOrigin = cursorPos; preview.Add( aGraphic ); frame()->SetMsgPanel( aGraphic ); m_controls->SetAutoPan( true ); m_controls->CaptureCursor( true ); started = true; } else { auto snapItem = dyn_cast( grid.GetSnapped() ); if( aGraphic->GetEnd() == aGraphic->GetStart() || ( evt->IsDblClick( BUT_LEFT ) && aShape == S_SEGMENT ) || snapItem ) // User has clicked twice in the same spot // or clicked on the end of an existing segment (closing a path) { BOARD_COMMIT commit( m_frame ); // If the user clicks on an existing snap point from a drawsegment // we finish the segment as they are likely closing a path if( snapItem && aGraphic->GetLength() > 0.0 ) { commit.Add( aGraphic ); commit.Push( _( "Draw a line segment" ) ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, aGraphic ); } else { delete aGraphic; } aGraphic = nullptr; } preview.Clear(); break; } } else if( evt->IsMotion() ) { // 45 degree lines if( direction45 && aShape == S_SEGMENT ) { const VECTOR2I lineVector( cursorPos - VECTOR2I( aGraphic->GetStart() ) ); // get a restricted 45/H/V line from the last fixed point to the cursor auto newEnd = GetVectorSnapped45( lineVector ); aGraphic->SetEnd( aGraphic->GetStart() + (wxPoint) newEnd ); m_controls->ForceCursorPosition( true, VECTOR2I( aGraphic->GetEnd() ) ); } else aGraphic->SetEnd( (wxPoint) cursorPos ); m_view->Update( &preview ); if( started ) frame()->SetMsgPanel( aGraphic ); else frame()->SetMsgPanel( board() ); } else if( evt->IsAction( &PCB_ACTIONS::incWidth ) ) { m_lineWidth += WIDTH_STEP; aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && ( m_lineWidth > WIDTH_STEP ) ) { m_lineWidth -= WIDTH_STEP; aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsAction( &ACTIONS::resetLocalCoords ) ) { isLocalOriginSet = true; } else evt->SetPassEvent(); } if( !isLocalOriginSet ) // reset the relative coordinte if it was not set before m_frame->GetScreen()->m_LocalOrigin = VECTOR2D( 0, 0 ); m_view->Remove( &preview ); frame()->SetMsgPanel( board() ); m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); m_controls->ForceCursorPosition( false ); return !cancelled; } /** * Update an arc DRAWSEGMENT from the current state * of an Arc Geometry Manager */ static void updateArcFromConstructionMgr( const KIGFX::PREVIEW::ARC_GEOM_MANAGER& aMgr, DRAWSEGMENT& aArc ) { auto vec = aMgr.GetOrigin(); aArc.SetCenter( { vec.x, vec.y } ); vec = aMgr.GetStartRadiusEnd(); aArc.SetArcStart( { vec.x, vec.y } ); aArc.SetAngle( RAD2DECIDEG( -aMgr.GetSubtended() ) ); } bool DRAWING_TOOL::drawArc( const std::string& aTool, DRAWSEGMENT*& aGraphic, bool aImmediateMode ) { m_lineWidth = getSegmentWidth( getDrawingLayer() ); // Arc geometric construction manager KIGFX::PREVIEW::ARC_GEOM_MANAGER arcManager; // Arc drawing assistant overlay KIGFX::PREVIEW::ARC_ASSISTANT arcAsst( arcManager, m_frame->GetUserUnits() ); // Add a VIEW_GROUP that serves as a preview for the new item PCBNEW_SELECTION preview; m_view->Add( &preview ); m_view->Add( &arcAsst ); GRID_HELPER grid( m_frame ); m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); bool firstPoint = false; bool cancelled = false; // Prime the pump m_toolMgr->RunAction( ACTIONS::refreshPreview ); if( aImmediateMode ) m_toolMgr->RunAction( ACTIONS::cursorClick ); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { PCB_LAYER_ID layer = getDrawingLayer(); aGraphic->SetLayer( layer ); m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); m_controls->SetSnapping( !evt->Modifier( MD_ALT ) ); VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), aGraphic ); m_controls->ForceCursorPosition( true, cursorPos ); auto cleanup = [&] () { preview.Clear(); delete aGraphic; aGraphic = nullptr; }; if( evt->IsCancelInteractive() ) { cleanup(); if( !firstPoint ) { m_frame->PopTool( aTool ); cancelled = true; } break; } else if( evt->IsActivate() ) { if( evt->IsPointEditor() ) { // don't exit (the point editor runs in the background) } else if( evt->IsMoveTool() ) { cleanup(); // leave