/***************/ /* edaappl.cpp */ /***************/ /*** * @file edaapl.cpp * * @brief For the main application: init functions, and language selection * (locale handling) ***/ #include "fctsys.h" #include "gr_basic.h" #include "wx/html/htmlwin.h" #include "wx/fs_zip.h" #include #include #include #include #include #include #include "appl_wxstruct.h" #include "common.h" #include "param_config.h" #include "worksheet.h" #include "id.h" #include "build_version.h" #include "hotkeys_basic.h" #include "macros.h" #include "online_help.h" #include "bitmaps.h" #include "gestfich.h" static const wxChar* CommonConfigPath = wxT( "kicad_common" ); #ifdef __UNIX__ # define TMP_FILE "/tmp/kicad.tmp" #endif /* Just add new languages to the list. This macro will properly recalculate * the size of the array. */ #define LANGUAGE_DESCR_COUNT ( sizeof( s_Language_List ) / \ sizeof( struct LANGUAGE_DESCR ) ) /* Default font size */ #define FONT_DEFAULT_SIZE 10 /* Default font size. */ static wxString languageCfgKey( wxT( "LanguageID" ) ); /** * The real font size will be computed at run time * A small class to handle the list on existing translations. * the locale translation is automatic. * the selection of languages is mainly for maintainer's convenience * To add a support to a new translation: * create a new icon (flag of the country) (see Lang_Fr.xpm as an example) * add a new item to s_Language_List[LANGUAGE_DESCR_COUNT] * and set LANGUAGE_DESCR_COUNT to the new value */ struct LANGUAGE_DESCR { /* wxWidgets locale identifier (See wxWidgets doc) */ int m_WX_Lang_Identifier; /* KiCad identifier used in menu selection (See id.h) */ int m_KI_Lang_Identifier; /* The menu language icons */ const char** m_Lang_Icon; /* Labels used in menus */ const wxChar* m_Lang_Label; /* Set to true if the m_Lang_Label must not be translated */ bool m_DoNotTranslate; }; /** * Language list struct * Note: because this list is not created on the fly, wxTranslation * must be called when a language name must be displayed after translation. * Do don change this behavior, because m_Lang_Label is also used as key in config */ static struct LANGUAGE_DESCR s_Language_List[] = { /* Default language */ { wxLANGUAGE_DEFAULT, ID_LANGUAGE_DEFAULT, lang_def_xpm, _( "Default" ) }, /* English language */ { wxLANGUAGE_ENGLISH, ID_LANGUAGE_ENGLISH, lang_en_xpm, wxT( "English" ), true }, /* French language */ { wxLANGUAGE_FRENCH, ID_LANGUAGE_FRENCH, lang_fr_xpm, _( "French" ) }, /* Finnish language */ { wxLANGUAGE_FINNISH, ID_LANGUAGE_FINNISH, lang_fi_xpm, _( "Finnish" ) }, /* Spanish language */ { wxLANGUAGE_SPANISH, ID_LANGUAGE_SPANISH, lang_es_xpm, _( "Spanish" ) }, /* Portuguese language */ { wxLANGUAGE_PORTUGUESE, ID_LANGUAGE_PORTUGUESE, lang_pt_xpm, _( "Portuguese" ) }, /* Italian language */ { wxLANGUAGE_ITALIAN, ID_LANGUAGE_ITALIAN, lang_it_xpm, _( "Italian" ) }, /* German language */ { wxLANGUAGE_GERMAN, ID_LANGUAGE_GERMAN, lang_de_xpm, _( "German" ) }, /* Greek language */ { wxLANGUAGE_GREEK, ID_LANGUAGE_GREEK, lang_gr_xpm, _( "Greek" ) }, /* Slovenian language */ { wxLANGUAGE_SLOVENIAN, ID_LANGUAGE_SLOVENIAN, lang_sl_xpm, _( "Slovenian" ) }, /* Hungarian language */ { wxLANGUAGE_HUNGARIAN, ID_LANGUAGE_HUNGARIAN, lang_hu_xpm, _( "Hungarian" ) }, /* Polish language */ { wxLANGUAGE_POLISH, ID_LANGUAGE_POLISH, lang_pl_xpm, _( "Polish" ) }, /* Czech language */ { wxLANGUAGE_CZECH, ID_LANGUAGE_CZECH, lang_cs_xpm, _( "Czech" ) }, /* Russian language */ { wxLANGUAGE_RUSSIAN, ID_LANGUAGE_RUSSIAN, lang_ru_xpm, _( "Russian" ) }, /* Korean language */ { wxLANGUAGE_KOREAN, ID_LANGUAGE_KOREAN, lang_ko_xpm, _( "Korean" ) }, /* Chinese simplified */ { wxLANGUAGE_CHINESE_SIMPLIFIED, ID_LANGUAGE_CHINESE_SIMPLIFIED, lang_chinese_xpm, _( "Chinese simplified" ) }, /* Catalan language */ { wxLANGUAGE_CATALAN, ID_LANGUAGE_CATALAN, lang_catalan_xpm, _( "Catalan" ) }, // Dutch language { wxLANGUAGE_DUTCH, ID_LANGUAGE_DUTCH, lang_nl_xpm, _( "Dutch" ) }, // Japanese language { wxLANGUAGE_JAPANESE, ID_LANGUAGE_JAPANESE, lang_jp_xpm, _( "Japanese" ) } }; /** * WinEDA_App Constructor */ WinEDA_App::WinEDA_App() { m_Checker = NULL; m_HtmlCtrl = NULL; m_EDA_Config = NULL; m_Env_Defined = FALSE; m_LanguageId = wxLANGUAGE_DEFAULT; m_PdfBrowserIsDefault = true; m_Locale = NULL; m_ProjectConfig = NULL; m_EDA_CommonConfig = NULL; } /** * WinEDA_App Destructor */ WinEDA_App::~WinEDA_App() { SaveSettings(); /* delete user datas */ if( m_ProjectConfig ) delete m_ProjectConfig; if( m_EDA_CommonConfig ) delete m_EDA_CommonConfig; delete m_EDA_Config; if( m_Checker ) delete m_Checker; delete m_Locale; } /** * Function InitEDA_Appl * initialise some general parameters * - Default paths (help, libs, bin)and configuration flies names * - Language and locale * - fonts * @param aName : used as paths in configuration files * @param aId = flag : APP_TYPE_EESCHEMA, APP_TYPE_PCBNEW.. * used to choose what default library path must be used */ void WinEDA_App::InitEDA_Appl( const wxString& aName, id_app_type aId ) { wxString EnvLang; m_Id = aId; m_Checker = new wxSingleInstanceChecker( aName.Lower() + wxT( "-" ) + wxGetUserId() ); /* Init kicad environment * the environment variable KICAD (if exists) gives the kicad path: * something like set KICAD=d:\kicad */ m_Env_Defined = wxGetEnv( wxT( "KICAD" ), &m_KicadEnv ); if( m_Env_Defined ) // ensure m_KicadEnv ends by "/" { m_KicadEnv.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP ); if( m_KicadEnv.Last() != '/' ) m_KicadEnv += UNIX_STRING_DIR_SEP; } /* Prepare On Line Help. Use only lower case for help file names, in order to * avoid problems with upper/lower case file names under windows and unix */ #if defined ONLINE_HELP_FILES_FORMAT_IS_HTML m_HelpFileName = aName.Lower() + wxT( ".html" ); #elif defined ONLINE_HELP_FILES_FORMAT_IS_PDF m_HelpFileName = aName.Lower() + wxT( ".pdf" ); #else #error Help files format not defined #endif /* Init parameters for configuration */ SetVendorName( wxT( "kicad" ) ); SetAppName( aName.Lower() ); SetTitle( aName ); m_EDA_Config = new wxConfig(); wxASSERT( m_EDA_Config != NULL ); m_EDA_CommonConfig = new wxConfig( CommonConfigPath ); wxASSERT( m_EDA_CommonConfig != NULL ); /* Install some image handlers, mainly for help */ wxImage::AddHandler( new wxPNGHandler ); wxImage::AddHandler( new wxGIFHandler ); wxImage::AddHandler( new wxJPEGHandler ); wxFileSystem::AddHandler( new wxZipFSHandler ); // Analise the command line & init binary path SetBinDir(); SetDefaultSearchPaths(); SetLanguagePath(); ReadPdfBrowserInfos(); // Internationalization: loading the kicad suitable Dictionary wxString languageSel; m_EDA_CommonConfig->Read( languageCfgKey, &languageSel); m_LanguageId = wxLANGUAGE_DEFAULT; // Search for the current selection for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { if( s_Language_List[ii].m_Lang_Label == languageSel ) { m_LanguageId = s_Language_List[ii].m_WX_Lang_Identifier; break; } } bool succes = SetLanguage( true ); if( !succes ) { } /* Set locale option for separator used in float numbers */ SetLocaleTo_Default(); } /** * Init online help * * @return none */ void WinEDA_App::InitOnLineHelp() { wxString fullfilename = FindKicadHelpPath(); #if defined ONLINE_HELP_FILES_FORMAT_IS_HTML m_HelpFileName = fullfilename + wxT( ".html" ); fullfilename += wxT( "kicad.hhp" ); if( wxFileExists( fullfilename ) ) { m_HtmlCtrl = new wxHtmlHelpController( wxHF_TOOLBAR | wxHF_CONTENTS | wxHF_PRINT | wxHF_OPEN_FILES /*| wxHF_SEARCH */ ); m_HtmlCtrl->UseConfig( m_EDA_CommonConfig ); m_HtmlCtrl->SetTitleFormat( wxT( "Kicad Help" ) ); m_HtmlCtrl->AddBook( fullfilename ); } #elif defined ONLINE_HELP_FILES_FORMAT_IS_PDF m_HtmlCtrl = NULL; #else #error Help files format not defined #endif } /** * Find the path to the executable and store it in WinEDA_App::m_BinDir * * @return TODO */ bool WinEDA_App::SetBinDir() { /* Apple MacOSx */ #ifdef __APPLE__ /* Derive path from location of the app bundle */ CFBundleRef mainBundle = CFBundleGetMainBundle(); if( mainBundle == NULL ) return false; CFURLRef urlref = CFBundleCopyBundleURL( mainBundle ); if( urlref == NULL ) return false; CFStringRef str = CFURLCopyFileSystemPath( urlref, kCFURLPOSIXPathStyle ); if( str == NULL ) return false; char* native_str = NULL; int len = CFStringGetMaximumSizeForEncoding( CFStringGetLength( str ), kCFStringEncodingUTF8 ) + 1; native_str = new char[len]; CFStringGetCString( str, native_str, len, kCFStringEncodingUTF8 ); m_BinDir = FROM_UTF8( native_str ); delete[] native_str; /* Linux and Unix */ #elif defined(__UNIX__) // Under Linux, if argv[0] doesn't the complete path to the executable, // it's necessary to obtain it using "which ". FILE* ftmp; char Line[1024]; char FileName[1024]; wxString str_arg0; int ii; char* res; FileName[0] = 0; str_arg0 = argv[0]; if( strchr( (const char*) argv[0], '/' ) == NULL ) // no path { sprintf( FileName, "which %s > %s", TO_UTF8( str_arg0 ), TMP_FILE ); ii = system( FileName ); if( ( ftmp = fopen( TMP_FILE, "rt" ) ) != NULL ) { res = fgets( Line, 1000, ftmp ); fclose( ftmp ); remove( TMP_FILE ); } m_BinDir = FROM_UTF8( Line ); } else m_BinDir = argv[0]; #else m_BinDir = argv[0]; #endif /* __UNIX__ */ /* Use unix notation for paths. I am not sure this is a good idea, * but it simplify compatibility between Windows and Unices * However it is a potential problem in path handling under Windows */ m_BinDir.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP ); // Remove file name form command line: while( m_BinDir.Last() != '/' && !m_BinDir.IsEmpty() ) m_BinDir.RemoveLast(); return true; } /** * Set search paths for libraries, modules, internationalization files, etc. */ void WinEDA_App::SetDefaultSearchPaths( void ) { size_t i; wxString path = m_BinDir; wxPathList tmp; m_searchPaths.Clear(); #ifdef __WINDOWS__ /* m_BinDir path is in unix notation. * But wxFileName expect (to work fine) native notation * specifically when using a path including a server, like * \\myserver\local_path . */ path.Replace( UNIX_STRING_DIR_SEP, WIN_STRING_DIR_SEP ); #endif wxFileName fn( path, wxEmptyString ); /* User environment variable path is the first search path. Chances are * if the user is savvy enough to set an environment variable they know * what they are doing. */ if( ::wxGetEnv( wxT( "KICAD" ), NULL ) ) m_searchPaths.AddEnvList( wxT( "KICAD" ) ); /* Add the user's home path. */ m_searchPaths.Add( GetTraits()->GetStandardPaths().GetUserDataDir() ); /* Standard