/****************************************/ /* Modules to handle component drawing. */ /****************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "class_drawpanel.h" #include "drawtxt.h" #include "program.h" #include "libcmp.h" #include "component_class.h" #include "general.h" #include "trigo.h" #include "protos.h" //#define DRAW_ARC_WITH_ANGLE // Used to select function to draw arcs /* Local functions */ /***************************************************************************/ /** Function TransformCoordinate * Calculate the wew coordinate from the old one, according to the transform * matrix. * @param aTransformMatrix = rotation, mirror .. matrix * @param aPosition = the position to transform * @return the new coordinate */ /***************************************************************************/ wxPoint TransformCoordinate( const int aTransformMatrix[2][2], const wxPoint& aPosition ) { wxPoint new_pos; new_pos.x = ( aTransformMatrix[0][0] * aPosition.x ) + ( aTransformMatrix[0][1] * aPosition.y ); new_pos.y = ( aTransformMatrix[1][0] * aPosition.x ) + ( aTransformMatrix[1][1] * aPosition.y ); return new_pos; } /**************************************************************/ /* Routine de dessin d'un composant d'une librairie * LibEntry = pointeur sur la description en librairie * posX, posY = position du composant * DrawMode = GrOR .. * Color = 0 : dessin en vraies couleurs, sinon couleur = Color * * Une croix symbolise le point d'accrochage (ref position) du composant * * Le composant est toujours trace avec orientation 0 */ /*************************************************************/ void DrawLibEntry( WinEDA_DrawPanel* panel, wxDC* DC, EDA_LibComponentStruct* LibEntry, const wxPoint& aOffset, int Multi, int convert, int DrawMode, int Color ) { int color; wxString Prefix; LibDrawField* Field; wxPoint text_pos; DrawLibPartAux( panel, DC, NULL, LibEntry, aOffset, DefaultTransformMatrix, Multi, convert, DrawMode, Color ); /* Trace des 2 champs ref et value (Attention aux coord: la matrice * de transformation change de signe les coord Y */ GRSetDrawMode( DC, DrawMode ); if( LibEntry->m_Prefix.m_Attributs & TEXT_NO_VISIBLE ) { if( Color >= 0 ) color = Color; else color = g_InvisibleItemColor; } else color = Color; if( LibEntry->m_UnitCount > 1 ) #if defined(KICAD_GOST) Prefix.Printf( wxT( "%s?.%c" ), LibEntry->m_Prefix.m_Text.GetData(), Multi + '1' - 1 ); #else Prefix.Printf( wxT( "%s?%c" ), LibEntry->m_Prefix.m_Text.GetData(), Multi + 'A' - 1 ); #endif else Prefix = LibEntry->m_Prefix.m_Text + wxT( "?" ); if( (LibEntry->m_Prefix.m_Flags & IS_MOVED) == 0 ) LibEntry->m_Prefix.Draw( panel, DC, aOffset, color, DrawMode, &Prefix, DefaultTransformMatrix ); if( LibEntry->m_Name.m_Attributs & TEXT_NO_VISIBLE ) { if( Color >= 0 ) color = Color; else color = g_InvisibleItemColor; } else color = Color; if( (LibEntry->m_Name.m_Flags & IS_MOVED) == 0 ) LibEntry->m_Name.Draw( panel, DC, aOffset, color, DrawMode, NULL, DefaultTransformMatrix ); for( Field = LibEntry->m_Fields; Field != NULL; Field = Field->Next() ) { if( Field->m_Text.IsEmpty() ) return; if( (Field->m_Flags & IS_MOVED) != 0 ) continue; if( Field->m_Attributs & TEXT_NO_VISIBLE ) { if( Color >= 0 ) color = Color; else color = g_InvisibleItemColor; } else color = Color; Field->Draw( panel, DC, aOffset, color, DrawMode, NULL, DefaultTransformMatrix ); } // Trace de l'ancre int len = panel->GetScreen()->Unscale( 3 ); GRLine( &panel->m_ClipBox, DC, aOffset.x, aOffset.y - len, aOffset.x, aOffset.y + len, 0, color ); GRLine( &panel->m_ClipBox, DC, aOffset.x - len, aOffset.y, aOffset.x + len, aOffset.y, 0, color ); /* Enable this to draw the bounding box around the component to validate * the bounding box calculations. */ #if 0 EDA_Rect bBox = LibEntry->GetBoundaryBox( Multi, convert ); GRRect( &panel->m_ClipBox, DC, bBox.GetOrigin().x, bBox.GetOrigin().y, bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA ); #endif } /*****************************************************************************/ /* * Routine to find a part in one of the libraries given its name. * Name = Name of part. * LibName = Name of Lib; if "": seach in all libs * Alias = Flag: si flag != 0, retourne un pointeur sur une part ou un alias * si flag = 0, retourne un pointeur sur une part meme si le nom * correspond a un alias * Alias = FIND_ROOT, ou Alias = FIND_ALIAS */ /*****************************************************************************/ EDA_LibComponentStruct* FindLibPart( const wxChar* Name, const