/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2015 Wayne Stambaugh * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "fp_textbox.h" #include "convert_basic_shapes_to_polygon.h" FOOTPRINT::FOOTPRINT( BOARD* parent ) : BOARD_ITEM_CONTAINER((BOARD_ITEM*) parent, PCB_FOOTPRINT_T ), m_boundingBoxCacheTimeStamp( 0 ), m_visibleBBoxCacheTimeStamp( 0 ), m_textExcludedBBoxCacheTimeStamp( 0 ), m_hullCacheTimeStamp( 0 ), m_initial_comments( nullptr ), m_courtyard_cache_timestamp( 0 ) { m_attributes = 0; m_layer = F_Cu; m_orient = ANGLE_0; m_fpStatus = FP_PADS_are_LOCKED; m_arflag = 0; m_link = 0; m_lastEditTime = 0; m_localClearance = 0; m_localSolderMaskMargin = 0; m_localSolderPasteMargin = 0; m_localSolderPasteMarginRatio = 0.0; m_zoneConnection = ZONE_CONNECTION::INHERITED; // These are special and mandatory text fields m_reference = new FP_TEXT( this, FP_TEXT::TEXT_is_REFERENCE ); m_value = new FP_TEXT( this, FP_TEXT::TEXT_is_VALUE ); m_3D_Drawings.clear(); } FOOTPRINT::FOOTPRINT( const FOOTPRINT& aFootprint ) : BOARD_ITEM_CONTAINER( aFootprint ) { m_pos = aFootprint.m_pos; m_fpid = aFootprint.m_fpid; m_attributes = aFootprint.m_attributes; m_fpStatus = aFootprint.m_fpStatus; m_orient = aFootprint.m_orient; m_lastEditTime = aFootprint.m_lastEditTime; m_link = aFootprint.m_link; m_path = aFootprint.m_path; m_cachedBoundingBox = aFootprint.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aFootprint.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aFootprint.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aFootprint.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aFootprint.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aFootprint.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aFootprint.m_cachedHull; m_hullCacheTimeStamp = aFootprint.m_hullCacheTimeStamp; m_localClearance = aFootprint.m_localClearance; m_localSolderMaskMargin = aFootprint.m_localSolderMaskMargin; m_localSolderPasteMargin = aFootprint.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aFootprint.m_localSolderPasteMarginRatio; m_zoneConnection = aFootprint.m_zoneConnection; m_netTiePadGroups = aFootprint.m_netTiePadGroups; std::map ptrMap; // Copy reference and value. m_reference = new FP_TEXT( *aFootprint.m_reference ); m_reference->SetParent( this ); ptrMap[ aFootprint.m_reference ] = m_reference; m_value = new FP_TEXT( *aFootprint.m_value ); m_value->SetParent( this ); ptrMap[ aFootprint.m_value ] = m_value; // Copy pads for( PAD* pad : aFootprint.Pads() ) { PAD* newPad = static_cast( pad->Clone() ); ptrMap[ pad ] = newPad; Add( newPad, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Copy zones for( FP_ZONE* zone : aFootprint.Zones() ) { FP_ZONE* newZone = static_cast( zone->Clone() ); ptrMap[ zone ] = newZone; Add( newZone, ADD_MODE::APPEND ); // Append to ensure indexes are identical // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. newZone->SetNetCode( -1 ); } // Copy drawings for( BOARD_ITEM* item : aFootprint.GraphicalItems() ) { BOARD_ITEM* newItem = static_cast( item->Clone() ); ptrMap[ item ] = newItem; Add( newItem, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Copy groups for( PCB_GROUP* group : aFootprint.Groups() ) { PCB_GROUP* newGroup = static_cast( group->Clone() ); ptrMap[ group ] = newGroup; Add( newGroup, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Rebuild groups for( PCB_GROUP* group : aFootprint.Groups() ) { PCB_GROUP* newGroup = static_cast( ptrMap[ group ] ); newGroup->GetItems().clear(); for( BOARD_ITEM* member : group->GetItems() ) { if( ptrMap.count( member ) ) newGroup->AddItem( ptrMap[ member ] ); } } // Copy auxiliary data m_3D_Drawings = aFootprint.m_3D_Drawings; m_doc = aFootprint.m_doc; m_keywords = aFootprint.m_keywords; m_properties = aFootprint.m_properties; m_privateLayers = aFootprint.m_privateLayers; m_arflag = 0; m_initial_comments = aFootprint.m_initial_comments ? new wxArrayString( *aFootprint.m_initial_comments ) : nullptr; } FOOTPRINT::FOOTPRINT( FOOTPRINT&& aFootprint ) : BOARD_ITEM_CONTAINER( aFootprint ) { *this = std::move( aFootprint ); } FOOTPRINT::~FOOTPRINT() { // Clean up the owned elements delete m_reference; delete m_value; delete m_initial_comments; for( PAD* p : m_pads ) delete p; m_pads.clear(); for( FP_ZONE* zone : m_fp_zones ) delete zone; m_fp_zones.clear(); for( PCB_GROUP* group : m_fp_groups ) delete group; m_fp_groups.clear(); for( BOARD_ITEM* d : m_drawings ) delete d; m_drawings.clear(); } bool FOOTPRINT::FixUuids() { // replace null UUIDs if any by a valid uuid std::vector< BOARD_ITEM* > item_list; item_list.push_back( m_reference ); item_list.push_back( m_value ); for( PAD* pad : m_pads ) item_list.push_back( pad ); for( BOARD_ITEM* gr_item : m_drawings ) item_list.push_back( gr_item ); // Note: one cannot fix null UUIDs inside the group, but it should not happen // because null uuids can be found in old footprints, therefore without group for( PCB_GROUP* group : m_fp_groups ) item_list.push_back( group ); // Probably notneeded, because old fp do not have zones. But just in case. for( FP_ZONE* zone : m_fp_zones ) item_list.push_back( zone ); bool changed = false; for( BOARD_ITEM* item : item_list ) { if( item->m_Uuid == niluuid ) { const_cast( item->m_Uuid ) = KIID(); changed = true; } } return changed; } FOOTPRINT& FOOTPRINT::operator=( FOOTPRINT&& aOther ) { BOARD_ITEM::operator=( aOther ); m_pos = aOther.m_pos; m_fpid = aOther.m_fpid; m_attributes = aOther.m_attributes; m_fpStatus = aOther.m_fpStatus; m_orient = aOther.m_orient; m_lastEditTime = aOther.m_lastEditTime; m_link = aOther.m_link; m_path = aOther.m_path; m_cachedBoundingBox = aOther.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aOther.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aOther.m_cachedHull; m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp; m_localClearance = aOther.m_localClearance; m_localSolderMaskMargin = aOther.m_localSolderMaskMargin; m_localSolderPasteMargin = aOther.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio; m_zoneConnection = aOther.m_zoneConnection; m_netTiePadGroups = aOther.m_netTiePadGroups; // Move reference and value m_reference = aOther.m_reference; m_reference->SetParent( this ); m_value = aOther.m_value; m_value->SetParent( this ); // Move the pads m_pads.clear(); for( PAD* pad : aOther.Pads() ) Add( pad ); aOther.Pads().clear(); // Move the zones m_fp_zones.clear(); for( FP_ZONE* item : aOther.Zones() ) { Add( item ); // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. item->SetNetCode( -1 ); } aOther.Zones().clear(); // Move the drawings m_drawings.clear(); for( BOARD_ITEM* item : aOther.GraphicalItems() ) Add( item ); aOther.GraphicalItems().clear(); // Move the groups m_fp_groups.clear(); for( PCB_GROUP* group : aOther.Groups() ) Add( group ); aOther.Groups().clear(); // Copy auxiliary data m_3D_Drawings = aOther.m_3D_Drawings; m_doc = aOther.m_doc; m_keywords = aOther.m_keywords; m_properties = aOther.m_properties; m_privateLayers = aOther.m_privateLayers; m_initial_comments = aOther.m_initial_comments; // Clear the other item's containers since this is a move aOther.Pads().clear(); aOther.Zones().clear(); aOther.GraphicalItems().clear(); aOther.m_value = nullptr; aOther.m_reference = nullptr; aOther.m_initial_comments = nullptr; return *this; } FOOTPRINT& FOOTPRINT::operator=( const FOOTPRINT& aOther ) { BOARD_ITEM::operator=( aOther ); m_pos = aOther.m_pos; m_fpid = aOther.m_fpid; m_attributes = aOther.m_attributes; m_fpStatus = aOther.m_fpStatus; m_orient = aOther.m_orient; m_lastEditTime = aOther.m_lastEditTime; m_link = aOther.m_link; m_path = aOther.m_path; m_cachedBoundingBox = aOther.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aOther.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aOther.m_cachedHull; m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp; m_localClearance = aOther.m_localClearance; m_localSolderMaskMargin = aOther.m_localSolderMaskMargin; m_localSolderPasteMargin = aOther.