application data path if it is different from the binary * path. */ if( fn.GetPath() != GetTraits()->GetStandardPaths().GetDataDir() ) { m_searchPaths.Add( GetTraits()->GetStandardPaths().GetDataDir() ); } /* Up one level relative to binary path with "share" appended for Windows. */ fn.RemoveLastDir(); m_searchPaths.Add( fn.GetPath() ); fn.AppendDir( wxT( "share" ) ); m_searchPaths.Add( fn.GetPath() ); fn.AppendDir( wxT( "kicad" ) ); m_searchPaths.Add( fn.GetPath() ); /* The normal OS program file install paths allow for binary to be * installed in a different path from the library files. This is * useful for development purposes so the library and documentation * files do not need to be installed separately. If someone can * figure out a way to implement this without #ifdef, please do. */ #ifdef __WXMSW__ tmp.AddEnvList( wxT( "PROGRAMFILES" ) ); #elif __WXMAC__ m_searchPaths.Add( wxT("/Library/Application Support/kicad") ); m_searchPaths.Add( wxString(wxGetenv(wxT("HOME"))) + wxT("/Library/Application Support/kicad") ); #else tmp.AddEnvList( wxT( "PATH" ) ); #endif for( i = 0; i < tmp.GetCount(); i++ ) { fn = wxFileName( tmp[i], wxEmptyString ); if( fn.GetPath().AfterLast( fn.GetPathSeparator() ) == wxT( "bin" ) ) fn.RemoveLastDir(); m_searchPaths.Add( fn.GetPath() ); fn.AppendDir( wxT( "kicad" ) ); m_searchPaths.Add( fn.GetPath() ); fn.AppendDir( wxT( "share" ) ); m_searchPaths.Add( fn.GetPath() ); fn.RemoveLastDir(); fn.RemoveLastDir(); fn.AppendDir( wxT( "share" ) ); m_searchPaths.Add( fn.GetPath() ); fn.AppendDir( wxT( "kicad" ) ); m_searchPaths.Add( fn.GetPath() ); } /* Remove all non-existent paths from the list. */ for( i = 0; i < m_searchPaths.GetCount(); i++ ) { if( !wxFileName::IsDirReadable( m_searchPaths[i] ) ) { m_searchPaths.RemoveAt( i ); i -= 1; } else { fn.Clear(); fn.SetPath( m_searchPaths[i] ); /* Add schematic library file path to search path list. * we must add /library and /library/doc */ if( m_Id == APP_TYPE_EESCHEMA ) { fn.AppendDir( wxT( "library" ) ); if( fn.IsDirReadable() ) { m_libSearchPaths.Add( fn.GetPath() ); } /* Add schematic doc file path (library/doc)to search path list. */ fn.AppendDir( wxT( "doc" ) ); if( fn.IsDirReadable() ) { m_libSearchPaths.Add( fn.GetPath() ); } fn.RemoveLastDir(); fn.RemoveLastDir(); // point to } /* Add PCB library file path to search path list. */ if( ( m_Id == APP_TYPE_PCBNEW ) || ( m_Id == APP_TYPE_CVPCB ) ) { fn.AppendDir( wxT( "modules" ) ); if( fn.IsDirReadable() ) { m_libSearchPaths.Add( fn.GetPath() ); } /* Add 3D module library file path to search path list. */ fn.AppendDir( wxT( "packages3d" ) ); if( fn.IsDirReadable() ) { m_libSearchPaths.Add( fn.GetPath() ); } fn.RemoveLastDir(); fn.RemoveLastDir(); // point to } /* Add kicad template file path to search path list. */ fn.AppendDir( wxT( "template" ) ); if( fn.IsDirReadable() ) { m_libSearchPaths.Add( fn.GetPath() ); } fn.RemoveLastDir(); } } } /** * Function GetSettings * Get application settings * @param aReopenLastUsedDirectory = true to switch to last opened directory, false to use current CWD * @return none */ void WinEDA_App::GetSettings(bool aReopenLastUsedDirectory) { wxASSERT( m_EDA_Config != NULL && m_EDA_CommonConfig != NULL ); wxString Line; m_HelpSize.x = 500; m_HelpSize.y = 400; wxString languageSel; m_EDA_CommonConfig->Read( languageCfgKey, &languageSel); m_LanguageId = wxLANGUAGE_DEFAULT; // Search for the current selection for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { if( s_Language_List[ii].m_Lang_Label == languageSel ) { m_LanguageId = s_Language_List[ii].m_WX_Lang_Identifier; break; } } m_EditorName = m_EDA_CommonConfig->Read( wxT( "Editor" ) ); m_fileHistory.Load( *m_EDA_Config ); m_EDA_Config->Read( wxT( "ShowPageLimits" ), &g_ShowPageLimits ); if( aReopenLastUsedDirectory ) { if( m_EDA_Config->Read( wxT( "WorkingDir" ), &Line ) && wxDirExists( Line ) ) { wxSetWorkingDirectory( Line ); } } m_EDA_Config->Read( wxT( "BgColor" ), &g_DrawBgColor ); /* Load per-user search paths from settings file */ wxString upath; int i = 1; while( 1 ) { upath = m_EDA_CommonConfig->Read( wxString::Format( wxT( "LibraryPath%d" ), i ), wxT( "" ) ); if( upath.IsSameAs( wxT( "" ) ) ) break; m_libSearchPaths.Add( upath ); i ++; } } /** * Save application settings * * @return none */ void WinEDA_App::SaveSettings() { wxASSERT( m_EDA_Config != NULL ); m_EDA_Config->Write( wxT( "ShowPageLimits" ), g_ShowPageLimits ); m_EDA_Config->Write( wxT( "WorkingDir" ), wxGetCwd() ); m_EDA_Config->Write( wxT( "BgColor" ), g_DrawBgColor ); /* Save the file history list */ m_fileHistory.Save( *m_EDA_Config ); } /** * Set the dictionary file name for internationalization * the files are in kicad/internat/xx or kicad/internat/xx_XX * and are named kicad.mo * * @param first_time must be set to true the first time this funct is * called, false otherwise * @return true if the language can be set (i.e. if the locale is available) */ bool WinEDA_App::SetLanguage( bool first_time ) { bool retv = true; // dictionary file name without extend (full name is kicad.mo) wxString DictionaryName( wxT( "kicad" ) ); if( m_Locale ) delete m_Locale; m_Locale = new wxLocale; #if wxCHECK_VERSION( 2, 9, 0 ) if( !m_Locale->Init( m_LanguageId ) ) #else if( !m_Locale->Init( m_LanguageId, wxLOCALE_CONV_ENCODING ) ) #endif { wxLogDebug( wxT("This language is not supported by the system.") ); m_LanguageId = wxLANGUAGE_DEFAULT; delete m_Locale; m_Locale = new wxLocale; m_Locale->Init(); retv = false; } else if( !first_time ) { wxLogDebug( wxT( "Search for dictionary %s.mo in %s" ), GetChars( DictionaryName ), GetChars( m_Locale->GetName() ) ); } if( !first_time ) { wxString languageSel; // Search for the current selection for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { if( s_Language_List[ii].m_WX_Lang_Identifier == m_LanguageId ) { languageSel = s_Language_List[ii].m_Lang_Label; break; } } m_EDA_CommonConfig->Write( languageCfgKey, languageSel ); } // Test if floating point notation is working (bug in cross compilation, using wine) // Make a conversion double <=> string double dtst = 0.5; wxString msg; extern bool g_DisableFloatingPointLocalNotation; // See common.cpp g_DisableFloatingPointLocalNotation = false; msg << dtst; double result; msg.ToDouble(&result); if( result != dtst ) // string to double encode/decode does not work! Bug detected { // Disable floating point localisation: g_DisableFloatingPointLocalNotation = true; SetLocaleTo_C_standard( ); } if( !m_Locale->IsLoaded( DictionaryName ) ) m_Locale->AddCatalog( DictionaryName ); if( !retv ) return retv; return m_Locale->IsOk(); } /** * Function SetLanguageIdentifier * * Set in .m_LanguageId member the wxWidgets language identifier Id from * the kicad menu id (internal menu identifier) * * @param menu_id = the kicad menuitem id (returned by Menu Event, when * clicking on a menu item) * @return none */ void WinEDA_App::SetLanguageIdentifier( int menu_id ) { wxLogDebug( wxT( "Select