ourselves on the stack so we come back after the move cancelled = true; break; } else { cleanup(); m_frame->PopTool( aTool ); cancelled = true; break; } } else if( evt->IsClick( BUT_LEFT ) ) { if( !firstPoint ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_controls->SetAutoPan( true ); m_controls->CaptureCursor( true ); m_lineWidth = getSegmentWidth( getDrawingLayer() ); // Init the new item attributes // (non-geometric, those are handled by the manager) aGraphic->SetShape( S_ARC ); aGraphic->SetWidth( m_lineWidth ); preview.Add( aGraphic ); firstPoint = true; } arcManager.AddPoint( cursorPos, true ); } else if( evt->IsAction( &PCB_ACTIONS::deleteLastPoint ) ) { arcManager.RemoveLastPoint(); } else if( evt->IsMotion() ) { // set angle snap arcManager.SetAngleSnap( evt->Modifier( MD_CTRL ) ); // update, but don't step the manager state arcManager.AddPoint( cursorPos, false ); } else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) ) { m_lineWidth = getSegmentWidth( getDrawingLayer() ); aGraphic->SetLayer( getDrawingLayer() ); aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsAction( &PCB_ACTIONS::incWidth ) ) { m_lineWidth += WIDTH_STEP; aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && m_lineWidth > WIDTH_STEP ) { m_lineWidth -= WIDTH_STEP; aGraphic->SetWidth( m_lineWidth ); m_view->Update( &preview ); frame()->SetMsgPanel( aGraphic ); } else if( evt->IsAction( &PCB_ACTIONS::arcPosture ) ) { arcManager.ToggleClockwise(); } else evt->SetPassEvent(); if( arcManager.IsComplete() ) { break; } else if( arcManager.HasGeometryChanged() ) { updateArcFromConstructionMgr( arcManager, *aGraphic ); m_view->Update( &preview ); m_view->Update( &arcAsst ); if( firstPoint ) frame()->SetMsgPanel( aGraphic ); else frame()->SetMsgPanel( board() ); } } preview.Remove( aGraphic ); m_view->Remove( &arcAsst ); m_view->Remove( &preview ); frame()->SetMsgPanel( board() ); m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); m_controls->ForceCursorPosition( false ); return !cancelled; } bool DRAWING_TOOL::getSourceZoneForAction( ZONE_MODE aMode, ZONE_CONTAINER*& aZone ) { bool clearSelection = false; aZone = nullptr; // not an action that needs a source zone if( aMode == ZONE_MODE::ADD || aMode == ZONE_MODE::GRAPHIC_POLYGON ) return true; SELECTION_TOOL* selTool = m_toolMgr->GetTool(); const PCBNEW_SELECTION& selection = selTool->GetSelection(); if( selection.Empty() ) { clearSelection = true; m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true ); } // we want a single zone if( selection.Size() == 1 ) aZone = dyn_cast( selection[0] ); // expected a zone, but didn't get one if( !aZone ) { if( clearSelection ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); return false; } return true; } int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent ) { if( m_editModules && !m_frame->GetModel() ) return 0; ZONE_MODE zoneMode = aEvent.Parameter(); MODE drawMode = MODE::ZONE; if( aEvent.IsAction( &PCB_ACTIONS::drawZoneKeepout ) ) drawMode = MODE::KEEPOUT; if( aEvent.IsAction( &PCB_ACTIONS::drawPolygon ) ) drawMode = MODE::GRAPHIC_POLYGON; SCOPED_DRAW_MODE scopedDrawMode( m_mode, drawMode ); // get a source zone, if we need one. We need it for: // ZONE_MODE::CUTOUT (adding a hole to the source zone) // ZONE_MODE::SIMILAR (creating a new zone using settings of source zone ZONE_CONTAINER* sourceZone = nullptr; if( !getSourceZoneForAction( zoneMode, sourceZone ) ) return 0; ZONE_CREATE_HELPER::PARAMS params; params.m_keepout = drawMode == MODE::KEEPOUT; params.m_mode = zoneMode; params.m_sourceZone = sourceZone; if( zoneMode == ZONE_MODE::GRAPHIC_POLYGON ) params.m_layer = getDrawingLayer(); else if( zoneMode == ZONE_MODE::SIMILAR ) params.m_layer = sourceZone->GetLayer(); else params.m_layer = m_frame->GetActiveLayer(); ZONE_CREATE_HELPER zoneTool( *this, params ); // the geometry manager which handles the zone geometry, and // hands the calculated points over to the zone creator tool