/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * @file footprint_edit_frame.h * @brief Definition of class FOOTPRINT_EDIT_FRAME. */ #ifndef FOOTPRINT_EDIT_FRAME_H #define FOOTPRINT_EDIT_FRAME_H #include #include #include #include #include class PCB_LAYER_WIDGET; class FP_LIB_TABLE; class EDGE_MODULE; class FOOTPRINT_TREE_PANE; class LIB_MANAGER; namespace PCB { struct IFACE; } // A KIFACE_I coded in pcbnew.c class FOOTPRINT_EDIT_FRAME : public PCB_BASE_EDIT_FRAME { friend struct PCB::IFACE; FOOTPRINT_TREE_PANE* m_treePane; LIB_TREE_MODEL_ADAPTER::PTR m_adapter; public: ~FOOTPRINT_EDIT_FRAME(); /** * Function GetFootprintEditorFrameName (static) * @return the frame name used when creating the frame * used to get a reference to this frame, if exists */ static const wxChar* GetFootprintEditorFrameName(); ///> @copydoc PCB_BASE_EDIT_FRAME::GetModel() BOARD_ITEM_CONTAINER* GetModel() const override; bool IsCurrentFPFromBoard() const; BOARD_DESIGN_SETTINGS& GetDesignSettings() const override; void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings ) override; const PCB_PLOT_PARAMS& GetPlotSettings() const override; void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ) override; void LoadSettings( wxConfigBase* aCfg ) override; void SaveSettings( wxConfigBase* aCfg ) override; double BestZoom() override; /** * Function GetConfigurationSettings * returns the footpr�int editor settings list. * * Currently, only the settings that are needed at start * up by the main window are defined here. There are other locally used * settings that are scattered throughout the Pcbnew source code. If you need * to define a configuration setting that needs to be loaded at run time, * this is the place to define it. * * @return - Reference to the list of applications settings. */ PARAM_CFG_ARRAY& GetConfigurationSettings(); void OnCloseWindow( wxCloseEvent& Event ) override; void CloseModuleEditor( wxCommandEvent& Event ); /** * switches currently used canvas (default / Cairo / OpenGL). * It also reinit the layers manager that slightly changes with canvases */ virtual void OnSwitchCanvas( wxCommandEvent& aEvent ) override; /** * Update the layer manager and other widgets from the board setup * (layer and items visibility, colors ...) */ void UpdateUserInterface(); void Process_Special_Functions( wxCommandEvent& event ); void ProcessPreferences( wxCommandEvent& event ); /** * Function RedrawActiveWindoow * draws the footprint editor BOARD, and others elements such as axis and grid. */ void RedrawActiveWindow( wxDC* DC, bool EraseBg ) override; /** * Function ReCreateHToolbar * create the main horizontal toolbar for the footprint editor */ void ReCreateHToolbar() override; void ReCreateVToolbar() override; void ReCreateOptToolbar() override; void ReCreateAuxiliaryToolbar() override; void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) override; /** * Function OnLeftDClick * handles the double click in the footprint editor: * If the double clicked item is editable: call the corresponding editor. */ void OnLeftDClick( wxDC* DC, const wxPoint& MousePos ) override; /** * Function OnRightClick * handles the right mouse click in the footprint editor: * Create the pop up menu * After this menu is built, the standard ZOOM menu is added */ bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) override; /** * @brief (Re)Create the menubar for the module editor frame */ void ReCreateMenuBar() override; // The Tool Framework initalization, for GAL mode void setupTools(); void ToolOnRightClick( wxCommandEvent& event ) override; void OnSelectOptionToolbar( wxCommandEvent& event ); void OnConfigurePaths( wxCommandEvent& aEvent ); /** * Function SaveLibraryAs * saves a library to a new name and/or library type. * * @note Saving as a new library type requires the plug-in to support saving libraries * @see PLUGIN::FootprintSave and PLUGIN::FootprintLibCreate */ bool SaveLibraryAs( const wxString& aLibraryPath ); ///> @copydoc EDA_DRAW_FRAME::GetHotKeyDescription() EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const override; /** * Function OnHotKey * handle hot key events. *