language ID %d from %d possible languages." ), menu_id, LANGUAGE_DESCR_COUNT ); for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { if( menu_id == s_Language_List[ii].m_KI_Lang_Identifier ) { m_LanguageId = s_Language_List[ii].m_WX_Lang_Identifier; break; } } } void WinEDA_App::SetLanguagePath( void ) { size_t i; /* Add defined search paths to locale paths */ if( !m_searchPaths.IsEmpty() ) { for( i = 0; i < m_searchPaths.GetCount(); i++ ) { wxFileName fn( m_searchPaths[i], wxEmptyString ); // Append path for Windows and unix kicad pack install fn.AppendDir( wxT( "share" ) ); fn.AppendDir( wxT( "internat" ) ); if( fn.DirExists() ) { wxLogDebug( wxT( "Adding locale lookup path: " ) + fn.GetPath() ); wxLocale::AddCatalogLookupPathPrefix( fn.GetPath() ); } // Append path for unix standard install fn.RemoveLastDir(); // Append path for unix standard install fn.AppendDir( wxT( "kicad" ) ); fn.AppendDir( wxT( "internat" ) ); if( fn.DirExists() ) { wxLogDebug( wxT( "Adding locale lookup path: " ) + fn.GetPath() ); wxLocale::AddCatalogLookupPathPrefix( fn.GetPath() ); } } } } /** * Function AddMenuLanguageList * Create menu list for language choice, and add it as submenu to a main menu * @param MasterMenu : The main menu. The sub menu list will be accessible * from the menu item with id ID_LANGUAGE_CHOICE * @return none */ void WinEDA_App::AddMenuLanguageList( wxMenu* MasterMenu ) { wxMenu* menu = NULL; wxMenuItem* item; unsigned int ii; item = MasterMenu->FindItem( ID_LANGUAGE_CHOICE ); if( item ) // This menu exists, do nothing return; menu = new wxMenu; for( ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { wxString label; if( s_Language_List[ii].m_DoNotTranslate ) label = s_Language_List[ii].m_Lang_Label; else label = wxGetTranslation( s_Language_List[ii].m_Lang_Label ); item = new wxMenuItem( menu, s_Language_List[ii].m_KI_Lang_Identifier, label, wxEmptyString, wxITEM_CHECK ); SETBITMAPS( s_Language_List[ii].m_Lang_Icon ); menu->Append( item ); } ADD_MENUITEM_WITH_HELP_AND_SUBMENU( MasterMenu, menu, ID_LANGUAGE_CHOICE, _( "Language" ), _( "Select application language (only for testing!)" ), language_xpm ); // Set Check mark on current selected language for( ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) { if( m_LanguageId == s_Language_List[ii].m_WX_Lang_Identifier ) menu->Check( s_Language_List[ii].m_KI_Lang_Identifier, true ); else menu->Check( s_Language_List[ii].m_KI_Lang_Identifier, false ); } } /** * Look in search paths for requested file. * */ wxString WinEDA_App::FindFileInSearchPaths( const wxString& filename, const wxArrayString* subdirs ) { size_t i, j; wxFileName fn; wxPathList paths; for( i = 0; i < m_searchPaths.GetCount(); i++ ) { fn = wxFileName( m_searchPaths[i], wxEmptyString ); if( subdirs ) { for( j = 0; j < subdirs->GetCount(); j++ ) fn.AppendDir( subdirs->Item( j ) ); } if( fn.DirExists() ) { paths.Add( fn.GetPath() ); } } return paths.FindValidPath( filename ); } /* GetHelpFile * Get the help file path. * * Return the Kicad help file with path. The base paths defined in * m_searchPaths are tested for a valid file. The path returned can * be relative depending on the paths added to m_searchPaths. See the * documentation for wxPathList for more information. If the help file * for the current locale is not found, an attempt to find the English * version of the help file is made. * wxEmptyString is returned if help file not found. * Help file is searched in directories in this