POLYGON_GEOM_MANAGER polyGeomMgr( zoneTool ); bool constrainAngle = false; std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); // register for events m_controls->ShowCursor( true ); m_controls->SetSnapping( true ); bool started = false; GRID_HELPER grid( m_frame ); STATUS_TEXT_POPUP status( m_frame ); status.SetTextColor( wxColour( 255, 0, 0 ) ); status.SetText( _( "Self-intersecting polygons are not allowed" ) ); // Prime the pump if( aEvent.HasPosition() ) m_toolMgr->PrimeTool( aEvent.Position() ); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL ); LSET layers( m_frame->GetActiveLayer() ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( !evt->Modifier( MD_ALT ) ); m_controls->SetSnapping( !evt->Modifier( MD_ALT ) ); VECTOR2I cursorPos = grid.BestSnapAnchor( evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), layers ); m_controls->ForceCursorPosition( true, cursorPos ); if( ( sourceZone && sourceZone->GetHV45() ) || constrainAngle || evt->Modifier( MD_CTRL ) ) polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 ); else polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DIRECT ); auto cleanup = [&] () { polyGeomMgr.Reset(); started = false; grid.ClearSkipPoint(); m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); }; if( evt->IsCancelInteractive()) { if( polyGeomMgr.IsPolygonInProgress() ) cleanup(); else { m_frame->PopTool( tool ); break; } } else if( evt->IsActivate() ) { if( polyGeomMgr.IsPolygonInProgress() ) cleanup(); if( evt->IsPointEditor() ) { // don't exit (the point editor runs in the background) } else if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move break; } else { m_frame->PopTool( tool ); break; } } else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) ) { if( zoneMode == ZONE_MODE::GRAPHIC_POLYGON ) params.m_layer = getDrawingLayer(); else if( zoneMode == ZONE_MODE::ADD || zoneMode == ZONE_MODE::CUTOUT ) params.m_layer = frame()->GetActiveLayer(); } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } // events that lock in nodes else if( evt->IsClick( BUT_LEFT ) || evt->IsDblClick( BUT_LEFT ) || evt->IsAction( &PCB_ACTIONS::closeOutline ) ) { // Check if it is double click / closing line (so we have to finish the zone) const bool endPolygon = evt->IsDblClick( BUT_LEFT ) || evt->IsAction( &PCB_ACTIONS::closeOutline ) || polyGeomMgr.NewPointClosesOutline( cursorPos ); if( endPolygon ) { polyGeomMgr.SetFinished(); polyGeomMgr.Reset(); started = false; m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); } // adding a corner else if( polyGeomMgr.AddPoint( cursorPos ) ) { if( !started ) { started = true; constrainAngle = ( polyGeomMgr.GetLeaderMode() == POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 ); m_controls->SetAutoPan( true ); m_controls->CaptureCursor( true ); } } } else if( evt->IsAction( &PCB_ACTIONS::deleteLastPoint ) ) { polyGeomMgr.DeleteLastCorner(); if( !polyGeomMgr.IsPolygonInProgress() ) { // report finished as an empty shape polyGeomMgr.SetFinished(); // start again started = false; m_controls->SetAutoPan( false ); m_controls->CaptureCursor( false ); } } else if( polyGeomMgr.IsPolygonInProgress() && ( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) ) { polyGeomMgr.SetCursorPosition( cursorPos ); if( polyGeomMgr.IsSelfIntersecting( true ) ) { wxPoint p = wxGetMousePosition() + wxPoint( 20, 20 ); status.Move( p ); status.PopupFor( 1500 ); } else { status.Hide(); } } else evt->SetPassEvent(); } // end while m_controls->ForceCursorPosition( false ); return 0; } int DRAWING_TOOL::DrawVia( const TOOL_EVENT& aEvent ) { struct VIA_PLACER : public INTERACTIVE_PLACER_BASE { GRID_HELPER m_gridHelper; VIA_PLACER( PCB_BASE_EDIT_FRAME* aFrame ) : m_gridHelper( aFrame ) {} virtual ~VIA_PLACER() { } TRACK* findTrack( VIA* aVia ) { const LSET lset = aVia->GetLayerSet(); wxPoint position = aVia->GetPosition(); BOX2I bbox = aVia->GetBoundingBox(); std::vector items; auto view = m_frame->GetCanvas()->GetView(); std::vector possible_tracks; view->Query( bbox, items ); for( auto it : items ) { BOARD_ITEM* item = static_cast( it.first ); if( !