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio; m_zoneConnection = aOther.m_zoneConnection; m_netTiePadGroups = aOther.m_netTiePadGroups; // Copy reference and value *m_reference = *aOther.m_reference; m_reference->SetParent( this ); *m_value = *aOther.m_value; m_value->SetParent( this ); std::map ptrMap; // Copy pads m_pads.clear(); for( PAD* pad : aOther.Pads() ) { PAD* newPad = new PAD( *pad ); ptrMap[ pad ] = newPad; Add( newPad ); } // Copy zones m_fp_zones.clear(); for( FP_ZONE* zone : aOther.Zones() ) { FP_ZONE* newZone = static_cast( zone->Clone() ); ptrMap[ zone ] = newZone; Add( newZone ); // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. newZone->SetNetCode( -1 ); } // Copy drawings m_drawings.clear(); for( BOARD_ITEM* item : aOther.GraphicalItems() ) { BOARD_ITEM* newItem = static_cast( item->Clone() ); ptrMap[ item ] = newItem; Add( newItem ); } // Copy groups m_fp_groups.clear(); for( PCB_GROUP* group : aOther.Groups() ) { PCB_GROUP* newGroup = static_cast( group->Clone() ); newGroup->GetItems().clear(); for( BOARD_ITEM* member : group->GetItems() ) newGroup->AddItem( ptrMap[ member ] ); Add( newGroup ); } // Copy auxiliary data m_3D_Drawings = aOther.m_3D_Drawings; m_doc = aOther.m_doc; m_keywords = aOther.m_keywords; m_properties = aOther.m_properties; m_privateLayers = aOther.m_privateLayers; m_initial_comments = aOther.m_initial_comments ? new wxArrayString( *aOther.m_initial_comments ) : nullptr; return *this; } bool FOOTPRINT::IsConflicting() const { return HasFlag( COURTYARD_CONFLICT ); } void FOOTPRINT::GetContextualTextVars( wxArrayString* aVars ) const { aVars->push_back( wxT( "REFERENCE" ) ); aVars->push_back( wxT( "VALUE" ) ); aVars->push_back( wxT( "LAYER" ) ); aVars->push_back( wxT( "FOOTPRINT_LIBRARY" ) ); aVars->push_back( wxT( "FOOTPRINT_NAME" ) ); aVars->push_back( wxT( "NET_NAME()" ) ); aVars->push_back( wxT( "NET_CLASS()" ) ); aVars->push_back( wxT( "PIN_NAME()" ) ); } bool FOOTPRINT::ResolveTextVar( wxString* token, int aDepth ) const { if( token->IsSameAs( wxT( "REFERENCE" ) ) ) { *token = m_reference->GetShownText( aDepth + 1 ); return true; } else if( token->IsSameAs( wxT( "VALUE" ) ) ) { *token = m_value->GetShownText( aDepth + 1 ); return true; } else if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; } else if( token->IsSameAs( wxT( "FOOTPRINT_LIBRARY" ) ) ) { *token = m_fpid.GetLibNickname(); return true; } else if( token->IsSameAs( wxT( "FOOTPRINT_NAME" ) ) ) { *token = m_fpid.GetLibItemName(); return true; } else if( token->StartsWith( wxT( "NET_NAME(" ) ) || token->StartsWith( wxT( "NET_CLASS(" ) ) || token->StartsWith( wxT( "PIN_NAME(" ) ) ) { wxString padNumber = token->AfterFirst( '(' ); padNumber = padNumber.BeforeLast( ')' ); for( PAD* pad : Pads() ) { if( pad->GetNumber() == padNumber ) { if( token->StartsWith( wxT( "NET_NAME" ) ) ) *token = pad->GetNetname(); else if( token->StartsWith( wxT( "NET_CLASS" ) ) ) *token = pad->GetNetClassName(); else *token = pad->GetPinFunction(); return true; } } } else if( m_properties.count( *token ) ) { *token = m_properties.at( *token ); return true; } return false; } void FOOTPRINT::ClearAllNets() { // Force the ORPHANED dummy net info for all pads. // ORPHANED dummy net does not depend on a board for( PAD* pad : m_pads ) pad->SetNetCode( NETINFO_LIST::ORPHANED ); } void FOOTPRINT::Add( BOARD_ITEM* aBoardItem, ADD_MODE aMode, bool aSkipConnectivity ) { switch( aBoardItem->Type() ) { case PCB_FP_TEXT_T: // Only user text can be added this way. wxASSERT( static_cast( aBoardItem )->GetType() == FP_TEXT::TEXT_is_DIVERS ); KI_FALLTHROUGH; case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_LEADER_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: case PCB_BITMAP_T: if( aMode == ADD_MODE::APPEND ) m_drawings.push_back( aBoardItem ); else m_drawings.push_front( aBoardItem ); break; case PCB_PAD_T: if( aMode == ADD_MODE::APPEND ) m_pads.push_back( static_cast( aBoardItem ) ); else m_pads.push_front( static_cast( aBoardItem ) ); break; case PCB_FP_ZONE_T: if( aMode == ADD_MODE::APPEND ) m_fp_zones.push_back( static_cast( aBoardItem ) ); else m_fp_zones.insert( m_fp_zones.begin(), static_cast( aBoardItem ) ); break; case PCB_GROUP_T: if( aMode == ADD_MODE::APPEND ) m_fp_groups.push_back( static_cast( aBoardItem ) ); else m_fp_groups.insert( m_fp_groups.begin(), static_cast( aBoardItem ) ); break; default: { wxString msg; msg.Printf( wxT( "FOOTPRINT::Add() needs work: BOARD_ITEM type (%d) not handled" ), aBoardItem->Type() ); wxFAIL_MSG( msg ); return; } } aBoardItem->ClearEditFlags(); aBoardItem->SetParent( this ); } void FOOTPRINT::Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aMode ) { switch( aBoardItem->Type() ) { case PCB_FP_TEXT_T: // Only user text can be removed this way. wxCHECK_RET( static_cast( aBoardItem )->GetType() == FP_TEXT::TEXT_is_DIVERS, wxT( "Please report this bug: Invalid remove operation on required text" ) ); KI_FALLTHROUGH; case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_LEADER_T: case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: for( auto it = m_drawings.begin(); it != m_drawings.end(); ++it ) { if( *it == aBoardItem ) { m_drawings.erase( it ); break; } } break; case PCB_PAD_T: for( auto it = m_pads.begin(); it != m_pads.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_pads.erase( it ); break; } } break; case PCB_FP_ZONE_T: for( auto it = m_fp_zones.begin(); it != m_fp_zones.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_fp_zones.erase( it ); break; } } break; case PCB_GROUP_T: for( auto it = m_fp_groups.begin(); it != m_fp_groups.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_fp_groups.erase( it ); break; } } break; default: { wxString msg; msg.Printf( wxT( "FOOTPRINT::Remove() needs work: BOARD_ITEM type (%d) not handled" ), aBoardItem->Type() ); wxFAIL_MSG( msg ); } } aBoardItem->SetFlags( STRUCT_DELETED ); PCB_GROUP* parentGroup = aBoardItem->GetParentGroup(); if( parentGroup && !( parentGroup->GetFlags() & STRUCT_DELETED ) ) parentGroup->RemoveItem( aBoardItem ); } double FOOTPRINT::GetArea( int aPadding ) const { BOX2I bbox = GetBoundingBox( false, false ); double w = std::abs( static_cast( bbox.GetWidth() ) ) + aPadding; double h = std::abs( static_cast( bbox.GetHeight() ) ) + aPadding; return w * h; } int FOOTPRINT::GetLikelyAttribute() const { int smd_count = 0; int tht_count = 0; for( PAD* pad : m_pads ) { switch( pad->GetProperty() ) { case PAD_PROP::FIDUCIAL_GLBL: case PAD_PROP::FIDUCIAL_LOCAL: continue; case PAD_PROP::HEATSINK: case PAD_PROP::CASTELLATED: continue; case PAD_PROP::NONE: case PAD_PROP::BGA: case PAD_PROP::TESTPOINT: break; } switch( pad->GetAttribute() ) { case PAD_ATTRIB::PTH: tht_count++; break; case PAD_ATTRIB::SMD: smd_count++; break; default: break; } } if( tht_count > 0 ) return FP_THROUGH_HOLE; if( smd_count > 0 ) return FP_SMD; return 0; } wxString FOOTPRINT::GetTypeName() const { if( ( m_attributes & FP_SMD ) == FP_SMD ) return _( "SMD" ); if( ( m_attributes & FP_THROUGH_HOLE ) == FP_THROUGH_HOLE ) return _( "Through hole" ); return _( "Other" ); } BOX2I FOOTPRINT::GetFpPadsLocalBbox() const { BOX2I bbox; // We want the bounding box of the footprint pads at rot 0, not flipped // Create such a image: FOOTPRINT dummy( *this ); dummy.SetPosition( VECTOR2I( 0, 0 ) ); dummy.SetOrientation( ANGLE_0 ); if( dummy.IsFlipped() ) dummy.Flip( VECTOR2I( 0, 0 ), false ); for( PAD* pad : dummy.Pads() ) bbox.Merge( pad->GetBoundingBox() ); return bbox; } const BOX2I FOOTPRINT::GetBoundingBox() const { return GetBoundingBox( true, true ); } const BOX2I FOOTPRINT::GetBoundingBox( bool aIncludeText, bool aIncludeInvisibleText ) const { const BOARD* board = GetBoard(); bool isFPEdit = board && board->IsFootprintHolder(); if( board ) { if( aIncludeText && aIncludeInvisibleText ) { if( m_boundingBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedBoundingBox; } else if( aIncludeText ) { if( m_visibleBBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedVisibleBBox; } else { if( m_textExcludedBBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedTextExcludedBBox; } } BOX2I bbox( m_pos ); bbox.Inflate( pcbIUScale.mmToIU( 0.25 ) ); // Give a min size to the bbox for( BOARD_ITEM* item : m_drawings ) { if( m_privateLayers.test( item->GetLayer() ) && !isFPEdit ) continue; // We want the bitmap bounding box just in the footprint editor // so it will start with the correct initial zoom if( item->Type() == PCB_BITMAP_T && !isFPEdit ) continue; // Handle text separately if( item->Type() == PCB_FP_TEXT_T ) continue; bbox.Merge( item->GetBoundingBox() ); } for( PAD* pad : m_pads ) bbox.Merge( pad->GetBoundingBox() ); for( FP_ZONE* zone : m_fp_zones ) bbox.Merge( zone->GetBoundingBox() ); bool noDrawItems = ( m_drawings.empty() && m_pads.empty() && m_fp_zones.empty() ); // Groups do not contribute to the rect, only their members if( aIncludeText || noDrawItems ) { for( BOARD_ITEM* item : m_drawings ) { if( !isFPEdit && m_privateLayers.test( item->GetLayer() ) ) continue; // Only FP_TEXT items are independently selectable; FP_TEXTBOX items go in with // other graphic items above. if( item->Type() == PCB_FP_TEXT_T ) bbox.Merge( item->GetBoundingBox() ); } // This can be further optimized when aIncludeInvisibleText is true, but currently // leaving this as is until it's determined there is a noticeable speed hit. bool valueLayerIsVisible = true; bool refLayerIsVisible = true; if( board ) { // The first "&&" conditional handles the user turning layers off as well as layers // not being present in the current PCB stackup. Values, references, and all // footprint text can also be turned off via the GAL meta-layers, so the 2nd and // 3rd "&&" conditionals handle that. valueLayerIsVisible = board->IsLayerVisible( m_value->GetLayer() ) && board->IsElementVisible( LAYER_MOD_VALUES ) && board->IsElementVisible( LAYER_MOD_TEXT ); refLayerIsVisible = board->IsLayerVisible( m_reference->GetLayer() ) && board->IsElementVisible( LAYER_MOD_REFERENCES ) && board->IsElementVisible( LAYER_MOD_TEXT ); } if( ( m_value->IsVisible() && valueLayerIsVisible ) || aIncludeInvisibleText || noDrawItems ) { bbox.Merge( m_value->GetBoundingBox() ); } if( ( m_reference->IsVisible() && refLayerIsVisible ) || aIncludeInvisibleText || noDrawItems ) { bbox.Merge( m_reference->GetBoundingBox() ); } } if( board ) { if( ( aIncludeText && aIncludeInvisibleText ) || noDrawItems ) { m_boundingBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedBoundingBox = bbox; } else if( aIncludeText ) { m_visibleBBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedVisibleBBox = bbox; } else { m_textExcludedBBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedTextExcludedBBox = bbox; } } return bbox; } SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const { const BOARD* board = GetBoard(); bool isFPEdit = board && board->IsFootprintHolder(); if( board ) { if( m_hullCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedHull; } SHAPE_POLY_SET rawPolys; SHAPE_POLY_SET hull; for( BOARD_ITEM* item : m_drawings ) { if( !isFPEdit && m_privateLayers.test( item->GetLayer() ) ) continue; if( item->Type() != PCB_FP_TEXT_T && item->Type() != PCB_BITMAP_T ) { item->TransformShapeWithClearanceToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } // We intentionally exclude footprint text from the bounding hull. } for( PAD* pad : m_pads ) { pad->TransformShapeWithClearanceToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); // In case hole is larger than pad pad->TransformHoleWithClearanceToPolygon( rawPolys, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } for( FP_ZONE* zone : m_fp_zones ) { for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() ) { const SHAPE_POLY_SET& layerPoly = *zone->GetFilledPolysList( layer ); for( int ii = 0; ii < layerPoly.OutlineCount(); ii++ ) { const SHAPE_LINE_CHAIN& poly = layerPoly.COutline( ii ); rawPolys.AddOutline( poly ); } } } // If there are some graphic items, build the actual hull. // However if no items, create a minimal polygon (can happen if a footprint // is created with no item: it contains only 2 texts. if( rawPolys.OutlineCount() == 0 ) { // generate a small dummy rectangular outline around the anchor const int halfsize = pcbIUScale.mmToIU( 1.0 ); rawPolys.NewOutline(); // add a square: rawPolys.Append( GetPosition().x - halfsize, GetPosition().y - halfsize ); rawPolys.Append( GetPosition().x + halfsize, GetPosition().y - halfsize ); rawPolys.Append( GetPosition().x + halfsize, GetPosition().y + halfsize ); rawPolys.Append( GetPosition().x - halfsize, GetPosition().y + halfsize ); } std::vector convex_hull; BuildConvexHull( convex_hull, rawPolys ); m_cachedHull.RemoveAllContours(); m_cachedHull.NewOutline(); for( const VECTOR2I& pt : convex_hull ) m_cachedHull.Append( pt ); if( board ) m_hullCacheTimeStamp = board->GetTimeStamp(); return m_cachedHull; } void FOOTPRINT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg, msg2; aList.emplace_back( m_reference->GetShownText(), m_value->GetShownText() ); if( aFrame->IsType( FRAME_FOOTPRINT_VIEWER ) || aFrame->IsType( FRAME_FOOTPRINT_VIEWER_MODAL ) || aFrame->IsType( FRAME_FOOTPRINT_EDITOR ) ) { wxDateTime date( static_cast( m_lastEditTime ) ); // Date format: see http://www.cplusplus.com/reference/ctime/strftime if( m_lastEditTime && date.IsValid() ) msg = date.Format( wxT( "%b %d, %Y" ) ); // Abbreviated_month_name Day, Year else msg = _( "Unknown" ); aList.emplace_back( _( "Last Change" ), msg ); } else if( aFrame->IsType( FRAME_PCB_EDITOR ) ) { aList.emplace_back( _( "Board Side" ), IsFlipped() ? _( "Back (Flipped)" ) : _( "Front" ) ); } auto addToken = []( wxString* aStr, const wxString& aAttr ) { if( !aStr->IsEmpty() ) *aStr += wxT( ", " ); *aStr += aAttr; }; wxString status; wxString attrs; if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) addToken( &status, _( "Locked" ) ); if( m_fpStatus & FP_is_PLACED ) addToken( &status, _( "autoplaced" ) ); if( m_attributes & FP_BOARD_ONLY ) addToken( &attrs, _( "not in schematic" ) ); if( m_attributes & FP_EXCLUDE_FROM_POS_FILES ) addToken( &attrs, _( "exclude from pos files" ) ); if( m_attributes & FP_EXCLUDE_FROM_BOM ) addToken( &attrs, _( "exclude from BOM" ) ); aList.emplace_back( _( "Status: " ) + status, _( "Attributes:" ) + wxS( " " ) + attrs ); aList.emplace_back( _( "Rotation" ), wxString::Format( wxT( "%.4g" ), GetOrientation().AsDegrees() ) ); msg.Printf( _( "Footprint: %s" ), m_fpid.GetUniStringLibId() ); msg2.Printf( _( "3D-Shape: %s" ), m_3D_Drawings.empty() ? _( "" ) : m_3D_Drawings.front().m_Filename ); aList.emplace_back( msg, msg2 ); msg.Printf( _( "Doc: %s" ), m_doc ); msg2.Printf( _( "Keywords: %s" ), m_keywords ); aList.emplace_back( msg, msg2 ); } bool FOOTPRINT::IsOnLayer( PCB_LAYER_ID aLayer ) const { // If we have any pads, fall back on normal checking if( !m_pads.empty() ) return m_layer == aLayer; // No pads? Check if this entire footprint exists on the given layer for( FP_ZONE* zone : m_fp_zones ) { if( !zone->IsOnLayer( aLayer ) ) return false; } for( BOARD_ITEM* item : m_drawings ) { if( !item->IsOnLayer( aLayer ) ) return false; } return true; } bool FOOTPRINT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { BOX2I rect = GetBoundingBox( false, false ); return rect.Inflate( aAccuracy ).Contains( aPosition ); } bool FOOTPRINT::HitTestAccurate( const VECTOR2I& aPosition, int aAccuracy ) const { return GetBoundingHull().Collide( aPosition, aAccuracy ); } bool FOOTPRINT::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const { BOX2I arect = aRect; arect.Inflate( aAccuracy ); if( aContained ) { return arect.Contains( GetBoundingBox( false, false ) ); } else { // If the rect does not intersect the bounding box, skip any tests if( !aRect.Intersects( GetBoundingBox( false, false ) ) ) return false; // The empty footprint dummy rectangle intersects the selection area. if( m_pads.empty() && m_fp_zones.empty() && m_drawings.empty() ) return GetBoundingBox( true, false ).Intersects( arect ); // Determine if any elements in the FOOTPRINT intersect the rect for( PAD* pad : m_pads ) { if( pad->HitTest( arect, false, 0 ) ) return true; } for( FP_ZONE* zone : m_fp_zones ) { if( zone->HitTest( arect, false, 0 ) ) return true; } for( BOARD_ITEM* item : m_drawings ) { // Text items are selectable on their own, and are therefore excluded from this // test. TextBox items are NOT selectable on their own, and so MUST be included // here. Bitmaps aren't selectable since they aren't displayed. if( item->Type() != PCB_FP_TEXT_T && item->Type() != PCB_FP_TEXT_T && item->HitTest( arect, false, 0 ) ) { return true; } } // Groups are not hit-tested; only their members // No items were hit return false; } } PAD* FOOTPRINT::FindPadByNumber( const wxString& aPadNumber, PAD* aSearchAfterMe ) const { bool can_select = aSearchAfterMe ? false : true; for( PAD* pad : m_pads ) { if( !can_select && pad == aSearchAfterMe ) { can_select = true; continue; } if( can_select && pad->GetNumber() == aPadNumber ) return pad; } return nullptr; } PAD* FOOTPRINT::GetPad( const VECTOR2I& aPosition, LSET aLayerMask ) { for( PAD* pad : m_pads ) { // ... and on the correct layer. if( !( pad->GetLayerSet() & aLayerMask ).any() ) continue; if( pad->HitTest( aPosition ) ) return pad; } return nullptr; } unsigned FOOTPRINT::GetPadCount( INCLUDE_NPTH_T aIncludeNPTH ) const { if( aIncludeNPTH ) return m_pads.size(); unsigned cnt = 0; for( PAD* pad : m_pads ) { if( pad->GetAttribute() == PAD_ATTRIB::NPTH ) continue; cnt++; } return cnt; } unsigned FOOTPRINT::GetUniquePadCount( INCLUDE_NPTH_T aIncludeNPTH ) const { std::set usedNumbers; // Create a set of used pad numbers for( PAD* pad : m_pads ) { // Skip pads not on copper layers (used to build complex // solder paste shapes for instance) if( ( pad->GetLayerSet() & LSET::AllCuMask() ).none() ) continue; // Skip pads with no name, because they are usually "mechanical" // pads, not "electrical" pads if( pad->GetNumber().IsEmpty() ) continue; if( !aIncludeNPTH ) { // skip NPTH if( pad->GetAttribute() == PAD_ATTRIB::NPTH ) continue; } usedNumbers.insert( pad->GetNumber() ); } return usedNumbers.size(); } void FOOTPRINT::Add3DModel( FP_3DMODEL* a3DModel ) { if( nullptr == a3DModel ) return; if( !a3DModel->m_Filename.empty() ) m_3D_Drawings.push_back( *a3DModel ); } // see footprint.h INSPECT_RESULT FOOTPRINT::Visit( INSPECTOR inspector, void* testData, const std::vector& aScanTypes ) { #if 0 && defined(DEBUG) std::cout << GetClass().mb_str() << ' '; #endif bool drawingsScanned = false; for( KICAD_T scanType : aScanTypes ) { switch( scanType ) { case PCB_FOOTPRINT_T: if( inspector( this, testData ) == INSPECT_RESULT::QUIT ) return INSPECT_RESULT::QUIT; break; case PCB_PAD_T: if( IterateForward( m_pads, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; case PCB_FP_ZONE_T: if( IterateForward( m_fp_zones, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; case PCB_FP_TEXT_T: if( inspector( m_reference, testData ) == INSPECT_RESULT::QUIT ) return INSPECT_RESULT::QUIT; if( inspector( m_value, testData ) == INSPECT_RESULT::QUIT ) return INSPECT_RESULT::QUIT; // Intentionally fall through since m_Drawings can hold PCB_FP_TEXT_T also KI_FALLTHROUGH; case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_LEADER_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: if( !drawingsScanned ) { if( IterateForward( m_drawings, inspector, testData, aScanTypes ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } drawingsScanned = true; } break; case PCB_GROUP_T: if( IterateForward( m_fp_groups, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; default: break; } } return INSPECT_RESULT::CONTINUE; } wxString FOOTPRINT::GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const { wxString reference = GetReference(); if( reference.IsEmpty() ) reference = _( "" ); return wxString::Format( _( "Footprint %s" ), reference ); } BITMAPS FOOTPRINT::GetMenuImage() const { return BITMAPS::module; } EDA_ITEM* FOOTPRINT::Clone() const { return new FOOTPRINT( *this ); } void FOOTPRINT::RunOnChildren( const std::function& aFunction ) const { try { for( PAD* pad : m_pads ) aFunction( static_cast( pad ) ); for( FP_ZONE* zone : m_fp_zones ) aFunction( static_cast( zone ) ); for( PCB_GROUP* group : m_fp_groups ) aFunction( static_cast( group ) ); for( BOARD_ITEM* drawing : m_drawings ) aFunction( static_cast( drawing ) ); aFunction( static_cast( m_reference ) ); aFunction( static_cast( m_value ) ); } catch( std::bad_function_call& ) { wxFAIL_MSG( wxT( "Error running FOOTPRINT::RunOnChildren" ) ); } } void FOOTPRINT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = LAYER_ANCHOR; switch( m_layer ) { default: wxASSERT_MSG( false, wxT( "Illegal layer" ) ); // do you really have footprints placed // on other layers? KI_FALLTHROUGH; case F_Cu: aLayers[1] = LAYER_MOD_FR; break; case B_Cu: aLayers[1] = LAYER_MOD_BK; break; } if( IsLocked() ) aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW; if( IsConflicting() ) aLayers[ aCount++ ] = LAYER_CONFLICTS_SHADOW; // If there are no pads, and only drawings on a silkscreen layer, then report the silkscreen // layer as well so that the component can be edited with the silkscreen layer bool f_silk = false, b_silk = false, non_silk = false; for( BOARD_ITEM* item : m_drawings ) { if( item->GetLayer() == F_SilkS ) f_silk = true; else if( item->GetLayer() == B_SilkS ) b_silk = true; else non_silk = true; } if( ( f_silk || b_silk ) && !non_silk && m_pads.empty() ) { if( f_silk ) aLayers[ aCount++ ] = F_SilkS; if( b_silk ) aLayers[ aCount++ ] = B_SilkS; } } double FOOTPRINT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const { if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // The locked shadow shape is shown only if the footprint itself is visible if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_MOD_FR ) ) return 0.0; if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_MOD_BK ) ) return 0.0; return std::numeric_limits::max(); } if( aLayer == LAYER_CONFLICTS_SHADOW && IsConflicting() ) { // The locked shadow shape is shown only if the footprint itself is visible if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_MOD_FR ) ) return 0.0; if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_MOD_BK ) ) return 0.0; return std::numeric_limits::max(); } int layer = ( m_layer == F_Cu ) ? LAYER_MOD_FR : ( m_layer == B_Cu ) ? LAYER_MOD_BK : LAYER_ANCHOR; // Currently this is only pertinent for the anchor layer; everything else is drawn from the // children. // The "good" value is experimentally chosen. #define MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY 1.5 if( aView->IsLayerVisible( layer ) ) return MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY; return std::numeric_limits::max(); } const BOX2I FOOTPRINT::ViewBBox() const { BOX2I area = GetBoundingBox( true, true ); // Add the Clearance shape size: (shape around the pads when the clearance is shown. Not // optimized, but the draw cost is small (perhaps smaller than optimization). const BOARD* board = GetBoard(); if( board ) { int biggest_clearance = board->GetDesignSettings().GetBiggestClearanceValue(); area.Inflate( biggest_clearance ); } return area; } bool FOOTPRINT::IsLibNameValid( const wxString & aName ) { const wxChar * invalids = StringLibNameInvalidChars( false ); if( aName.find_first_of( invalids ) != std::string::npos ) return false; return true; } const wxChar* FOOTPRINT::StringLibNameInvalidChars( bool aUserReadable ) { // This list of characters is also duplicated in validators.cpp and // lib_id.cpp // TODO: Unify forbidden character lists - Warning, invalid filename characters are not the same // as invalid LIB_ID characters. We will need to separate the FP filenames from FP names before this // can be unified static const wxChar invalidChars[] = wxT("%$<>\t\n\r\"\\/:"); static const wxChar invalidCharsReadable[] = wxT("% $ < > 'tab' 'return' 'line feed' \\ \" / :"); if( aUserReadable ) return invalidCharsReadable; else return invalidChars; } void FOOTPRINT::Move( const VECTOR2I& aMoveVector ) { VECTOR2I newpos = m_pos + aMoveVector; SetPosition( newpos ); } void FOOTPRINT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) { EDA_ANGLE orientation = GetOrientation(); EDA_ANGLE newOrientation = orientation + aAngle; VECTOR2I newpos = m_pos; RotatePoint( newpos, aRotCentre, aAngle ); SetPosition( newpos ); SetOrientation( newOrientation ); m_reference->KeepUpright( orientation, newOrientation ); m_value->KeepUpright( orientation, newOrientation ); for( BOARD_ITEM* item : m_drawings ) { if( item->Type() == PCB_FP_TEXT_T ) static_cast( item )->KeepUpright( orientation, newOrientation ); } m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_hullCacheTimeStamp = 0; } void FOOTPRINT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) { // Move footprint to its final position: VECTOR2I finalPos = m_pos; // Now Flip the footprint. // Flipping a footprint is a specific transform: it is not mirrored like a text. // We have to change the side, and ensure the footprint rotation is modified according to the // transform, because this parameter is used in pick and place files, and when updating the // footprint from library. // When flipped around the X axis (Y coordinates changed) orientation is negated // When flipped around the Y axis (X coordinates changed) orientation is 180 - old orient. // Because it is specific to a footprint, we flip around the X axis, and after rotate 180 deg MIRROR( finalPos.y, aCentre.y ); /// Mirror the Y position (around the X axis) SetPosition( finalPos ); // Flip layer SetLayer( FlipLayer( GetLayer() ) ); // Reverse mirror orientation. m_orient = -m_orient; m_orient.Normalize180(); // Mirror pads to other side of board. for( PAD* pad : m_pads ) pad->Flip( m_pos, false ); // Mirror zones to other side of board. for( ZONE* zone : m_fp_zones ) zone->Flip( m_pos, false ); // Mirror reference and value. m_reference->Flip( m_pos, false ); m_value->Flip( m_pos, false ); // Reverse mirror footprint graphics and texts. for( BOARD_ITEM* item : m_drawings ) { switch( item->Type() ) { case PCB_FP_SHAPE_T: static_cast( item )->Flip( m_pos, false ); break; case PCB_FP_TEXT_T: static_cast( item )->Flip( m_pos, false ); break; case PCB_FP_TEXTBOX_T: static_cast( item )->Flip( m_pos, false ); break; case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_LEADER_T: static_cast( item )->Flip( m_pos, false ); break; default: wxMessageBox( wxString::Format( wxT( "FOOTPRINT::Flip() error: Unknown Draw Type %d" ), (int)item->Type() ) ); break; } } // Now rotate 180 deg if required if( aFlipLeftRight ) Rotate( aCentre, ANGLE_180 ); m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_cachedHull.Mirror( aFlipLeftRight, !aFlipLeftRight, m_pos ); std::swap( m_courtyard_cache_front, m_courtyard_cache_back ); } void FOOTPRINT::SetPosition( const VECTOR2I& aPos ) { VECTOR2I delta = aPos - m_pos; m_pos += delta; m_reference->EDA_TEXT::Offset( delta ); m_value->EDA_TEXT::Offset( delta ); for( PAD* pad : m_pads ) pad->SetPosition( pad->GetPosition() + delta ); for( ZONE* zone : m_fp_zones ) zone->Move( delta ); for( BOARD_ITEM* item : m_drawings ) { switch( item->Type() ) { case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: { FP_SHAPE* shape = static_cast( item ); shape->SetDrawCoord(); break; } case PCB_FP_TEXT_T: { FP_TEXT* text = static_cast( item ); text->EDA_TEXT::Offset( delta ); break; } case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_LEADER_T: case PCB_BITMAP_T: item->Move( delta ); break; default: wxMessageBox( wxT( "Draw type undefined." ) ); break; } } m_cachedBoundingBox.Move( delta ); m_cachedVisibleBBox.Move( delta ); m_cachedTextExcludedBBox.Move( delta ); m_cachedHull.Move( delta ); } void FOOTPRINT::MoveAnchorPosition( const VECTOR2I& aMoveVector ) { /* * Move the reference point of the footprint * the footprints elements (pads, outlines, edges .. ) are moved * but: * - the footprint position is not modified. * - the relative (local) coordinates of these items are modified * - Draw coordinates are updated */ // Update (move) the relative coordinates relative to the new anchor point. VECTOR2I moveVector = aMoveVector; RotatePoint( moveVector, -GetOrientation() ); // Update of the reference and value. m_reference->SetPos0( m_reference->GetPos0() + moveVector ); m_reference->SetDrawCoord(); m_value->SetPos0( m_value->GetPos0() + moveVector ); m_value->SetDrawCoord(); // Update the pad local coordinates. for( PAD* pad : m_pads ) { pad->SetPos0( pad->GetPos0() + moveVector ); pad->SetDrawCoord(); } // Update the draw element coordinates. for( BOARD_ITEM* item : GraphicalItems() ) { switch( item->Type() ) { case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: { FP_SHAPE* shape = static_cast( item ); shape->Move( moveVector ); break; } case PCB_FP_TEXT_T: { FP_TEXT* text = static_cast( item ); text->SetPos0( text->GetPos0() + moveVector ); text->SetDrawCoord(); break; } default: break; } } // Update the keepout zones for( ZONE* zone : Zones() ) { zone->Move( moveVector ); } // Update the 3D models for( FP_3DMODEL& model : Models() ) { model.m_Offset.x += pcbIUScale.IUTomm( moveVector.x ); model.m_Offset.y -= pcbIUScale.IUTomm( moveVector.y ); } m_cachedBoundingBox.Move( moveVector ); m_cachedVisibleBBox.Move( moveVector ); m_cachedTextExcludedBBox.Move( moveVector ); m_cachedHull.Move( moveVector ); } void FOOTPRINT::SetOrientation( const EDA_ANGLE& aNewAngle ) { EDA_ANGLE angleChange = aNewAngle - m_orient; // change in rotation m_orient = aNewAngle; m_orient.Normalize180(); for( PAD* pad : m_pads ) { pad->SetOrientation( pad->GetOrientation() + angleChange ); pad->SetDrawCoord(); } for( ZONE* zone : m_fp_zones ) zone->Rotate( GetPosition(), angleChange ); for( BOARD_ITEM* item : m_drawings ) { if( PCB_DIMENSION_BASE* dimension = dynamic_cast( item ) ) dimension->Rotate( GetPosition(), angleChange ); } // Update of the reference and value. m_reference->SetDrawCoord(); m_value->SetDrawCoord(); // Displace contours and text of the footprint. for( BOARD_ITEM* item : m_drawings ) { switch( item->Type() ) { case PCB_FP_SHAPE_T: case PCB_FP_TEXTBOX_T: static_cast( item )->SetDrawCoord(); break; case PCB_FP_TEXT_T: static_cast( item )->SetDrawCoord(); break; default: break; } } m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_cachedHull.Rotate( angleChange, GetPosition() ); } BOARD_ITEM* FOOTPRINT::Duplicate() const { FOOTPRINT* dupe = static_cast( BOARD_ITEM::Duplicate() ); dupe->RunOnChildren( [&]( BOARD_ITEM* child ) { const_cast( child->m_Uuid ) = KIID(); }); return dupe; } BOARD_ITEM* FOOTPRINT::DuplicateItem( const BOARD_ITEM* aItem, bool aAddToFootprint ) { BOARD_ITEM* new_item = nullptr; FP_ZONE* new_zone = nullptr; switch( aItem->Type() ) { case PCB_PAD_T: { PAD* new_pad = new PAD( *static_cast( aItem ) ); const_cast( new_pad->m_Uuid ) = KIID(); if( aAddToFootprint ) m_pads.push_back( new_pad ); new_item = new_pad; break; } case PCB_FP_ZONE_T: { new_zone = new FP_ZONE( *static_cast( aItem ) ); const_cast( new_zone->m_Uuid ) = KIID(); if( aAddToFootprint ) m_fp_zones.push_back( new_zone ); new_item = new_zone; break; } case PCB_FP_TEXT_T: { FP_TEXT* new_text = new FP_TEXT( *static_cast( aItem ) ); const_cast( new_text->m_Uuid ) = KIID(); if( new_text->GetType() == FP_TEXT::TEXT_is_REFERENCE ) { new_text->SetText( wxT( "${REFERENCE}" ) ); new_text->SetType( FP_TEXT::TEXT_is_DIVERS ); } else if( new_text->GetType() == FP_TEXT::TEXT_is_VALUE ) { new_text->SetText( wxT( "${VALUE}" ) ); new_text->SetType( FP_TEXT::TEXT_is_DIVERS ); } if( aAddToFootprint ) Add( new_text ); new_item = new_text; break; } case PCB_FP_SHAPE_T: { FP_SHAPE* new_shape = new FP_SHAPE( *static_cast( aItem ) ); const_cast( new_shape->m_Uuid ) = KIID(); if( aAddToFootprint ) Add( new_shape ); new_item = new_shape; break; } case PCB_FP_TEXTBOX_T: { FP_TEXTBOX* new_textbox = new FP_TEXTBOX( *static_cast( aItem ) ); const_cast( new_textbox->m_Uuid ) = KIID(); if( aAddToFootprint ) Add( new_textbox ); new_item = new_textbox; break; } case PCB_FP_DIM_ALIGNED_T: case PCB_FP_DIM_LEADER_T: case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_ORTHOGONAL_T: { PCB_DIMENSION_BASE* dimension = static_cast( aItem->Duplicate() ); if( aAddToFootprint ) Add( dimension ); new_item = dimension; break; } case PCB_GROUP_T: new_item = static_cast( aItem )->DeepDuplicate(); break; case PCB_FOOTPRINT_T: // Ignore the footprint itself break; default: // Un-handled item for duplication wxFAIL_MSG( wxT( "Duplication not supported for items of class " ) + aItem->GetClass() ); break; } return new_item; } wxString FOOTPRINT::GetNextPadNumber( const wxString& aLastPadNumber ) const { std::set usedNumbers; // Create a set of used pad numbers for( PAD* pad : m_pads ) usedNumbers.insert( pad->GetNumber() ); // Pad numbers aren't technically reference designators, but the formatting is close enough // for these to give us what we need. wxString prefix = UTIL::GetRefDesPrefix( aLastPadNumber ); int num = GetTrailingInt( aLastPadNumber ); while( usedNumbers.count( wxString::Format( wxT( "%s%d" ), prefix, num ) ) ) num++; return wxString::Format( wxT( "%s%d" ), prefix, num ); } void FOOTPRINT::IncrementReference( int aDelta ) { const wxString& refdes = GetReference(); SetReference( wxString::Format( wxT( "%s%i" ), UTIL::GetRefDesPrefix( refdes ), GetTrailingInt( refdes ) + aDelta ) ); } // Calculate the area of a PolySet, polygons with hole are allowed. static double polygonArea( SHAPE_POLY_SET& aPolySet ) { // Ensure all outlines are closed, before calculating the SHAPE_POLY_SET area for( int ii = 0; ii < aPolySet.OutlineCount(); ii++ ) { SHAPE_LINE_CHAIN& outline = aPolySet.Outline( ii ); outline.SetClosed( true ); for( int jj = 0; jj < aPolySet.HoleCount( ii ); jj++ ) aPolySet.Hole( ii, jj ).SetClosed( true ); } return aPolySet.Area(); } double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLECTOR& aCollector ) { int textMargin = KiROUND( 5 * aCollector.GetGuide()->OnePixelInIU() ); SHAPE_POLY_SET poly; if( aItem->Type() == PCB_MARKER_T ) { const PCB_MARKER* marker = static_cast( aItem ); SHAPE_LINE_CHAIN markerShape; marker->ShapeToPolygon( markerShape ); return markerShape.Area(); } else if( aItem->Type() == PCB_GROUP_T ) { double combinedArea = 0.0; for( BOARD_ITEM* member : static_cast( aItem )->GetItems() ) combinedArea += GetCoverageArea( member, aCollector ); return combinedArea; } if( aItem->Type() == PCB_FOOTPRINT_T ) { const FOOTPRINT* footprint = static_cast( aItem ); poly = footprint->GetBoundingHull(); } else if( aItem->Type() == PCB_FP_TEXT_T ) { const FP_TEXT* text = static_cast( aItem ); text->TransformTextShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE ); } else if( aItem->Type() == PCB_FP_TEXTBOX_T ) { const FP_TEXTBOX* textbox = static_cast( aItem ); textbox->TransformTextShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE ); } else if( aItem->Type() == PCB_SHAPE_T ) { // Approximate "linear" shapes with just their width squared, as we don't want to consider // a linear shape as being much bigger than another for purposes of selection filtering // just because it happens to be really long. const PCB_SHAPE* shape = static_cast( aItem ); switch( shape->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::BEZIER: return shape->GetWidth() * shape->GetWidth(); case SHAPE_T::RECT: case SHAPE_T::CIRCLE: case SHAPE_T::POLY: { if( !shape->IsFilled() ) return shape->GetWidth() * shape->GetWidth(); KI_FALLTHROUGH; } default: shape->TransformShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } } else if( aItem->Type() == PCB_TRACE_T || aItem->Type() == PCB_ARC_T ) { double width = static_cast( aItem )->GetWidth(); return width * width; } else { aItem->TransformShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } return polygonArea( poly ); } double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const { int textMargin = KiROUND( 5 * aCollector.GetGuide()->OnePixelInIU() ); SHAPE_POLY_SET footprintRegion( GetBoundingHull() ); SHAPE_POLY_SET coveredRegion; TransformPadsWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); TransformFPShapesWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE, true, /* include text */ false, /* include shapes */ false /* include private items */ ); for( int i = 0; i < aCollector.GetCount(); ++i ) { const BOARD_ITEM* item = aCollector[i]; switch( item->Type() ) { case PCB_FP_TEXT_T: case PCB_FP_TEXTBOX_T: case PCB_FP_SHAPE_T: if( item->GetParent() != this ) { item->TransformShapeWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } break; case PCB_TEXT_T: case PCB_TEXTBOX_T: case PCB_SHAPE_T: case PCB_TRACE_T: case PCB_ARC_T: case PCB_VIA_T: item->TransformShapeWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); break; case PCB_FOOTPRINT_T: if( item != this ) { const FOOTPRINT* footprint = static_cast( item ); coveredRegion.AddOutline( footprint->GetBoundingHull().Outline( 0 ) ); } break; default: break; } } double footprintRegionArea = polygonArea( footprintRegion ); double uncoveredRegionArea = footprintRegionArea - polygonArea( coveredRegion ); double coveredArea = footprintRegionArea - uncoveredRegionArea; double ratio = ( coveredArea / footprintRegionArea ); // Test for negative ratio (should not occur). // better to be conservative (this will result in the disambiguate dialog) if( ratio < 0.0 ) return 1.0; return std::min( ratio, 1.0 ); } std::shared_ptr FOOTPRINT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const { std::shared_ptr shape = std::make_shared(); // There are several possible interpretations here: // 1) the bounding box (without or without invisible items) // 2) just the pads and "edges" (ie: non-text graphic items) // 3) the courtyard // We'll go with (2) for now, unless the caller is clearly looking for (3) if( aLayer == F_CrtYd || aLayer == B_CrtYd ) { const SHAPE_POLY_SET& courtyard = GetCourtyard( aLayer ); if( courtyard.OutlineCount() == 0 ) // malformed/empty polygon return shape; shape->AddShape( new SHAPE_SIMPLE( courtyard.COutline( 0 ) ) ); } else { for( PAD* pad : Pads() ) shape->AddShape( pad->GetEffectiveShape( aLayer, aFlash )->Clone() ); for( BOARD_ITEM* item : GraphicalItems() ) { if( item->Type() == PCB_FP_SHAPE_T ) shape->AddShape( item->GetEffectiveShape( aLayer, aFlash )->Clone() ); } } return shape; } const SHAPE_POLY_SET& FOOTPRINT::GetCourtyard( PCB_LAYER_ID aLayer ) const { if( GetBoard() && GetBoard()->GetTimeStamp() > m_courtyard_cache_timestamp ) const_cast( this )->BuildCourtyardCaches(); if( IsBackLayer( aLayer ) ) return m_courtyard_cache_back; else return m_courtyard_cache_front; } void FOOTPRINT::BuildCourtyardCaches( OUTLINE_ERROR_HANDLER* aErrorHandler ) { m_courtyard_cache_front.RemoveAllContours(); m_courtyard_cache_back.RemoveAllContours(); ClearFlags( MALFORMED_COURTYARDS ); m_courtyard_cache_timestamp = GetBoard()->GetTimeStamp(); // Build the courtyard area from graphic items on the courtyard. // Only PCB_FP_SHAPE_T have meaning, graphic texts are ignored. // Collect items: std::vector list_front; std::vector list_back; for( BOARD_ITEM* item : GraphicalItems() ) { if( item->GetLayer() == B_CrtYd && item->Type() == PCB_FP_SHAPE_T ) list_back.push_back( static_cast( item ) ); if( item->GetLayer() == F_CrtYd && item->Type() == PCB_FP_SHAPE_T ) list_front.push_back( static_cast( item ) ); } if( !list_front.size() && !list_back.size() ) return; int errorMax = pcbIUScale.mmToIU( 0.02 ); // max error for polygonization int chainingEpsilon = pcbIUScale.mmToIU( 0.02 ); // max dist from one endPt to next startPt if( ConvertOutlineToPolygon( list_front, m_courtyard_cache_front, errorMax, chainingEpsilon, aErrorHandler ) ) { // Touching courtyards, or courtyards -at- the clearance distance are legal. m_courtyard_cache_front.Inflate( -1, SHAPE_POLY_SET::CHAMFER_ACUTE_CORNERS ); m_courtyard_cache_front.CacheTriangulation( false ); } else { SetFlags( MALFORMED_F_COURTYARD ); } if( ConvertOutlineToPolygon( list_back, m_courtyard_cache_back, errorMax, chainingEpsilon, aErrorHandler ) ) { // Touching courtyards, or courtyards -at- the clearance distance are legal. m_courtyard_cache_back.Inflate( -1, SHAPE_POLY_SET::CHAMFER_ACUTE_CORNERS ); m_courtyard_cache_back.CacheTriangulation( false ); } else { SetFlags( MALFORMED_B_COURTYARD ); } } std::map FOOTPRINT::MapPadNumbersToNetTieGroups() const { std::map padNumberToGroupIdxMap; for( const PAD* pad : m_pads ) padNumberToGroupIdxMap[ pad->GetNumber() ] = -1; for( size_t ii = 0; ii < m_netTiePadGroups.size(); ++ii ) { wxStringTokenizer groupParser( m_netTiePadGroups[ ii ], "," ); std::vector numbersInGroup; while( groupParser.HasMoreTokens() ) padNumberToGroupIdxMap[ groupParser.GetNextToken().Trim( false ).Trim( true ) ] = ii; } return padNumberToGroupIdxMap; } std::vector FOOTPRINT::GetNetTiePads( PAD* aPad ) const { // First build a map from pad numbers to allowed-shorting-group indexes. This ends up being // something like O(3n), but it still beats O(n^2) for large numbers of pads. std::map padToNetTieGroupMap = MapPadNumbersToNetTieGroups(); int groupIdx = padToNetTieGroupMap[ aPad->GetNumber() ]; std::vector otherPads; if( groupIdx >= 0 ) { for( PAD* pad : m_pads ) { if( padToNetTieGroupMap[ pad->GetNumber() ] == groupIdx ) otherPads.push_back( pad ); } } return otherPads; } void FOOTPRINT::CheckFootprintAttributes( const std::function& aErrorHandler ) { int likelyAttr = GetLikelyAttribute(); int setAttr = ( GetAttributes() & ( FP_SMD | FP_THROUGH_HOLE ) ); // This is only valid if the footprint doesn't have FP_SMD and FP_THROUGH_HOLE set // Which is, unfortunately, possible in theory but not in the UI (I think) if( aErrorHandler && likelyAttr != setAttr ) { wxString msg; switch( likelyAttr ) { case FP_THROUGH_HOLE: msg.Printf( _( "(expected 'Through hole'; actual '%s')" ), GetTypeName() ); break; case FP_SMD: msg.Printf( _( "(expected 'SMD'; actual '%s')" ), GetTypeName() ); break; default: msg.Printf( _( "(expected 'Other'; actual '%s')" ), GetTypeName() ); break; } (aErrorHandler)( msg ); } } void FOOTPRINT::CheckPads( const std::function& aErrorHandler ) { if( aErrorHandler == nullptr ) return; for( PAD* pad: Pads() ) { if( pad->GetAttribute() == PAD_ATTRIB::PTH || pad->GetAttribute() == PAD_ATTRIB::NPTH ) { if( pad->GetDrillSizeX() < 1 || pad->GetDrillSizeY() < 1 ) (aErrorHandler)( pad, DRCE_PAD_TH_WITH_NO_HOLE, wxEmptyString ); } if( pad->GetAttribute() == PAD_ATTRIB::PTH ) { if( !pad->IsOnCopperLayer() ) { (aErrorHandler)( pad, DRCE_PADSTACK, _( "(PTH pad has no copper layers)" ) ); } else { LSET lset = pad->GetLayerSet() & LSET::AllCuMask(); PCB_LAYER_ID layer = lset.Seq().at( 0 ); SHAPE_POLY_SET padOutline; pad->TransformShapeWithClearanceToPolygon( padOutline, layer, 0, ARC_HIGH_DEF, ERROR_LOC::ERROR_INSIDE ); std::shared_ptr hole = pad->GetEffectiveHoleShape(); SHAPE_POLY_SET holeOutline; TransformOvalToPolygon( holeOutline, hole->GetSeg().A, hole->GetSeg().B, hole->GetWidth(), ARC_HIGH_DEF, ERROR_LOC::ERROR_INSIDE ); padOutline.BooleanSubtract( holeOutline, SHAPE_POLY_SET::POLYGON_MODE::PM_FAST ); if( padOutline.IsEmpty() ) aErrorHandler( pad, DRCE_PADSTACK, _( "(PTH pad's hole leaves no copper)" ) ); } } if( pad->GetAttribute() == PAD_ATTRIB::SMD ) { if( pad->IsOnLayer( F_Cu ) && pad->IsOnLayer( B_Cu ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad appears on both front and back copper)" ) ); } else if( pad->IsOnLayer( F_Cu ) ) { if( pad->IsOnLayer( B_Mask ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and mask layers don't match)" ) ); } else if( pad->IsOnLayer( B_Paste ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and paste layers don't match)" ) ); } } else if( pad->IsOnLayer( B_Cu ) ) { if( pad->IsOnLayer( F_Mask ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and mask layers don't match)" ) ); } else if( pad->IsOnLayer( F_Paste ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and paste layers don't match)" ) ); } } } } } void FOOTPRINT::CheckShortingPads( const std::function& aErrorHandler ) { std::unordered_map checkedPairs; for( PAD* pad : Pads() ) { std::vector netTiePads = GetNetTiePads( pad ); for( PAD* other : Pads() ) { if( other == pad || pad->SameLogicalPadAs( other ) ) continue; if( alg::contains( netTiePads, other ) ) continue; if( !( ( pad->GetLayerSet() & other->GetLayerSet() ) & LSET::AllCuMask() ).any() ) continue; // store canonical order so we don't collide in both directions (a:b and b:a) PAD* a = pad; PAD* b = other; if( static_cast( a ) > static_cast( b ) ) std::swap( a, b ); if( checkedPairs.find( { a, b } ) == checkedPairs.end() ) { checkedPairs[ { a, b } ] = 1; if( pad->GetBoundingBox().Intersects( other->GetBoundingBox() ) ) { VECTOR2I pos; SHAPE* padShape = pad->GetEffectiveShape().get(); SHAPE* otherShape = other->GetEffectiveShape().get(); if( padShape->Collide( otherShape, 0, nullptr, &pos ) ) aErrorHandler( pad, other, pos ); } } } } } void FOOTPRINT::CheckNetTies( const std::function& aErrorHandler ) { // First build a map from pad numbers to allowed-shorting-group indexes. This ends up being // something like O(3n), but it still beats O(n^2) for large numbers of pads. std::map padNumberToGroupIdxMap = MapPadNumbersToNetTieGroups(); // Now collect all the footprint items which are on copper layers std::vector copperItems; for( BOARD_ITEM* item : m_drawings ) { if( item->IsOnCopperLayer() ) copperItems.push_back( item ); } for( ZONE* zone : m_fp_zones ) { if( !zone->GetIsRuleArea() && zone->IsOnCopperLayer() ) copperItems.push_back( zone ); } if( m_reference->IsOnCopperLayer() ) copperItems.push_back( m_reference ); if( m_value->IsOnCopperLayer() ) copperItems.push_back( m_value ); for( PCB_LAYER_ID layer : { F_Cu, In1_Cu, B_Cu } ) { // Next, build a polygon-set for the copper on this layer. We don't really care about // nets here, we just want to end up with a set of outlines describing the distinct // copper polygons of the footprint. SHAPE_POLY_SET copperOutlines; std::map> outlineIdxToPadsMap; for( BOARD_ITEM* item : copperItems ) { if( item->IsOnLayer( layer ) ) { item->TransformShapeWithClearanceToPolygon( copperOutlines, layer, 0, ARC_HIGH_DEF, ERROR_OUTSIDE ); } } copperOutlines.Simplify( SHAPE_POLY_SET::PM_FAST ); // Index each pad to the outline in the set that it is part of. for( const PAD* pad : m_pads ) { for( int ii = 0; ii < copperOutlines.OutlineCount(); ++ii ) { if( pad->GetEffectiveShape( layer )->Collide( &copperOutlines.Outline( ii ), 0 ) ) outlineIdxToPadsMap[ ii ].emplace_back( pad ); } } // Finally, ensure that each outline which contains multiple pads has all its pads // listed in an allowed-shorting group. for( const auto& [ outlineIdx, pads ] : outlineIdxToPadsMap ) { if( pads.size() > 1 ) { const PAD* firstPad = pads[0]; int firstGroupIdx = padNumberToGroupIdxMap[ firstPad->GetNumber() ]; for( size_t ii = 1; ii < pads.size(); ++ii ) { const PAD* thisPad = pads[ii]; int thisGroupIdx = padNumberToGroupIdxMap[ thisPad->GetNumber() ]; if( thisGroupIdx < 0 || thisGroupIdx != firstGroupIdx ) { BOARD_ITEM* shortingItem = nullptr; VECTOR2I pos = ( firstPad->GetPosition() + thisPad->GetPosition() ) / 2; pos = copperOutlines.Outline( outlineIdx ).NearestPoint( pos ); for( BOARD_ITEM* item : copperItems ) { if( item->HitTest( pos, 1 ) ) { shortingItem = item; break; } } if( shortingItem ) aErrorHandler( shortingItem, firstPad, thisPad, pos ); else aErrorHandler( firstPad, thisPad, nullptr, pos ); } } } } } } void FOOTPRINT::CheckNetTiePadGroups( const std::function& aErrorHandler ) { std::set padNumbers; wxString msg; for( size_t ii = 0; ii < m_netTiePadGroups.size(); ++ii ) { wxStringTokenizer groupParser( m_netTiePadGroups[ ii ], "," ); while( groupParser.HasMoreTokens() ) { wxString padNumber( groupParser.GetNextToken().Trim( false ).Trim( true ) ); const PAD* pad = FindPadByNumber( padNumber ); if( !pad ) { msg.Printf( _( "(net-tie pad group contains