order: * help/ like help/en_GB * help/ like help/en * help/en */ wxString WinEDA_App::GetHelpFile( void ) { wxString fn; wxArrayString subdirs, altsubdirs; /* FIXME: This is not the ideal way to handle this. Unfortunately, the * CMake install paths seem to be a moving target so this crude * hack solve the problem of install path differences between * Windows and non-Windows platforms. */ // Partially fixed, but must be enhanced // Create subdir tree for "standard" linux distributions, when kicad comes // from a distribution files are in /usr/share/doc/kicad/help and binaries // in /usr/bin or /usr/local/bin subdirs.Add( wxT( "share" ) ); subdirs.Add( _T( "doc" ) ); subdirs.Add( wxT( "kicad" ) ); subdirs.Add( _T( "help" ) ); // Create subdir tree for linux and Windows kicad pack. // Note the pack form under linux is also useful if a user wants to // install kicad to a server because there is only one path to mount // or export (something like /usr/local/kicad). // files are in /kicad/doc/help // (often /usr/local/kicad/kicad/doc/help) // /kicad/ is retrieved from m_BinDir altsubdirs.Add( _T( "doc" ) ); altsubdirs.Add( _T( "help" ) ); /* Search for a help file. * we *must* find a help file. * so help is searched in directories in this order: * help/ like help/en_GB * help/ like help/en * help/en */ // Step 1 : Try to find help file in help/ subdirs.Add( m_Locale->GetCanonicalName() ); altsubdirs.Add( m_Locale->GetCanonicalName() ); fn = FindFileInSearchPaths( m_HelpFileName, &altsubdirs ); if( !fn ) fn = FindFileInSearchPaths( m_HelpFileName, &subdirs ); // Step 2 : if not found Try to find help file in help/ if( !fn ) { subdirs.RemoveAt( subdirs.GetCount() - 1 ); altsubdirs.RemoveAt( altsubdirs.GetCount() - 1 ); // wxLocale::GetName() does not return always the short name subdirs.Add( m_Locale->GetName().BeforeLast( '_' ) ); altsubdirs.Add( m_Locale->GetName().BeforeLast( '_' ) ); fn = FindFileInSearchPaths( m_HelpFileName, &altsubdirs ); if( !fn ) fn = FindFileInSearchPaths( m_HelpFileName, &subdirs ); } // Step 3 : if not found Try to find help file in help/en if( !fn ) { subdirs.RemoveAt( subdirs.GetCount() - 1 ); altsubdirs.RemoveAt( altsubdirs.GetCount() - 1 ); subdirs.Add( _T( "en" ) ); altsubdirs.Add( _T( "en" ) ); fn = FindFileInSearchPaths( m_HelpFileName, &altsubdirs ); if( !fn ) fn = FindFileInSearchPaths( m_HelpFileName, &subdirs ); } return fn; } wxString WinEDA_App::GetLibraryFile( const wxString& filename ) { wxArrayString subdirs; subdirs.Add( wxT( "share" ) ); #ifndef __WXMSW__ /* Up on level relative to binary path with "share/kicad" appended for * all other platforms. */ subdirs.Add( wxT( "kicad" ) ); #endif return FindFileInSearchPaths( filename, &subdirs ); } /** ReturnLastVisitedLibraryPath * Returns the last visited library directory, or (if void) the first * path in lib path list ( but not the CWD ) * @param aSubPathToSearch = Prefered sub path to search in path list (defualt = empty string) */ wxString WinEDA_App::ReturnLastVisitedLibraryPath( const wxString& aSubPathToSearch ) { if( !m_LastVisitedLibPath.IsEmpty() ) return m_LastVisitedLibPath; wxString path; /* Initialize default path to the main default lib path * this is the second path in list (the first is the project path) */ unsigned pcount = m_libSearchPaths.GetCount(); if( pcount ) { unsigned ipath = 0; if( m_libSearchPaths[0] == wxGetCwd() ) ipath = 1; // First choice of path: if( ipath < pcount ) path = m_libSearchPaths[ipath]; // Search