* Some commands are relative to the item under the mouse cursor. Commands are * case insensitive *

*/ bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL ) override; BOARD_ITEM* PrepareItemForHotkey( bool failIfCurrentlyEdited ); bool OnHotkeyEditItem( int aIdCommand ); bool OnHotkeyDeleteItem( int aIdCommand ); bool OnHotkeyMoveItem( int aIdCommand ); bool OnHotkeyMoveItemExact(); bool OnHotkeyRotateItem( int aIdCommand ); bool OnHotkeyDuplicateItem( int aIdCommand ); /** * Function Show3D_Frame * displays 3D view of the footprint (module) being edited. */ void Show3D_Frame( wxCommandEvent& event ) override; bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey = 0 ) override; void OnVerticalToolbar( wxCommandEvent& aEvent ); /** * handle ID_ZOOM_SELECTION and ID_NO_TOOL_SELECTED tools */ void OnUpdateSelectTool( wxUpdateUIEvent& aEvent ); /** * handle most of tools og the vertical right toolbar ("Tools" toolbar) */ void OnUpdateVerticalToolbar( wxUpdateUIEvent& aEvent ); void OnUpdateOptionsToolbar( wxUpdateUIEvent& aEvent ); void OnUpdateModuleSelected( wxUpdateUIEvent& aEvent ); void OnUpdateModuleTargeted( wxUpdateUIEvent& aEvent ); void OnUpdateSave( wxUpdateUIEvent& aEvent ); void OnUpdateSaveAs( wxUpdateUIEvent& aEvent ); void OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent ); void OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent ); ///> @copydoc PCB_BASE_EDIT_FRAME::OnEditItemRequest() void OnEditItemRequest( wxDC* aDC, BOARD_ITEM* aItem ) override; /** * Function LoadModuleFromBoard * called from the main toolbar to load a footprint from board mainly to edit it. */ void LoadModuleFromBoard( wxCommandEvent& event ); /** * Returns the adapter object that provides the stored data. */ LIB_TREE_MODEL_ADAPTER::PTR& GetLibTreeAdapter() { return m_adapter; } /** * Function SaveFootprint * Save in an existing library a given footprint * @param aModule = the given footprint * @return : true if OK, false if abort */ bool SaveFootprint( MODULE* aModule ); bool SaveFootprintAs( MODULE* aModule ); bool SaveFootprintToBoard( bool aAddNew ); /** * Virtual Function OnModify() * Must be called after a footprint change * in order to set the "modify" flag of the current screen * and prepare, if needed the refresh of the 3D frame showing the footprint * do not forget to call the basic OnModify function to update auxiliary info */ virtual void OnModify() override; /** * Function ToPrinter * Install the print dialog */ void ToPrinter( wxCommandEvent& event ); /** * Function PrintPage * is used to print a page. Prints the page pointed by ActiveScreen, * set by the calling print function. * @param aDC = wxDC given by the calling print function * @param aPrintMaskLayer = not used here * @param aPrintMirrorMode = not used here (Set when printing in mirror mode) * @param aData = a pointer on an auxiliary data (NULL if not used) */ virtual void PrintPage( wxDC* aDC, LSET aPrintMaskLayer, bool aPrintMirrorMode, void * aData = NULL) override; // BOARD handling /** * Function Clear_Pcb * delete all and reinitialize the current board * @param aQuery = true to prompt user for confirmation, false to initialize silently */ bool Clear_Pcb( bool aQuery ); /* handlers for block commands */ virtual int BlockCommand( EDA_KEY key ) override; /** * Function HandleBlockPlace * handles the BLOCK PLACE command * Last routine for block operation for: * - block move & drag * - block copy & paste */ virtual void HandleBlockPlace( wxDC* DC ) override; /** * Function HandleBlockEnd( ) * Handle the "end" of a block command, * i.e. is called at the end of the definition of the area of a block. * depending on the current block command, this command is executed * or parameters are initialized to prepare a call to HandleBlockPlace * in GetScreen()->m_BlockLocate * @return false if no item selected, or command finished, * true if some items found and