unknown pad number %s)" ), padNumber ); aErrorHandler( msg ); } else if( !padNumbers.insert( pad->GetNumber() ).second ) { msg.Printf( _( "(pad %s appears in more than one net-tie pad group)" ), padNumber ); aErrorHandler( msg ); } } } } void FOOTPRINT::SwapData( BOARD_ITEM* aImage ) { wxASSERT( aImage->Type() == PCB_FOOTPRINT_T ); std::swap( *this, *static_cast( aImage ) ); } bool FOOTPRINT::HasThroughHolePads() const { for( PAD* pad : Pads() ) { if( pad->GetAttribute() != PAD_ATTRIB::SMD ) return true; } return false; } #define TEST( a, b ) { if( a != b ) return a < b; } #define TEST_PT( a, b ) { if( a.x != b.x ) return a.x < b.x; if( a.y != b.y ) return a.y < b.y; } bool FOOTPRINT::cmp_drawings::operator()( const BOARD_ITEM* itemA, const BOARD_ITEM* itemB ) const { TEST( itemA->Type(), itemB->Type() ); TEST( itemA->GetLayer(), itemB->GetLayer() ); if( itemA->Type() == PCB_FP_SHAPE_T ) { const FP_SHAPE* dwgA = static_cast( itemA ); const FP_SHAPE* dwgB = static_cast( itemB ); TEST( dwgA->GetShape(), dwgB->GetShape() ); TEST_PT( dwgA->GetStart0(), dwgB->GetStart0() ); TEST_PT( dwgA->GetEnd0(), dwgB->GetEnd0() ); if( dwgA->GetShape() == SHAPE_T::ARC ) { TEST_PT( dwgA->GetCenter0(), dwgB->GetCenter0() ); } else if( dwgA->GetShape() == SHAPE_T::BEZIER ) { TEST_PT( dwgA->GetBezierC1_0(), dwgB->GetBezierC1_0() ); TEST_PT( dwgA->GetBezierC2_0(), dwgB->GetBezierC2_0() ); } else if( dwgA->GetShape() == SHAPE_T::POLY ) { TEST( dwgA->GetPolyShape().TotalVertices(), dwgB->GetPolyShape().TotalVertices() ); for( int ii = 0; ii < dwgA->GetPolyShape().TotalVertices(); ++ii ) TEST_PT( dwgA->GetPolyShape().CVertex( ii ), dwgB->GetPolyShape().CVertex( ii ) ); } TEST( dwgA->GetWidth(), dwgB->GetWidth() ); } TEST( itemA->m_Uuid, itemB->m_Uuid ); // should be always the case for valid boards return itemA < itemB; } bool FOOTPRINT::cmp_pads::operator()( const PAD* aFirst, const PAD* aSecond ) const { if( aFirst->GetNumber() != aSecond->GetNumber() ) return StrNumCmp( aFirst->GetNumber(), aSecond->GetNumber() ) < 0; TEST_PT( aFirst->GetPos0(), aSecond->GetPos0() ); TEST_PT( aFirst->GetSize(), aSecond->GetSize() ); TEST( aFirst->GetShape(), aSecond->GetShape() ); TEST( aFirst->m_Uuid, aSecond->m_Uuid ); // should be always the case for valid boards return aFirst < aSecond; } bool FOOTPRINT::cmp_zones::operator()( const FP_ZONE* aFirst, const FP_ZONE* aSecond ) const { TEST( aFirst->GetAssignedPriority(), aSecond->GetAssignedPriority() ); TEST( aFirst->GetLayerSet().Seq(), aSecond->GetLayerSet().Seq() ); TEST( aFirst->Outline()->TotalVertices(), aSecond->Outline()->TotalVertices() ); for( int ii = 0; ii < aFirst->Outline()->TotalVertices(); ++ii ) TEST_PT( aFirst->Outline()->CVertex( ii ), aSecond->Outline()->CVertex( ii ) ); TEST( aFirst->m_Uuid, aSecond->m_Uuid ); // should be always the case for valid boards return aFirst < aSecond; } #undef TEST void FOOTPRINT::TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads, bool aSkipNonPlatedPads ) const { for( const PAD* pad : m_pads ) { if( !pad->FlashLayer( aLayer ) ) continue; VECTOR2I clearance( aClearance, aClearance ); switch( aLayer ) { case F_Cu: if( aSkipPlatedPads && pad->FlashLayer( F_Mask ) ) continue; if( aSkipNonPlatedPads && !pad->FlashLayer( F_Mask ) ) continue; break; case B_Cu: if( aSkipPlatedPads && pad->FlashLayer( B_Mask ) ) continue; if( aSkipNonPlatedPads && !pad->FlashLayer( B_Mask ) ) continue; break; case F_Mask: case B_Mask: clearance.x += pad->GetSolderMaskExpansion(); clearance.y += pad->GetSolderMaskExpansion(); break; case F_Paste: case B_Paste: clearance += pad->GetSolderPasteMargin(); break; default: break; } // Our standard TransformShapeWithClearanceToPolygon() routines can't handle differing // x:y clearance values (which get generated when a relative paste margin is used with // an oblong pad). So we apply this huge hack and fake a larger pad to run the transform // on. // Of course being a hack it falls down when dealing with custom shape pads (where the // size is only the size of the anchor), so for those we punt and just use clearance.x. if( ( clearance.x < 0 || clearance.x != clearance.y ) && pad->GetShape() != PAD_SHAPE::CUSTOM ) { VECTOR2I dummySize = pad->GetSize() + clearance + clearance; if( dummySize.x <= 0 || dummySize.y <= 0 ) continue; PAD dummy( *pad ); dummy.SetSize( dummySize ); dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aMaxError, aErrorLoc ); } else { pad->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, clearance.x, aMaxError, aErrorLoc ); } } } void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIncludeText, bool aIncludeShapes, bool aIncludePrivateItems ) const { std::vector texts; // List of FP_TEXT to convert for( BOARD_ITEM* item : GraphicalItems() ) { if( GetPrivateLayers().test( item->GetLayer() ) && !aIncludePrivateItems ) continue; if( item->Type() == PCB_FP_TEXT_T && aIncludeText ) { FP_TEXT* text = static_cast( item ); if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() ) texts.push_back( text ); } if( item->Type() == PCB_FP_TEXTBOX_T && aIncludeText ) { FP_TEXTBOX* textbox = static_cast( item ); if( aLayer != UNDEFINED_LAYER && textbox->GetLayer() == aLayer && textbox->IsVisible() ) { textbox->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aError, aErrorLoc, false ); } } if( item->Type() == PCB_FP_SHAPE_T && aIncludeShapes ) { const FP_SHAPE* outline = static_cast( item ); if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer ) { outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aError, aErrorLoc ); } } } if( aIncludeText ) { if( Reference().GetLayer() == aLayer && Reference().IsVisible() ) texts.push_back( &Reference() ); if( Value().GetLayer() == aLayer && Value().IsVisible() ) texts.push_back( &Value() ); } for( const FP_TEXT* text : texts ) { text->TransformTextShapeWithClearanceToPolygon( aCornerBuffer, aLayer, aClearance, aError, aErrorLoc ); } } static struct FOOTPRINT_DESC { FOOTPRINT_DESC() { ENUM_MAP& layerEnum = ENUM_MAP::Instance(); if( layerEnum.Choices().GetCount() == 0 ) { layerEnum.Undefined( UNDEFINED_LAYER ); for( LSEQ seq = LSET::AllLayersMask().Seq(); seq; ++seq ) layerEnum.Map( *seq, LSET::Name( *seq ) ); } wxPGChoices fpLayers; // footprints might be placed only on F.Cu & B.Cu fpLayers.Add( LSET::Name( F_Cu ), F_Cu ); fpLayers.Add( LSET::Name( B_Cu ), B_Cu ); PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( FOOTPRINT ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM_CONTAINER ) ); auto layer = new PROPERTY_ENUM( _HKI( "Layer" ), &FOOTPRINT::SetLayer, &FOOTPRINT::GetLayer ); layer->SetChoices( fpLayers ); propMgr.ReplaceProperty( TYPE_HASH( BOARD_ITEM ), _HKI( "Layer" ), layer ); /* propMgr.AddProperty( new PROPERTY( _HKI( "Reference" ), &FOOTPRINT::SetReference, &FOOTPRINT::GetReference ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Value" ), &FOOTPRINT::SetValue, &FOOTPRINT::GetValue ) );*/ propMgr.AddProperty( new PROPERTY( _HKI( "Orientation" ), &FOOTPRINT::SetOrientationDegrees, &FOOTPRINT::GetOrientationDegrees, PROPERTY_DISPLAY::PT_DEGREE ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Clearance Override" ), &FOOTPRINT::SetLocalClearance, &FOOTPRINT::GetLocalClearance, PROPERTY_DISPLAY::PT_SIZE ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Solderpaste Margin Override" ), &FOOTPRINT::SetLocalSolderPasteMargin, &FOOTPRINT::GetLocalSolderPasteMargin, PROPERTY_DISPLAY::PT_SIZE ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Solderpaste Margin Ratio Override" ), &FOOTPRINT::SetLocalSolderPasteMarginRatio, &FOOTPRINT::GetLocalSolderPasteMarginRatio ) ); /* propMgr.AddProperty( new PROPERTY( _HKI( "Library ID" ), &FOOTPRINT::SetFPIDAsString, &FOOTPRINT::GetFPIDAsString ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Description" ), &FOOTPRINT::SetDescription, &FOOTPRINT::GetDescription ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Keywords" ), &FOOTPRINT::SetKeywords, &FOOTPRINT::GetKeywords ) );*/ // TODO zone connection } } _FOOTPRINT_DESC;