/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include using namespace std::placeholders; #include // for KiROUND #include #include #include #include GRID_HELPER::GRID_HELPER( TOOL_MANAGER* aToolMgr ) : m_toolMgr( aToolMgr ) { m_maskTypes = ALL; m_enableSnap = true; m_enableSnapLine = true; m_enableGrid = true; m_snapItem = nullptr; } GRID_HELPER::~GRID_HELPER() { } VECTOR2I GRID_HELPER::GetGrid() const { VECTOR2D size = m_toolMgr->GetView()->GetGAL()->GetGridSize(); return VECTOR2I( KiROUND( size.x ), KiROUND( size.y ) ); } VECTOR2I GRID_HELPER::GetOrigin() const { VECTOR2D origin = m_toolMgr->GetView()->GetGAL()->GetGridOrigin(); return VECTOR2I( origin ); } void GRID_HELPER::SetAuxAxes( bool aEnable, const VECTOR2I& aOrigin ) { if( aEnable ) { m_auxAxis = aOrigin; m_viewAxis.SetPosition( wxPoint( aOrigin ) ); m_toolMgr->GetView()->SetVisible( &m_viewAxis, true ); } else { m_auxAxis = OPT(); m_toolMgr->GetView()->SetVisible( &m_viewAxis, false ); } } VECTOR2I GRID_HELPER::AlignGrid( const VECTOR2I& aPoint ) const { const VECTOR2D gridOffset( GetOrigin() ); const VECTOR2D grid( GetGrid() ); VECTOR2I nearest( KiROUND( ( aPoint.x - gridOffset.x ) / grid.x ) * grid.x + gridOffset.x, KiROUND( ( aPoint.y - gridOffset.y ) / grid.y ) * grid.y + gridOffset.y ); return nearest; } VECTOR2I GRID_HELPER::Align( const VECTOR2I& aPoint ) const { if( !canUseGrid() ) return aPoint; VECTOR2I nearest = AlignGrid( aPoint ); if( !m_auxAxis ) return nearest; if( std::abs( m_auxAxis->x - aPoint.x ) < std::abs( nearest.x - aPoint.x ) ) nearest.x = m_auxAxis->x; if( std::abs( m_auxAxis->y - aPoint.y ) < std::abs( nearest.y - aPoint.y ) ) nearest.y = m_auxAxis->y; return nearest; }