(item->GetLayerSet() & lset ).any() ) continue; if( auto track = dyn_cast( item ) ) { if( TestSegmentHit( position, track->GetStart(), track->GetEnd(), ( track->GetWidth() + aVia->GetWidth() ) / 2 ) ) possible_tracks.push_back( track ); } } TRACK* return_track = nullptr; int min_d = std::numeric_limits::max(); for( auto track : possible_tracks ) { SEG test( track->GetStart(), track->GetEnd() ); auto dist = ( test.NearestPoint( position ) - position ).EuclideanNorm(); if( dist < min_d ) { min_d = dist; return_track = track; } } return return_track; } bool hasDRCViolation( VIA* aVia ) { const LSET lset = aVia->GetLayerSet(); wxPoint position = aVia->GetPosition(); int drillRadius = aVia->GetDrillValue() / 2; BOX2I bbox = aVia->GetBoundingBox(); std::vector items; int net = 0; int clearance = 0; auto view = m_frame->GetCanvas()->GetView(); int holeToHoleMin = m_frame->GetBoard()->GetDesignSettings().m_HoleToHoleMin; view->Query( bbox, items ); for( auto it : items ) { BOARD_ITEM* item = static_cast( it.first ); if( !(item->GetLayerSet() & lset ).any() ) continue; if( auto track = dyn_cast( item ) ) { int max_clearance = std::max( clearance, track->GetClearance() ); if( TestSegmentHit( position, track->GetStart(), track->GetEnd(), ( track->GetWidth() + aVia->GetWidth() ) / 2 + max_clearance ) ) { if( net && track->GetNetCode() != net ) return true; net = track->GetNetCode(); clearance = track->GetClearance(); } } if( auto via = dyn_cast( item ) ) { int dist = KiROUND( GetLineLength( position, via->GetPosition() ) ); if( dist < drillRadius + via->GetDrillValue() / 2 + holeToHoleMin ) return true; } if( auto mod = dyn_cast( item ) ) { for( D_PAD* pad : mod->Pads() ) { int max_clearance = std::max( clearance, pad->GetClearance() ); if( pad->HitTest( aVia->GetBoundingBox(), false, max_clearance ) ) { if( net && pad->GetNetCode() != net ) return true; net = pad->GetNetCode(); clearance = pad->GetClearance(); } if( pad->GetDrillSize().x && pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE ) { int dist = KiROUND( GetLineLength( position, pad->GetPosition() ) ); if( dist < drillRadius + pad->GetDrillSize().x / 2 + holeToHoleMin ) return true; } } } } return false; } int findStitchedZoneNet( VIA* aVia ) { const wxPoint position = aVia->GetPosition(); const LSET lset = aVia->GetLayerSet(); for( auto mod : m_board->Modules() ) { for( D_PAD* pad : mod->Pads() ) { if( pad->HitTest( position ) && ( pad->GetLayerSet() & lset ).any() ) return -1; } } std::vector foundZones; for( ZONE_CONTAINER* zone : m_board->Zones() ) { if( zone->HitTestFilledArea( position ) ) foundZones.push_back( zone ); } std::sort( foundZones.begin(), foundZones.end(), [] ( const ZONE_CONTAINER* a, const ZONE_CONTAINER* b ) { return a->GetLayer() < b->GetLayer(); } ); // first take the net of the active layer for( ZONE_CONTAINER* z : foundZones ) { if( m_frame->GetActiveLayer() == z->GetLayer() ) return z->GetNetCode(); } // none? take the topmost visible layer for( ZONE_CONTAINER* z : foundZones ) { if( m_board->IsLayerVisible( z->GetLayer() ) ) return z->GetNetCode(); } return -1; } void SnapItem( BOARD_ITEM *aItem ) override { // If you place a Via on a track but not on its centerline, the current // connectivity algorithm will require us to put a kink in the track when // we break it (so that each of the two segments ends on the via center). // That's not ideal, and is in fact probably worse than forcing snap in // this situation. m_gridHelper.SetSnap( !