HandleBlockPlace must be called later */ virtual bool HandleBlockEnd( wxDC* DC ) override; BOARD_ITEM* ModeditLocateAndDisplay( int aHotKeyCode = 0 ); /// Return the LIB_ID of the part selected in the footprint or the part being edited. LIB_ID getTargetFPId() const; /// Return the LIB_ID of the part being edited. LIB_ID GetCurrentFPId() const; void RemoveStruct( EDA_ITEM* Item ); /** * Function Transform * performs a geometric transform on the current footprint. */ void Transform( MODULE* module, int transform ); // importing / exporting Footprint /** * Function Export_Module * Create a file containing only one footprint. * Used to export a footprint * Exported files have the standard ext .emp * This is the same format as .mod files but restricted to only one footprint * So Create a new lib (which will contains one module) and export a footprint * is basically the same thing * @param aModule = the module to export */ void Export_Module( MODULE* aModule ); /** * Function Import_Module * Read a file containing only one footprint. * Used to import (after exporting) a footprint * Exported files have the standard ext .emp * This is the same format as .mod files but restricted to only one footprint * The import function can also read gpcb footprint file, in Newlib format * (One footprint per file, Newlib files have no special ext.) */ MODULE* Import_Module( const wxString& aName = wxT("") ); /** * Function Load_Module_From_BOARD * load in Modedit a footprint from the main board * @param Module = the module to load. If NULL, a module reference will we asked to user * @return true if a module isloaded, false otherwise. */ bool Load_Module_From_BOARD( MODULE* Module ); /** * Function SelectFootprint * Display the list of modules currently existing on the BOARD * @return a pointer to a module if this module is selected or NULL otherwise * @param aPcb = the board from modules can be loaded */ MODULE* SelectFootprintFromBoard( BOARD* aPcb ); // functions to edit footprint edges /** * Function Edit_Edge_Width * changes the width of module perimeter lines, EDGE_MODULEs. * param ModuleSegmentWidth (global) = new width * @param aEdge = edge to edit, or NULL. If aEdge == NULL change * the width of all footprint's edges */ void Edit_Edge_Width( EDGE_MODULE* aEdge ); /** * Function Edit_Edge_Layer * changes the EDGE_MODULE Edge layer, (The new layer will be asked) * if Edge == NULL change the layer of the entire footprint edges * @param Edge = edge to edit, or NULL */ void Edit_Edge_Layer( EDGE_MODULE* Edge ); /** * Function Delete_Edge_Module * deletes EDGE_MODULE Edge * @param Edge = edge to delete */ void Delete_Edge_Module( EDGE_MODULE* Edge ); /** * Function Begin_Edge_Module * creates a new edge item (line, arc ..). * @param Edge = if NULL: create new edge else terminate edge and create a * new edge * @param DC = current Device Context * @param type_edge = S_SEGMENT,S_ARC .. * @return the new created edge. */ EDGE_MODULE* Begin_Edge_Module( EDGE_MODULE* Edge, wxDC* DC, STROKE_T type_edge ); /** * Function End_Edge_Module * terminates a move or create edge function */ void End_Edge_Module( EDGE_MODULE* Edge ); /// Function to initialize the move function params of a graphic item type DRAWSEGMENT void Start_Move_EdgeMod( EDGE_MODULE* drawitem, wxDC* DC ); /// Function to place a graphic item type EDGE_MODULE currently moved void Place_EdgeMod( EDGE_MODULE* drawitem ); /** * Function DlgGlobalChange_PadSettings * changes pad characteristics for the given footprint * or all footprints which look like the given footprint. * Options are set by the opened dialog. * @param aPad is the pattern. The given footprint is the parent of this pad */ void PushPadProperties( D_PAD* aPad ); /** * Function DeleteModuleFromLibrary * deletes the given module from its library. */ bool DeleteModuleFromLibrary( MODULE* aModule ); /** * Function IsElementVisible * tests whether a given element category is visible. Keep this as an * inline function. * @param aElement is from the enum by the same name * @return bool - true if the element is visible. * @see enum PCB_LAYER_ID */ bool IsElementVisible( GAL_LAYER_ID aElement ) const; /** * Function SetElementVisibility * changes the visibility of an element category * @param aElement is from the enum by the same name * @param aNewState = The new visibility state of the element category * @see enum PCB_LAYER_ID */ void SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState ); /** * Function IsGridVisible() , virtual * @return true if the grid must be shown */ virtual bool IsGridVisible() const override; /** * Function SetGridVisibility() , virtual * It may be overloaded by derived classes * if you want to store/retrieve the grid visibility in configuration. * @param aVisible = true if the grid must be shown */ virtual void SetGridVisibility( bool aVisible ) override; /** * Function GetGridColor() , virtual * @return the color of the grid */ virtual COLOR4D GetGridColor() override; ///> @copydoc PCB_BASE_FRAME::SetActiveLayer() void SetActiveLayer( PCB_LAYER_ID aLayer ) override; ///> @copydoc PCB_BASE_FRAME::OnUpdateLayerAlpha() void OnUpdateLayerAlpha( wxUpdateUIEvent& aEvent ) override; ///> @copydoc EDA_DRAW_FRAME::UseGalCanvas() virtual void UseGalCanvas( bool aEnable ) override; /** * Function OpenProjectFiles (was LoadOnePcbFile) * loads a KiCad board (.kicad_pcb) from \a aFileName. * * @param aFileSet - hold the BOARD file to load, a vector of one element. * * @param aCtl - KICTL_ bits, one to indicate that an append of the board file * aFileName to the currently loaded file is desired. * @see #KIWAY_PLAYER for bit defines. * * @return bool - false if file load fails, otherwise true. bool LoadOnePcbFile( const wxString& aFileName, bool aAppend = false, bool aForceFileDialog = false ); */ bool OpenProjectFiles( const std::vector& aFileSet, int aCtl = 0 ) override; /** * Allows Modedit to install its preferences panel into the preferences dialog. */ void InstallPreferences( PAGED_DIALOG* aParent ) override; void ReFillLayerWidget(); /** * Update visible items after a language change. */ void ShowChangedLanguage() override; /** * Called after the preferences dialog is run. */ void CommonSettingsChanged() override; /** * Synchronize the footprint library tree to the current state of the footprint library * table. * @param aProgress */ void SyncLibraryTree( bool aProgress ); /** * redraws the message panel. * If a item is currently selected, displays the item info. * If nothing selected, display the current footprint info, or * clear the message panel if nothing is edited */ void UpdateMsgPanel() override; void KiwayMailIn( KIWAY_EXPRESS& mail ) override; DECLARE_EVENT_TABLE() protected: /// protected so only friend PCB::IFACE::CreateWindow() can act as sole factory. FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent, EDA_DRAW_PANEL_GAL::GAL_TYPE aBackend ); PCB_LAYER_WIDGET* m_Layers; ///< the layer manager /// List of footprint editor configuration parameters. PARAM_CFG_ARRAY m_configParams; /** * Make sure the footprint info list is loaded (with a progress dialog) and then initialize * the footprint library tree. */ void initLibraryTree(); /** * Function UpdateTitle * updates window title according to getLibNickName(). */ void updateTitle(); /// Reloads displayed items and sets view. void updateView(); void restoreLastFootprint(); void retainLastFootprint(); /** * Creates a new text for the footprint * @param aModule is the owner of the text * @param aDC is the current DC (can be NULL ) * @return a pointer to the new text, or NULL if aborted */ TEXTE_MODULE* CreateTextModule( MODULE* aModule, wxDC* aDC ); private: /** * Function moveExact * Move the selected item exactly, popping up a dialog to allow the * user the enter the move delta */ void moveExact(); /** * Function duplicateItems * Duplicate the item under the cursor * @param aIncrement increment the number of pad (if that is what is selected) */ void duplicateItems( bool aIncrement ) override; }; #endif // FOOTPRINT_EDIT_FRAME_H