a sub path matching aSubPathToSearch if( !aSubPathToSearch.IsEmpty() ) { for( ; ipath < pcount; ipath++ ) { if( m_libSearchPaths[ipath].Contains( aSubPathToSearch ) ) { path = m_libSearchPaths[ipath]; break; } } } } if( path.IsEmpty() ) path = wxGetCwd(); return path; } void WinEDA_App::SaveLastVisitedLibraryPath( const wxString& aPath ) { m_LastVisitedLibPath = aPath; } /** ReturnFilenameWithRelativePathInLibPath * @return a short filename (with extension) with only a relative path if this filename * can be found in library paths (i.e. if the path is a sub path of a libraries path) * @param aFullFilename = filename with path and extension. */ wxString WinEDA_App::ReturnFilenameWithRelativePathInLibPath( const wxString& aFullFilename ) { /* If the library path is already in the library search paths * list, just add the library name to the list. Otherwise, add * the library name with the full or relative path. * the relative path, when possible is preferable, * because it preserve use of default libraries paths, when the path is a sub path of these default paths * Note we accept only sub paths, * not relative paths starting by ../ that are not subpaths and are outside kicad libs paths */ wxFileName fn = aFullFilename; wxString filename = aFullFilename; unsigned pathlen = fn.GetPath().Len(); /* path len, used to find the better (shortest) subpath * within defaults paths */ for( unsigned kk = 0; kk < m_libSearchPaths.GetCount(); kk++ ) { fn = aFullFilename; // Search for the shortest subpath within m_libSearchPaths: if( fn.MakeRelativeTo( m_libSearchPaths[kk] ) ) { if( fn.GetPathWithSep().StartsWith( wxT("..") ) ) // Path outside kicad libs paths continue; if( pathlen > fn.GetPath().Len() ) // A better (shortest) subpath is found { filename = fn.GetPathWithSep() + fn.GetFullName(); pathlen = fn.GetPath().Len(); } } } return filename; } /* FindLibraryPath * Kicad saves user defined library files that are not in the standard * library search path list with the full file path. Calling the library * search path list with a user library file will fail. This helper method * solves that problem. * return a wxEmptyString if library file is not found. */ wxString WinEDA_App::FindLibraryPath( const wxString& aFileName ) { if( wxFileName::FileExists( aFileName ) ) return aFileName; else return m_libSearchPaths.FindValidPath( aFileName ); } /* Function RemoveLibraryPath * Removes the given path(s) from the library path list * aPaths = path or path list to remove. paths must be separated by ";" */ void WinEDA_App::RemoveLibraryPath( const wxString& aPaths ) { wxStringTokenizer Token( aPaths, wxT( ";\n\r" ) ); while( Token.HasMoreTokens() ) { wxString path = Token.GetNextToken(); if( m_libSearchPaths.Index( path, wxFileName::IsCaseSensitive() ) != wxNOT_FOUND ) { m_libSearchPaths.Remove( path ); } } } /** * Function InsertLibraryPath * insert path(s) int lib paths list. * @param aPaths = path or path list to add. paths must be separated by ";" * @param aIndex = insertion point */ void WinEDA_App::InsertLibraryPath( const wxString& aPaths, size_t aIndex ) { wxStringTokenizer Token( aPaths, wxT( ";\n\r" ) ); while( Token.HasMoreTokens() ) { wxString path = Token.GetNextToken(); if( wxFileName::DirExists( path ) && m_libSearchPaths.Index( path, wxFileName::IsCaseSensitive() ) == wxNOT_FOUND ) { if( aIndex >= m_libSearchPaths.GetCount() ) { m_libSearchPaths.Add( path ); } else { m_libSearchPaths.Insert( path, aIndex ); } aIndex++; } } }