( m_modifiers & MD_SHIFT ) ); auto via = static_cast( aItem ); wxPoint position = via->GetPosition(); TRACK* track = findTrack( via ); if( track ) { SEG trackSeg( track->GetStart(), track->GetEnd() ); VECTOR2I snap = m_gridHelper.AlignToSegment( position, trackSeg ); aItem->SetPosition( (wxPoint) snap ); } } bool PlaceItem( BOARD_ITEM* aItem, BOARD_COMMIT& aCommit ) override { VIA* via = static_cast( aItem ); wxPoint viaPos = via->GetPosition(); int newNet; TRACK* track = findTrack( via ); if( hasDRCViolation( via ) ) return false; if( track ) { if( viaPos != track->GetStart() && viaPos != track->GetEnd() ) { aCommit.Modify( track ); TRACK* newTrack = dynamic_cast( track->Clone() ); track->SetEnd( viaPos ); newTrack->SetStart( viaPos ); aCommit.Add( newTrack ); } newNet = track->GetNetCode(); } else newNet = findStitchedZoneNet( via ); if( newNet > 0 ) via->SetNetCode( newNet ); aCommit.Add( aItem ); return true; } std::unique_ptr CreateItem() override { auto& ds = m_board->GetDesignSettings(); VIA* via = new VIA( m_board ); via->SetNetCode( 0 ); via->SetViaType( ds.m_CurrentViaType ); // for microvias, the size and hole will be changed later. via->SetWidth( ds.GetCurrentViaSize() ); via->SetDrill( ds.GetCurrentViaDrill() ); // Usual via is from copper to component. // layer pair is B_Cu and F_Cu. via->SetLayerPair( B_Cu, F_Cu ); PCB_LAYER_ID first_layer = m_frame->GetActiveLayer(); PCB_LAYER_ID last_layer; // prepare switch to new active layer: if( first_layer != m_frame->GetScreen()->m_Route_Layer_TOP ) last_layer = m_frame->GetScreen()->m_Route_Layer_TOP; else last_layer = m_frame->GetScreen()->m_Route_Layer_BOTTOM; // Adjust the actual via layer pair switch( via->GetViaType() ) { case VIATYPE::BLIND_BURIED: via->SetLayerPair( first_layer, last_layer ); break; case VIATYPE::MICROVIA: // from external to the near neighbor inner layer { PCB_LAYER_ID last_inner_layer = ToLAYER_ID( ( m_board->GetCopperLayerCount() - 2 ) ); if( first_layer == B_Cu ) last_layer = last_inner_layer; else if( first_layer == F_Cu ) last_layer = In1_Cu; else if( first_layer == last_inner_layer ) last_layer = B_Cu; else if( first_layer == In1_Cu ) last_layer = F_Cu; // else error: will be removed later via->SetLayerPair( first_layer, last_layer ); // Update diameter and hole size, which where set previously // for normal vias NETINFO_ITEM* net = via->GetNet(); if( net ) { via->SetWidth( net->GetMicroViaSize() ); via->SetDrill( net->GetMicroViaDrillSize() ); } } break; default: break; } return std::unique_ptr( via ); } }; VIA_PLACER placer( frame() ); SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::VIA ); doInteractiveItemPlacement( aEvent.GetCommandStr().get(), &placer, _( "Place via" ), IPO_REPEAT | IPO_SINGLE_CLICK ); return 0; } int DRAWING_TOOL::getSegmentWidth( PCB_LAYER_ID aLayer ) const { assert( m_board ); return m_board->GetDesignSettings().GetLineThickness( aLayer ); } PCB_LAYER_ID DRAWING_TOOL::getDrawingLayer() const { PCB_LAYER_ID layer = m_frame->GetActiveLayer(); if( ( GetDrawingMode() == MODE::DIMENSION || GetDrawingMode() == MODE::GRAPHIC_POLYGON ) && IsCopperLayer( layer ) ) { if( layer == F_Cu ) layer = F_SilkS; else if( layer == B_Cu ) layer = B_SilkS; else layer = Dwgs_User; m_frame->SetActiveLayer( layer ); } return layer; } const unsigned int DRAWING_TOOL::WIDTH_STEP = Millimeter2iu( 0.1 ); void DRAWING_TOOL::setTransitions() { Go( &DRAWING_TOOL::DrawLine, PCB_ACTIONS::drawLine.MakeEvent() ); Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawPolygon.MakeEvent() ); Go( &DRAWING_TOOL::DrawCircle, PCB_ACTIONS::drawCircle.MakeEvent() ); Go( &DRAWING_TOOL::DrawArc, PCB_ACTIONS::drawArc.MakeEvent() ); Go( &DRAWING_TOOL::DrawDimension, PCB_ACTIONS::drawDimension.MakeEvent() ); Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZone.MakeEvent() ); Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZoneKeepout.MakeEvent() ); Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZoneCutout.MakeEvent() ); Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawSimilarZone.MakeEvent() ); Go( &DRAWING_TOOL::DrawVia, PCB_ACTIONS::drawVia.MakeEvent() ); Go( &DRAWING_TOOL::PlaceText, PCB_ACTIONS::placeText.MakeEvent() ); Go( &DRAWING_TOOL::PlaceImportedGraphics, PCB_ACTIONS::placeImportedGraphics.MakeEvent() ); Go( &DRAWING_TOOL::SetAnchor, PCB_ACTIONS::setAnchor.MakeEvent() ); }