wxString& LibName, int Alias ) { EDA_LibComponentStruct* Entry; /* Used only to call PQFind. */ static EDA_LibComponentStruct DummyEntry( wxEmptyString ); LibraryStruct* Lib = g_LibraryList; DummyEntry.m_Drawings = NULL; /* Used only to call PQFind. */ DummyEntry.m_Name.m_Text = Name; PQCompFunc( (PQCompFuncType) LibraryEntryCompare ); Entry = NULL; FindLibName.Empty(); while( Lib ) { if( !LibName.IsEmpty() ) { if( Lib->m_Name != LibName ) { Lib = Lib->m_Pnext; continue; } } if( Lib == NULL ) break; Entry = (EDA_LibComponentStruct*) PQFind( Lib->m_Entries, &DummyEntry ); if( Entry != NULL ) { FindLibName = Lib->m_Name; break; } Lib = Lib->m_Pnext; } /* Si le nom est un alias, recherche du vrai composant */ if( Entry ) { if( (Entry->Type != ROOT ) && (Alias == FIND_ROOT) ) Entry = FindLibPart( ( (EDA_LibCmpAliasStruct*) Entry )->m_RootName.GetData(), Lib->m_Name, FIND_ROOT ); } return Entry; } /***************************************************************************** * Routine to rotate the given angular direction by the given Transformation. * * Input (and output) angles must be as follows: * * Unit is 0.1 degre * * Angle1 in [0..3600], Angle2 > Angle1 in [0..7200]. Arc is assumed to be * * less than 180.0 degrees. * * Algorithm: * * Map the angles to a point on the unit circle which is mapped using the * * transform (only mirror and rotate so it remains on the unit circle) to * * a new point which is used to detect new angle. * *****************************************************************************/ bool MapAngles( int* Angle1, int* Angle2, const int TransMat[2][2] ) { int Angle, Delta; double x, y, t; bool swap = FALSE; Delta = *Angle2 - *Angle1; if( Delta >= 1800 ) { *Angle1 -= 1; *Angle2 += 1; } x = cos( *Angle1 * M_PI / 1800.0 ); y = sin( *Angle1 * M_PI / 1800.0 ); t = x * TransMat[0][0] + y * TransMat[0][1]; y = x * TransMat[1][0] + y * TransMat[1][1]; x = t; *Angle1 = (int) ( atan2( y, x ) * 1800.0 / M_PI + 0.5 ); x = cos( *Angle2 * M_PI / 1800.0 ); y = sin( *Angle2 * M_PI / 1800.0 ); t = x * TransMat[0][0] + y * TransMat[0][1]; y = x * TransMat[1][0] + y * TransMat[1][1]; x = t; *Angle2 = (int) ( atan2( y, x ) * 1800.0 / M_PI + 0.5 ); NORMALIZE_ANGLE( *Angle1 ); NORMALIZE_ANGLE( *Angle2 ); if( *Angle2 < *Angle1 ) *Angle2 += 3600; if( *Angle2 - *Angle1 > 1800 ) /* Need to swap the two angles. */ { Angle = (*Angle1); *Angle1 = (*Angle2); *Angle2 = Angle; NORMALIZE_ANGLE( *Angle1 ); NORMALIZE_ANGLE( *Angle2 ); if( *Angle2 < *Angle1 ) *Angle2 += 3600; swap = TRUE; } if( Delta >= 1800 ) { *Angle1 += 1; *Angle2 -= 1; } return swap; } /***************************************************************************** * Routine to display an outline version of given library entry. * * This routine is applied by the PlaceLibItem routine above. * *****************************************************************************/ void DrawingLibInGhost( WinEDA_DrawPanel* panel, wxDC* DC, EDA_LibComponentStruct* LibEntry, SCH_COMPONENT* DrawLibItem, int PartX, int PartY, int multi, int convert, int Color, bool DrawPinText ) { int DrawMode = g_XorMode; DrawLibPartAux( panel, DC, DrawLibItem, LibEntry, wxPoint( PartX, PartY ), DrawLibItem->m_Transform, multi, convert, DrawMode, Color, DrawPinText ); } /************************************************************/ /* Routine to draw One LibraryDrawStruct at given position, */ /* matrice de transformation 1 0 0 -1 (normale) */ /* DrawMode = GrXOR, GrOR .. */ /************************************************************/ /* Utilise en LibEdit et Lib Browse */ void DrawLibraryDrawStruct( WinEDA_DrawPanel* aPanel, wxDC* aDC, EDA_LibComponentStruct* aLibEntry, wxPoint aPosition, LibEDA_BaseStruct* aDrawItem, int aDrawMode, int aColor ) { int TransMat[2][2]; bool no_fill; BASE_SCREEN* screen = aPanel->GetScreen(); GRSetDrawMode( aDC, aDrawMode ); TransMat[0][0] = 1; TransMat[0][1] = TransMat[1][0] = 0; TransMat[1][1] = -1; no_fill = false; switch( aDrawItem->Type() ) { case COMPONENT_PIN_DRAW_TYPE: /* Trace des Pins */ { DrawPinPrms prms( aLibEntry, true ); aDrawItem->Draw( aPanel, aDC, aPosition, aColor, aDrawMode, &prms, TransMat ); } break; case COMPONENT_ARC_DRAW_TYPE: case COMPONENT_CIRCLE_DRAW_TYPE: case COMPONENT_GRAPHIC_TEXT_DRAW_TYPE: case COMPONENT_RECT_DRAW_TYPE: case COMPONENT_POLYLINE_DRAW_TYPE: default: if( screen->m_IsPrinting && aDrawItem->m_Fill == FILLED_WITH_BG_BODYCOLOR && GetGRForceBlackPenState() ) no_fill = true; aDrawItem->Draw( aPanel, aDC, aPosition, aColor, aDrawMode, (void*) no_fill, TransMat ); break; } }